Deity Mod Ideas

Discussions and questions about the CK and mods for Skyrim
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Musicman247
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Deity Mod Ideas

Post by Musicman247 »

Thought there might be some out there who have ideas for role playing as deities or religious figures. Here's mine:

Jesus Mod
- Robes of Jesus: White robes enchanted with Water Walking and Restoration spells cost 100% less.

- Feed the 5000: a power that when used causes you to have 25 of every item of food you are carrying. Can be used once a day

-Discipleship: a perk that allows you to have 12 followers

- On The Third Day: perk that resurrects you every third day
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strobacaxi
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Re: Deity Mod Ideas

Post by strobacaxi »

How do you resurrect? When you die you just load a save file
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Musicman247
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Re: Deity Mod Ideas

Post by Musicman247 »

It would probably have to work the same as the Avoid Death perk, except have a fainting animation before, so it looks like you've died and been resurrected.
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Mekorosi
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Re: Deity Mod Ideas

Post by Mekorosi »

Musicman247 wrote:It would probably have to work the same as the Avoid Death perk, except have a fainting animation before, so it looks like you've died and been resurrected.
And it could only occur once every three days, I presume? Pretty nifty! While I myself know little of Jesus, those seem like excellent ideas!

Here's an idea for Odin, Father-God of the Norse:

Summon Sleipnir: A once a day Great Power that summons the mighty six-legged Horse, Sleipnir, directly to your location. Sleipnir would act much like Shadowmere, being unkillable and unflinching in battle. However, unlike other Horses, Sleipnir will vanish after 10 hours on the mortal plane, thus needing to be summoned again. This power cannot be used indoors or in cities.

Ears of the All-Father: A once every three days greater power that sends forth a Raven to scour the land in search of quests. After 7 hours the raven will return, bringing with it a random Jarl's Bounty Notice or a random Radiant quest.

Wisdom of Mimir's Well: A constant effect that adds an additional 50 magicka and increases the regeneration of magicka by 20%

Helm of the Golden Hall: A Steel Horned Helm (that also features an eyepatch) with an enchantment increasing both Two-Handed and One-Handed weapon damage by 50%
Wisdom in Peace
Courage in Battle
Honor in Death
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