Creating spells bumped?
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Theificka
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Creating spells bumped?
Everyone give their opinion about the fact that creating your own spells have been obliterated in Skyrim.
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I myself think that this is a strategic move by Bethesda:
Gives free space because all the spell creation algorithms have been deleted
Will prevent players from making stupid decisions about their spells
Will prevent an almighty over-powered spell within the game
But I was honestly looking forward to making a Muffle and Chameleon, then a Shock and Frost spell for saving space
However, due to the individual 'special' effects of each spell, it would provide a lot of customization for spells:
An Ice Spike spell mixed with Chain Lightning to deliver a devastating spell that jumps around corners and to other enemies
An Ice Spike mixed with Blizzard to create a solid area of spikes
An Ice Spike mixed with Fireball to create a bomb that explodes shards everywhere on impact
A Fireball mixed with a Firestorm to make a fiery nuke
A Chain Lightning mixed with a Rune so that it can trap enemies that are around the corner
A Flame Clock mixed with a Rune so that it creates a constant area of affect
An Invisibility mixed with a Rune so that you have a special escape route
The list can go on, but it does seem a shame we can't do all this stuff...
__
I myself think that this is a strategic move by Bethesda:
Gives free space because all the spell creation algorithms have been deleted
Will prevent players from making stupid decisions about their spells
Will prevent an almighty over-powered spell within the game
But I was honestly looking forward to making a Muffle and Chameleon, then a Shock and Frost spell for saving space
However, due to the individual 'special' effects of each spell, it would provide a lot of customization for spells:
An Ice Spike spell mixed with Chain Lightning to deliver a devastating spell that jumps around corners and to other enemies
An Ice Spike mixed with Blizzard to create a solid area of spikes
An Ice Spike mixed with Fireball to create a bomb that explodes shards everywhere on impact
A Fireball mixed with a Firestorm to make a fiery nuke
A Chain Lightning mixed with a Rune so that it can trap enemies that are around the corner
A Flame Clock mixed with a Rune so that it creates a constant area of affect
An Invisibility mixed with a Rune so that you have a special escape route
The list can go on, but it does seem a shame we can't do all this stuff...
Evil-i wrote:Some days are for pizza, others are for cheeseburgers. No reason to feel guilty about ignoring pizza on a cheeseburger day. The pizza doesn't care.
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- Wolfie
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Re: Creating spells bumped?
I know why they got rid of it and I'm okay with it, was it nice? sure but way to easy to become over powerd
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- Sloady
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Re: Creating spells bumped?
There's advantages and disadvantages to each system. I personally like the new system, as I thought being a mage took a backseat in previous games. What I don't get is if spells are treated as weapons, why don't they scale like weapons. It's a bit unfair, really. Not that you need one with the Cannon of Death Lightning Storm Spell.
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MasterRokon
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Re: Creating spells bumped?
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Re: Creating spells bumped?
I like the new system, only I wish that they had made more spells for each school to make up for the fact that you can't make your own. Also I would have liked it if they made more rune spells than just the 3, runes have a lot of potential it's just that 50 damage when you get to the higher levels begins to be negligible damage.
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Re: Creating spells bumped?
I rather like the new system, there's more diversity in the way spells work; would I like it with a spell crafting system? YES.
I think it's a direction that could give us some spectacular effects compared to the old 'Big numbers and instant deaths' because lets face it, before Skyrim, the aim was to make a spell that would either kill instantly or make it impossible for the enemy to fight back (Say hello to paralyze/drain Speed/Strength 100 along with the most damage you could fit into your magicka reserves). With different delivery systems for each effect, the skies the limit, provided they learn from their mistake and make Spells scale with skill.
Now what I'd love to see is a secondary effect system that let you imbue some your spells with effects from other spells, like imbuing a mageskin spell with fear to make attackers run in fear if they attack you or imbuing a Fury spell with Flame cloak to make the cloak cast on the target to damage nearby allies-turned-enemies; Chain Lightning combined with Lightning Rune to make each 'jump' have a chance to drop a rune. But I'm getting lost in my dreams, so I digress..
I think it's a direction that could give us some spectacular effects compared to the old 'Big numbers and instant deaths' because lets face it, before Skyrim, the aim was to make a spell that would either kill instantly or make it impossible for the enemy to fight back (Say hello to paralyze/drain Speed/Strength 100 along with the most damage you could fit into your magicka reserves). With different delivery systems for each effect, the skies the limit, provided they learn from their mistake and make Spells scale with skill.
Now what I'd love to see is a secondary effect system that let you imbue some your spells with effects from other spells, like imbuing a mageskin spell with fear to make attackers run in fear if they attack you or imbuing a Fury spell with Flame cloak to make the cloak cast on the target to damage nearby allies-turned-enemies; Chain Lightning combined with Lightning Rune to make each 'jump' have a chance to drop a rune. But I'm getting lost in my dreams, so I digress..
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MasterRokon
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Re: Creating spells bumped?
I would love it if they put realistic limitations, sorta like how enchanting works on armor ie only certain armor works with certain enchantments.
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Re: Creating spells bumped?
I dont really miss creating my own spells, but i would love if i could dual wield different spells and in that way "create" new spells !
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Re: Creating spells bumped?
Flames plus Sparks ought to become...
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Re: Creating spells bumped?
Don't worry, somebody is bound to make a spell creation mod in the mext 6 months or so...
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Theificka
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Re: Creating spells bumped?
:( Sorry...MasterRokon wrote::| Bumping is against the forum rules Theificka.
Evil-i wrote:Some days are for pizza, others are for cheeseburgers. No reason to feel guilty about ignoring pizza on a cheeseburger day. The pizza doesn't care.
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MasterRokon
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Re: Creating spells bumped?
Its fine, but now you know and knowing is half the battle.Theificka wrote:MasterRokon wrote:Bumping is against the forum rules Theificka.
Sorry...
Sorry for that reference, i had to use it once in my life at sometime XD
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I plan on making a warriors, stealth, and hybrid character guide.
Community Noveling
"The only reason you could disagree is because your are losing so badly you cannot see it." -J'zargo
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I plan on making a warriors, stealth, and hybrid character guide.
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- thefinalrune
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Re: Creating spells bumped?
I imagine the snuffing of the system was probably an unfortunate side effect of the new system. Like, maybe custom spells were incompatible because of how spells work now. Maybe the development hours required to work out the kinks in the programming didn't balance out for the dev team.
