O_o I looked up some data about skyrim.

A place to discuss and ask questions about the fifth part of The Elder Scrolls series and its expansions
Locked
User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

Races have same speed. :shock:
Altmers no longer have +10 destruction and only +50 magicka and not +100
all races have a gray/brown skin..
Many skills that Races in had in oblivion got nerfed to death.

Ofcourse I dont have the game so I won't know very surely. Just what I read seemed alarming.
User avatar
zzfallens
Journeyman
Journeyman
Posts: 376
Joined: Thu Mar 10, 2011 11:55 pm
ES Games: Skyrim, Oblivion, Morrowind
Platform: PC
Location: NJ, U.S.

Re: O_o I looked up some data about skyrim.

Post by zzfallens »

The Black Weasel wrote: all races have a gray/brown skin..
What? Where did you read that?
User avatar
Ultima Satan
Associate
Associate
Posts: 23
Joined: Thu Apr 23, 2009 12:18 am

Re: O_o I looked up some data about skyrim.

Post by Ultima Satan »

The Black Weasel wrote:Races have same speed. :shock:
Altmers no longer have +10 destruction and only +50 magicka and not +100
all races have a gray/brown skin..
Many skills that Races in had in oblivion got nerfed to death.

Ofcourse I dont have the game so I won't know very surely. Just what I read seemed alarming.

I believe it's based off the idea that your play style shouldn't be determined 5 minutes into the game (e.x. you play 10 hours with a melee orc, then decide you want to play as a mage instead without starting over. This is possible in Skyrim, not so much in Oblivion, ect.)

I don't view it as each being nerfed, rather each of them just being less specialized.

I like it, some people won't. To each their own.
User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

Re: O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

Re: O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

Ultima Satan wrote:
The Black Weasel wrote:Races have same speed. :shock:
Altmers no longer have +10 destruction and only +50 magicka and not +100
all races have a gray/brown skin..
Many skills that Races in had in oblivion got nerfed to death.

Ofcourse I dont have the game so I won't know very surely. Just what I read seemed alarming.

I believe it's based off the idea that your play style shouldn't be determined 5 minutes into the game (e.x. you play 10 hours with a melee orc, then decide you want to play as a mage instead without starting over. This is possible in Skyrim, not so much in Oblivion, ect.)

I don't view it as each being nerfed, rather each of them just being less specialized.

I like it, some people won't. To each their own.

But specialization is what made oblivion great!
I don't like more generalism.
It removes the distinctiveness of the individual races.
Btw why is the forum/site so wretchedly slow of late?
User avatar
born2beagator
Guardian
Guardian
Posts: 763
Joined: Fri Feb 04, 2011 12:58 am
ES Games: Oblivion, Skyrim
Platform: Xbox 360
Status: behind you
Location: Lakeland, Florida

Re: O_o I looked up some data about skyrim.

Post by born2beagator »

I was just about to post something about that. and 7 out of 10 times I try to click on a thread I will get an annoying message that says "Oops, google could not connect"
Image
The Great Water Guardian of the UESP poke-squad
The Proud Falco of the UESP VGCC
Image
User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

Re: O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

Perhaps uesp forums has hundreds of "ghost members" that abandoned oblivion years ago, and the forum, and are now hurrying back online to get into skyrim... :roll:
Spiney
Master
Master
Posts: 1498
Joined: Sun Jan 03, 2010 11:12 am
ES Games: Arena, Daggerfal, Redguard, Morrowind, Oblivion + DLC, Skyrim
Platform: PC, Xbox 360
Status: Laughing like every jokes my last
Location: Laughing at life
Contact:

Re: O_o I looked up some data about skyrim.

Post by Spiney »

Okay you all amazingly went off topic.

But what the OP described was the mainstreaming of Skyrim for the mass market.
Image
Aquatic Beauty
User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

Re: O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

Indeed. Right you are.
So from this conclusion. Would the races in skyrim be necesarrily less.. potent/powerful/specialized than their oblivion counterparts?
User avatar
born2beagator
Guardian
Guardian
Posts: 763
Joined: Fri Feb 04, 2011 12:58 am
ES Games: Oblivion, Skyrim
Platform: Xbox 360
Status: behind you
Location: Lakeland, Florida

Re: O_o I looked up some data about skyrim.

Post by born2beagator »

The Black Weasel wrote:Indeed. Right you are.
So from this conclusion. Would the races in skyrim be necesarrily less.. potent/powerful/specialized than their oblivion counterparts?
IMO they would. I know my efficiently leveled character from Oblivion would easily kill most enemies in skyrim
Image
The Great Water Guardian of the UESP poke-squad
The Proud Falco of the UESP VGCC
Image
User avatar
BabyKiller209
Novice
Novice
Posts: 86
Joined: Thu Oct 20, 2011 5:51 am
ES Games: IV, V
Platform: PS3
Status: Babysitting
Location: CA

Re: O_o I looked up some data about skyrim.

Post by BabyKiller209 »

The Black Weasel wrote:Perhaps uesp forums has hundreds of "ghost members" that abandoned oblivion years ago, and the forum, and are now hurrying back online to get into skyrim... :roll:
I think it's just an upswing in people on the forums in general since skyrim came out. Traffic on the Skyrim forum has tripled at least.

As for the races, I still find them to be different, but there's no hiding the fact that all of them have moved towards the middle. I have to think this was a decision made by the developers in order to make the game more balanced, even at the expense of some variety.
Khajiit has wares, if you have coin...
User avatar
Fiar
Journeyman
Journeyman
Posts: 284
Joined: Sat Mar 08, 2008 4:27 am
ES Games: Morrowind, Oblivion, and Skyrim (All PC)
Platform: PC, 3DS
Status: Piloting a MadCat Mk2
UESPoints: 1
Location: Inner Sphere

Re: O_o I looked up some data about skyrim.

Post by Fiar »

Eh, in a way, you aren't penalized nearly as much as you were in past games for choosing a sub-optimal route. It kinda sucks, but it makes sense, cause you won't suffer at all because of it. Each race has some specialized schools, but not so much of a specialization that it deters you from making X class with cause of an attribute bonus.

The only thing that really bugs me are no customization spells, and no difficulty-slider bar...In a way, I want it to go up to 200% for the challenge seeking sadist in me.
Avron the S'wit wrote: Fiar, you so sassy <3
Heard it here, folks!
Formerly known as FireAcolyte, but now twice as awesome
UESP's Burning Marshmallow
User avatar
Chaos the N'wah
Grand Master
Grand Master
Posts: 1555
Joined: Wed Mar 19, 2008 3:25 am
Status: Always lurking
Location: Tenmar Forest

Re: O_o I looked up some data about skyrim.

Post by Chaos the N'wah »

Honestly, I'm glad they've reduced some of the racial passives, some of them made you feel like you would be an idiot for not choosing them for a particular class.
And this is coming from a min-max-er, so take that any way you like.

Sure, some racials completely changed, which I don't support as much (Mostly because of the extremely odd pairings for skill benefits with some races like Redguards), but they're trying to push the "Craft your character over the course of his travel" instead of deciding everything from the get go.

But if bigger numbers are what you consider a race's defining attraction, you need to brush up on your lore and enjoy their racials as 'flavor' instead of 'game-defining'
For all Nords who miss Woad, I am truly sorry...and for all melee specialized Nords, I am sorry you have a racial that is counter-intuitive to your nature, nothing I can say will make the damage be undone..
User avatar
dubq
Apprentice
Apprentice
Posts: 101
Joined: Sat Aug 27, 2011 11:18 pm
ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
Platform: PC and PS3

Re: O_o I looked up some data about skyrim.

Post by dubq »

The Black Weasel wrote:saw the images on http://www.uesp.net/wiki/Skyrim:Races
Those are just two thumbnails from the presets. You can adjust skin colours how you see fit, within reason as related to the race, of course.
Fajita!
Apprentice
Apprentice
Posts: 120
Joined: Sun Mar 23, 2008 1:29 am

Re: O_o I looked up some data about skyrim.

Post by Fajita! »

I like the fact that you aren't penalized for choosing the wrong race or class right at the beginning, you get time to find out what you want to do.
User avatar
Frogmander
Warder
Warder
Posts: 472
Joined: Sat Jun 18, 2011 10:16 am
ES Games: Arena, Morrowind, Oblivion, Skyrim
Platform: Xbox 360 (no longer), PC
Status: Jarl Ballin'
Location: Looking at you through the window ;)

Re: O_o I looked up some data about skyrim.

Post by Frogmander »

I hate altmers +50 magicka. That is five levels or choosing magicka, or a really good enchanted item, peeves me off because my mage is a dunmer ): Also sure you can hit level 10 than go from warrior to mage but you have already wasted 10 stat points and 10 perks, unless there is a way to redo perks yet I do not know about it.
Favorites of The Elder Scrolls:
Spoiler:
Favorite Oblivion City: Bruma
Favorite TES Race: Nords
Favorite TES Playstyle: Depends
Favorite TES Game: Skyrim
Favorite Weapon Type: Axes
Favorite Magic Type: Paralyze
Spoiler:
Im on your forums, spoilin' your games.
OblivionDuruza
Grand Master
Grand Master
Posts: 6881
Joined: Tue Apr 19, 2011 7:44 am
UESPoints: 5

Re: O_o I looked up some data about skyrim.

Post by OblivionDuruza »

So you hate it because it's a good thing? You look green with envy :P. I personally wouldn't like to be able to reroll Perks, etc. overly much, although I guess it could come in handy in some situations. This isn't Reckoning though, your choices and actions have consequences, you have to choose wisely so you can't just rush into a decision without proper thought. I don't know, but I like that, putting a little thought into what I do, and suffering if I make the wrong choice. There's always room for a re-start.
User avatar
Ethelred
Novice
Novice
Posts: 71
Joined: Fri Jun 04, 2010 3:51 am
ES Games: Oblivion, Morrowind
Platform: Xbox 360, PC
Status: Anticipatory
Location: Terra Vulnus

Re: O_o I looked up some data about skyrim.

Post by Ethelred »

I also really like that the distinction between races is less about game mechanics than about role-playing this time. I broke Oblivion into pieces with efficient (ie. un-fun) levelling and min-maxing, this time I'm going in for a more story-oriented experience.

Oh, and this thread was started by someone who hasn't even played the game? I see your O_o and raise you a :shock:
Image
User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

Re: O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

:shock: indeed.
I was just kinda weirded out. ^_^
User avatar
Daemos Avetorii
Master
Master
Posts: 1415
Joined: Thu Dec 03, 2009 11:43 am
ES Games: Oblivion
Platform: PC
Status: Thinking about something.

Re: O_o I looked up some data about skyrim.

Post by Daemos Avetorii »

Got another question.
Do Khajiits and Argonians have their tail stick "through" clothes/armor, like they have in oblivion?
CriminalScum
Novice
Novice
Posts: 61
Joined: Sat Jan 22, 2011 11:21 pm
ES Games: Oblivion
Platform: Xbox 360

Re: O_o I looked up some data about skyrim.

Post by CriminalScum »

The Black Weasel wrote:Got another question.
Do Khajiits and Argonians have their tail stick "through" clothes/armor, like they have in oblivion?
Yes. But it's done well, so it looks fine.

I personally like the more generalised characters, I want to be able to make an Orc mage or an Altmer swordsman. It just adds a lot more roleplaying choices IMO.
User avatar
Hejerrick
Novice
Novice
Posts: 50
Joined: Wed Aug 31, 2011 4:26 pm
ES Games: Morrowind, Oblivion, Skyrim
Platform: PC, Xbox 360, PS3
Status: Slaying dragons like there's no tomorrow.
Other Profiles: MathiasAWK - PSN
Location: Denmark

Re: O_o I looked up some data about skyrim.

Post by Hejerrick »

I too have no problem with the "nerfed" stats. Speaking as someone who has been playing Skyrim for about 50 hours since released, I think it works really well. I'm a Breton spellsword, specializing in destruction, one-hand, heavyarmor, smithing and enchanting, none of which Bretons have any racial bonus in, and I'm murderin' foes like a baws, feeling like I alone made my character who he is.
Sticks and stones may break my bones, but my fireballs will utterly destroy you
User avatar
snapple
Apprentice
Apprentice
Posts: 160
Joined: Sun Jan 24, 2010 11:09 pm
ES Games: Skyrim, Oblivion, Morrowind, Daggerfall
Platform: PC

Re: O_o I looked up some data about skyrim.

Post by snapple »

Hejerrick wrote:I too have no problem with the "nerfed" stats. Speaking as someone who has been playing Skyrim for about 50 hours since released, I think it works really well. I'm a Breton spellsword, specializing in destruction, one-hand, heavyarmor, smithing and enchanting, none of which Bretons have any racial bonus in, and I'm murderin' foes like a baws, feeling like I alone made my character who he is.

I'm doing the same except for light armor :P
Locked