Post Your Character

A place to discuss and ask questions about the fourth part of The Elder Scrolls series and its expansions
Qwackie
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Posts: 105
Joined: Wed Dec 22, 2010 9:32 pm
ES Games: Arena, Redguard, Morrowind GOTY, Oblivion GOTY, Skyrim
Platform: PC
Status: I'm so bored! Gaaahhhh.
Location: Alive, hopefully.

Re: Post Your Character

Post by Qwackie »

My current character who is a recreation of one of my most nostalgic playthroughs-
Name: Ekin
Race: Bosmer
Sex: Female
Class: Assassin
Sign: Thief
You know the drill for assassin- Blade, Light Armor, Acrobatics, Alchemy, Marksman, whatever else the vanilla class has....

And the one that I just made and don't know if I'm gonna keep:
Name: Adelice DuPont
Race: Breton (obviously)
Sex: Female (obviously)
Class: Nightblade or Mage, undecided
Sign: The Lady or Mage, I don't know.
Highly Narcotic Highly Alcoholic Absinthe of the UESP Beverages..... >:D
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golan2072
Initiate
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Posts: 40
Joined: Thu Aug 18, 2011 3:11 pm
ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
Platform: PC

Re: Post Your Character

Post by golan2072 »

Gecko-on-Wall

Race: Argonian
Gender: Male
Class: Sneak
Specialization: Stealth
Abilities: Agility, Speed
Birth Sign: The Thief
Skills: Alchemy, Stealth, Speechcraft, Blade, Marksman, Light Armour, Security
Quests: Thieves' Guild (FINISHED!), Dark Brotherhood (FINISHED!), Oblivion MQ, Shivering Isles MQ
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ToTheMadhouse
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Posts: 181
Joined: Sun Mar 13, 2011 10:43 pm
ES Games: III, IV, V, online, V.2
Platform: Ps3 Xbox360 PS4 PC PS5
Status: Building on the loose soil of an endless desert...
Location: Scotland

Re: Post Your Character

Post by ToTheMadhouse »

Argoth. Argonian. The steed. Level 52 Steel Shade. Blade, handtohand, destruction, alchemy, sneak, marksman and heavy armour! yey!
...!!CHIM, CHIM, CHAROO!!...
boofbishop
Layman
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Posts: 1
Joined: Wed Aug 24, 2011 8:55 pm
ES Games: Oblivion
Platform: PS3

Re: Post Your Character

Post by boofbishop »

I just started replaying Oblivion for the billionth time in anticipation of Skyrim. My current guy is:

Boofbishop, Redguard

He is a melee/sneaky type that just likes creeping up on bandits and hitting them for that big sneak attack bonus. He isn't going to be a murderer or evil or anything, but he might join the Thieves' Guild to get enough money to buy the Waterfront house, which he will proceed to fill with booze and jewels.

Currently level 6 and efficiently leveling strength, endurance, and speed until they are maxed so he has spent most of his time in Arvena Thelas' basement holding rat fight clubs. :mrgreen:
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MattFlan
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Posts: 89
Joined: Fri Aug 26, 2011 9:06 pm
ES Games: Oblivion, Skyrim
Platform: Xbox 360
Status: Back into Skyrim. Again.
Location: Lincoln, England, UK.

Re: Post Your Character

Post by MattFlan »

Name: Bob Jackson
Specialization: Combat
Class: Knight
Birthsign: Warrior
Birthday: 13th Last Seed

He lives in Rosethorn Hall with his 'girl' Eyja. 8)
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IanHafer
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Posts: 22
Joined: Sun Aug 21, 2011 8:46 pm
ES Games: Daggerfall, Morrowind, Tribunal, Bloodmoon, Oblivion, Shivering Isles
Platform: PC
Location: Pennsylvania, United States

Re: Post Your Character

Post by IanHafer »

Name: Faramel
Race: Altmer
Class: Sorcerer
Birthsign: The Lady
Specialization: Magic
Level: 23
Equipment: Arch-mage Robe and Hood (enchanted via Master Arch-mage Robe mod), Goldbrand, Hands of the Atronach, Ring of Sunfire (level 20), Spell Breaker, Spell Drinker Amulet (level 20), Weatherward Circlet (level 20), Ebony Boots
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Thegreatkirlee
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Posts: 29
Joined: Mon Aug 29, 2011 12:04 pm
ES Games: Oblivion with all DLC apart from Horse Armour
Platform: Xbox 360
Status: Playing pawn to retribution.
Location: Sudbury

Re: Post Your Character

Post by Thegreatkirlee »

Male Redguard
Name: Solus
Birthsign: The Lady
Class: SpellBlade
Specialization: Magic
Attributes: Endurance, Intelligence
Major Skills:
Mysticism, Destruction, Illusion, Restoration, Blade, Armorer, Heavy Armour
Top 5 Best Trained Skills:
Blade, Heavy Armour, Destruction, Alteration, Mysticism
Favorite Guilds:
Mages' Guild
Fighters' Guild
Prefered Equipment and tactics:
Sword, Destruction magic, Night Eye, Burden/Paralyze the enemy, Shield myself, Absorb Health/Magicka, then smash them :D
Castigo Divino.
Sangheili.
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Enigma1027
Novice
Novice
Posts: 96
Joined: Sat Sep 03, 2011 3:00 pm
ES Games: Oblivion
Platform: Xbox 360

Re: Post Your Character

Post by Enigma1027 »

Male Dark Elf Lvl 47

Name: Modryn Veylas
Birthsign: The Thief
Class: Morag Tong (Custom)
Specilization: Stealth
Attributes: Speed, Agility
Major Skills: (All 100)
Athletics
Acrobatics
Blade
Light Armor
Marksman
Security
Sneak

Favorite Guilds:
Thieves
Dark Brotherhood (ties into rp)

Equipment:
Full Morag Tong Armor (Mehrunes Razor plug in, each piece best variation, also rp)
Hatreds Soul Bow and Hatreds Soul Arrows
Goldbrand (awsome ninja sword :D )
Talismen of Abetment (shivering isles, best variation)
Ring of Treachery
Ring of Thieves

Summary:
Well, i play as a dark elf rogue/assassin/thief type person. Im pretty ocd so i got all my stats to 100 and got all of my best items then did quests on a harder difficulty for fun. From a role playing stand point, i was an elite morag tong assassin who was sent on a secret assassination into cyrodill. I was then forgotten by my comrades, and went into hiding for sometime, getting into trouble and eventually landing up in jail. With a great love for the morag tong, i set upon a journey to over take the dark brotherhood and the thieves guild so that way the morag tong would have a firm grasp in the lands of cyrodill.

Play Style:
i go ninja on some kidssss :roll:
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Shadow hide you...
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Norroen Dyrd
Grand Master
Grand Master
Posts: 2335
Joined: Sun Mar 21, 2010 10:20 am
ES Games: Oblivion, Morrowind, Skyrim
Platform: PC
Status: Exploring
UESPoints: 25
Location: There and back again

Re: Post Your Character

Post by Norroen Dyrd »

I re-started afresh an old roleplay I used to have.

Name: Etanni Raalen
Race: Dark Elf
Gender: Female
Class: The Invisible (custom, Stealth-oriented)
Current level: 2
Factions I plan to join: Dark Brotherhood, the Arena, Court of Madness.
Spoiler:
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Information on the roleplay history:
Spoiler:
The Private Journal of Marcus Crumina

[Quite surprisingly, this document, though obviously related to the case of Etanni the Dunmer, was not used as evidence; most likely this occurred due to the Imperial Legion's more than well-known abruptness in carrying out investigations. The manuscript was discovered much later, when Etanni was already widely known as the Champion of Cyrodiil, and published by the Elder Council as an appendix to the biography of this extraordinary Dunmer maiden]

Rain's Hand 3rd (4th???), 3E 423.

The accursed sand storm seems to be dying down. It is about time! It lasted for what – three, four nights? I have completely lost track of time, what with these red clouds sprawled all over the sky. In any case, I will soon be able to finally crawl out of this hole of an inn; I don't think I could have stood it much longer. The dirty, creased linen; the disgusting mush brewed out of bizarre local plants that they seriously expect people to eat; the more than dirty regulars glaring out of every corner of the dining room; the strange, squawking, scratching noises outside that start every time I try to go to sleep – and, worst of all, the fellow who runs this joint! That old buzzard is slowly driving me absolutely and utterly over the edge. I have never been the one for describing people's appearances, but I will give it a try, as I have most surely not seen the likes of him before, even on this side of Morrowind border. Quite a pretty picture he makes, too. Wrinkled skin the colour of putrid stew, small red eyes glittering coal-like from beneath ruffled eyebrows, a monstrously oversized crooked nose, thin cracked lips which he keeps licking not unlike some feral predator, voice like a nail scraping on glass – just the kind of dear friendly Dark Elf that won't hesitate to slice your throat if he is in the mood for it. Every time he as much as turns his head in my direction I feel both disgusted and terrified. Who knows what morbid thoughts might be lurking through the dark depths of his doubtlessly primitive mind?
Ah, yes, and there also is the child. His grand-daughter, apparently. Slender, light-footed, glinting eyes and teeth. Always running around, moving chairs, picking up used plates – I can't call them 'dirty" because they are dirty even before the guests have eaten out of them – arranging pillows, serving drinks… Though the little minx can't be older than thirteen, judging by the sly looks she keeps giving me over her bare, blueberry-coloured shoulder, she is simply dreaming of dragging me to bed. I will bet my loot bag that she is. Her kind always are. This makes me uneasy. Oh, dear gods, I can't wait to leave this stinking pig pen and make my way towards the ruins! This time my plan will not fail. It must not fail. I shall loot that place; by Lord Vile, I shall!

Rain's Hand 5th, 3E 423.

Thank the gods! The sky is clearing up! I am already starting to gather my supplies. Leaving! Leaving – at long last! Oh, the Dwemer treasure! Oh, the divine loot! I can't wait to get my hands on it! Praise Clavicus Vile! I am so close to wealth, it is almost intoxicating!

Later.

I had to make a small delay in order to enter this in my journal. Something exceedingly uncanny has just happened, well worth making a note of.
I was fumbling about in my room, preparing potions – Feather for carrying off the loot, and Invisibility for escaping from things that might be guarding it – when this little Dark Elf wench entered, very slowly, quite unlike her usual spring-heeled self. She gaped at me for a while, her eyes wide open and unblinking, and her face strangely expressionless. My first guess was that she might be under the influence of Skooma – not a great surprise in these barbaric lands – so I attempted to push her out of the room, saying, quite irritably, something along the lines of 'Get out of here!' But she wouldn't budge, and went on staring at me. As I scrutinized her blank face more carefully, I suddenly realized that she was muttering something under her breath, very fast and almost without moving her lips. Struck with sudden fear that it might be some kind of evil incantation – for all I knew, her grandfather could have had a little whim to get me cursed; as I said, one never knows with these savages – I gave her another forceful push and cried out, 'Stop it! If you wish to get rid of me, there is no need for any spells! I am about to leave! See?' I waved my hand vaguely at the potion bottles and pouches and lockpicks strewn untidily all over the room and at the empty loot bag lying on my bed, 'I will not be coming back!'. The girl shook her head, still unblinking, and said, in a voice so loud and shrill that it made me jump back, 'Oh but you will, outlander. What you seek has already been taken. You will return, empty-handed, bitter, and bleeding'. As she spoke, I felt my face flush with a wave red-hot anger. If this was her idea of a joke, I was not going to abide it. No true-born Imperial will ever tolerate such insolence from a filthy Dark Elf brat! I raised my hand, ready to strike her, and said through gritted teeth, 'How dare you speak to me like this, Ashlands scum!'. But just as I was about to slap the cheeky little twitch across the face, her grandfather loomed in the doorway behind her back. He grabbed her by the shoulders and ushered her out of the room, muttering something like 'I thought I told you to stay put!'. Then he turned to me abruptly and snarled, 'If she said anything to you, outlander, you'd best forget it. She is sick and cannot control herself'. With these words, and with a look that could have burnt the skin off my face, he slammed the door shut, leaving me completely flabbergasted.
At first I found myself besieged by countless nagging questions that made my head swim. But now that I have made a more or less accurate account of the incident in my journal, I feel much less agitated. After all, this is no business of mine. The child is clearly out of her mind, and further musing on the subject would be just a waste of valuable time. I now regard this mysterious occurrence merely as an illustration of what one might come across in the melting pot of violence and insanity that is Morrowind.

Rain's Hand 6th, 3E 423.

I can't believe it! I just can't believe it! Empty! The ruins were empty – stripped clean of all the valuables! Another one of my easy cash schemes ruined! What have I done to deserve this?! Have I not been a devout worshipper of Clavicus Vile?! Have I not…

[Here the manuscript is smudged and spluttered with a sizeable amount of blood]

Rain's Hand 12th, 3E 423.

I have finally recovered the use of my right arm, so now I can relate the happenings of the last few days. Hardly had I got out of the empty ruins and settled down in my makeshift campsite in order to pour out my frustration in my journal, when a flock of cliff racers attacked me from above. I had never seen so many of them all at once. They tore down my tent, scattered my belongings around in the grey mud, and one of them tore a largish chunk of flesh out of my arm. I am by no means a warrior; never have been. So the only possible option I had at the time was to run, and run I did, with the abominable creatures chasing me, making occasional dives at my back, until I dropped breathless on the doorstep of the very inn that I had been so rejoiced at leaving. I must have lost consciousness, because the next clear memory I have is that of sitting in my old bed, propped up against a stack of pillows, the Dark Elf minx feeding me something dirty-white and wriggly out of a cracked ceramic bowl. As I took a glimpse of her face, once again alive with emotion and lit up with that broad, glinting smile of hers, her words came flashing back into my mind. 'What you seek has already been taken. You will return, empty-handed, bitter, and bleeding'. My heart thrashing against my ribs, my temples throbbing violently, my hands suddenly numb and clammy, I relived all that had happened since the strange episode in my room, and each memory was now a revelation. The empty ruins, the attack of the cliff racers, my disgraceful flight, my return to the inn… It all fit in perfectly with the little Dark Elf's words! So these were not demented ramblings, but a prediction of the future! The frantic work of my mind must have displayed itself in my expression, because the girl frowned and asked me if there was something wrong. 'Wrong!' I exclaimed, making an exasperated gesture with my good hand, 'And you have the nerve to ask this?! I will tell you what is wrong, my dear red-eyed friend! Either you have jinxed my dungeon-diving quest – or you are a promising Seer!'. The child looked sincerely astounded. 'I have no idea what you are talking about, outlander,' she replied sternly.
Further questioning revealed that she remembered – or pretended to remember – nothing about what had happened in the afternoon of the fifth; nothing beyond being severely whipped by a neighbouring farmer for creeping onto his land and making off with a bunch of that weird vegetation that they grow here for food. Having confessed to this, she suddenly clasped her hands to her mouth, as if she had disclosed something that should have been kept secret, and dashed out of the room.
The next day I felt that my strength was more or less restored, and started moving about the inn, but ever since that talk of ours the wench keeps eluding me; and her grandfather's silent stares have become even fiercer than before – if that is possible.
I know I could have moved out of the inn, and perhaps I ought to, since I do not feel myself at all welcome here. However, I am less than inclined to do so. I am finding myself strangely interested in this girl and her… I suppose I might call it a gift. Perhaps I should find a merchant who sells spell scrolls, particularly those of the Illusion kind… I have some information to wheedle out…

Rain's Hand 14th, 3E 423.

It worked out far better than I had expected. To say that I am extremely pleased with myself would be as much of an understatement as to say 'Nirn is kinda big'.
I obtained the necessary scrolls – at a bargain price too, I might add – but as the girl was not around when I returned, I decided to try them out on the grandfather. It is a good thing that I used some extra magic assistance and did not rely entirely on my natural Imperial abilities; the old Elf proved to be a hard nut to crack. But when the spells finally took effect, he told me the story of his life without being asked to. Before he got to the point, I had to listen to an extremely long and tiresome rant about the good old days of yore, and how everything was so much better three hundred years ago, and how he, a humble netch herder, was hired as a wilderness guide by some kind of expedition, and how he made friends with a Breton named Val-something, and how this Val person got lost in a Dwemer ruin, supposedly inhabited by vampires, and so on and so forth, yadda-yadda-yadda, till he finally reached the subject of today's youngsters and in particular his grand-daughter.
And this is where it gets exciting. Apparently, this girl, when in a state of acute physical pain, falls into a sort of trance and says strange things, things that later come true. The child herself is unaware of her extraordinary abilities, as she remembers nothing of her predictions afterwards; all she knows is that she has sort of blackouts every time she hurts herself. The old codger prefers to keep her little secret to himself, and forbids the child to tell anyone about her strange lapses of sickness, for, as he put it, 'there is no telling what they might want to use my Etanni's gift for'. I must say that this has been quite informative. Quite informative…

[The following entries have been made on mismatched scraps of paper, in rather wobbly handwriting]

Later.

I keep getting this strange thought… Supposing if I abducted the child and used her as my own personal oracle? The old buzzard simply puts her talent to waste, but I – oh, I can sense great profit in this. For one thing, we could make fortune-telling sessions for superstitious rich men all across the Empire; for another, I could ask young Etanni for useful advice myself every now and then…
Ah, but I almost forgot… it involves violence… The child must be subjected to strong pain in order to make predictions… No, that will not do. After all, I am an honest treasure hunter, not a sadistic freak.
Yes, but… but it does not really matter, does it? I mean, she is a Dark Elf, a savage, little more than a beast… She won't mind being hurt a little every now and then, will she? And besides, I will try to make amends… I will give her a better home, good education; I will introduce her to culture – real, refined, Imperial culture…

Later.

Gods give me strength! I must get out of this place, away from this terrible temptation!

Later.

I must pray to Lord Vile; maybe he will help me find a solution…

Rain's Hand 13th, 3E 423.

Last night, Lord Vile granted me a vision. I saw myself a content, wealthy man, living a life of pleasant leisure, basking in the lap of luxury; and all the riches I had ever dreamed of having, were mine… All mine…

[Here the handwriting gets firm again]

Oh, who cares what she will feel! Nobody ever cared what I felt – a failed merchant, a luckless treasure hunter, a chaser of day dreams…
This is my chance, and I will be a fool not to take it!

Rain's Hand 14th, 3E 423.

I did it. It was so terribly simple. I wonder what made me hesitate for so long. Just before supper time, I crept into the kitchen and slipped some sleeping draft into any dish that I could find; fortunately, there were not that many of them. I also paid a brief visit to the larder, in order to replenish my supplies, as most of them had been destroyed by the cliff racers; I could have bought some in town while I was looking for a spell merchant, but after all, a septim saved is a septim earned. Then I went to the innkeeper and said that I did not wish to take part in the common evening meal; to my immense pleasure, I was the only one to do so. Actually, I should not have wasted that much sleeping draft; most inn guests drank themselves to a stupor anyway. But, one way or the other, in less than half an hour's time I was the only person awake in the entire inn. So all I had to do was grab the unsuspecting Etanni and carry her off with me; she is quite light even for her age. Child's play, really. I must take extreme care in covering my trail, though; when the old Elf finds out, he might alert the guard – or even start chasing me himself. Judging by what he told me in his spell-induced frankness, he used to be quite a tracker in his younger day; he might very well still be in good shape.

Rain's Hand 16th, 3E 423.

[Here the edges of the page are once again smeared with blood]

Just as I had feared – in the early hours of the morning the old innkeeper caught up with us. He appeared suddenly, ghost-like, out of the mist, just as I was sitting near the campfire, working on Etanni – doing my utmost to convince her that my intentions were for the good of both of us. Before I could rise, he laid his dark, gnarled hand on my shoulder; I felt as if I was nailed to the ground with his iron grip. He bent close to me, his breath scorching my face, and raised another hand up to my throat; I shuddered, as I sensed the cold touch of steel against my skin. 'You will remain sitting here, outlander,' he hissed in my ear, 'Until the child moves out of your sight. Then you will gather your things and go in the opposite direction. Understood?'. I was just about to give him a meek nod, when something suddenly stirred in me – something strong, and bold, and obstinate. I had bent patiently beneath the blows of fate long enough, and I was not going to miss this chance as well – not when I was so close! I grabbed the old Elf by the wrist and, with tremendous effort pulled the blade away from my throat; then I lurched to my feet and knocked him down to the ground. I never suspected I had such strength in me – must be the power of despair. Without giving the old buzzard a moment to recover from the blow, I sprang at him and scissored his lean, sinewy body between my knees – and raised the knife that I had seized from him in the struggle. The girl screamed. The old Elf's eyes widened with mute terror. I struck down, not believing myself that I would kill him – that I could kill him; not until the very last moment. As the steaming, hot blood came spurting into my face, I laughed. I actually laughed. Laughed with relief that there was no one to chase me now, and laughed with the sudden realization of the irony of it all. But a fortnight ago, I was afraid that this old codger might slice my throat, and now look who slit whose!

Note to self: the girl Etanni took rather hard to her grandfather's demise. She is getting aggressive and uncooperative. Perhaps more Illusion magic is called for?

Rain's Hand 28th, 3E 423.

Have not had much time to keep a track of my journey across Morrowind. It has been long and tedious, and the girl's constant attempts at escape have done nothing to improve it. I need to buy an Illusion magic manual, in order to learn how to cast all these spells myself; for I am wasting far too much money to buy scrolls to subdue the little wretch. Come to think of it, I might also need a Destruction magic manual. I have not yet given a thought as to how I will be… prompting the girl to make her predictions. I think that Shock spells will be most effective. They are powerful – and clean. I would not much like to have to spill blood again. Kept having dreams of the old Dark Elf's face – a frozen mask of terror – and hot blood spluttering my face and hands. Quite ridiculous, really. Nerves acting up. I am sure I will feel much better after I have left these lands behind me.

Second Seed 1st, 3E 423.

We are approaching the Cyrodiil border. I have obtained all the necessary equipment, and as soon as we come across, I will start assembling the Oracle. I must say that I am quite proud of its design.

[Here a drawing of a rather sophisticated contraption is attached to the journal; it features a large crystal ball and a wooden box where Etanni is supposed to be concealed while making her predictions; the latter piece of equipment has an arrow pointing at it, with miniscule writing, saying 'I think it would be better if I kept the girl hidden from the onlookers during our fortune-telling sessions. Let them think that it is the crystal that's talking to them. I would not like Etanni's existence to be known. It might rouse questions – questions I don't feel like answering']

Second Seed 8th, 3E 423.

Yes, yes, yes! Lord Clavicus Vile be praised! After days of hard work, I have finally assembled the Oracle! Now to coax the wench to get inside the box, and we can start with our performances!

Second Seed 9th, 3E 423.

The first séance was a complete success! Oh, by Vile, I can still see the astonished faces of the farmers, gaping at me, as a mysterious voice out of nowhere answers all their questions! It turns out that all my worries were quite needless. And to think that when I was preparing to cast a Shock spell on the child, my hands were actually trembling! It must have been nothing more than an annoying case of stage fright.

[The entries for the following several years consist of nothing but carefully compiled lists of clients who wanted to have their fortune told and the sums of money they paid. However, there are several notes on the margins of the manuscript that might be of some interest; most of them are undated and bear the title "Note to self"]

…Quite a decent price for a luxurious manor in the Heartlands. I think it will not take long to save up enough money to buy it…

…I have observed that the more pain Etanni experiences, the more accurate her predictions are…

…Since my Shock spells are now much more powerful, and Etanni's predictions are thus more complex, I should raise the fee for the séances…

…I have just looked through my earlier notes and had to laugh at the incredibly naïve passage where I had plans for "introducing Etanni to refined Imperial culture". Culture my foot! She does not need culture! She spends most of the time asleep or in a trance or in a state of happy delirium under the influence of my Illusion spells. Come to think of it, I might consider not wasting money on feeding her either. She needs just enough to keep her heart beating...

…Lord Vile had once again answered my prayers! I have acquired the manor that I had taken a fancy to! Must remember to make an offering at His shrine…

…Strange. My magical persuasion no longer has the same excellent effect on the girl. She keeps having these lapses of sound reasoning. I must keep an eye on her. She might very well start devising escape plans again…

…Need to perfect my Destruction skills further. Etanni has started acting up lately. Calls me a torturer! So I now shall need Shock spells not only for prompting her abilities, but also as a way of punishment…

…The wench is surely mocking me! Last night, when that stranger asked for a prediction, she just repeated the words of What's-his-name, "Without the Hero there is no Event". I need to think of a better way to punish her. True, Shock magic has been effective so far, but the pain from it does not last that long. How about… Fire? ...

…I have been a fool to stick to Shock for all these years! Fire is so much, much better! By the way, I must pay a visit to that Relmina woman some time. She seems to be quite an expert; I suspect that a conversation with her will prove to be most enlightening…

…Relmina has disappeared. They say that she has been summoned by Sheogorath Himself. Too bad, I had so many questions to ask her… Well, she can't have been the only one whom I could consult! ...

…I am more than worried. That Arcane University mage was being most troublesome. I was afraid that he would cast Detect Life and reveal Etanni's presence. He is clearly suspecting something. I must not let him get to the bottom of my enterprise; but I wonder how? ...

…This is getting worse and worse. The inquisitive mage is haunting me. He must not learn my secret! But, I cannot obviously take care of him myself; I am too scared – scared that I might leave some clues behind... I wonder…

…Must perform the Black Sacrament tonight! I cannot afford to delay this any further! ...

…Finally, I can rest at ease. The troublesome mage has been dealt with. What is it Lachance said? 'I have a feeling you will require more services from us in the future'… Well, why not? I have so many enemies…

[Starting with this note, another list appears in the journal next to the list of the customers: a long row of names with the words "He/She must not know!" written next to each one, and columns of numbers – the amount of money paid to the Dark Brotherhood]

Last Seed 1st, 3E 433.

This is the first time in years that I am making such a detailed entry. I never thought I would get back to writing long-winded accounts of my life, like I did in my old treasure-hunting days. But I am overcome by an irresistible urge to convey my feelings on paper; I feel that otherwise I might very well lose my mind.
I am afraid. Afraid of everything. Every shadow creeping across the room makes me leap up with terror; every noise makes my skin crawl; every word spoken in my presence makes me frantically search for some subtle, malevolent meaning. I tremble at the thought that my money might get stolen; that the secret of gaining it might become known; that the assassins who have fulfilled so many contracts for me will suddenly turn against me; that Etanni might do… something… That last thing is my greatest fear. She is a young woman now, perhaps a little older than twenty – I never bothered to learn her age – and with every passing day she is growing more and more difficult to control. Living – no, attempting to live – in constant fear has made me weak; and the weaker I am, the stronger she gets; and in her deep, red eyes I can often see a coal-like glimmer of intense hatred, of the very kind that used to terrify me so much when her grandfather looked at me. Not so long ago she had a violent hysterical fit; thrashing against the walls of the garret where I keep her, she tore at her clothes, revealing the many scars she has from our fortune-telling sessions, and at her hair – which, despite her age, is already completely grey – and spat out terrible curses. She called me a "murdering n'wah" and kept shrieking that I had "drunk her dry". It is more than obvious that the young savage is plotting a way to kill me. Something has to be done about…

[This is where Marcus Crumina's manuscript ends; the bottom of this page is completely soaked with blood, and on the top of the next one there is one last entry, scratched with a pointed object dipped in blood]

YOU DRANK ME DRY. YOU TOOK AWAY MY YOUTH. FOR TEN YEARS, YOU TORTURED ME, IN ORDER TO FILL YOUR POCKETS WITH MORE GOLD. AS YOU WERE BUSY SCRIBBLING IN YOUR JOURNAL, I CREPT UP BEHIND YOU, WITHOUT MAKING A NOISE. JUST AS YOU FEARED I MIGHT DO SOME DAY. IN MY HAND, I HELD A SMALL RUSTY NAIL. I REACHED OVER, AND BEFORE YOU COULD AS MUCH AS SQUEAK, I STUCK THE NAIL DEEP INTO YOUR THROAT, AND HELD OUT MY HANDS, AS HOT BLOOD CAME GUSHING OUT FROM THE WOUND, LIKE FRESH SUMMER RAIN. THAT IS THE WAY MY GRANDFATHER DIED. DO YOU REMEMBER? YOU WASHED YOUR HANDS IN HIS BLOOD, AND LAUGHED, LAUGHED TILL YOU WERE SICK. WELL, NOW I DID JUST THE SAME THING. WASHED MY HANDS AND LAUGHED. I AM AFRAID YOU MADE A BAD BARGAIN, OUTLANDER…

[At this point the entry ends, because Etanni was interrupted by an Imperial Legion soldier, who was passing by Crumina's manor while on patrol, and thinking that he had heard a suspicious noise, burst inside, to find a Dark Elf girl, leaning over the body of a dead Imperial, busily writing something with his blood in an open book. Etanni came quietly, without saying anything in her defense, and very soon the Imperial prison received one new inmate…]
In between the lines there's a lot of obscurity.
I'm not inclined to resign to maturity.
If it's alright, then you're all wrong.
But why bounce around to the same damn song?
You'd rather run when you can't crawl...
ArgonianDunmer
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Re: Post Your Character

Post by ArgonianDunmer »

Name: Lost-in-Shadows
Race: Argonian
Gender: Female
Class: Adventurer
Specialization: Stealth
Favored Attributes: Strength, Luck
Major Skills: Marksman, Light Armour, Sneak, Alteration, Illusion, Armorer, Hand to Hand
Birthsign: The Warrior

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Name: Fadris Rendas
Race: Dunmer
Gender: Male
Class: Battlemage
Specialization: Magic
Favored Attributes: Intelligence, Endurance
Major Skills: Blade, Heavy Armour, Destruction, Alteration, Mysticism, Armorer, Conjuration
Birthsign: The Atronach

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Veck wrote:I'd hardly say it's the best thing in Maths anyway. It sure beats surds, but most calculator maths isn't passionate enough to be cool.
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Re: Post Your Character

Post by ArgonianDunmer »

I almost forgot my newest character, Irvam Andarys, a Morag Tong assassin on assignment infiltrating the Dark Brotherhood. He's also my character from Morrowind:

Image

Irvam Andarys was born and raised in mainland Morrowind. Growing up his parents had enough to send him to Port Telvannis to study under the local Telvanni Magelords, where he learnt the arts of Illusion, Mysticism and Destruction. When he came of age, he decided to visit Tear, the former home of his mother, and to find her family. His mother was of noble birth, while his farther was a pauper. When he arrived in Tear he was unable to find his mother's family, and lived on the streets for a few years, earning a living running odd jobs for the locals. One day, he was asked by a Dunmer man that he had come to know, and who often gave him jobs running errands for him, to kill an Orcish mercenary who had moved into the area. At first, Irvam was taken aback, but he was in need of money, so he watched the Orc for a week, learning that he had not only slandered his friend, but also assaulted his daughter. Using his knowledge of the magical Arts, Irvam snuck into the Orcs room at the local tavern, as he slept one night, and plunged a blade into his foes throat, killing him almost instantly. Unfortunately for Irvam, he was not able to escape the tavern, as a group of local Legion soldiers were drinking at the time, and caught him on the way out. Irvam was sent to the Imperial City to be tried for the death of the Orc, who had come from Chorrol. However, his Dunmer employer found out and hired professional Morag Tong assassins to rescue him, in an unorthodox assignment. The Moarg Tong operatives organised for Irvam to be sent back to Morrowind, planning to slay the guards as they crossed the Velothis Mountains. However, by special order of the Emperor, Irvam was sent to Vvardenfell by a different route, where he began his life again. Learning of this development, the Morag Tong located him in Sadrith Mora, and gave him a message from his former friend. Thankful for his rescue, Irvam parted ways with the Morag Tong, meaning to return to Tear. However, he was unable to leave Vvardenfell, and so he returned to Sadrith Mora, where he was again approached by a Morag Tong assassin, Eno Hlaalu, this time asking him to join the Guild after hearing of his defeat of a Dark Brotherhood Assassin, who had made an attempt on his life as he slept in The Gateway Inn. At first Irvam was unsure as to what to do. He did not want to stay on Vvardenfell, but to return to Tear. However, the Morag Tong offered him protection and income and the connections he needed to be smuggled back onto the mainland. Irvam's crowning achievement in the Morag Tong was the assassination of Severa Magia, the Night Mother of the Dark Brotherhood on Vvardenfell. This initiated a war against the Brotherhood, and Irvam was sent back to the Imperial City in order to infiltrate the Brotherhood and establish the Morag Tong's dominance once and for all.
The Imperial Purple of the CPM
Veck wrote:I'd hardly say it's the best thing in Maths anyway. It sure beats surds, but most calculator maths isn't passionate enough to be cool.
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Re: Post Your Character

Post by ArgonianAssassin »

Name: Skol'vakk (aka: The life drinker)
Race: Male Argonian, Lvl 20
Birthsign: The Thief
Class: Maneater
Specialization: Magic
Favored Attributes: Endurance, Luck

Major Skills:
Armorer
Hand to Hand
Illusion
Mysticism
Restoration
Light Armor
Sneak

Top 5 Best Trained Skills:
Armorer (100)
Blade (100)
Blunt (100)
Mysticism (95)
Hand to Hand (85)

Favorite Guilds:
Dark Brotherhood
Mages Guild

Preferred Equipment:
Short Swords, Bow with enchanted arrows and a potent poison, black robes or Light Armor.

Tactics:
Opening strike using a poisoned bow with enchanted arrows, swapping to a soul trap enchanted short blade holding true to his "life drinker" title and using restoration magic to absorb his enemies health, magicka and fatigue until death occurs.
I'm really a Khajiit in disguise, want to see me lick my butt?
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Re: Post Your Character

Post by Vierra »

Vierra
Female Dark Elf, Level 4
Birthsign: The Mage
Class: Healer
Specialization: Magic
Attributes: Endurance, Will
Major Skills: Alchemy, Alteration, Destruction, Illusion, Restoration, Mercantile, Speechcraft

Top 5 Best Trained Skills: Athletics, Heavy Armor, Blunt, Light Armor, Blade

Favorite Guilds:
Nine Divines
Mages Guild
Fighters Guild

Preferred Equipment/ Tactics:
Unarmed, Iron War Axe or Iron Mace , plain clothes. Athletics, magic, and close combat.
By the Eighth &Praise the Nine and turn away from sin!
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Believe
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Re: Post Your Character

Post by Believe »

Since my xbox magically decided to work last night, I can now play Oblivion again.
This is my new character.

Name: Korzeth
Race: Dark Elf
Class: Adventurer (custom obviously)
Level: 2

Majors:
Armorer: 32
Athletics: 36
Block: 31
Destruction: 38
Marksman: 37
Mercantile: 33
Security: 33

Other notable skills:
Blade: 22
Alchemy: 37
Alteration: 25
Sneak: 24

Equipment:
Fine steel longsword, steel bow, steel and iron arrows
Iron gauntlets and shield, Leather boots, cuirass and greaves
Jewel of the Rumare

I have no backstory or plans, this is just an archtype of my favourite character type.
*advice given by Believe does not necessarily reflect the views or opinions of UESP, its owners, staff, or users*
BetaB17 wrote:I somehow feel that if the mods were all gods.. Believe would surely be the God of Awesome and Booze
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Re: Post Your Character

Post by Believe »

Sorry for the double post, but I'm updating my char, and that;s hard to do in an edit.

So, same info just stat update.

Level: 8

Majors:
Armorer 44
Athletics 41
Block 37
Destruction 44
Marksman 44
Mercantile 42
Security 44

Other notable skills.

Blade 32
Hvy Armor 27
Alchemy 63
Alteration 30
Conjuration 26
Illusion 28
Mysticism 26
Acrobatics 23
Light Armor 28
Sneak 41
Speechcraft 30

Equipment:

Steel bow of Burning(5 fire dam) Silver longsword.
Fur boots(+6 sneak), Bruma shield, chainmail greaves, Iron helm(7%mag res), Iron gauntlets(+10 armorer), leather cuirass.
Jewel of the Rumare, Ring of Namira

(note about the leather cuirass. It is a weird one, weighs less than chainmail but provides the same armour rating)
*advice given by Believe does not necessarily reflect the views or opinions of UESP, its owners, staff, or users*
BetaB17 wrote:I somehow feel that if the mods were all gods.. Believe would surely be the God of Awesome and Booze
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Assassin540
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Re: Post Your Character

Post by Assassin540 »

Name:Hisin the Scarred
Age:18
Race:Nord
Sex:Male
Birthday:1st of the Last Seed
Personality:Calm fairly sociable desensetized to violence
Body:Medium muscular build
Place of Birth:Small village in Skyrim
Marital Status:Single
Family/Friends:Father Hauk The-Hunter (deceased),Uncle Savard The-Fighter (deceased), Ireunhart The-Brave (deceased), Vilem (deceased), Philip (deceased)

History:Hisin grew up in a small village in Skyrim where they lived off the land he lived with father. He was taught how to hunt with a bow and how to skin an animal. He loved his father he was loving and caring. But oneday when Hisin was 12 years old he came back from gathering to find his entire village had been massacred he promised from that day forward no matter how long it took he would avenge his families death by killing whoever did this but he knew he couldn't stay here so he went through his fathers old chest where his father would always tell him and his brother to stay out of it was the only thing still remaining intact in their hut hoping to find something useful he found some dark light weight armor that couldn't fit him yet so he threw it aside then under the armor was a letter he picked it up it read (Dear sons if your reading this it means I have died the reason I am writing this letter is that I want you to know what I truly am. What I am is an assassin I am a member of the Dark Brotherhood I was an assassin ever since I was young I was raised by the Dark Brotherhood they where my family they took me in raised me taught me to be what I am today and I taught you the same way they taught me even if you don't know it. Now what I want you to do is go to your Uncle Savard in Bravil he will tell you what you need to do from there I love you be strong no matter what). So he knew what to do he had an uncle in Cyrodil in the city of Bravil so he took his fathers dagger and a bow and headed to Bravil the quest took him many days but he finally found Bravil then after asking a few people he found uncle Savard's shack but when he opened the door Uncle Savard was lying in the middle of the floor dead with skooma laying all around him.

So Hisin wandered the strange city for a few months living on the streets and killing rats to eat so he didn't starve. Until oneday he found an orphanage so he went to the orphanage the head master of the orphanage let him in and gave Hisin a place to sleep. But not long after Hisin found out the head master wasn't such a nice lady at all she would beat the children and make them clean. Everyday Hisin would wish he would get taken by a rich family but it never happened he never got picked. He lived miserbly for a long time.

Until he was 15 he and he and his friends from the orphanage by the names of Philip,Vilem and his best friend Ireunhart the Brave decided to run away from the orphanage. And live on the streets here he learned fast how to fend for himself while living on the streets and his friends always had his back but life was tough in the slums they had steal and fight just to get by they would spend their days scrounging for gold coins and every once and a while doing small jobs for the local crime guild members that's how they would earn most of their gold by doing jobs for the Red Hand Guild.

But back to his friends he hung out with a crowd most would call undesirable but to him they where his best friends yeah they where rough and tumble kids but they where his friends. They would get in fights sprawl rooftops and steal things but that was just the way life was in Bravil it wasn't easy. So after while his friends got to know him as a pretty good fighter so they where all thinking hey maybe we should hold fights with other kids and bet on Hisin well they started to do this and sure enough Hisin was great he won against everyone just like his uncle and thats how he earned the name the Scarred because of the Scars he got from fighting his opponents who where many times much older.

Hisin is now 16.This is his last fight before he gets to face the champion Agrum gro-Agrob a hulking orc who has never been defeated. But thats for later lets focuse on the fight at hand Hisin is an an alley with people all standing around him and he's staring down this very large Nord by the name of Sven The-Gruesome but he's waring Sven down he's starting to get tired he can see so Sven throws a punch to Hisins's face Hisin ducks and finishes him with an uppercut. All his friends cheer it also happens to be his 16th birthday so after they go to the tavern and buy drinks while their drinking Agrum and his Clan of orcs happen to walk through the door and Agrum sits right next to Valund and says im gonna crush you when the fight comes then leaves. By this Hisin is very angry but his friends tell him to save it for the fight. So finally the day of the fight comes he walks down the stairs to the basement where it's ment to be held. Then walks through the crowd of peopl into the center of the circle and sees Agrum standing there with a grin on this face then Valund puts his hands up then Agrum pauses a second then swings a crushing blow to Hisin's eye where it starts to bleed then Hisin punches Agrum in the mouth and Agrum starts to bleed but he smiles then starts repeadidly swinging on Hisin untill he beats him to the ground then Jumps on top of him and starts to beat him again then pauses for a second and looks at the crowd and as he opens his mouth to say something Hisin headbutts him then flips Agrum to the ground and starts to repeatidly beat and headbutt him until he no longer moves then everyone starts to cheer he is the champion of the slums. Him and his friends go out and celebrate. Now that he is the toughest man in the neighborhood he is very well respected and he and his friends aren't so poor anymore.

A few days after Hisin becomes champion he is walking around town and an Imperial in fine linen approaches him and says i've heard about you and I would like you to join my guild immediatly Hisin knew who he was it was Vinnus Valodius he was the leader of the strongest crime guild in Bravil the Red Hand Guild.So Hisin immediatly jumped at the offer and accepted because he always looked up to these guys when he was a child he strived to be like them and now he could. So he was initiated and then started of as a low level member whose job was to just sit around with other guild members and make sure no rival guilds would come on their turf and he was quite good at that the few times they had a problem Hisin would beat the rivals senseless or worse at that age was the age he first killed a man while Hisin was watching for rival guild members he saw one it was a Redguard Hisin approached him and they exchanged words then the Redguard tackled him and got on top of him and pulled out a dagger and slowly started to inch it towards Hisin's eye Hisin was trying to resist but he couldn't the Redguard slowly cut from his eyebrow to his cheek and then as he went to stab him in the throught Hisin grabbed his hand and pushed the dagger into his heart when he killed him he was not sorry at all being brought up his father always told him sometimes you must kill besides in the slums it was nothing to take ones life it happened all the time Hisin took the life with no remorse and left him bleeding in an alley and later celebrated with his friends. now after a year of doing this Hisin rose in rank and was now extorting business owners and all three of his friends had now joined and where low level members.

By now he was 18 years of age and was now a higher up in the Guild and now sold skooma to people in the slums so it's like any other day he's standing in the alley selling to customers while Philip watched the left side of the alley Ireunhart watched the right and Vilem watched from the balcony and after the day was over he went to Vinnus and gave him his cut of the gold and was headed for the door when Vinnus stopped him and told him he had a diffrent job the next day he said he needed him to kill someone he said that if he did this he would rise in rank so Hisin accepts and tells him about a new upstart Guild of skooma dealers that was trying to move in on their turf he gave him the information on them where they hung out what they looked like.

So the next day he woke up got his crew all together and one extra guy who Vinnus sent to help an Argonian by the name of Scar-Face who was one of Vinnus's best assassins anyway he got together with them and they started to plan they had to take out 6 guys 2 Dark Elf's they where the leaders the Vinlethi twins they where the main targets. The rest where less important but still needed to be murdered so they planned it they knew exactly where they where going to be at a local tavern where Vinnus was paying the owner to look the other way and to make sure nobody else was there but the Vinlethi twins and their guild.Finally the time had come it was midnight Valund got his dagger slid it into his sheath and he and the rest of the guys walked to the tavern where Vilem covered the back door and the rest walked through the front door as they walked in Valund was greeted with a strike to the face by one of the twins they must of seen them coming from out the window this wasn't good then the fight broke out everyone took out there daggers including the rival guild and there was a giant fight then the last thing after that that Hisin could remember was him stabbing one twin in the throat and then plunging his dagger into an Imperial then he felt something hard hit the back of his head then everything went black.

When Hisin awoke he was on the floor of the tavern in a puddle of blood when he looked to his right he saw his best friend Ireunhart laying next to him eyes open and a slit through his neck. than as Hisin stood up he started to look around and he saw everyone else he had brought with him also dead every single one of his friends dead now he had no one his friends where the closest thing to family he ever had and now they where gone he felt anger and despair but he knew what he must do he had to get out of their fast out of Cyrodil so right then and there he decided he had to go back home to Skyrim hopes to find the family he lost that he now so deeply seeks to feel as though he is somebody not just some peasant somebody who belongs to something somebody who is part of something bigger than he is somebody to guide him and he promised himself the second he entered Skyrim Hisin was dead he would cut his long hair and he would become Valund and he would take revenge on the man or men who killed his father and he knew how he would find the Dark Brotherhood they would be able to help him just like they helped his father as a young boy this is what his father would have wanted to follow in his footsteps as an Assassin.
Hair:Short red
Last edited by Assassin540 on Sun Oct 16, 2011 7:43 pm, edited 5 times in total.
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ES Games: Oblivion morrowind
Platform: PS3 and PC

Re: Post Your Character

Post by Xathyr »

Name: Xathyr
Race: Argonian
Level:19
Birth Sign: The Thief
Class: Ranger


Majors
Athletics 51
Acrobatics 63
Light Armor 84
Marksman 69
Mercantile 42
Security 73
Sneak 79

top 5 Minors
Block 50
H2H 50
Destruction 50
Illusion 60
Blade 40


Guilds
Dark brotherhood/Listener
Theives/Gray Fox
Arena/Grand Champ
Mage/ Envoker

Equipment:

Glass Longsword of Elements: 25 frost/shock 50% weakness frost/shock Trap Soul
Base Ring of Speed 6 to Speed
Black Band 8 to security and light armor
Crueltys Heart 8 to Str and Will
Shrouded Armor and Hood: Armor- 8 to sneak illusion marksman blade acrobatics Hood- 2 to everything the armor has
Bow of Glacier 12 dmg+ 15 frost on strike
Arrows of Freezing 9dmg+ 15 Frost on strike
Glass dagger- havent decided what to put on it yet.
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Re: Post Your Character

Post by mcjordalini »

Name: Erradan

Race: Bosmer

Class: Deceiver

Birthsign: The Thief

Specialization: Stealth

Major Skills:
Blade
Illusion
Mysticism
Light Armour
Mercantile
Security
Sneak

Level: 12

Gold: 4490

Equipment: Sword of Jyggalag, and Shadow Rend (Damage Health 10 pts on Stirke - Weakness to magic 15% for 30 secs on Strike), Black Band (Fortify Light Armor 5 pts on Self - Fortify Security 5 pts on Self - Resist Magic 5% on Self), Charity of Madness (Resist Fire, Frost, and Shock 10% on Self), Ring of Lordship (Fortify Personality 5 pts on Self - Resist Disease 30% on Self - Shield 11% on Self), Shrouded Armour Set (Fortify Sneak, Illusion, Marksman, Blade, and Acrobatics 10 on Self for both pieces), Gray Cowl of Nocturnal (Fortify Sneak 25 pts on Self - Feather 200 pts on Self - Detect Life 120 ft on Self), and Talisman of Abetment (Water Breathing on Self - Detect Life 20 ft on Self - Feather 15 pts on Self).
"Defy me, and you will know what it is to stand against a god." - Vivec
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Assassin540
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Re: Post Your Character

Post by Assassin540 »

He looks really cool and interesting you should do a backstory on him and what's his name and all that?
Walk always in the Shadows.
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Status: Back into Skyrim. Again.
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Re: Post Your Character

Post by MattFlan »

Name: Didier Jackson
Race: Breton
Age: 59
Sex: Male
DOB: 11th Suns Height
POB: Sharnehlm, High Rock
Build: Short, Slim
Marital Status: Twice separated
Personality: Talkative, Violent
Family: None in contact

Biography

Didier 'Bob' Jackson was born in High Rock as an only child to parents Timothy Jackson and Lily Ogerau. Timothy worked as an alchemist at the local Mage Shop and Lily worked for a rich family as a servant. Didier grew up with a magical background, and knew plenty more about spells and enchantments then blades and bows. He had a pretty decent upbringing, and never went hungry. Days after his 16th Birthday, Didier returned home from a hunting trip with his friends to find his mother lying dead on the floor. Didier was in deep shock as he took in the scene, but saw a note next to Lily's body. It read:
'Get out of here, the legion will be here soon. I'll make it clear to you one day. Dad'
Didier looked deep into the letter and couldn't understand at first, but then it sunk in. His dad was a murderer, and had murdered his own wife for reasons which hadn't been made clear at all. Didier didn't know what to do. He didn't want to leave...but he would be assumed guilty if he did. He had to go, his father was right.

Didier made it to Dragonstar,north Hammerfell, where he settled for a few years and made a good wage by working at the chapel. He used his magical knowledge to heal diseases and curses. He even met his first wife, Martha, and had a baby boy, James with her. He passes on his magical knowledge and potion making skills to his son and James became quite the potion maker.

However, it would not last. One day, when Didier got home from work and sat down with his wife, she told him that a legion officer had been round looking for a Didier Jackson, but said he would call back later.

Didier knew this spelt trouble, and decided to run once again, knowing that he would look guilty as sin. He left his family home, and indeed his family without telling them anything. He has not heard from them since.

Didier did several jobs in several places for many years, from Rihad, to Falkreath

Didier was 41, and had been on the run for a crime he didnt commit for 26 years. He worked at the bar, and had become a well known figure in the community. He had had twins with his second wife, Jema, who gave birth to Rose and Sparrow.

History would repeat istelf, as just like 20 years earlier, the local authorities would uncover Didier. He was caught and beat by Soldiers before being taken to the Imperial City Jail and sentenced for life. Didier was shocked, his whole life had been taken away by his fathers crime.

13 years into his sentence, the emperor came and told him of a 'dream' that he had seen Didier in, and that he knew Didier was innocent. Didier follwed the Emperor out of jail and then was free in Cyrodil, where he is champion of the Mages guild, Fighters guild, and the Head of the court of Madness.

Finally, Didier could live his life. And he hasn't seen his dad in nearly 30 years.

And he had 3 children out there too.....


Sorry for the long post, got a bit carried away :D
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Assassin540
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Re: Post Your Character

Post by Assassin540 »

Slight changes made to my skyrim character sorry if in any sentence you see Hisin instead of Valund my mistake

Name when Skyrim comes out:Hauk
Name:Valund the Vicious
Age:18
Race:Nord
hair:Dark Red Buzzcut
Sex:Male
Birthday:1st of the Last Seed
Personality:Calm fairly sociable desensetized to violence
Body:Medium muscular build
Place of Birth:Small village in Skyrim
Marital Status:Single
Family/Friends:Father Savund The-Hunter (deceased),Uncle Savard The-Fighter (deceased), Ireunhart The-Brave (deceased), Vilem (deceased), Philip (deceased)

History:Valund grew up in a small village in Skyrim where they lived off the land he lived with father. He was taught how to hunt with a bow and how to skin an animal. He loved his father he was loving and caring. But oneday when Valund was 12 years old he came back from gathering to find his entire village had been massacred he promised from that day forward no matter how long it took he would avenge his families death by killing whoever did this but he knew he couldn't stay here so he went through his fathers old chest where his father would always tell him and his brother to stay out of it was the only thing still remaining intact in their hut hoping to find something useful he found some dark light weight armor that couldn't fit him yet so he threw it aside then under the armor was a letter he picked it up it read (Dear sons if your reading this it means I have died the reason I am writing this letter is that I want you to know what I truly am. What I am is an assassin I am a member of the Dark Brotherhood I was an assassin ever since I was young I was raised by the Dark Brotherhood they where my family they took me in raised me taught me to be what I am today and I taught you the same way they taught me even if you don't know it. Now what I want you to do is go to your Uncle Savard in Bravil he will tell you what you need to do from there I love you be strong no matter what). So he knew what to do he had an uncle in Cyrodil in the city of Bravil so he took his fathers dagger and a bow and headed to Bravil the quest took him many days but he finally found Bravil then after asking a few people he found uncle Savard's shack but when he opened the door Uncle Savard was lying in the middle of the floor dead with skooma laying all around him.

So Valund wandered the strange city for a few months living on the streets and killing rats to eat so he didn't starve. Until oneday he found an orphanage so he went to the orphanage the head master of the orphanage let him in and gave Valund a place to sleep. But not long after Valund found out the head master wasn't such a nice lady at all she would beat the children and make them clean. Everyday Hisin would wish he would get taken by a rich family but it never happened he never got picked. He lived miserbly for a long time.

Until he was 15 he and he and his friends from the orphanage by the names of Philip,Vilem and his best friend Ireunhart the Brave decided to run away from the orphanage. And live on the streets here he learned fast how to fend for himself while living on the streets and his friends always had his back but life was tough in the slums they had steal and fight just to get by they would spend their days scrounging for gold coins and every once and a while doing small jobs for the local crime guild members that's how they would earn most of their gold by doing jobs for the Red Hand Guild.

But back to his friends he hung out with a crowd most would call undesirable but to him they where his best friends yeah they where rough and tumble kids but they where his friends. They would get in fights sprawl rooftops and steal things but that was just the way life was in Bravil it wasn't easy. So after while his friends got to know him as a pretty good fighter so they where all thinking hey maybe we should hold fights with other kids and bet on Valund well they started to do this and sure enough Valund was great he won against most of his foes.

Valund is now 16.This is his last fight before he gets to face the champion Agrum gro-Agrob a hulking orc who has never been defeated. But thats for later lets focuse on the fight at hand Hisin is an an alley with people all standing around him and he's staring down this very large Nord by the name of Sven The-Gruesome but he's waring Sven down he's starting to get tired he can see so Sven throws a punch to Valunds face Valund ducks and finishes him with an uppercut. All his friends cheer it also happens to be his 16th birthday so after they go to the tavern and buy drinks while their drinking Agrum and his Clan of orcs happen to walk through the door and Agrum sits right next to Valund and says im gonna crush you when the fight comes then leaves. By this Valund is very angry but his friends tell him to save it for the fight. So finally the day of the fight comes he walks down the stairs to the basement where it's ment to be held. Then walks through the crowd of people into the center of the circle and sees Agrum standing there with a grin on this face then Valund puts his hands up then Agrum pauses a second then swings a crushing blow to Valund's eye where it starts to bleed then Valund punches Agrum in the mouth and Agrum starts to bleed but he smiles then starts repeadidly swinging on Valund untill he beats him to the ground then Jumps on top of him and starts to beat him again then pauses for a second and looks at the crowd and as he opens his mouth to say something Hisin headbutts him then flips Agrum to the ground and starts to repeatidly beat and headbutt him until he no longer moves then everyone starts to cheer he is the champion of the slums. Him and his friends go out and celebrate. Now that he is the toughest man in the neighborhood he is very well respected and he and his friends aren't so poor anymore.

A few days after Valund becomes champion he is walking around town and an Imperial in fine linen approaches him and says i've heard about you and I would like you to join my guild immediatly Valund knew who he was it was Vinnus Valodius he was the leader of the strongest crime guild in Bravil the Red Hand Guild.So Valund immediatly jumped at the offer and accepted because he always looked up to these guys when he was a child he strived to be like them and now he could. So he was initiated and then started of as a low level member whose job was to just sit around with other guild members and make sure no rival guilds would come on their turf and he was quite good at that the few times they had a problem Valund would beat the rivals senseless or worse at that age was the age he first killed a man while Valund was watching for rival guild members he saw one it was a Redguard Hisin approached him and they exchanged words then the Redguard tackled him and got on top of him and pulled out a dagger and slowly started to inch it towards Valund's eye Valund was trying to resist but he couldn't the Redguard slowly cut from his eyebrow to his cheek and then as he went to stab him in the throught Valund grabbed his hand and pushed the dagger into his heart when (how he got his name) he killed him he was not sorry at all being brought up his father always told him sometimes you must kill besides in the slums it was nothing to take ones life it happened all the time Valund took the life with no remorse and left him bleeding in an alley and later celebrated with his friends. now after a year of doing this Hisin rose in rank and was now extorting business owners and all three of his friends had now joined and where low level members.

By now he was 18 years of age and was now a higher up in the Guild and now sold skooma to people in the slums so it's like any other day he's standing in the alley selling to customers while Philip watched the left side of the alley Ireunhart watched the right and Vilem watched from the balcony and after the day was over he went to Vinnus and gave him his cut of the gold and was headed for the door when Vinnus stopped him and told him he had a diffrent job the next day he said he needed him to kill someone he said that if he did this he would rise in rank so Hisin accepts and tells him about a new upstart Guild of skooma dealers that was trying to move in on their turf he gave him the information on them where they hung out what they looked like.

So the next day he woke up got his crew all together and one extra guy who Vinnus sent to help an Argonian by the name of Scar-Face who was one of Vinnus's best assassins anyway he got together with them and they started to plan they had to take out 6 guys 2 Dark Elf's they where the leaders the Vinlethi twins they where the main targets. The rest where less important but still needed to be murdered so they planned it they knew exactly where they where going to be at a local tavern where Vinnus was paying the owner to look the other way and to make sure nobody else was there but the Vinlethi twins and their guild.Finally the time had come it was midnight Valund got his dagger slid it into his sheath and he and the rest of the guys walked to the tavern where Vilem covered the back door and the rest walked through the front door as they walked in Valund was greeted with a strike to the face by one of the twins they must of seen them coming from out the window this wasn't good then the fight broke out everyone took out there daggers including the rival guild and there was a giant fight then the last thing after that that Hisin could remember was him stabbing one twin in the throat and then plunging his dagger into an Imperial then he felt something hard hit the back of his head then everything went black.

When Valund awoke he was on the floor of the tavern in a puddle of blood when he looked to his right he saw his best friend Ireunhart laying next to him eyes open and a slit through his neck. than as Hisin stood up he started to look around and he saw everyone else he had brought with him also dead every single one of his friends dead now he had no one his friends where the closest thing to family he ever had and now they where gone he felt anger and despair but he knew what he must do he had to get out of their fast out of Cyrodil so right then and there he decided he had to go back home to Skyrim hopes to find the family he lost that he now so deeply seeks to feel as though he is somebody not just some peasant somebody who belongs to something somebody who is part of something bigger than he is somebody to guide him and he promised himself the second he entered Skyrim Valund was dead he would cut his long hair and he would become Hauk and he would take revenge on the man or men who killed his father and he knew how he would find the Dark Brotherhood they would be able to help him just like they helped his father as a young boy this is what his father would have wanted to follow in his footsteps as an Assassin.
Last edited by Assassin540 on Mon Oct 17, 2011 8:27 pm, edited 2 times in total.
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mcjordalini
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Re: Post Your Character

Post by mcjordalini »

Interesting character Assassin540. I like it ...

I think I will make a character up right now. This will decide my first Skyrim character.

- WILL UPDATE POST WITH RESULTS -
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Assassin540
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Re: Post Your Character

Post by Assassin540 »

mcjordalini wrote:Interesting character Assassin540. I like it ...

I think I will make a character up right now. This will decide my first Skyrim character.

- WILL UPDATE POST WITH RESULTS -
Yeah I kinda just completely planned out my character cuz I was so excited to play it I figured that be the closest thing to playin it till it comes out so I've been adding on stuff the story making it better I think this last ones perfected though :P ima post it asap
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mcjordalini
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Re: Post Your Character

Post by mcjordalini »

[quote="Assassin540Yeah I kinda just completely planned out my character cuz I was so excited to play it I figured that be the closest thing to playin it till it comes out so I've been adding on stuff the story making it better I think this last ones perfected though :P ima post it asap[/quote]

Sweet deals man. (:

I will be posting my character tonight as well .. At school right now, and fell asleep last night before I could finish my characters information. xD
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Re: Post Your Character

Post by Assassin540 »

mcjordalini wrote:[quote="Assassin540Yeah I kinda just completely planned out my character cuz I was so excited to play it I figured that be the closest thing to playin it till it comes out so I've been adding on stuff the story making it better I think this last ones perfected though :P ima post it asap
Sweet deals man. (:

I will be posting my character tonight as well .. At school right now, and fell asleep last night before I could finish my characters information. xD[/quote]
Cool is it gonna be long like mine?
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