Climbing
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- Argonanza
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Re: Climbing
"One does not simply walk up Mount Doom."
Yes, cause when you run up a really steep hill it looks silly.
Yes, cause when you run up a really steep hill it looks silly.
- Generalno1
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Re: Climbing
But where would they put the climbing animation?
A really steep mountain side could set off the climbing animation, making the character grab at air and still hold on.
A really steep mountain side could set off the climbing animation, making the character grab at air and still hold on.
I'm not arrogant. I'm insecure.
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Re: Climbing
lol Mount doom, but yeah it does.
- Argonanza
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Re: Climbing
Maybe they'll put in special climbing walls that you have to activate to climb?
Re: Climbing
I don't know just when your chracator comes to a steep hill/mountain he has a 1st person animation kinda like in MW2 climbing the ice, but obviosly with out ice picks, I just think it would really help draw you into the game.
- The Dog Whisperer
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Re: Climbing
"Climbing mode activated"
I don't think it'd be too hard, it's just moving up, maybe make it look a bit more real and show your hands reaching up.
I don't think it'd be too hard, it's just moving up, maybe make it look a bit more real and show your hands reaching up.
- DeathByScribb
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Re: Climbing
You read my mind with this thread LOL. I was gonna post this, because I feel they absolutely SHOULD include a simple climbing mechanic for steep or jagged geography. Doesn't have to be anything fancy, like scaling hundred foot buildings in AC, just a basic jump and grab/ shimmy/ hoist function. Risen did it, and quite well at that. There's no reason they can't in Skyrim.
"Consider the colossal arrogance of our proposition to bring Peace and Enlightenment to the East..."
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Re: Climbing
lol sorry, glad you agree
- DeathByScribb
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Re: Climbing
#1 on my ESV wishlist!Elegost wrote:lol sorry, glad you agree
"Consider the colossal arrogance of our proposition to bring Peace and Enlightenment to the East..."
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- Pyramid_Lad
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Re: Climbing
Todd Howard did make a point of the fact that animation quality was one of the major improvements they made to ESV, so it's probably not too hard to assume that they have in fact implemented this to some degree 
That is all
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Vinja
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Re: Climbing
id like that, you could also use this to make more expansive and unique dungeons with multiple levels, ladders, ropes. maybe even being able to carry rope and use it to get to areas not otherwise reachable.
fancy lasers and plastic glocks are no match for a good .357 at your side kid
- Dan-Ru
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Re: Climbing
the beauty of levitation my friend.Vinja wrote:id like that, you could also use this to make more expansive and unique dungeons with multiple levels, ladders, ropes. maybe even being able to carry rope and use it to get to areas not otherwise reachable.

- SwedishBerzerker
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Re: Climbing
Maybe whenever it gets steeper than 45 degrees, your character lies down, hands in front of him/her, and sort of crawls. You can use your weapons as picks, or maybe you'll have to buy them. It'd be cool since climbing with pckaxes is a central part in climbing glaciers you know? The first thing that comes to mind when I think of exploring a glacier is a pickaxe.
- Dan-Ru
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Re: Climbing
Really? First thing that comes to my mind is "Crevasse" coupled with the word "Death"SwedishBerzerker wrote:The first thing that comes to mind when I think of exploring a glacier is a pickaxe.

- Lindai
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Re: Climbing
Bear Grylls laughs at crevasses,with a mouth full of deer eyeball.
If this is implemented it would be cool to see Khajiits having a climbing advantage,seeing as they are cat-like with claws and all. We've all seen cats scale trees in seconds.
If this is implemented it would be cool to see Khajiits having a climbing advantage,seeing as they are cat-like with claws and all. We've all seen cats scale trees in seconds.
Last edited by Lindai on Tue Dec 21, 2010 4:28 pm, edited 1 time in total.
Last edited by L.Ron Hubbard on Fri May 13th, 2011 12:34 PM, edited 46 and 2 times in total.
- SwedishBerzerker
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Re: Climbing
Haha yeah, they're so full of proteinLindai wrote:Bear Grylls laughs at crevasses,with a mouth full of deer eyeball.
If this is implemented it would be cool to see Argonians having a climbing advantage,seeing as they are cat-like with claws and all. We've all seen cats scale trees in seconds.
Good point, it's cool if they would have SOME advantage.
- Rat Kiosk
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Re: Climbing
Dude Argonians are the lizards, Khajiit's are the cats.Lindai wrote:If this is implemented it would be cool to see Argonians having a climbing advantage,seeing as they are cat-like with claws and all. We've all seen cats scale trees in seconds.
Although come to think of it lizards are pretty good at climbing aswell
- Dan-Ru
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Re: Climbing
I swear, if my post does a runner again i'm going to get ticked off. sick of them dissapearing after i post them
Any kind of vertical ascension suits me, so long as i can see the hands reaching up and my feet pushing. I'll be chilled with it.
Come to think of it. Why are the Feet never shown in FP modes within Bethesda games? Its always bugged me...
Any kind of vertical ascension suits me, so long as i can see the hands reaching up and my feet pushing. I'll be chilled with it.
Come to think of it. Why are the Feet never shown in FP modes within Bethesda games? Its always bugged me...

- Andere
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Re: Climbing
Now this is a thing I've suggested myself somewhere along the road. Climbing should be made a skill, and it should also include the use of a pick, like real life climbers. Morrowind was horrible, you couldn't get up a hill; Oblivion was almost the opposite, you could run and run without loosing any fatigue - realism would be nice. 
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- Lindai
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Re: Climbing
Sorry.kotarski wrote:
Dude Argonians are the lizards, Khajiit's are the cats.
Although come to think of it lizards are pretty good at climbing aswell
Last edited by L.Ron Hubbard on Fri May 13th, 2011 12:34 PM, edited 46 and 2 times in total.
- Shadow
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Re: Climbing
Hmm, maybe, But thing is it's like the levitate issue, if they brought this in you could climb up and over city walls. It may not be so bad if they were open cities, but it would certainly bring issues with places your not supposed to go.
- ZombiezuRFER
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Re: Climbing
Here's what I see: climbing is a skill that can only be used on certain surfaces. Smooth surfaces need to be ascended with a pick, but the pick can only work on certain materials, so climbing city walls won't work, but glaciers can be ascended. Rough surfaces like some mountains and glaciers will have can be ascended without a pick, although it is slower and uses more fatigue than climbing with a pick. Parkour should be used slightly. If you jump up to a ledge, you can grab it and get up. You can ninja jump with high enough acrobatics skill, although it will use an extreme amount of fatigue. jumping from pole to pole uses less fatigue but needs better acrobatics skill. acro and picks combined make it possible to ninja jump down safely if a galcier or mountain has walls close enough.
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- DeathByScribb
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Re: Climbing
This could actually work... if they somehow put a cap on the amount of time you can levitate. Gosh, we don't ask for much do we? lololShadow wrote:Hmm, maybe, But thing is it's like the levitate issue, if they brought this in you could climb up and over city walls. It may not be so bad if they were open cities, but it would certainly bring issues with places your not supposed to go.
"Consider the colossal arrogance of our proposition to bring Peace and Enlightenment to the East..."
- The Eastern Provinces
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- SwedishBerzerker
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Re: Climbing
Meh, it worked perfectly in Morrowind didn't it? Just make the animation better and it'd be really cool. But you shouldn't be able to levitate that high however, that way they can still make boundaries like mountains. We'll just have to find an explanation as to why there was no levitation in Oblivion... maybe it was lost to the public but reintroduced by the Telvanni who are expanding into Skyrim.DeathByScribb wrote:This could actually work... if they somehow put a cap on the amount of time you can levitate. Gosh, we don't ask for much do we? lololShadow wrote:Hmm, maybe, But thing is it's like the levitate issue, if they brought this in you could climb up and over city walls. It may not be so bad if they were open cities, but it would certainly bring issues with places your not supposed to go.

