Will temperature be a factor??

Pre-Release Archive

Moderator: Tea Party Mods

Post Reply
NDirishKC
Layman
Layman
Posts: 2
Joined: Tue Dec 14, 2010 7:22 am
ES Games: Oblivion, Morrowind
Platform: Xbox 360 and PC
Location: Kansas
Contact:

Will temperature be a factor??

Post by NDirishKC »

Does anyone think that Bethesda might incorporate the temperature into Skyrim since it is supossed to be so cold?

What I mean is, maybe they will have some kind of system that will require you to wear warmer clothes when it does become cold. It seems a little silly that in Oblivion when I am exploring the Jerrall Mountains north of Bruma, my wood elf is wearing just a shirt, some pants, and sandals. Hopefully they can fix this for Skyrim. Maybe if your character gets too cold your health will start depleating. Perhaps at night it gets even more cold. It would seem a lot more true to the lore of Skyrim that at times we would need to wear fur coats and such. It would add a lot more realism to the game I think. Especially for people looking to roleplay. In Oblivion I have noticed they have taken the cold temperature into consideration slighty in the fact that there are very few argonians in Bruma. I hope they do something more in Skyrim!!
User avatar
JockoBeans
Journeyman
Journeyman
Posts: 339
Joined: Sun Dec 12, 2010 11:56 pm
ES Games: Oblivion, Morriwind
Platform: PC, Xbox 360
Status: Nihil sub sole novum.
Location: In a dark room, punching Pokémon.

Re: Will temperature be a factor??

Post by JockoBeans »

That might be possible.

Fallout New Vegas incorporated an optional Hardcore mode with several features to make the games seem more realistic.

So yea its possible. :)
Innocence proves nothing.- The Inquisition, Warhammer 40k
Vinja
Initiate
Initiate
Posts: 31
Joined: Thu Sep 09, 2010 6:07 am
ES Games: morrowind, tribunal, bloodmoon, oblivion
Platform: xbox 360
Status: likely passed out with an empty bottle of steel

Re: Will temperature be a factor??

Post by Vinja »

i think it might be fun as long as its optional like new vegas' hardcore mode.
fancy lasers and plastic glocks are no match for a good .357 at your side kid
User avatar
Mattbott
The New Number Two
The New Number Two
Posts: 2325
Joined: Thu Jul 10, 2008 2:33 pm
ES Games: Mw, Ob, Sk
Status: embellishing my headcanon
UESPoints: 1

Re: Will temperature be a factor??

Post by Mattbott »

perhaps it would be a racial thing, Redguard, Dunmer, other warm land creatures would feel it more than Nords

i think this is where items with silly enchantments like resist cold 13% can come in and start to make sense instead of being instant loot for sale
User avatar
Ethelred
Novice
Novice
Posts: 71
Joined: Fri Jun 04, 2010 3:51 am
ES Games: Oblivion, Morrowind
Platform: Xbox 360, PC
Status: Anticipatory
Location: Terra Vulnus

Re: Will temperature be a factor??

Post by Ethelred »

I really like this idea. I've done about four playthroughs of New Vegas now, and always go hardcore.

I'm imagining my Breton magic user bundled in furs, the bitter wind streaming across a glacier, trudging through the snow and across the ice. Damn that would be cool.
Image
User avatar
azuarc
Grand Master
Grand Master
Posts: 1709
Joined: Wed Oct 07, 2009 12:47 am
ES Games: Morrowind onward
Platform: PC

Re: Will temperature be a factor??

Post by azuarc »

Pff, an Argonian wearing icy metal armor makes total sense in Skyrim. =p
User avatar
The Raven
Grand Master
Grand Master
Posts: 1762
Joined: Fri May 30, 2008 4:09 pm

Re: Will temperature be a factor??

Post by The Raven »

azuarc wrote:Pff, an Argonian wearing icy metal armor makes total sense in Skyrim. =p
lol :b

I hope they'll add this, but I also hope that it'll be optional. I don't want to be forced to constantly make a fireplace or use a spell or put on better clothing or etc.
Doin my own, thang, and if you got a problem with that
Then the nina go bang, bang, and I'll be everywhere on the map - but
I rep that West
User avatar
Argonanza
Modern Major General
Modern Major General
Posts: 1709
Joined: Mon Mar 15, 2010 3:27 pm
ES Games: Oblivn Goy, Morrwnd, Skrim
Platform: PC
Status: Buying oios or someng retad lie th.
Other Profiles: Steam: The_Nanza
UESPoints: 8
Location: Sedn.

Re: Will temperature be a factor??

Post by Argonanza »

Frolic-In-Meadow: "Ok guys, I'm going out on an adventure now."
Gunnar Grinder: "These fur greaves will protect you from cold better than those short-shorts."
Frolic-In-Meadow: "You're so full of bull. See how stylish they are!"
Gunnar Grinder: "Please listen to me. If you go out there without proper protection you'll DIE!"
Frolic-In-Meadow: "Bah! DIE is my middle name!"
Gunnar Grinder: "But.."
Frolic-In-Meadow: "Shut up! You're not even my real father!!"
Frolic-In-Meadow ran outside filled with rage and sorrow tearing up his heart. After a few seconds he died from the freezing cold. His adoptive father looked as he collapsed and shed his first tear in over 17 years.

Now, who can tell me the lesson of this story?
User avatar
The Raven
Grand Master
Grand Master
Posts: 1762
Joined: Fri May 30, 2008 4:09 pm

Re: Will temperature be a factor??

Post by The Raven »

Argonanza wrote:Frolic-In-Meadow: "Ok guys, I'm going out on an adventure now."
Gunnar Grinder: "These fur greaves will protect you from cold better than those short-shorts."
Frolic-In-Meadow: "You're so full of bull. See how stylish they are!"
Gunnar Grinder: "Please listen to me. If you go out there without proper protection you'll DIE!"
Frolic-In-Meadow: "Bah! DIE is my middle name!"
Gunnar Grinder: "But.."
Frolic-In-Meadow: "Shut up! You're not even my real father!!"
Frolic-In-Meadow ran outside filled with rage and sorrow tearing up his heart. After a few seconds he died from the freezing cold. His adoptive father looked as he collapsed and shed his first tear in over 17 years.

Now, who can tell me the lesson of this story?
The adoptive father is a prick?
Doin my own, thang, and if you got a problem with that
Then the nina go bang, bang, and I'll be everywhere on the map - but
I rep that West
User avatar
T PoPTartZz T
Journeyman
Journeyman
Posts: 261
Joined: Wed Sep 16, 2009 7:05 pm
ES Games: Oblivion GOTY, Morrowind
Platform: Xbox 360, PC

Re: Will temperature be a factor??

Post by T PoPTartZz T »

Perhaps Bethesda will design the metal armours to be fur-lined. And I'm
almost positive that the everyday clothes will be warmer looking than those
of Oblivion. And perhaps bring back Morrowind's system of armor on top of
clothes, that way you don't have to get nekkid in the middle of a blizzard
to get into your snow suit.
User avatar
Red Guardian
Champion
Champion
Posts: 977
Joined: Sat Oct 16, 2010 5:12 pm

Re: Will temperature be a factor??

Post by Red Guardian »

Maybe if your character gets too cold your health will start depleating. Perhaps at night it gets even more cold. It would seem a lot more true to the lore of Skyrim that at times we would need to wear fur coats and such. It would add a lot more realism to the game I think.
I said before and I'll say it again: Realism is always nice but not to the point where everything starts to become annoying.
What I'm trying to say is: Imagine yourself playing the game, you just left the tutorial and your character haves like 80HP. The first thing you notice is a random-epic-mother-you-know-what-blizzard that makes everything shivers. And with that "health going away" thing faster and faster and your character without proper gear, without health potions and your magicka going away because of the many "restore health" spells.......... That could be possible. And imagine that happening with a newborn character in the night, with everything locked and you're left outside without lockpicks and without a place to rest, like an Inn, because you're wandering in some huge mountais........

People should look at the two sides of the coin.
User avatar
Dagoth Ur
Novice
Novice
Posts: 56
Joined: Tue Dec 14, 2010 5:50 pm

Re: Will temperature be a factor??

Post by Dagoth Ur »

Imagine yourself playing the game, you just left the tutorial and your character haves like 80HP. The first thing you notice is a random-epic-mother-you-know-what-blizzard that makes everything shivers. And with that "health going away" thing faster and faster and your character without proper gear, without health potions and your magicka going away because of the many "restore health" spells.......... That could be possible. And imagine that happening with a newborn character in the night, with everything locked and you're left outside without lockpicks and without a place to rest, like an Inn, because you're wandering in some huge mountais........
I can easily imagine that. What I can't imagine, however, is some Breton running around naked in the snow for hours and surviving.

Not sure about the variations in Skyrim's geography, but the province is supposed to be COLD. The nords in Bloodmoon say that Solstheim is nothing compared to Skyrim.
User avatar
Dark Spark
Undecided
Undecided
Posts: 4746
Joined: Fri Dec 14, 2007 1:37 am
ES Games: Oblivion (SI); Skyrim (DB)
Platform: XBox
Status: Reality and I aren't on speaking terms right now
Other Profiles: DarkSpark135
UESPoints: 5
Location: Edge of the world and all Western civilization

Re: Will temperature be a factor??

Post by Dark Spark »

Argonanza wrote:Frolic-In-Meadow: "Ok guys, I'm going out on an adventure now."
Gunnar Grinder: "These fur greaves will protect you from cold better than those short-shorts."
Frolic-In-Meadow: "You're so full of bull. See how stylish they are!"
Gunnar Grinder: "Please listen to me. If you go out there without proper protection you'll DIE!"
Frolic-In-Meadow: "Bah! DIE is my middle name!"
Gunnar Grinder: "But.."
Frolic-In-Meadow: "Shut up! You're not even my real father!!"
Frolic-In-Meadow ran outside filled with rage and sorrow tearing up his heart. After a few seconds he died from the freezing cold. His adoptive father looked as he collapsed and shed his first tear in over 17 years.

Now, who can tell me the lesson of this story?
:? 'Die' wasn't his middle name.

If game mechanics dictated what I needed to wear in the game, my most dangerous Oblivion character wouldn't have been running around in Leather and a Cheydinhal City Watch cuirass. Stuff's thin as paper when you get past Level 20, you know.
Baurus: Our job is to get the Emperor out of situations like this. Though I'll admit, things aren't going exactly to plan.

Casandra: At the moment, the deadliest weapon at my disposal is a goblin's head on a stick. I'd be worried if this was the plan.
Ajax
Initiate
Initiate
Posts: 37
Joined: Tue Dec 22, 2009 3:14 am
ES Games: Morrowind, Oblivion
Platform: Xbox, PC

Re: Will temperature be a factor??

Post by Ajax »

Maybe cold temperatures can first damage your fatigue. Extreme cold can kill a person, but not by the same method as stabbing someone, and so the temperature shouldn't directly affect your Health like being attacked does. This is one of the reasons why I hate the idea of Health Points, it's probably one of the oldest aspects of games that's never improved.
Symphonic
Novice
Novice
Posts: 67
Joined: Thu Sep 02, 2010 7:07 pm
ES Games: Arena, Morrowind, Oblivion, SI, KOTN
Platform: Xbox 360, PC

Re: Will temperature be a factor??

Post by Symphonic »

T PoPTartZz T wrote:Perhaps Bethesda will design the metal armours to be fur-lined. And I'm
almost positive that the everyday clothes will be warmer looking than those
of Oblivion. And perhaps bring back Morrowind's system of armor on top of
clothes, that way you don't have to get nekkid in the middle of a blizzard
to get into your snow suit.
I was thinking this completely. The ability to wear fur underneath your armor would be awesome.

As a potential alternative to a hardcore mode, maybe make it so that the chill only starts to affect you in certain areas, higher altitudes as an example, or if you've been wandering in the wilderness for a particularly long time? And obviously, the warmth of your armor (or the fur underneath your armor, ideally) would affect how long you can be out there before it starts to wear on you.
Rariow un Irskand
Associate
Associate
Posts: 13
Joined: Fri Jul 16, 2010 10:25 am
ES Games: Arena, Daggerfall, Morrowind GOTY, Oblivion + SI
Platform: PC
Status: Cliff-Racing.
Location: Sitting in Emperor Uriel Septim's throne *Evil Laugh*

Re: Will temperature be a factor??

Post by Rariow un Irskand »

I've been thinking about this mechanic ever since Bethesda trademarked "Skyrim", and have come to the conclusion that it would be awesome as long as either:

a) You could turn it off
b) It would be non-lethal (Eg, you have a "Cold" meter and as it fills up you do less damage and use up more magicka and fatigue)
c) It could just be dependent on the weather, and affect actual gameplay rather than your stats, as in on a clear day the sun could be reflected on the snow, making it hard to see (But not just for the character, it would be like say an Oblivion cave, where it is dark and you can't see here the light could kinda "Blur out" enemies), in a blizzard you would have (Obviously) limited view range, and wind could make it hard to move in the direction it's blowing from, and blow arrows away.

If they implement it well, it could be extremely fun to make decisions: You're in your warm cave hide-out, and a blizzard is raging outside. However, you have to go kill some heavily-armed bandits. What will you do, equip your warm fur clothing, keeping you warm and in good combat shape, but leaving you unprotected, or will you opt for a heavy iron suit, in which it is extremely cold and you risk being taken out of combat by cold if the battle goes on too long, but can survive a few hits from the bandits?
Obviously this would mean you can't change clothes outside warm places, which is someting that always bothered me in Oblivion. (Why is my bosmer scout taking off all his clothes and putting on armor in Bruma whilst it's snowing? ) This could, however, get extremely annoying, extremely fast.

However, if they do put it in the game, it could mean it becomes too gimmicky, and that is something I alway liked about TES: they are open-world, gimmick less RPGs which you can play without worrying about your Sims Bladder metter, and I'm afraid this temperature gimmick could ruin it all.
You thought Dark Elves wouldn't ever rule the world. You where wrong.
User avatar
Elune
Journeyman
Journeyman
Posts: 383
Joined: Sat Jun 19, 2010 8:21 pm
ES Games: Skyrim, Oblivion, Morrowind
Platform: PC
Status: A Light Shining in Darkness
UESPoints: 7

Re: Will temperature be a factor??

Post by Elune »

Dark Spark wrote:
Argonanza wrote:Frolic-In-Meadow: "Ok guys, I'm going out on an adventure now."
Gunnar Grinder: "These fur greaves will protect you from cold better than those short-shorts."
Frolic-In-Meadow: "You're so full of bull. See how stylish they are!"
Gunnar Grinder: "Please listen to me. If you go out there without proper protection you'll DIE!"
Frolic-In-Meadow: "Bah! DIE is my middle name!"
Gunnar Grinder: "But.."
Frolic-In-Meadow: "Shut up! You're not even my real father!!"
Frolic-In-Meadow ran outside filled with rage and sorrow tearing up his heart. After a few seconds he died from the freezing cold. His adoptive father looked as he collapsed and shed his first tear in over 17 years.

Now, who can tell me the lesson of this story?
:? 'Die' wasn't his middle name.

If game mechanics dictated what I needed to wear in the game, my most dangerous Oblivion character wouldn't have been running around in Leather and a Cheydinhal City Watch cuirass. Stuff's thin as paper when you get past Level 20, you know.
More like 'Die' was his middle name, cause you know, he died!!
THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES
User avatar
T PoPTartZz T
Journeyman
Journeyman
Posts: 261
Joined: Wed Sep 16, 2009 7:05 pm
ES Games: Oblivion GOTY, Morrowind
Platform: Xbox 360, PC

Re: Will temperature be a factor??

Post by T PoPTartZz T »

Rariow un Irskand wrote:If they implement it well, it could be extremely fun to make decisions: You're in your warm cave hide-out, and a blizzard is raging outside. However, you have to go kill some heavily-armed bandits. What will you do, equip your warm fur clothing, keeping you warm and in good combat shape, but leaving you unprotected, or will you opt for a heavy iron suit, in which it is extremely cold and you risk being taken out of combat by cold if the battle goes on too long, but can survive a few hits from the bandits?
Obviously this would mean you can't change clothes outside warm places, which is someting that always bothered me in Oblivion. (Why is my bosmer scout taking off all his clothes and putting on armor in Bruma whilst it's snowing? ) This could, however, get extremely annoying, extremely fast.
T PoPTartZz T wrote:Perhaps Bethesda will design the metal armours to be fur-lined. And I'm
almost positive that the everyday clothes will be warmer looking than those
of Oblivion. And perhaps bring back Morrowind's system of armor on top of
clothes, that way you don't have to get nekkid in the middle of a blizzard
to get into your snow suit.
Problem, Frostbite?
User avatar
Kestral
Grand Master
Grand Master
Posts: 2970
Joined: Thu Oct 16, 2008 12:41 am
ES Games: All of them (ESO is not ES)
Platform: PC
Status: [&@%!]

Re: Will temperature be a factor??

Post by Kestral »

I can imagine one quest with cold as a factor, but I don't think Bethesda would do it.
Post Reply