Once people thought we were alone in the universe. They thought that aliens were all hoaxes and results from an overactive imagination. Now, people think for a fact they’re right. Even after the Earth War. Humanity faced its greatest threat yet in the invaders. Hoards of aliens swept over our world, leaving destruction and chaos in their wake. They sought to destroy the threat of our psychic powers. We Earthlings fought back, of course. But no matter how many we managed to kill, their was more to replace them. Our technology was no match for theirs. They were ruthless in battle and had power far beyond ours. Led by their great leader Malik, a being so powerful our minds could not comprehend it. But at the height of the invasion, the leader of the enemy was brought down. Not by bombs, not by great armies, but by a small group of people bringing with them something far greater.
Now however, people are starting to go missing. The universe stands on the edge of destruction at the hands of this old threat. A new band of heroes must stop him. Are you up to the challenge?
Fire (Attack all opponents with fire. Can burn.)
Freeze (Attack a single opponent with a cold wind. Can freeze.)
Thunder (Randomly hits an opponent with lightning. Has a chance of missing. Can paralyse.)
Shockwave (Attack all opponents with psychokinetic force.)
Beam (Attack an opponent with a beam of psychic energy. Can inflict beam wounds. Stronger beams can have a chance to instantly kill or hit all enemies.)
Paralysis (Paralyses a single opponent. Higher levels can paralyse all enemies.)
Hypnosis (Lulls an enemy to sleep. Higher levels can affect all enemies.)
Shield (Halves the damage taken from physical attacks. Higher levels can shield the entire party.)
Flash (Can cause crying, paralysis and confusion. Higher levels can also instantly destroy an enemy.)
Healing (Cures colds, crying and sleep.. Higher levels can cure confusion, paralysis, burns, frozen, poison, nausea, stone, puzzled, and insanity.)
Lifeup (Restores health to one person. Higher levels can heal a person completely, or heal the entire party.)
Darkness (The user shrouds the party in darkness, causing the foes accuracy to lessen.)
Defence Up (Raises the defence of one person. Higher levels can raise the defence of the entire party.)
Defence Down (Lowers the defence of one enemy. Higher levels can lower all enemies defence.
Offence Up (Raises the offence of one person. Higher levels can raise the offence of the entire party.
Offence Down (Lowers the offence of one enemy. Higher levels can lower the offence of all enemies.)
Quickup (Raises the speed of one person. Higher levels can raise the speed of the entire party.)
Slowdown (Lowers the speed of one enemy. Higher levels can decrease the speed of all enemies.)
4D Slip (Instantly escape from a battle by retreating into the 4th dimension.)
Fighter
Toughen (Raise your defence)
Strengthen (Raise your offence)
Quickup (Raise your speed)
Charge (A reckless attack that does double damage. However, your defence lowers by 20.)
Last Blow (An incredible attack that automatically activates if you die. You deal massive damage to a nearby enemy.)
Knuckle Punch (A punch so powerful the force of it can solidify an enemy. Still does normal damage.)
Power Dash (Does a lot of damage. High chance of it missing.)
Wifebeater (Spend your turn attacking a female in the party, which shocks and horrifies all enemies. Their defence will decrease by 30 for the battle.)
Courage (When this is activated, when a person in the party takes mortal damage, you shield them and take the damage yourself.)
Ultimate Bash (Unleash a critical that will never miss. However, you must spend the next turn recovering.)
Flail (Flail madly to hit all enemies. Has increased chance of missing.)
Gatling Strike (Attack at weakened strength twice. You do not have to hit the same target twice.)
Hardiness (Passive. You gain a permanent boost of 50 HP.)
Genius
Smart (You can create items out of certain parts and repair broken items.)
Precision (Your attacks will never miss. Does not count abilities that have a chance of missing.)
First Strike (Your attacks will always go first.)
Spy (Try and discover an enemy's weakness.)
Offence Shower (Raise the party's offence by 20. Effective when stacked.)
Defence Shower (Raise the party's defence by 20. Effective when stacked.)
Headshot (Get a headshot on an enemy, causing a critical hit. However, your defence will decrease by 20.)
Hide (Hide away from the battle. You will be immune to everything. Chances of failing rises if used in succession.)
HP Sucker (Absorb HP from an enemy.)
Shield Killer (Instantly destroy any shields the enemy has.)
Thief
Steal Item (Attempt to steal an item from an enemy.
Plungers (With this, you can climb up walls and across ceilings, giving you access to new places.)
Smoke Grenade (Makes enemies cry.)
Gas Canister (Makes enemies fall asleep.)
Dance (Lures an enemy into dancing. While dancing, enemies can't take actions.)
Feather (Tickles an enemy, distracting it and lowering its defence.)
Scary Mask (Scares an enemy, lowering its offence.)
Blatant Lies (Tricks an enemy into not attacking the thief.)
Lockpick (Unlocks doors, chests and other locked things.)
Dirty Infighting (Gets a sneak attack on the enemy, potentially paralysing it.)
Roughish Agility (Provides a permanent boost to speed and evasion.)
Musician
Lullaby (Makes an enemy fall asleep.)
Sonic Destroyer (Does a set damage of 100, but lowers your offence and defence by 20 for the rest of the battle.)
Mega-Riff (Once used, this attack will take up 5 turns, getting stronger every turn.)
Memory of Life (Restores health to the party every turn.)
Anthem of Destruction (Drives you berserk. While berserk, your offence stat rises, but you cannot control your character.)
Song of Praise (Makes a person feel good about themselves, which in turn raises all their stats a little.)
Clear Note (Heals a person of nausea, poison, insanity, berserk or sleep.)
Chaotic Noise (Causes confusion.)
War Cry (Lowers the enemy's offence.)
Mindful Chant (Restores PP)
Races
For now, only humans are playable. Others might become playable later. I will tell you when they do.
Spoiler:
Humans: Yeah, we all know these things.
Tandoos: A strange squid-like creature. They are naturally good at wielding their tentacles, and every Tandoo has some basic psychic power. They are quite often soliders in Malik's army, but also live in peace on the planet Saturn.
Gyiganites: An incredibly powerful race, they were once refugees when their planet collapsed into a black hole. They used their immense psychic powers to raise their own planet on the ruins of another, and set about conquering others. Their technology is far beyond most others. Malik is of the Gyiganites, and they usually rarely serve in his army. When they do, it is invaribly in a position of high power.
Shamblers: Once plentiful and living freely on most planets, they were captured and pressed into slavery and service by the Gyiganites. Most of them have forgotten a life before service, as this was many eons ago. They have some form of psychic powers, but from living on a planet ruled by chaos, they are wary of using them for fear of being corrupted.
Startoids: Nobody knows where this mysterious race of robotic-like creatures came from, except that they appeared in the Gyiganites army one day. Having average powers and lesser technology given from the Gyiganites, they are some of the most numerous and most dangerous of the army.
Bygorgs: Coming from a planet far away, this warlike race usually take up jobs as space pirates or similar unsavoury roles. They are sometimes hired as militia as the Gyiganites, but are not that common. They have mild psychic ability and under-average technology, but make up for this by their brutish strength and combat skills. They have set up a colony of sorts on the planet Jupiter.
Fonkles: A small round race, they live in mostly untouched peace on the planet of Jupiter. When hired by the army, they are mainly used for cannon fodder, as they are not prime choices in combat.
Buzoers: Small insect-like aliens, they mainly live on the planet of Saturn. Being incredibly weak physically, they usually ride around in small disc-shaped vehicles to protect themselves. They do not have a natural affinity for PSI, but can learn it with hard work.
Skeldions: A strange beast-like race, they were stranded on the abandoned planet of Mars and have settled down there. They have no potential for PSI, so must rely on their own strength for wars. Many have joined the army, as it is the only way for them to get off-planet. They only live in the canyon in which they had crashlanded.
Tetrabots: Being a slave race from the unknown planet of the Gyiganites, they have been optimized for war to serve in the army. Their name comes from the fact they have four mechanical tentacles sprouting from the bottom of the sphere in which they inhabit.
Robots: Simple robots programmed for war or to serve in other ways.
Martians: The Martians were given the job of watching over the Earth, but war came to them. They fled into their underground cities and a few days later, all trace of them had vanished. Nobody knows what happened to them, and for the most part the planet has not been disturbed for many years.
Rules
1:I'm GM, on account of my super-awesome-god-face.
2: Be sort of realistic. I know that sounds stupid with aliens, psychic powers and all that, but seriously. How would a civilian get hold of an AK? How would a normal person get hold of a missile launcher? If your character has a reason then fine.
3: Don't uber. This also goes back to the last rule. What's the point if at the beginning you can drop a nuke on everything?
4: Please make an effort to try and at least semi-literate.
5: Be smart. This isn't a hard-and-fast rule, but come on. If there is a big red button saying “Do Not Press” and a death ray pointing at you, ice cream is not going to come out of the end. A little bit of paranoia might be helpful, as you can and probably will die for stupid decisions.
6: Do not god-mod. Controlling over peoples characters without permission is not a nice thing.
7: Once we get it properly started: i.e. When the plot is started, you may head off on your own. However, I would suggest watching out you don't get stuck. Also, be prepared to be killed by enemies if you are on your own and unlucky
8: Put Kangaroo somewhere in your post to show you looked at these. Also, well done!
Points Of Power
There are eight points of power spread throughout the galaxy. Absorbing the power from these spots is one of the few ways to get new abilities. The others are through certain events and occasionally from levelling up. It isn't required to get them all, but it might be something to think about. If you get all eight points, you might just get something special...
If you have any questions or comments, feel free to ask. Also, as a warning I am on GMT time.
Username: The Avatar
Name: Snow Aldrews.
Colour: Blue
Gender: Male.
Age: 14
Personality: Snow was once a peace-loving quiet boy, who enjoyed the company of his loving grandfather, and nature. But he has changed. The World has presented problem after problem to him and he had to somehow get over them. He now feels like the world is against him, yet he is just trying to find his place in the world... By destroying all that comes in his way. He is broken, lost and overall angry at his circumstances, circumstances the world has forced him into. He is a dark, dangerous adolescent who will take what he wants from the world , no matter who suffers.
Appearance: From birth his hair has been the purest of white, his mother seemed to think it was because of his pure spirit, his father just thought shed drank bleach. His eye colour changed , depending on the environment , adopting a clear look when he is calm, but changing colour depending on his emotions. His hair rarely does this only when he is feeling extreme emotion. He is of medium build, a little on the short side for his age. When angry and in a fight, most of his features darken slightly, just a little but still noticeable.
Nationality: Russian (Also Speaks fluent English, Spanish and Mandarin Chinese . )
Skill: (Only one) Psychic.
Abilities: (Only three) Fire, Thunder , Life Up.
Bio: Raised by his loving grandfather after his parents strangely disappeared , Snow Aldrews has led a quiet life. His grandfather took it upon himself to adopt young Snow as soon as it became apparent his daughter and son in-law where not going to return. He was a brilliant role-model to our young hero-to be, teaching him all he could about the ways of the world... And the war. He Soon come to realize Snow was no normal infant, and he loved him all the more because of it. Assuring Snow he was a normal he tried to still go on as if there was nothing different, having him attend the nearest school, go to local youth clubs set up ... And he hated the very site of them. He always new he was different, and so did his peers, not just by his appearance but that was enough to set them of with a trail of insults, one look at him was enough to earn a few digs and jibes. But no, Its not until he was faced with a heart rending task, did he realize how unusual he really was. At 12 years of age his grandfather was struck down and beat, a very vicious, very random and very violent attack caused by the difference of appearance. His grandfather died that very night, dragging himself back to the mountain side cabin he called his home, dragging himself back to see his young grandchild on last time, to tell him of his past... But he didn’t get more than a quick glimpse. That moment changed something in Snow. Watching the life drain out of his wise old eyes, watching his guardians soul slip into the void... It changed him. He rose from the dirt , a new man. No longer a boy, but a man. He picked his grandfathers fallen staff, and took to the sky. He awoke the next morning in a youth hostel 7 miles north of the old cabin, not remembering anything from the night before. All he new , from his gut instinct... Was never to set foot in the mount side town again. Even if he where to return there, he wouldn’t find much , maybe a few ashes... And a sickly sweet smell of burning flesh. The children at the hostel spoke of a burnt town not to far from hear, where there was a giant fire burning, survivors spoke of a young teen with jet black hair and black eyes to match. They say he burned with black fire... They say he survived. 2 years passed, he is flitting from place to place... Country to country mastering his new found psychic abilities... But one things for sure . Where Snow Aldrews walked. Fire always followed.
Preferred Weapon: Even as a small child, Snow loved to play with his grandfathers staff, to swirl it around in circles... Mimicking a sword or fighting staff. He wishes to wield a powerful melee weapon one day. One that will make his mark upon the world, and unbeknown to him, The Universe.
Actual Weapon: Old battered walking stick , Snow cherishes his only family inheritance dearly. Good for hitting things.
Let me know what you think of him
The Avatar
Ps KANGAROOOOOO!!!!!!!!!!
Last edited by The Avatar on Tue Aug 17, 2010 1:53 am, edited 3 times in total.
"The Gods and Demons you fear and worship are as nothing to me!"
— Jack of Blades
R.I.P Rassilon,
I hope you complete and find enlightenment in the projects that caused you to leave the forum.
With great weariness comes forgetfullness, comsumption of caffine and destruction. These are the skills:
Psychic: Can learn PSI.
Fighter: Has increased offence and defence.
Genius: Has increased IQ. Can use certain items nobody else can.
Thief: Has increased Speed and Evasion.
Musician: Can play music. Boosts others Courage.
2% of forum users think that putting in that "98% of forumers say fast travel ruins Oblivion. Put this in your signature if you're one of the 2% who realize it's optional" is cool. Don't put this in your signature if you are not a complete tool.
Dang it I want to be an alien. But give me a sec and I'll post my character.
EDIT: I'll just use my own book character.
Username: Spiney
Name: Matteus Larrotezi
Colour: Black [#000000]
Gender: Male
Age: 17
Personality: Quite an awkward person. Often doesn't know what to say to someone and will usually say something wrong. But with a bit of patience you start to understand him. He enjoys new gidgets, and dabbling with unknown things. He gets all giddy when excited and may act a bit incoherently and say rather weird comments, eg: "This circuitry is more fried than my mums breakfast bacon".
Appearance: Slim, pale, really needs to get out more. Red, unkempt hair in shags at shoulder length. He doesn't bother wearing clothes that look appealing, just stuff that fits him. Denim jeans, logo T-shirt, woolen jacket and a clanky belt with his tools. He is rather tall at almost 2 meters (198cm to be precise).
Nationality: Australian (g'day mate)
Skill: Genius
Abilities: Smart, Spy, HeadShot
Bio: Matt had a pretty average life. Parents had a good income. Dad was a cop, mum an artist. He took to computers as a career and was an apprentice IT worker fixing and dabbling with computers. When the aliens attacked he signed up in the army working in the intelligence service working on decrypting alien transmission. After surviving the destruction of his base by hiding in the cases of one of the super-computers, he set off in the first direction he chose. And he still heads that way.
Perferred Weapon: Light pistols or SMG's. Something with not too much recoil.
Actual Weapon: His fathers 42.cal revolver. Light, six shot, non-standard scope attached and rounds that'll splatter an aliens head.
Last edited by Spiney on Tue Aug 17, 2010 11:42 am, edited 1 time in total.
What the hell? I'll just use the same character that I used in the Fallout one. I'm too lazy to think up another one.
Will post my character sheet at some point today, mate.
@The Avatar: I'd expect someone with the name "Snow" to have Freeze.
@Spiney: That's seems good, but take a look at the rules again. I think you are missing something. Also once we get out into space I probably will let people have an alien character.
@King Acunasti: For everyone's information, this is set in the future, but not too far in. On Earth, it's mainly modern more then futuristic. On other planets however it is much more like futuristic.
I will post my character once eithier videogamer is done or when another person is, as I will probably fill a role unfilled. (Watch me have to be the musician )
Username: Vicente
Name: Vicente Valtieri (For sheer lack of imagination in naming)
Colour: Mostly white (tans easily if that makes a difference)
Gender: Male
Age: 32
Personality: Quiet, enjoys peace, avoids fighting as much as possible, but likes to help those that are brave enough to fight.
Appearance: For my lack of creativity's sake, just picture me (Vicente Valtieri) minus the vampirism.
Race: Kangaroo, just kidding... Human.
Nationality: Italian
Skill: Musician
Abilities: Lullaby, Memory of Life, Song of Praise
Bio: His whole life, he has always been the quiet type, never really standing out at anything, except when he started taking music classes. He found out he had the rare ability of actually swaying people's emotions based on what he played, he could make people feel happy or sad, brave or cowardly. Really all he's ever accomplished in his life is playing music, but he seems like a completely different person when he played. Over the years he did make a few enemies, out of their jealousy mostly, which is why he started carrying a dagger, he hoped the threat of it would be enough to never make him have to use it. He never really had any close friends, so, when all the invasions started, he really had nobody to worry about but himself, and that was more enough for him, as he cowered in his basement, hoping not to be discovered.
Preferred Weapon: A strong battlestaff.
Actual Weapon: A very weak, almost blunt, dagger.
Let me know if this is all right or if it needs changing.
Edit: I started this post before the mention of a 30-something musician.
Rassilon42 wrote:If I have to be a 30-something washed-out musician, I will be very cross and who cares it would probably be fun to play.
Vicente wrote:Character Sheet
Username: Vicente
Name: Vicente Valtieri (For sheer lack of imagination in naming)
Colour: Mostly white (tans easily if that makes a difference)
Gender: Male
Age: 32
Personality: Quiet, enjoys peace, avoids fighting as much as possible, but likes to help those that are brave enough to fight.
Appearance: For my lack of creativity's sake, just picture me (Vicente Valtieri) minus the vampirism.
Race: Kangaroo, just kidding... Human.
Nationality: Italian
Skill: Musician
Abilities: Lullaby, Memory of Life, Song of Praise
Bio: His whole life, he has always been the quiet type, never really standing out at anything, except when he started taking music classes. He found out he had the rare ability of actually swaying people's emotions based on what he played, he could make people feel happy or sad, brave or cowardly. Really all he's ever accomplished in his life is playing music, but he seems like a completely different person when he played. Over the years he did make a few enemies, out of their jealousy mostly, which is why he started carrying a dagger, he hoped the threat of it would be enough to never make him have to use it. He never really had any close friends, so, when all the invasions started, he really had nobody to worry about but himself, and that was more enough for him, as he cowered in his basement, hoping not to be discovered.
Preferred Weapon: A strong battlestaff.
Actual Weapon: A very weak, almost blunt, dagger.
Let me know if this is all right or if it needs changing.
Edit: I started this post before the mention of a 30-something musician.
(I've tried to sign up about five time but my laptop hates me, it's becoming mutual, so to avoid it happening again i'll post a brief sheet and edit it later)
Username: DerangedPickle
Name: Viktor
Colour: This one
Gender: Male
Age: 18
Personality:Serious, at times can be funny, often angry because of lack of control over his powers.
Appearance:Well built, large scar across face, rough looking due to events, fully balck eyes(An effect of gaining psychic abilities he was not born with.
Nationality:Russian
Skill: Psychic
Abilities: Freeze, Sheild, Shockwave
Bio:After the almost world destroying events, Viktor locked himself away and studied psychic abilities almost constantly, eventually when he had enough knowledge, he scientifically modified himself to have psychic abilities, this however had terrible repercussions such as, inablity to control powers, outbursts of rage and random bursts of extreme pain.
Perferred Weapon: Guns
Actual Weapon: Two razor sharp shortswords.
Member of the UESP WolfPack DerangedPickle
Cardbird
and Sloady
@ Vincente, Spiney, Avatar: You guys are in. Working out stats for you now.
@ Pickle: Take another look at the rules. I think you are missing something.
@ King Acunasti: Since you are undecided and this is starting soon, you can jump in at anytime. Same goes for videogamer if he dosen't get back in time.
Also, I'm almost done with my character. I'm going to post it in a bit.
Well, turns out I won't be putting up my character. I'm having to stop this roleplay for a while. Simply put, I have good news, bad news and more bad news.
Bad news: My computer died.
Good news: I managed to bring it back to life.
More bad news: It now dosen't seem to realise that it has the hardware to connect to the internet. I'm posting this on my family netbook, but I can't get on that nearly enough for this. So until I can get it fixed, the roleplay is on hold. Sorry.
My computer still can't connect, but that isn't the point of this post. The problem is... the computer lost all the stuff I had done up for this roleplay. All the pre-planning is gone. So... This roleplay is offically dead. It's been unoffically dead for a while now, but I thought I'd best just get this over with and tell everyone.
I apologise for this. I will probably be back with a roleplay soon, however.