Post Your Character!

A place to discuss and ask questions about the third part of The Elder Scrolls series and its expansions
Vivec's Tears
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Re: Post Your Character!

Post by Vivec's Tears »

RobotNixon wrote:Image

I have since lost the savegame which contains this guy, but he was one of my all time favorite player characters.

Warrior / Mage hybrid build with a bit of Paladin / Scoundrel.
He actually kinda looks like you. >_>
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Re: Post Your Character!

Post by Venger »

I thought the same thing, VT. Really cool Nixon. What are you wearing for armour? I see steel pauldrons and the Imperial helm, but what is the rest of it?
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Re: Post Your Character!

Post by RobotNixon »

Vivec's Tears wrote: He actually kinda looks like you. >_>
ALL YOU CAN SEE ARE HIS EYES :shock:
Venger wrote:I thought the same thing, VT. Really cool Nixon. What are you wearing for armour? I see steel pauldrons and the Imperial helm, but what is the rest of it?
Imperial Helm, Orcish Pauldrons, Kynareth Boots and Gauntlets (from a VERY large armor mod), and a reskin of a Dark Brotherhood armor remesh.

Most of the time I ran around beating those who opposed me with a Dwemer greathammer and copious amounts of destruction magic.
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Re: Post Your Character!

Post by Venger »

RobotNixon wrote: Orcish Pauldrons
Those are Orcish pauldrons? they look more like steel to me. And besides, Orcish pauldrons are a lot bigger.
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Re: Post Your Character!

Post by RobotNixon »

Venger wrote:
RobotNixon wrote: Orcish Pauldrons
Those are Orcish pauldrons? they look more like steel to me. And besides, Orcish pauldrons are a lot bigger.
They were modded Orcish Pauldrons. They were actually one item instead of two, left me a slot for my hammer to sling over my back.
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Re: Post Your Character!

Post by Venger »

Scozzar wrote: Sometimes there character describes you
I'd hope so. I built my Morrowind character based of my personality. Even in the choices I make in game reflect those that I would decide if I was the one playing and not some avatar that is supposed to represent me.
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Re: Post Your Character!

Post by Venger »

Because I got tired of playing a combat based character, I decided to shift over to the Thief side of Morrowind. Here are my stats:
Name: Steve
Level: 13
Race: Bosmer
Specialization: Thief

Favorite Attributes: Speed and Agility

Major Skills:
Marksman-54
Sneak-100
Light Armour-52
Security-36
Acrobatics-51

Minor Skills:
Athletics-20
Alchemy-59
Short Blade-28
Hand-to-hand-20

Attributes:
Strength: 30
Intelligence: 57
Willpower: 30
Agility: 100
Speed: 77
Endurance: 30
Personality: 52
Luck: 40

I am putzing around with Dark Brotherhood armour (I was attacked at level 9), the Amulet of Shadows, and a Daedric Long Bow that I got from Dram Bero for telling him the location of that certain ebony mine.
My Alchemy I raised up from level 15 by using the buy/sell trick with the bloke in Caldera, then by stealing a set of Master's Alchemy equipment from just upstairs. I was amazed at how fast the skill actually rises and how much gold one can get by doing this process. I started with about 12k and left with about 52k. I then went to Dreugh-Jigger's Rest and blew all but 8 thousand of it on Sneak training.

So far all is well and proceeding nicely. All though a bit slow at the moment, I fully intend to try out my nearly mastered Sneak skill on some unsuspecting townsfolk.
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Re: Post Your Character!

Post by MurtaghSpector563 »

I'm making a Samurai character, specializing in blades of all sorts. Here's my blueprint....

Major Skills:
Long Blade
Short Blade
Medium Armor
Athletics
Enchant

Minor Skills:
Spear
Marksman
Blunt Weapon
Mysticism
Acrobatics

I'll get back to you with the fully-created character.
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Re: Post Your Character!

Post by MurtaghSpector563 »

So I've created a new character type, a Mermadon. However, he's so bloody WEAK. Really, I'm on the second quest in Fighter's Guild, trying to kill some Egg Poachers. I even have the Blade of White Woe. No, the isntant they go up to me I'm dead. I'll put up the character build in a moment.
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Re: Post Your Character!

Post by jamiehout »

Hi everyone
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Re: Post Your Character!

Post by Venger »

jamiehout wrote:Hi everyone
Wrong thread bub. Try here instead.
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Re: Post Your Character!

Post by Vienne Rethan »

Name: Dorothy
Level: 68
Race: Imperial
Class: Battlemage
House: Telvanni (Grandmaster)
Main Quest Status: Lost Ahnassi's notes 24 levels ago.
Pros: Boots of Blinding Speed, Constant Effect Levitation Amulet, 128 spells
Cons: Unablle to complete all 3 main quests, slow due to armor

Name: Vienne
Race: Argonian
Class: Thief
Level: 34
Main Quest: Ilnubi
House: Hlallu
Pros: Best theif ever
Cons: Accidentially deleted

Name: Khen
House: Redoran
Level: 28
Class: Monkeyboy
Main Quest: Sunder
Pros: Farthest I,ve ever gotten, speedy, bugged marksman
Cons: Glitched Magicka (0), weak
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Re: Post Your Character!

Post by Venger »

Name: Jaermin
Race: Altmer
Class: War Wizard {custom-made}

Specialization: Magic

Birth sign:
The Atronach

Favorite Attributes:
Strength and Intelligence

Major Skills:
-Axe
-Destruction
-Conjuration
-Heavy Armour
-Enchant

Minor Skills:
-Blunt Weapon
-Mysticism
-Alteration
-Alchemy
-Acrobatics

My guys name is pronounced {Jay- er' minn}. He is a Dwemer expert, in the mages guild. His weapon of choosing is his very own Dwarven War Axe, enchanted (by himself) with a Bound Daedric Battle Axe spell. But that is only reserved for use when his Magicka has run dry, or when he is cornered and too close to his foes for the more effective and timely magically attacks.
While he may major in offensive Magicka, Jaermin's primary goal is the exploration of Dwemer ruins. The Destruction and Axe skills are there to defend himself against the occasional Dwarven Spectre and Centurion beasts.
The use of the Alchemy skill is in place to make potions to restore his MAgicka, which has been stunted due to the sign under which he was born. Blunt weapon is there to serve as a back up skill in armed combat.
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Re: Post Your Character!

Post by Syn »

Name: Ragnarok
Race: Redguard
Class: Draconian
Birthsign: Atronach
Specialization: Magic
Preferred Attributes: Strength, Endurance

Starting / Current (Fortified)

Level
1 / 14

60 / 165 Health
90 / 147 Magicka (177 Mentor’s Ring, 392 Mantle of Woe, 472 both)
190 / 256 Fatigue (391)

Attributes
60 / 67 Strength (87, Fists of Randagulf +20)
30 / 49 Intelligence (59, Mentor’s Ring +10)
30 / 49 Wisdom (59, Mentor’s Ring +10)
40 / 40 Agility (105, Fists of Randagulf +20, Helm of Oreyn Bearclaw +40, Her Hands
40 / 45 Speed
60 / 100 Endurance (140, Helm of Oreyn Bearclaw +40)
30 / 35 Personality
40 / 40 Luck

Major Skills
35 / 57 Heavy Armor (62, Her Ironskin +5)
30 / 83 Spear (93, Bound Spear +10, Illkurok +10, Blessed Spear +10)
35 / 48 Conjuration (98, Mantle of Woe +50)
35 / 46 Mysticism
35 / 44 Restoration

Minor Skills
20 / 21 Blunt Weapon (51, *Foe-Grinder +20, Bound Mace +10)
30 / 30 Long Blade (40, Bound Longsword +10)
20 / 41 Athletics
20 / 21 Short Blade (31, Bound Dagger +10, Dagger of Symmachus +10)
15 / 15 Marksman (45, Ring of Raven Eye +20, Bound Longbow +10)

Miscellaneous
10 / 18 Enchant (104, Draconian Shield +86)

Faction / Rank
Temple / Acolyte
Imperial Cult / Layman
Great House Telvanni / Mouth
Fighters Guild / Associate
Mages Guild / Evoker

Most Used Stock Spells
Absorb Health (previous)
Almsivi Intervention (current)
Bound Spear (previous)
Bound Longsword (current)
Divine Intervention (current)
Hearth Heal (previous)
Mark (current)
Recall (current)
Regenerate (previous)
Rest of Saint Merris (previous)
Resore Attribute (previous)
Soul Trap (current)
Summon Ancestral Ghost (current)
Summon Golden Saint (previous)

Stock Armor
Daedric Greaves (enchanted version from Mistress Therana's Auriel's Bow quest, CE Feather, 50 points on self)
Daedric Pauldrons
Dragonbone cuirass
Fists of Randagulf
Helm of Oreyn Bearclaw
Her Hands Boots

Stock Clothing
Amulet of Admonition
Amulet of Shadows
Barilzar's Mazed Band
Belt of Northern Knuck Knuck
Deceit (not used)
Graveward Amulet (x2)
Heartbite Ring
Mantle of Woe
Mentor’s Ring
Ondusi’s Key
Ring of Fire Storm
Ring of Phynaster
Ring of Raven Eye
Ring of Toxic Cloud
Royal Signet Ring
Second Barrier Belt
Surefeet (not used)
Treachery (not used)

Stock Items
Azura’s Star (Almalexia)
Grand Soul Gem (Staada)
Greater Soul Gem (Imperfect)

Stock Weapons
Blessed Spear
Dagger of Symmachus
Ebony Arrow of Slaying (x5)
Hopesfire
Illkurok
Salas Valor’s Her Hands Scimitar
Shadowsting
Trueflame
Spoiler:
Custom Enchants
Draconian Amulet
Enchant value 120
Exquisite, CE
Restore Fatigue 2 points per second on self
Restore Health 4 points per second on self

Draconian Belt
Enchant value 40
Exquisite, cast on use
Summon Golden Saint 14 seconds on self

Draconian Pants, Shirt, Skirt
Enchant value 60
Exquisite, CE
Restore Fatigue 1 points per second on self
Restore Health 2 points per second on self

Draconian Ring
Enchant value 60
Extravagant, cast on use
Damage Strength 100 points on target

Draconian Shield
Enchant value 225
Daedric Tower Shield, CE
Fortify Enchant 1-89% on self

Custom Spells
Fortify Alteration Lesser
Fortify Alteration 50 points for 5 seconds on self
Cast cost 15

Fortify Armorer Minor
Fortify Armorer 100 points for 1 second on self (x2)
Cast cost 20

Fortify Conjuration Lesser
Fortify Conjuration 50 points for 5 seconds on self
Cast cost 15

Fortify Enchant Master
Fortify Enchant 100 points for 1 second on self (x8)
Cast cost 80

Fortify Mercantile Major
Fortify Mercantile 100 points for 1 second on self (x4)
Cast cost 40

Fortify Mercantile Minor
Fortify Mercantile 100 points for 1 second on self (x2)
Cast cost 20

Fortify Mysticism Lesser
Fortify Mysticism 50 points for 5 seconds on self
Cast cost 15

Fortify Restoration Lesser
Fortify Restoration 50 points for 5 seconds on self
Cast cost 15

Fortify Speechcraft Minor
Fortify Speechcraft 100 points for 1 second on self (x2)
Cast cost 20

To Do list
Fighters Guild quests
Imperial Cult quests
Finish Mage Guild
Finish Telvanni
Finish Temple
Morag Tong (?)
Blades quests
Bloodmoon

Foe-Grinder
Black Hands Dagger (?)
Mace of Molag Bal (?)
Scourge (?)
Skull Crusher
Sunder
Bow of Shadows (?)
Daedric Crescent (?)
Ice Blade of the Monarch
Fang of Haynekhtnamet
Keening
Mehrunes' Razor (?)
Spear of Bitter Mercy (?)
Veloth's Judgement
Wraithguard
Mace of Aevar Stone-Singer
Spear of the Hunter
Hircine's Ring

*edit*
(forgot these)

Ring of the First Element
(air)
Enchant value 15
Expensive Ring, CE
Levitate 1 point on self

Ring of the Second Element
(water)
Enchant Value 15
Expensive Ring, CE
Water Breathing on self

Ring of the Third Element
(ice)
Enchant value 15
Expensive Ring, CE
Water Walking on self
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Re: Post Your Character!

Post by MurtaghSpector563 »

(newest build I've planned, here to stay I hope)

Name: Murtagh Spector
Race: Dark Elf
Class: Archmage

Specialization: Magic

Birth sign:
The Atronach

Favorite Attributes:
Speed and Intelligence

Major Skills:
-Marksman
-Light Armor
-Short Blade
-Destruction
-Alteration

Minor Skills:
-Conjuration
-Restoration
-Alchemy
-Acrobatics
-Sneak

Gear:
Extravagant Robe
Archer's Green Hood (mod)
Glass Greaves and Pauldrons
Boots of Blinding Speed
Cuirass of the Saviour's Hide
Wraithguard
Keening
Daedric Longbow

Murtagh Spector is the last of his order. The Archmagii (that's the plural, stop laughing) were assembled by Ebonarm, god of war, to fight the Daedra. Similar to the Jedi, they once were silent guardians of Tamriel, but due to their refusal to train others in their arts save their sons, they soon began to die out.
Murtagh is the son of Malek Spector, a renowned war hero and an Archmage. He lived a happy life with his parents in Valenwood until one morning a group of bandits came to Malek's farmstead. Malek had been born under the Atronach, so his magical abilities had not regenerated overnight. The bandits murdered Murtagh's parents and left him to wander the world alone with minimal training in his trade.
So nearly 20 years later he is thrown in jail. Uriel Septim hears of trouble in Morrowind and decides to send the last Archmage, concocting a plan with Caius Corsades to fool the natives into thinking this man is the Nerevarine. However, it soon turns out Murtagh actually is the Nerevarine.....
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Re: Post Your Character!

Post by Baram1991 »

It's sad that I have never gotten past level 5 in Morrowind. I always got bored with my character, deleted the saves, and started over again...

So I have started again! Here is my new character, and I will use this as my primary character to (hopefully) play through at least the main quest, and probably a great house (Hlaalu?):

Name: Asu-Bural Shiquun
Race: Redguard
Birthsign: The Lady
Class: Ravun Ahsuketh (Custom)
Specialization: Magic
Favored Attributes: Endurance, Luck

Major Skills
Alteration
Short Blade
Spear
Heavy Armor
Illusion

Minor Skills
Axe
Conjuration
Mysticism
Light Armor
Speechcraft

It's kind of random, but I feel like I have the most control over the development of my character this way, with at least one major/minor skill for each attribute (except luck).
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Re: Post Your Character!

Post by Venger »

And now, ladies and gents, and Cactus too, it is time to reveal perhaps the second best character I have ever made. Behold!

Name: Lynck
  • Health: 343/343
  • Magicka: 97/97
  • Fatigue: 464/464


Level: 30 (1/10)
Race: Orc
Class: Warrior (custom class)

Attributes:
  • Strength: 100 (+20, Right Fist of Randagulf)
    Intelligence: 97
    Willpower: 73
    Agility: 100 (+20 Left Fist of Randagulf and +40 Helm of Oreyn Bearclaw)
    Speed: 50
    Endurance: 100 (+40 Helm of Oreyn Bearclaw)
    Personality: 55
    Luck: 40

  • Major Skills:
    • Heavy Armour (60)
      Block (68)
      Axe (81)
      Acrobatics (54)
      Armorer (48)

  • Minor Skills:
    • Medium Armour (47)
      Blunt Weapon (56)
      Athletics (43)
      Restoration (45)
      Enchant (94)

  • Misc. Skills:
    • Long Blade (10)
      Spear (10)
      Destruction (30)
      Alteration (31)
      Illusion (6)
      Conjuration (25)
      Mysticism (7)
      Alchemy (32)
      Unarmoured (15)
      Security (6)
      Sneak (5)
      Light Amour (6)
      Short Blade (6)
      Marksman (6)
      Mercantile (12)
      Speechcraft (7)
      Hand-to-hand (6)


Factions
  • Temple:
    • Rank: Layman
  • Great House Telvanni
    • Rank: Wizard (capable of advancing in rank, but withheld to do all all quests in this House)
  • Fighter's Guild
    • Rank: Associate
  • Mage's Guild
    • Rank: Evoker


Birthsign:
  • The Lady


Reputation: 8
Bounty: 0 (have absolutely no criminal record, except for that one time I killed that Bosmer for a cheesy Amulet and key)


Gear
  • Weapons
    • Steel Blade of Heaven
      Daedric War Axe

  • Apparel
    • Armour
      • Helm of Oreyn Bearclaw
        Dragonbone Cuirass
        Daedric Greaves
        Ten Pace Boots
        Fists of Randagulf
        Enchanted Daedric tower shield (Fortify Enchant 100 points for 1 second on Self x8)


      Clothing
      • Common Robe (from the owner of the Black Jinx ring)
        *Exquisite Shirt
        • Restore Fatigue 2 points on Self, CE
        • Restore Health 1-2 points on Self, CE
      • *Exquisite Pants
        • Restore Fatigue 2 points on Self, CE
        • Restore Health 1-2 points on Self, CE
      • *Exquisite Belt
        • Restore Fatigue 1 point on Self, CE
        • Restore Health 1 point on Self, CE


      Jewelry/Trinkets
      • Amulet of Admonition
        Amulet of Almsivi Intervention
        Amulet of Divine Intervention
        Amulet of Flesh made Whole
        Amulet of Mark
        Amulet of Recall
        Amulet of Shadows
        Amulet of Slowfalling
        *Exquisite Amulet
        • Restore Fatigue 4 to 5 points on Self, CE
          Restore Health 3 points on Self, CE

        *Exquisite Ring
        • Restore Fatigue 3 to4 points on Self, CE
          Restore Health 3 points on Self, CE

        *Exquisite Ring
        • Restore Fatigue 4 to 5 points on Self, Ce
          Restore Health 3 points on Self, CE

        *Extravagant Ring
        • Open 100 points on Touch, Cast when Used

        *Extravagant Ring
        • Summon Golden Saint 10 Seconds on Self, Cast when Used

        *Fortify Intelligence
        • Fortify Intelligence 24 points on Self, CE

        *Fortify Strength
        • Fortify Strength 24 points on Self, CE

        *Fortify Strength II
        • Fortify Strength 12 points on Self, CE

        *Jump
        • Jump 100 points for 4 Seconds on Self

        *Levitate
        • Levitate 40 points for 10 Seconds on Self

        *Night Eye
        • Night Eye 60 points on Self, CE

        Ring of Fireball
        Ring of Wildfire
        *Telekinesis
        • Telekinesis 100 feet for 12 Seconds on Self, Cast when Used

        Spare Extravagant Amulet for emergency enchantments


      Misc.
      • Azura's Star
        389,656gp
        an assortment of keys

Note: Asterisks (*) means Self-Enchanted)

Phew. Glad that is over. Took me nearly an hour to write out, and a helluva lot of

Code: Select all

[list][/list]
tags. Thanks for reading the longest post i have ever made.[/color]
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Re: Post Your Character!

Post by The_Noob »

Level: 7
Race: Nord
Name: Rolf the Epic
Specializes in: Strength
Favorite Skills:
Medium Armor
Long Blade
Athletics

I'll post more later.
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Re: Post Your Character!

Post by Eltee »

Name: Llela
Dark Elven Female
Class: Rogue (not the standard one)
major:
short blade
marksman
destruction
light armor
minor:
long blade
spear
sneak
security
restoration
house hlaalu
theives guild
mages guild (if only for the guild guides)
tribunal temple
Vivec's Tears
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Re: Post Your Character!

Post by Vivec's Tears »

I -just- started a new character! Good lawd, I missed this game. :D

So, I started thinking about making a Dunmer archer...but the more I thought about it, the less the idea sounded good to me. So I chose another Nord, to prepare for Skyrim!

Name: Llyssa
Race: Nord
Class: Warrior of Ancient Tales (custom class)
Majors:
-Long Blade
-Heavy Armor
-Athletics
-Acrobatics
-Marksman

Minors:
-Restoration
-Mysticism
-Alteration
-Armorer
-Speechcraft

Sign: The Steed ('Cuz I like to move fast.)

I'm pretty sure she's going to join Fighter's Guild and possibly the Imperial Cult, though I see her as kind of a freelancer...might just go House Hlaalu to get Crassius to hit on me. :P
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Re: Post Your Character!

Post by Qwackie »

Trying to make a stealth type character and failing. :|


Name: I don't know yet... :|
Race: Wood Elf
Class: Custom thief
Specialization: Stealth
Favored Attributes: Agility, Speed
Sign: Steed

Major Skills
Marksman
Sneak
Short blade
Light Armor
Security

Minor Skills
Acrobatics
Athletics
Speechcraft
Long Blade
Mercantile
Highly Narcotic Highly Alcoholic Absinthe of the UESP Beverages..... >:D
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Joined: Mon May 03, 2010 4:48 pm
ES Games: Morrowind GOTYE (Xbox), Oblivion GOTYE (PC)
Platform: Xbox (original), PC
Status: ...Processing...

Re: Post Your Character!

Post by Venger »

Qwackie wrote:Trying to make a stealth type character and failing. :|


Name: I don't know yet... :|
Race: Wood Elf
Class: Custom thief
Specialization: Stealth
Favored Attributes: Agility, Speed
Sign: Steed

Major Skills
Marksman
Sneak
Short blade
Light Armor
Security

Minor Skills
Acrobatics
Athletics
Speechcraft
Long Blade
Mercantile
Personally Qwackie, I would have put Acrobatics as one of my Majors. It could take the place of either Marksman of Shortblade. If you can figure out which one you will be using more often, then put Acrobatics where the less often used Skill is. And as for your sign, again this is just me, but you aught to have gone with The Thief, for those 10 points of Sanctuary, The Lady, for those 25 boosting points of Endurance (it helps in the long run towards your health increase per level) plus the 25 points of personality, which are always great to have for a Thief to talk his way out of trouble, or The Lover, for those 25 points of Agility (which come in great use should you get too up close and personal with a Nord wielding a battle axe). I find the Birthsigns Steed, Shadow and Tower more or less unnecessary as spells can be purchased to get the same results. But then again, this is only my opinion.

But what is it exactly that you keep failing with on your character?
The signature is the common man's attempt at a wise one-liner.
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yagelazy
Journeyman
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Posts: 237
Joined: Thu Mar 04, 2010 11:04 pm
ES Games: Daggerfall, Morrowind GOTY, Oblivion GOTY, Skyri
Platform: Xbox, PC for daggerfall, PS3 skyrim,
Status: Swimming in the sea of ghosts
Location: New Orleans

Re: Post Your Character!

Post by yagelazy »

This is my mist recent character. Im pretty much going to try and make him my "perfect character"

My charechter:

JoRajhaa
Khajiit
Class: bodhitsattva
Level:420

Health-12,243
Magicka-10980
Fatigue-15453

Stregnth-100
Intelligence-10980
willpower-11073
Agility-4179
Speed-160
Endurence-100
Personality-105
Luck-10000

Major skills
Security-13000
Acrobatics-100
Illusion-7700
Short blade-100
Unarmored-10400

Minor skills
Alteration-9700
Athletics-200
Sneak-12100
Marksman-100
Mercantile-8400

Misc. Worth mentioning
Destruction-11582
Conjuration-4900
Mysticism-10000
Alchemy-6200

Master thief
Patriarch
Oracle in imperial cult
Grandmaster of hlaalu and telvanni
GraNdmaster of morag tong
Master of the fighters guild
Arch Mage
Knight of the imperial dragon
Hearthfriend/nerervarine
Blades operative

2142 reputation

Equipment:
Clothing/armor
Common pants (black)
Common shirt (black)
Black left glove
Gondoliers helm
Belt of the hortator
Necromancers amulet
Dwemer right pauldron
Wraithgaurd
(these two combine for a metal arm)
Moon-and-star
Processus Vitellius' ring (enchanted constant effect, 100% night eye)

Weapons
Auriel's bow
4,556 glass arrows
Fang of haynekhtnamet
A whole mess of various thrown weapons
Eltonbrand for when times get rough

All books collected
All rare candles (my favorite) collected
All unique named souls soultrapped
Except vivec, who know lives at my home in the abandoned shack.
(besides Im saving azuras star for almalexia)



And I think that's about it
Mouth of House Telvanni
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Balon
Initiate
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Posts: 36
Joined: Thu Feb 24, 2011 1:51 am
ES Games: All of the Elder Scrolls series.
Platform: PC and Xbox
Location: I'm here.

Re: Post Your Character!

Post by Balon »

I have been off the Morrowind for awhile but I guess some addictions are just too hard to kick. I ended up booting up an old PC and getting back on the junk. I just started my first character in this new chapter of gaming. He is one of three to be made, named after my first Morrowind character ever and the great house strongholds (respectively).
Name- Balon Uvirith
Race- Dunmer
Sign- Apprentice
Class- Magelan nad Sena
Specialization- Magic
Main Attributes- Willpower and Endurance
Major Skills- Destruction, Light Armor, Short Blade, Conjuration, Alteration
Minor Skills- Stealth, Speechcraft, Mercentile, Mysticism, Alchemy

Hope to get him up to speed fast and have a good looking picture for you all.
I let the devil in because he lets me dance.
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Alu
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Posts: 47
Joined: Fri Feb 25, 2011 2:38 am
ES Games: Morrowind (GotY)
Platform: PC
Status: breathing
Location: Germany

Re: Post Your Character!

Post by Alu »

I hope it's alright to post Character/Build-related Questions into this Thread.
I'm about to start a new Thief-Type Character, sneaking around, stealing & making Profits and kill as little as possible.

Name: Nee'Fhen

Race: Khajiit (for Night Eye)

Sign: not sure yet

Class: custom
-Specialization: Stealth
-Favoured Attributes: Endurance & Luck
-Major Skills
--Sneak (using it in Dungeons, because the AI reacts a Million Miles away already)
--Security (using Tools just to avoid Magic)
--Marksman (Morrowind is the first Game where I really love Archer Characters)
--Alchemy (mainly to make myself somewhat independend from Merchants)
--Alteration (for Water Walking & Breathing and Levitation)
-Minor Skills
-- Block?
-- ?
-- ?
-- ?
-- ?

Factions:
-Blades (of course)
-Thieves Guild (they're so sympathetic :) )
-House Hlaalu (Unlce Crassius is awesome :lol: )
-Mages Guild (mainly for Guild Guide and supporting Ajira in her Bet with Galbedir :D )

Now that's all I came up with. Now for the Questions:
1) Which Armor Type should I pick? I kind of like the Idea of an unarmored Thief in a shabby (or fancy) Robe, but would it still work in higher Levels defense-wise?
2) Which 2nd Weapon Type would you suggest? After all there's still a lot of Battle that are unavoidable (after all I still plan to beat the Main Quest).
3) Would Atheltics & Acrobatics be better as major/minor Skills or misc. Skills?
4) Any other Ideas or Hints for Skills? I'm really lost deciding what to pick - too many seemingly useful Skills :shock:
5) Would any Faction be especially worthy to join because of awesome Rewards or something?
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