Announcing DaggerXL - A daggerfall engine recreation

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SwedishBerzerker
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by SwedishBerzerker »

This looks really cool. I'm going to play Daggerfall later this year, now that it's free to download. But my question is if it'll be done by then?
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by luciusDXL »

I put up a new blog post which discusses mesh, optimizations, sorting, music and sound effects. There's also a video showing my wandering around Daggerfall at night.
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by luciusDXL »

The Pre-Alpha build has been released! See the blog for more information.
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by foodme »

cant wait to get this im more excited for this than i am most upcoming games
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by nyk45 »

Although I haven't properly played Daggerfall, this seemed like a really ambitious and interesting project, so I've noticed there haven't been any updates since late November. Are you still planning on going slow but sure on this, or is it cancelled?

I'd love to see it completed so I'd finally get a reason to play Daggerfall!
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by luciusDXL »

It's been a long time since I posted last. DaggerXL is continuing, version 0.14 has finally been released, see the blog for more information and to download.
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by luciusDXL »

DaggerXL version 0.15 has been released. Read more about it on the blog.
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Re: Announcing DaggerXL - A daggerfall engine recreation

Post by luciusDXL »

I haven't updated this topic in a while. So I'm dropping in to say that DaggerXL is now at version 0.181, which is available on the blog.
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