Help
- Septimizer
- Novice

- Posts: 59
- Joined: Fri Sep 04, 2009 3:50 pm
- ES Games: Morrowind GOTY, Oblivion GOTY, Skyrim :D
- Platform: PC, Xbox 360
- Status: Having a drink in the Bannered Mare
- Location: My living room in my Skyrim Home
Help
Listen I just started a Redguard mage (I like the combination of warrior and mage) and I want to start most quests (guilds, main quest, KotN, S.I.) when I'm level 20+ so I get the best rewards, any advice on getting to high levels or quests that'll help get to a higher level. I play on a 3-4 bars to the left of medium difficuclty
And I know Dungeon Crawling is a obv choice but any other suggestions, I appreciate anyhelp
And I know Dungeon Crawling is a obv choice but any other suggestions, I appreciate anyhelp
Well it's been a long road Cyrodil... I may never see you again :O Skyrim is awaiting me, I might even be there longer than I was at Cyrodil, or even them Shivering Isles I wandered off too... But I know that one day I will be back!
Re: Help
I did the quests that the wiki advises to do early on (have a look here, be sure to check the levelled lists), started the ones they said not to finish yet, then went exploring. Not necessarily dungeon-crawling, by just running around outside you can get plenty done. I also did all the non-levelled-item quests and the ones that pay a levelled amount of gold (let's face it, by level 20 you're so rich you have no use for stupendous amounts of reward-gold). And in between, I searched for Nirnroot. That got me right up to level 25 without me getting bored.
- Josjie
- Grand Master

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Re: Help
Arena (you should raise at least 5-8 levels while completing it).
Seeking your Roots (collect Nirnroots). While searching for them, cast spells to train your magic skills.
The Collector (collect Ayleid Statues for a 10.000 gold reward).
Knights of the Nine (if you have the KotN add-on).
Two Sides of the Coin (easy way to obtain Chainmail Armor in the beginning of the game).
Mages Guild Recommendation quests.
The Thieves Guild questline.
The first quests in the Fighters Guild.
Seeking your Roots (collect Nirnroots). While searching for them, cast spells to train your magic skills.
The Collector (collect Ayleid Statues for a 10.000 gold reward).
Knights of the Nine (if you have the KotN add-on).
Two Sides of the Coin (easy way to obtain Chainmail Armor in the beginning of the game).
Mages Guild Recommendation quests.
The Thieves Guild questline.
The first quests in the Fighters Guild.
"Not all those who wander are lost"
- Septimizer
- Novice

- Posts: 59
- Joined: Fri Sep 04, 2009 3:50 pm
- ES Games: Morrowind GOTY, Oblivion GOTY, Skyrim :D
- Platform: PC, Xbox 360
- Status: Having a drink in the Bannered Mare
- Location: My living room in my Skyrim Home
Re: Help
would you reccomend me putting my difficulty to medium because on my previous account that I ditched at level 3 I was grand Champion at level 1 with a few bars left of medium difficultyJosjie wrote:Arena (you should raise at least 5-8 levels while completing it).
Seeking your Roots (collect Nirnroots). While searching for them, cast spells to train your magic skills.
The Collector (collect Ayleid Statues for a 10.000 gold reward).
Knights of the Nine (if you have the KotN add-on).
Two Sides of the Coin (easy way to obtain Chainmail Armor in the beginning of the game).
Mages Guild Recommendation quests.
The Thieves Guild questline.
The first quests in the Fighters Guild.
Well it's been a long road Cyrodil... I may never see you again :O Skyrim is awaiting me, I might even be there longer than I was at Cyrodil, or even them Shivering Isles I wandered off too... But I know that one day I will be back!
- Josjie
- Grand Master

- Posts: 1749
- Joined: Sat Jan 03, 2009 5:21 pm
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- Contact:
Re: Help
You don't have to put your difficulty any higher. But you should train your skills while fighting. If you simply defeat your enemies as soon as possible, you'll raise only 2-3 levels. If you train your Heavy Armor, Light Armor and Block skill by letting them hit you, use a lot of magic and run around a lot, you'll raise 5-8 levels.
"Not all those who wander are lost"
- Lorkmir
- Journeyman

- Posts: 229
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Re: Help
You have been blessed with the true vision of St.Arvin!Josjie wrote:You don't have to put your difficulty any higher. But you should train your skills while fighting. If you simply defeat your enemies as soon as possible, you'll raise only 2-3 levels. If you train your Heavy Armor, Light Armor and Block skill by letting them hit you, use a lot of magic and run around a lot, you'll raise 5-8 levels.
- Septimizer
- Novice

- Posts: 59
- Joined: Fri Sep 04, 2009 3:50 pm
- ES Games: Morrowind GOTY, Oblivion GOTY, Skyrim :D
- Platform: PC, Xbox 360
- Status: Having a drink in the Bannered Mare
- Location: My living room in my Skyrim Home
Re: Help
thanks Josjie, i usually just take a few swings with my clamore, I once completed the arena in about 20 mins thanks to quick fighting, turns out its a bad ideaJosjie wrote:You don't have to put your difficulty any higher. But you should train your skills while fighting. If you simply defeat your enemies as soon as possible, you'll raise only 2-3 levels. If you train your Heavy Armor, Light Armor and Block skill by letting them hit you, use a lot of magic and run around a lot, you'll raise 5-8 levels.
Well it's been a long road Cyrodil... I may never see you again :O Skyrim is awaiting me, I might even be there longer than I was at Cyrodil, or even them Shivering Isles I wandered off too... But I know that one day I will be back!
- Josjie
- Grand Master

- Posts: 1749
- Joined: Sat Jan 03, 2009 5:21 pm
- ES Games: Morrowind, Oblivion
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- Location: The Netherlands
- Contact:
Re: Help
I'm not sure if you're on pc or Xbox 360 but there's a mod called Quest Award Leveller that allows you to do all the quests with levelled awards even when you're pretty low level yourself.
A good way to train your Block, Heavy Armor and Light Armor skills is to put the difficulty at 0% when fighting the three Khajiit prisoners and letting them hit you.
Always put the difficulty at 50% or so when fighting in the Arena and at 0% if you're going to train your skills by letting your enemies hit you. It makes the battles much more interesting.Septimizer wrote:thanks Josjie, i usually just take a few swings with my clamore, I once completed the arena in about 20 mins thanks to quick fighting, turns out its a bad idea
A good way to train your Block, Heavy Armor and Light Armor skills is to put the difficulty at 0% when fighting the three Khajiit prisoners and letting them hit you.
"Not all those who wander are lost"
- T PoPTartZz T
- Journeyman

- Posts: 261
- Joined: Wed Sep 16, 2009 7:05 pm
- ES Games: Oblivion GOTY, Morrowind
- Platform: Xbox 360, PC
Re: Help
They're Argonian prisoners, but same concept nonetheless.Josjie wrote:
Always put the difficulty at 50% or so when fighting in the Arena and at 0% if you're going to train your skills by letting your enemies hit you. It makes the battles much more interesting.
A good way to train your Block, Heavy Armor and Light Armor skills is to put the difficulty at 0% when fighting the three Khajiit prisoners and letting them hit you.
- Septimizer
- Novice

- Posts: 59
- Joined: Fri Sep 04, 2009 3:50 pm
- ES Games: Morrowind GOTY, Oblivion GOTY, Skyrim :D
- Platform: PC, Xbox 360
- Status: Having a drink in the Bannered Mare
- Location: My living room in my Skyrim Home
Re: Help
Thanks I'll download that mod later, thanks for all the help guysJosjie wrote:I'm not sure if you're on pc or Xbox 360 but there's a mod called Quest Award Leveller that allows you to do all the quests with levelled awards even when you're pretty low level yourself.
Always put the difficulty at 50% or so when fighting in the Arena and at 0% if you're going to train your skills by letting your enemies hit you. It makes the battles much more interesting.Septimizer wrote:thanks Josjie, i usually just take a few swings with my clamore, I once completed the arena in about 20 mins thanks to quick fighting, turns out its a bad idea
A good way to train your Block, Heavy Armor and Light Armor skills is to put the difficulty at 0% when fighting the three Khajiit prisoners and letting them hit you.
Well it's been a long road Cyrodil... I may never see you again :O Skyrim is awaiting me, I might even be there longer than I was at Cyrodil, or even them Shivering Isles I wandered off too... But I know that one day I will be back!
- IVTesIV
- Apprentice

- Posts: 116
- Joined: Sat Aug 08, 2009 3:54 pm
- ES Games: Oblivion morrowind
- Platform: Xbox 360/pc
- Location: Does an assassin give this away?
Re: Help
You love that guyLorkmir wrote:You have been blessed with the true vision of St.Arvin!Josjie wrote:You don't have to put your difficulty any higher. But you should train your skills while fighting. If you simply defeat your enemies as soon as possible, you'll raise only 2-3 levels. If you train your Heavy Armor, Light Armor and Block skill by letting them hit you, use a lot of magic and run around a lot, you'll raise 5-8 levels.
A mad man would run directly to his prey.
While an assassin stalks them.
Whos smarter?
Skooma Don't Leave Home Without It
While an assassin stalks them.
Whos smarter?
Skooma Don't Leave Home Without It
- Josjie
- Grand Master

- Posts: 1749
- Joined: Sat Jan 03, 2009 5:21 pm
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Re: Help
T PoPTartZz T wrote:They're Argonian prisoners, but same concept nonetheless.Josjie wrote:
Always put the difficulty at 50% or so when fighting in the Arena and at 0% if you're going to train your skills by letting your enemies hit you. It makes the battles much more interesting.
A good way to train your Block, Heavy Armor and Light Armor skills is to put the difficulty at 0% when fighting the three Khajiit prisoners and letting them hit you.
I'm off to play Oblivion again, it has been too long.
"Not all those who wander are lost"
- Septimizer
- Novice

- Posts: 59
- Joined: Fri Sep 04, 2009 3:50 pm
- ES Games: Morrowind GOTY, Oblivion GOTY, Skyrim :D
- Platform: PC, Xbox 360
- Status: Having a drink in the Bannered Mare
- Location: My living room in my Skyrim Home
Re: Help
Good thinking chapJosjie wrote:T PoPTartZz T wrote:They're Argonian prisoners, but same concept nonetheless.Josjie wrote:
Always put the difficulty at 50% or so when fighting in the Arena and at 0% if you're going to train your skills by letting your enemies hit you. It makes the battles much more interesting.
A good way to train your Block, Heavy Armor and Light Armor skills is to put the difficulty at 0% when fighting the three Khajiit prisoners and letting them hit you.You're right.
I'm off to play Oblivion again, it has been too long.
Well it's been a long road Cyrodil... I may never see you again :O Skyrim is awaiting me, I might even be there longer than I was at Cyrodil, or even them Shivering Isles I wandered off too... But I know that one day I will be back!

