The UESP Wiki says that magical items have a "health" which (usually) decreases as you use them:
https://en.uesp.net/wiki/Daggerfall:Mag ... ical_Items
Enchanted items never run out of magic?
- SeaGtGruff
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Re: Enchanted items never run out of magic?
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- Jormungandr
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Re: Enchanted items never run out of magic?
Right, so all items have a Durability, which is their "health" and is whittled down as you use the item. For magical items, this simply ties into that: each use degrades the item a bit and eventually it breaks and is destroyed.
You're too late. I gave the job to some spellsword.
- SeaGtGruff
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Re: Enchanted items never run out of magic?
What about repair? Is it possible to repair (recharge?) magical gear, or do you just have to replace it entirely once it breaks?
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Re: Enchanted items never run out of magic?
It is worth noting that different items have different levels durability. Rings, gems and amulets have a lot of points, so after enchanting them (which takes up a good chunk of those away) there's a lot left for multiple uses.Jormungandr wrote:Right, so all items have a Durability, which is their "health" and is whittled down as you use the item. For magical items, this simply ties into that: each use degrades the item a bit and eventually it breaks and is destroyed.
I'm not sure how pre-generated enchanted items work though in this respect, because they are often of the sort that has comparatively few points, like clothing, shoes or weapons. Clothes with a fortify attribute spell on them seem to get wasted pretty fast, low-material (e.g. Elven, Dwarven) weapons with a "cast on strike" spell also get degraded fairly quickly.
Normally you're not supposed to repair enchanted items in any way, but Bethesda included this as a cheat option after a certain patch. You should set magicrepair 1 in Z.CFG for this to work, then if you have an enchanted item with a "repairs items" ability then it should slowly fix your other magic items that you have in the inventory while you rest.SeaGtGruff wrote:What about repair? Is it possible to repair (recharge?) magical gear, or do you just have to replace it entirely once it breaks?
There's some in-depth detail about enchanting in the Wiki:
https://en.uesp.net/wiki/Daggerfall:Enchanting_Items
- SeaGtGruff
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Re: Enchanted items never run out of magic?
Thank you. Arena and most(?) TES games after Daggerfall let you repair enchanted items, so I was a little surprised that it can't be done "legally" in Daggerfall. I'd rather avoid using any cheats if I can-- and that goes for tricks you can exploit to break the game. Early on, I found a piece of clothing that gave me Orc Strength, but it broke after a relatively short time. I was using a Mithril Dai-Katana that I'd found as my weapon, but then I was awarded an Orcish Dai-Katana enchanted with Orc Strength for completing a Mages Guild quest and started using that-- but then discovered that I accidentally sold my Mithril Dai-Katana, which had been the best weapon I'd found before being awarded the Orcish Dai-Katana. Now I'm keeping my eye out for another Mithril Dai-Katana or something of higher quality for when my Orcish Dai-Katana eventually breaks. 
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