Ruling Class
Imperial Republic - Political/Legislative
Arcamas Order - Religious/Judicial
Occult Order - Religious/Judicial
Childs of Light/Aura - Religious/Judicial
Imperial Militia - Military/Security/Guilds
Arcane Academy - Magic Regulation
Upper Class
Noble Caste
Imperial Caste
Merchant Caste
Upper Caste
Lower Class
Working Caste
Imperial Commoner
Poverty Caste
Underworks Resident
Gangs
4th Cult - Followers of Morganna(
Mademoiselle)
Nior - Mademoiselle's Personal Organization
Clockwork Rebels - Reform & Equality
Blackhearts -
Scarlet Blades -
Sub-Factions
Exterminators/Executioners - Private sector in Imperial Militia, associates to the Occult Order but dictated by the Republic
Temple Guard/Templar - Volunteer Knights in service to the Arcamas Order, supplement force to the Imperial Militia, equal merit to the Royal Guard & Vanguard
Temple Knights/Crusader - Warrior caste in the Arcamas Order, highest ranked member earns the title of Paladin
Temple Priesthood - Judicial & Religious caste within the Arcamas Order, varying degrees of ranks and responsibilities.
Militia Ranks
Royal Imperial Guard - Best of the best, both in merit and skill. Primarily used for defense of the Inner Walls. Regularly patrols Government zones
Imperial Vanguard - Special Unit and an Independent Guild formaly enlisted; friendly rivals to the Royal Guard. Primarily used for defense of the Outer Walls and rarely patrols in public domain
Imperial Alchemist/Warlock - Enlisted from the Arcane Academy. Often ranked as Officers or higher
Imperial Patrol Officer - Less so a soldier in the Militia, but rather a detective and enforcer of the law.
Imperial Officer - Often seen as the standard leadership within the Militia. Responsibilities differ depending on rank and division
Imperial Guard/Soldier- Standard infantry within the Militia. Regularly patrol the Outer Walls, with different tiers within the divisions. Variants range from Light, Medium, and Heavy.
Guild Mercenary - Regulated freelancer, often used for petty contracts or as a supplement to the Militia. Still subject to legal guidelines
Governing Ranks
Vice Roy -Imperial Republic- Elected official to rule and decide upon political matters
Chancellor of Nobles -Imperial Republic- Elected speaker of the House of Nobles
Chancellor of Commons -Imperial Republic- Elected speaker of the House of Commons
Minister of the Left/Right -Arcamas Order- Former Paladins, various responsibilities and acting advisers of the Vice Roy
High Priest -Arcamas Order- Ruler of the priesthood and common leader in religious and judicial matters
Surveyor -Arcamas Order- Internal leader of the temple, directly supervised by the Envoy(s), largely unheard of
Arcane Counselor -Arcane University- Serves in the Arcane Council and highest rank of an Arch-Magisterial
Imperial War Chief -Imperial Militia- Highest member in the militia, active military general and moderates the Guilds
Captain(s) of the Guard -Imperial Militia- Ranking member in the militia, charged with leading their Units within specified zones
Harbinger Subjects
Arbiters - Noah's chosen, former leaders of the 10 Lost Tribes
Envoy - Former Nephilim employed to rule Arcamas controlled cities
Guardians - Auriel's chosen, Elysium bound and fully independent
Oracles - Thanos's chosen, former Nephilim comparable to a Envoy
Enforcers - Thanos's chosen, former Nephilim comparable to high tier Seekers
Seekers - Employed to special tasks and enforcing Arcamas tenets
Sentry - Lower tier Seekers, city bound and referred to as "Noah's Eyes"
Cassum - Vessels created by Nephilim/Cambion to act as eternal servants. Degree of power and independence is subject to the master. Individuality, morality, and freedom can be stripped to the point of being no more a puppet than alive.