Searching For Utopia

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Velvet LeChance
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Searching For Utopia

Post by Velvet LeChance »

Image
  • It's been almost 10 years to the day that the Taquesdas snatched power from, ask some, the rightful and legitimate center-left government of Maria Perez, others, the jaws of anarchy. It's been almost 10 years since martial law was imposed in the Brazilian state and one of the most intense, rapacious and brutal periods of modern Brazillian history began. Liberalizing reforms were introduced from the top-down; FDI has since flooded the country, incomes rose, life expectancy fell. The novos ricos now sport experimental cyberware, an ascendant middle-class discovered English-language newspapers, coffee with cream and syrup, and home gyms; over ten million still live in the Favelas, a sprawling megalopolis in itself.

    You are one among this change. A man for hire, you are offered a job with a price-tag you can't refuse.
Culture

You can read about Brazil’s culture, here. For a brief overview, see below.

Brazil 2039 hosts significant cultural diversity owing to high levels of intermixing by indigenous- and immigrant-peoples. Nevertheless, it remains primarily Western in its orientation, having adopted to many of the norms brought by colonial settlers. One standout difference is the Brazilian emphasis on beauty; in Brazil, inquiring about how one looks is no less polite that demonstrating concern about their health. Brazil 2039 also hosts considerable amounts of economic inequality; there are the very rich, and the very poor, with relatively few in between - though, this middle has underwent a significant expansion in our timeline. Class distinctions are of considerable significance in Brazilian culture - and is used as a basis of systems of deference and authority in Brazilian culture.

Brazil 2039 is dominated by two emerging contradictions. Despite the hypersexualised image it presents to foreigners, and the growing liberalization of its dominant Catholic population, a rapidly expanding Evangelical population (evangélicos), especially with specific regards to the middle- and upper- class, has injected a certain social conservatism into political discourse: LGBT rights movements don’t hold the traction they do in Western states, and the percentage who report having extramarital sexual relations is in decline. Despite extensive censorship and attempts to enforce political conformism, Brazil has vibrant underground radical-political networks. However, as one would expect, it is the middle- and upper-middle class with the greater amount of time and energy to spend engaged with these networks - and thus, combined with purges of left-wing intellectuals, the right dominates ideological discussion.

Technology

Cybernetics
Non-neural cybernetics have been popularly available across the high-income world for a number of years. In Brazil, the official versions of these technologies remain out of reach for the vast majority of people - restricted to the upper-middle class, they have become a particular distinction of the novos ricos, young businessmen and technologists who made their millions in the research-oriented start-ups that have emerged, and been cultivated, beneath Tasquada. For the most part, these ‘wares are clunky and inefficient: integration with organs, in particular, has posed complications. However, for those with the cash - and, bills can reach into the millions, sometimes tens of millions - high-grade ‘wares are available.

The most basic cybernetic limbs are widely available and function as well as the real thing - though hit, as one would expect, like a lump of metal. More exotic forms - chainsaw arms, pistol fingers, and other such weapon-attachments - are legally restricted, though covert ones can be installed in Amapa for sums typically available to only the upper-middle class and high-income mercenaries. You can have your eyes replaced with cyberware which might allow you to see in the dark, see infrared, and so on, and are available to those on middle-incomes. Head-computers have appeared in the last number of years and have recently come into the availability of those straddling upper-middle income - at the current prices, these tend to be more restricted to hackers, but almost all mercenaries have basic communications-ware. Sub-dermal armor comes in a number of qualities, but most basic is available to even the lowest-earning mercenaries. Experimental invisibility ‘wares are available in Amapa to the richest of the rich. Most cybernetics that affect your internal organs are more likely to leave you dead after a few months, but are still available in Amapa to most in the middle-class.

Street-level knock-offs are available. Deaths aren’t common - but happen. As one would expect, the ‘wares offered through these services tend to not be as optimised. These tend to be most common among both mercenaries, and those straddling the middle-middle class and upper-middle class division. Prices are about a 20% reduction, thus some of the most exotic items - invisibility - is still only available to those on the highest incomes.

HAx
Bioware, or HAx, as they are referred to in common-speak, are much less prevalent, and in most high-income countries, there is significant restriction. Brazil, in contrast, is quite liberal with regards to legislated research ethics and this has facilitated both a large number of corporations locating there, and greater prevalence of these HAx than in countries at an equivalent income level. Amapa, ‘the wild west of science research’, also hosts a significant amount of development that falls somewhere between ‘unethical’ and ‘straight [&@%!]-the-hell-up’.

There are two forms of HAx. Those introduced through electroporation, and those introduced through direct genome editing. The former is cheap and available to most people from lower-middle class up: but, the procedure is painful and the effect wears off after 6 - 12 months, depending on the individual. The latter is more expensive, but affect the genome permanently. Most procedures are restricted to those on significant, upper-middle class incomes, but some of the more basic ones are available to those in the lower-middle class, upwards.

In terms of use, aesthetic-orientated HAx, from cheap, low-grade ones that alter basic features to more expensive ones that alter metabolic rates, are in wide use; most of the middle-class have access to the former. The last few years has also seen the introduction of the first legal HAx for furthering physical-capabilities - gene-doping has become a major fear of sports committees as a result. Examples here include HAx that will make you faster, stronger, increase your endurance to physical pain, increasing healing times, the amount of stress the heart can take - the price scales with the complexity. In Amapa, the upper-middle class can access experimental neural enhancements that can affect intelligence and memory skills. Otherwise, HAx have been used to increase fertility and as medicine - numerous genetic diseases have been brought to near-extinction in the high-income world.

Other
In other developments, in vitro meat is of increasing popularity, vertical farming is commercially viable in some of the world's largest cities, the use of stem cells have greatly reduced the need for traditional organ donations, full-weather modelling has been perfected, and 3D printers have revolutionized manufacturing - some countries have experimented with a basic minimum income in response. Self-driving cars have entered increasingly popular use among drivers in high-income countries, as have womb-tanks for the deliverance of children. Robotics have yet to reach the potential imagined for them, their intelligence is still quite limited. In 2038, the United States showcased its first stealth-tank, which can enter and exit invisibility. Solar is the most common source of electricity production in the high-income world. Climate change turned out to be real.

In Global Events:

The world is more interconnected than it ever was: whilst high-income countries faltered in this mission, increased connectedness among low- and middle-income countries has more than made up for this. The two most important developments have been the deepening of European relations, culminating in the creation of a common armed-forces in 2028, as it confronted a resurgent Russia and a down-sized American defence presence. The American pivot from Asia also initiated deeper co-operation in, and out, of ASEAN. Japan and South Korea have both joined ASEAN, and Indochina has come into a closer association with China.

China has become increasingly assertive across Central Asia, in particular. The New Silk Road has allowed for a much enhanced projection of its hard and soft power. In 2042 it entered a limited conflict with India that has captured most of the world’s attention. This has - unfortunately - distracted from the humanitarian crisis in Africa, where tens of millions have been displaced by the operations of a changing climate. Greater concern has, instead, been posed at the smaller numbers of Floridians displaced on the Caribbean, a region now subject to much greater regularity in its hurricane activity.

Full timeline available on request.

Brazilian Timeline

Brazil has had a tumultuous decade. In 2033, after years of economic stagnation, it found itself in the grips of simultaneous currency and banking crisis’. In 2034, the military staged a coup which displaced the elected centre-left government of Maria Peres - the civilian and leader of the extreme-right, neo-Integralist Order e Progresso, Mario Tasquada was nominated into government in her place. He has overseen a significant re-configuration of the Brazilian economy towards a more free-market orientation. Of greatest note is his leasing of Amapa to a consortium of neuro- and bio-technology corporations, in 2034 - this has transformed to the zone into the so-called ‘wild west of science research’. In 2040 the accounts of tax evaders were also bundled into securities and sold - rights to apprehend tax-evaders were also expanded. Since, there has been an influx of private soldiers, operating on the behalf of wealthy security-holders, arriving on Brazil’s shores.

The current year is 2043, and the economy has seen a broad recovery; economic growth over the last number of years has been strong and sustained. Inflation has been put under control - with Brazil re-denominating in dollars. But, unequalness has risen substantially - and the GINI currently stands at 0.58. Tens, perhaps hundreds, of thousands died during the shift towards Laissez-faire - one NGO put the figure at 1 million. Tasquada’s power was formalised in the constitution of 2038 - though, he is a popular autocrat nevertheless, with broad sections of the middle- and upper-class viewing him as having restored order and prosperity to the Federation, according to the latest GALLUP polling available.

Full timeline available on request.

Character Creation

Guidelines

There is no character sheet and few formal rules for creating a character. I want their (1) name, (2) class (noted at the top of the post) and (3) some basic physical description, but otherwise I am giving free reign to the players. To get a better idea of the approach I am aiming for, I want to read your applications from the perspective of someone deciding to hire you. That means I might not have all the information required - if your character is off-grid, for example, I might have very little. So if you want to send me a sheet, go ahead. But if you want to send me a newspaper clipping, psychiatric records, military competency results or whatever, in place of that, I don't mind. You can also send me fake information.

This is to be PM'd to me.

Classes:
Hidden:
Name: Commando
Perk: +1 all attacks against others, +1 all attacks against you.
Or: -1 all attacks against you, -1 all attacks against others.
Or: Your dice-score will be the average of two rolls.
Major: 1 of (automatic weapons, long-rifles, shotgun) and 1 of (pistols)
Minor: 1 of (melee, first-aid, explosives, automatic-weapons, long-rifle, shotgun.)
Name: Berzerker
Perk: +2 all attacks against others, +3 all attacks against you.
Major: 1 of (heavy weapons, shotguns)
Minor: 1 of (first-aid, melee)
Name: Support
Perk: Roll two die, dice-score is the larger score.
Major: 1 of (biomedical aid, explosives)
Minor: 1 of (pistols, shotguns, long-rifle) and 1 of (drones, stealth, parkour)
Name: Assassin
Perk: 200% critical hit chance.
Or: 5% chance of instant kill.
Major: 1 of (stealth)
Minor: 1 of (long-rifles, pistols, throwing-weapons, melee) and 1 of (impersonation, parkour, cybersecurity).
Name: Technologist
Perk: 5% chance of avoiding hit - rises to 10% when interfacing.
Major: 1 of (cybercombat, drones).
Minor: 1 of (shotguns, long-rifles, drones, cybercombat) and 1 of (pistols, stealth)
The Boring Stuff

Rules
  • Respect the DM and Respect other players: You can break all the other rules (please don't though) but this is the only one I will consider booting you for. We're all here to have fun at the end of the day. If things aren't going your way I'd appreciate a politely-worded PM to having to find out what your deleted-post's said.
  • Don't be afraid to PM me and ask me questions, even if they seem silly. Unlike an old college lecturer of mine, I'm not going to forward those on to the whole class.
  • Follow the RP forum rules: which can be found here
  • Please send all PMs concerning the RP with the subject reading, 'Re: SFU'.
  • No Godmodding: That means no controlling other's PC's, no controlling my NPC's, making assumptions about other's characters based on stuff you read in their sheet or heard in GRDT but has not been stated in the game.
  • One action per character per post: I would also appreciate if people could attempt to keep the amount of action described in a post appropriate to how much time the post will be carried out over.
  • You can die: PM me about a new character, in that case. Prospective players can feel free to PM me about joining at any stage.
Guidelines - i.e. Rules we may or may not stick to
  • Soft Player Cap: There is no limit on the number of players but I do reserve the right to stop accepting at any point; the probability of this rises as we approach eight. Odds are this RP won't attract huge numbers - non-Kerrian science-fiction rarely does - but you have been warned.
  • One player per class per group: There is going to be two groups and within these groups I only want one character of each class. I will keep a tab on who has reserved what classes on the second page of this OP so people are aware when it comes to character creation. The exception of this rule is support, of which there can be one of each specialization.
  • Reservations: You can reserve a place or class in advance. In fact I'd appreciate it if you think you might not be submitting a formal application for a while.
  • Posting Rate: This will not be a fast-paced RP. I plan on putting Black Legion first when I have the time to only make one post.
Started! Accepting one character.
Last edited by Velvet LeChance on Mon Dec 04, 2017 12:23 pm, edited 8 times in total.
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Re: Searching For Utopia

Post by Velvet LeChance »

Characters
TheSheoDovah as Agent Cipher, the Berzerker [dead].
BetaB17 as Aisaka Yuuki(Oni), the Assassin.
Kerr as Tejón, the Technologist (Drone Specialist).
MARS as Dr. Gabriél Rosenow, M.D., the Medic[quit].
Pazzi as Ren, the Technologist (Cybercombat Specialist)
The-Shadow-One as Locke, the Berzerker.
TheSheoDovah as Zen, the Commando.
Aarah as Donald Tenebrae, the Assassin
Alarra as Ria, the Medic (Support)
  • NPCs of Consequence
    Rose, Your Northern Irish External. She keeps account of your exterior environment and works to minimise the exit risk for the team. Of an average build and a profoundly generic look, her tone contains focus and experience, her eyes are engaged in constant observation. She carries a GLOCK semi-automatic pistol.
    The Internal, Sierra Leonese Internal in charge of your entrance during the first mission. She took heavy fire during the battle with Brian Blackbwell's security. Last seen being dumped at a hospital, gravely injured.
    Brian Blackwell, named partner at Piper-Rose-Blackwell and one of the most prominent attornies in the defence and aerospace industry. His daughters are both married to US Congressman, he's said to have the Republican Majority Leader on speed-dial--and vice-versa. In the first mission, you stole his eye, threatened to kill him, and then blow the heads off a number of his clients for no particular reason.
Soundtrack:

Kanye West - All of the Lights
Childish Gambino - Break (All of the Lights)
Last edited by Velvet LeChance on Fri Sep 14, 2018 9:58 am, edited 38 times in total.
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Re: Searching For Utopia

Post by The SheoDovah »

As usual, I am in. I want to reserve a beserker and assassain but need a week to decide.
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Re: Searching For Utopia

Post by Velvet LeChance »

Perhaps* it should have been mentioned in the rules but I can only accept one character per person. As a result, you can only reserve one class.

* translation: It should have been, really; my bad.
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Re: Searching For Utopia

Post by Kerr »

I'm interested, going to be making a Technologist.
So we have come to solve every squabble in the village personally?
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Re: Searching For Utopia

Post by MARS »

Reserving a support, because I don't get to play nice, doting characters often enough.
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Re: Searching For Utopia

Post by The SheoDovah »

Sod it, I'll be a beserker. Nothing beats going angry and beating fools to death. Ok, maybe, wearing a fedora whilst doing it. Hey, even besekers like to be classy.
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Re: Searching For Utopia

Post by BetaB17 »

I'm not certain whether I want to join in(that Assassin is looking pretty alluring) or watch from the sidelines :/
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Re: Searching For Utopia

Post by Velvet LeChance »

MARS wrote:Reserving a support, because I don't get to play nice, doting characters often enough.
I presume you intend to be a medical specialist then, right?

---

Two things,

1. I will be revealing who's on whose team closer to the date. If it helps people design their characters I can reveal the function of both teams though. The first team are mercenaries acting on behalf of some shady organisation. The second team are also mercenaries acting on behalf of the Brazilian semi-state police force. If you think that your character is better suited to one team over another then just signal it in your character sheet. Worth noting though that if we can't get enough players (~>6)* then I will just be running the first team.

2. All Technologists are now currently reserved.

* we're currently on 4, though.
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Re: Searching For Utopia

Post by BetaB17 »

Well [&@%!], I gotta confess, after much debate(with myself) I have come to the conclusion :wat: I cant sit idly by and not participate

One assassin, coming right up! Just give me a few days to draw up a draft and PM it :wink:

Also, this, for those more interested in a formal sheet(Tho I really do recommend a try with the unorthodox application/resume)
:

Code: Select all

[b]Name:[/b]
[b]Age:[/b]
[b]Gender/Sex:[/b]

[b]Class:[/b]
[b]Perk:[/b]
[b]Skills:[/b]

[b]Physical Appearance:[/b]

[b]Short Bio:[/b] (If necessary)

[b]Starting Apparel:[/b]

[b]Other Equipment:[/b] 

[b]Cybernetics:[/b]

[b]Bioware(HAx):[/b]

[b]Misc:[/b]

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Re: Searching For Utopia

Post by Velvet LeChance »

Question for you guys that is going to help me tweak the plot.

When you're in your different groups you are at some point - without giving too much away - going to be doing different things. However, it remains critical that yous hit certain checkpoints at in and around the same time. So, the question is, if one group is lagging a bit behind the other, how would yous prefer I responded to that. One solution is to make the missions for the group that is ahead that bit longer - perhaps adding in a new challenge or a new puzzle or something. The other solution is that the group which is ahead gets more downtime for social interaction and the likes. Whilst you are going to have no idea heading in what kind of player-characters you'll be grouped with, I am going to supply you with one of my unfailing lovable supporting casts who can introduce topics for discussion.

Whilst I could play it by ear myself, I figured I'd see what other people prefer. Yous also don't need to respond to this before yous have your character chosen, since I understand your preference will differ with the sort of character you're rolling.
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Re: Searching For Utopia

Post by BetaB17 »

I know my answer probably wont tip any scale, but I believe my preference will largely depend on the scenario

If there is a large gap between synchronization, player interaction can help pass the time.. Tho if nobody seems eager or you just need a bit time spent.. easily an appropriately difficult challenge could be introduced(like, say, a random mugger/drunk picking a fight)

Honestly, whatever keeps things moving even if it's isolated to the faster posting users. Whatever that is, whether it's player interaction/conflicts or a random encounter/obstacle.. I'm fine then. Again, not tipping any scales, am I right?
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Re: Searching For Utopia

Post by Velvet LeChance »

@Beta: Yeah. I figured playing it by ear would be the most sensible strategy. I just wanted to make sure that people didn't have over-riding preferences for one thing over another.

---

I have two announcements.

1. After some thought, I've decided on the group assignments for players. I am leaving the provisional notice up just because new players might join and stuff might have to be swapped around (very unlikely) or I might get a request for a change and approve it but you can take it that these will almost certainly be the starting groups. For a bit of background, the first group is working on behalf of some anonymous funder in extracting a device from a small engineering firm for a lot of dollar. The second group works on behalf of the Sau Paulian Police Force - a private security firm in Sau Paulo - and is escorting a famous bioscientist through Brazillian favelas for a lot less dollar but dollar all the same.

You'll notice two things about group two. The first is there's a username that no-one here has seen before. I know them from elsewhere and I'll make them say hi before things kick off. The TBD-person is leaning towards playing and we've discussed characters and stuff but haven't officially decided on joining - I figured I'd include them in the count though.

2. I'm on holidays for most of June. That means I'm going to be terrible when it comes to discussing your characters with you during that month (in fact I will basically be entirely unresponsive). This world isn't hugely complicated but if you've got questions about your character it is probably best that you ask them before then. You should have an opportunity to speak to me about it at the end of that month if you don't have the time between now and then though. But if you want to have the most possible time to decide on the more specific details of your character it's probably best to get asking a'now.

This has been a Velvet LeChance public service announcement. Thank you and goodbye.
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Re: Searching For Utopia

Post by The SheoDovah »

If anyone picks the remaining beserker, feel free to PM me if you want to tie it into my PC. :)
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Re: Searching For Utopia

Post by BetaB17 »

[&@%!], I still have a sheet to (sort of) finish!
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Re: Searching For Utopia

Post by Velvet LeChance »

Public Announcement Deux.

1. Some rescinded interest means that I'm going to be amalgamating the groups into one large one. In reality, that means that MARS and Pazzi are joining Group 1 and everything else stays the same. That also means - yes - we will start with two technologists (with quite different specialisations, mind you) and that's fine. I figure this is actually a blessing because it will allow the plot to be more straightforward (which BL is increasingly teaching me is important:P) and this, in turn, allows for more focus on the characters. Which leads into,

2. I have decided to cap the number of players at the current roster, 5. I don't think there's much latent interest left on the board but to anyone I have disappointed, I apologise.

But anyways, I'm super excited to get started with the current cast. The sheets I have gotten in or had a look at, so far have been fantastic. To the people who haven't sent me there's yet: don't worry about it, you've 2 whole months to get me the finished product.
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Re: Searching For Utopia

Post by MARS »

Oh jeez, I guess I'm the only doctor. Also, we don't have a Commando. This is going to be an unconventional strike team, but then again, this isn't an FPS.
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Re: Searching For Utopia

Post by BetaB17 »

Is a commando really necessary? I mean, ya, they are the most well rounded class.. But alot of the slack can be picked up too
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Re: Searching For Utopia

Post by MARS »

I'm sure it isn't. We can balance it out. Our supreme overlord Velvet will be benevolent.

*cries* We're all gonna die.
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Re: Searching For Utopia

Post by Velvet LeChance »

MARS wrote:Oh jeez, I guess I'm the only doctor.
TLD's character could potentially have some first-aid skills. But I have a weird feeling that his character will go for a huge-ass sword instead.

So, yeah, I'll give this tip out for free: try to make sure MARS's character doesn't die, bullets hurt a lot in this RP.
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Re: Searching For Utopia

Post by BetaB17 »

bullets hurt a lot in this RP.
Is that the Velvet guarantee? Or just the general tip(People die when they are killed!)
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Re: Searching For Utopia

Post by Velvet LeChance »

BetaB17 wrote:Is that the Velvet guarantee?
All bullets come with a 12 month Velvet guarantee. Your enemies will perish in intolerable pain or your money back.
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Re: Searching For Utopia

Post by Kerr »

I'm glad I made a drone specialist, I'm going to hide in a broom closet far away from the bullets.
So we have come to solve every squabble in the village personally?
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Re: Searching For Utopia

Post by BetaB17 »

Yes.. But what would do if you are trapped in the closet? Mmm? *Moves a heavy cabinet in front of it*
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Re: Searching For Utopia

Post by MARS »

Rendezvous with me in the closet if you want bullet removal. Bring all de monies.
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