Yeah they degrade a lot faster in DS2. You know I don't think I've had *any* breakages in DS1 so far at all. DS2 gives you 3 equipment slots to cycle through, so at first you think "cool: one for melee, one for ranged and one magic" but in practice one gets used for a spare weapon.The SheoDovah wrote: I hate the idea of having to have a lot of spare weapons in case the main one breaks. It degrades too quickly
I find that if your spare / back-up weapons all have different move sets it spices things up a little when you swap them around.
Now that I've played the game a bit more I think my initial problem with Capra was down to using the spear - it's not the ideal choice for fighting small enemies like rats or hounds and seems to just 'miss' quite a bit. If you're on the stairs the slope will make the problem even worse.BetaB17 wrote:I'm sorry, but Capra is a pushover
If I get to NG+3 I might 'swing by' Capra with a sword or something. Maybe.
Blue Smelter is one you want to bring your A game for. I thought it was a pretty good fight though. Well, I mean apart from the extended hit range on his sword (which looks a bit suspect sometimes) and that really bogus power attack where he just suddenly flips round to wherever you are. Not an easy fight, but one that's satisfying to pull off. The trek if you can't get him on your first attempt is a pain though.BetaB17 wrote:don't talk [&@%!] about Smelter Demon till you've had a taste of his blue brother
In other news:
So okay I got cursed by a certain boss in NG+.
Now, in NG++ there is a cool little statue in the same spot...





