However, please do not discuss changes which were made during the closed beta period and do not share video or screenshots you may have taken before July 27th. Only content from version 1.57.2.2284 and later can be published, per developer request.
Legends NDA Lifted
- legoless
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Legends NDA Lifted
It's been confirmed that the NDA has been lifted, so any beta testers should feel free to share their impressions!
However, please do not discuss changes which were made during the closed beta period and do not share video or screenshots you may have taken before July 27th. Only content from version 1.57.2.2284 and later can be published, per developer request.
However, please do not discuss changes which were made during the closed beta period and do not share video or screenshots you may have taken before July 27th. Only content from version 1.57.2.2284 and later can be published, per developer request.
Wiki admin. Contact me on my talk page or via PM.
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Ilaro
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Re: Legends NDA Lifted
My first impression: Looks great!
- Damon
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Re: Legends NDA Lifted
Now that I'm free to say so, I have been wanting to say that, in addition to lore decisions being a bit strange at times and so disastrous that I can't stand the story elements to the game, the gameplay itself was quite boring and didn't feel particularly exciting or unique compared to other similar games (IMO) aside from being part of the TES IP and using the setting and characters of it.
I'm struggling to find anything that makes a TES card game any different from the others, and all things considered, despite being a free game I can't help but feel that cashing in on the card game fad is an odd use of the Elder Scrolls IP.
It's a free game, and being the loyal BethSoft fan boy that I am, I went into it giving the game every single effort I could to actually like it, but I can't bring myself to do so. It might be more of a let-down than the Keyes novels, and we all know that those were absolutely dreadful (though at least they were adding lore, not bizarrely shuffling and retconning lore and had input from the TES guys -- something that I suspect Legends didn't have).
I'm struggling to find anything that makes a TES card game any different from the others, and all things considered, despite being a free game I can't help but feel that cashing in on the card game fad is an odd use of the Elder Scrolls IP.
It's a free game, and being the loyal BethSoft fan boy that I am, I went into it giving the game every single effort I could to actually like it, but I can't bring myself to do so. It might be more of a let-down than the Keyes novels, and we all know that those were absolutely dreadful (though at least they were adding lore, not bizarrely shuffling and retconning lore and had input from the TES guys -- something that I suspect Legends didn't have).