Future RP Ideas

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Re: Future RP Ideas

Post by Aarah »

Gandalf wrote:
Dirty Spaceman wrote:]POMC also ran a Halo naval space combat RP called The Point of No Return, but... for some reason, I can't find it. I don't know whether it's been deleted somehow, or whether it got moved accidentally to the wrong subform/archive, but it's gone missing.
A forum search yielded links to the thread, but when I click on them, they're in a subforum I don't have permission to view... Is it in the mod subforum? :S
Yep, that roleplay was moved to the mod subforum upon POMC's request.
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Re: Future RP Ideas

Post by The-Shadow-One »

TSO got a flash of inspiration now that my parents are gone.
Hidden:
Murder has spattered the newspapers for the last year, murders of super-powered individuals or even prominent figures. The only thing linking these murders is a series of letters “TDTD” enclosed in an Eye of Horus carved on each corpse. Governments are baffled as to who or what is behind these murders as they differ variously to each other, one would be a complete massacre of a 5 story building where the other would be just one person in the middle of the night from seemingly natural causes.

That is where you come in operative, we at Kerston Intelligence, Research and Incarnation Network or KIRIN for short, have granted you amnesty from what crimes you’ve committed, or recruited you, or even picked you up from your bed in the middle of the night due to detection of an anomaly within your cells. You may be the ones to apprehend these murderers, and the organisation behind them.
This is what I've typed up in the last.. 30 minutes? I can probably keep this momentum.. It'd be super powered/peak humanity type. Would probably put a limit on the starting level so no Temporal or memory or very.. overpowered powers right off the bat, but if you'd be adamant I can clasp so many restrictions to bind it down to the correct tier..

I will now fix my lunch and return to typing.
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Re: Future RP Ideas

Post by Kerr »

I was actually thinking a Metal Gear RPG where the players are superpowered members of FOXHOUND (or a FOXHOUND style organisation) could be cool, go around doing espionage stuff, this made me think of that.

But yeah, superpowered shenanigans sounds fun, I'll keep an eye on it. Not sure what powerset I'd go for, suppose we'll see.
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Re: Future RP Ideas

Post by Baloth-Kul »

METAL GEEEEEYURRR, UHMAIGAD. My codename will be Grenadier Mongoose.
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Re: Future RP Ideas

Post by The-Shadow-One »

Rainbow Fox. Photo kinetic type stuff everywhere
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Re: Future RP Ideas

Post by The SheoDovah »

Knight Captain Kerr wrote:I was actually thinking a Metal Gear RPG where the players are superpowered members of FOXHOUND (or a FOXHOUND style organisation) could be cool, go around doing espionage stuff, this made me think of that.

But yeah, superpowered shenanigans sounds fun, I'll keep an eye on it. Not sure what powerset I'd go for, suppose we'll see.

I would be down for that! I would either go something flashy or maybe, just very heightened senses. Codename: Something, something Metal Geary.
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Re: Future RP Ideas

Post by The-Shadow-One »

So hey have some more of my rp.
:
The World:
Earth, a world inhabited by humans and his fellow creatures. It has only been in the last 30 years that those bearing SPIGs (Super Powered Individual Gifts), also known as Spigots have emerged into the public, sparking many numerous theories of government controversy, the initiation of the Global Mind Act (stopping people from using ‘I was mind controlled to do X’ even now some criminals still wander the streets due to late implementation of this act.) and scientific advancements. Largely history remains the same, singers that have vocal based powers are even frowned on (it also heralded the cutting of autotune.)
In the last 30 years, (it is now 2022) we have gained cell phones the size of nails, hover boards for the rebellious teens to take to the sky. Spigots with enhanced intelligence and mental capabilities have caused this and more. The future looks bright with the use of fossil fuels being cut down; vegans are now able to enjoy the sweet taste of bacon without any animals being harmed.
Prominent Figures:
Donald Trump – Now in his second term as President of the United States he has successfully managed to stablise the economy while turning the US into a Corporatocracy, where money rules all. His reign so far has seemed benevolent yet the poor either rise to be corrupt or fall into a downtrodden dirt street somewhere.
Not a lot I know I'm sorry. I've been distracted.. with video games.
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Re: Future RP Ideas

Post by Gandalf »

Spoiler:
Image
But yeah, it looks good. Also, stop playing video games and get to it :Angry:

Says the guy who plays way too many video games.
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Re: Future RP Ideas

Post by Baloth-Kul »

The-Shadow-One wrote:Donald Trump
:shock:

At the risk of getting all political and getting a mod backhand, ... ...oh dear. This does not sound like a world, fictional or otherwise, I'd want to live in. But um. ...Beyoooond that, sounds interesting!

What's the status on that Avatar RP?! :P
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Re: Future RP Ideas

Post by Kerr »

Right so I've decided to make that Dieselpunk RP now rather than put it on hold, run it and Fallout at the same time. It isn't 2012 so running both of them probably won't be an issue. I'm currently planning on calling it Diesel & Demons (partly due to it being a similar name to Silicon & Sorcery) but also because I'm terrible at naming things. So if you have a better name, please tell me.

It might be a week or two before I post the OP, I have some things to finish up and my life is kind of busy at the moment (I'm actually graduating tomorrow) but expect it sooner rather than later.
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Re: Future RP Ideas

Post by The SheoDovah »

I've got a rough idea for another RP. Well, it's more like me chopping parts out of another RP i was working on and using elements of it. Basically, you'll be mages being hunted by the FBI/CIA/other agency. As for DA, tis cancelled for now.
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Re: Future RP Ideas

Post by Unionhack »

I whipped this up while I was bored earlier. I LOVE Persona and Shin Megami Tensei, so I thought I'd make something out of it. Whether this becomes a thing or not is yet to be seen.

Shin Megami Tensei - Persona: Judgment

(Alternatively just Persona: Judgment)
Spoiler:
The 20th of August has arrived, marking the beginning of the 2017 School year at the Westwood Academy of Virginia.

Here at this boarding school, you are prepared, more or less, to meet the beginning of another school year. To some, the falling of the leaves in autumn signifies a departure from the blistering heat of summer, while others mourn the cessation of summer vacation.

You join your fellow students on campus, perhaps looking forward to spending another year among friends, or maybe to make it through one last year before moving on to college. You, however, are special, even if you are not aware as of yet.

The winds of change are blowing, and upon falling asleep one night, you find yourself in a supernatural world where the hidden aspects of your inner psyche manifest into a being known as your 'Persona', a being that is your only defense against the foul creatures that inhabit the world beyond your own.

Together with a number of your fellow students, you must harness the power of your underlying emotions, your Persona, to survive the nights in the other world and discover the truth behind the supernatural events plaguing the Academy.

_____

Persona: Judgment is an urban fantasy RP based off of the Persona series, and as an extension of that, the Megami Tensei series. In this RP, your characters will be balancing two lives; life as a high school student at the fictional Westwood Academy in the state of Virginia of the United States, not far from Washington DC; and life within a dark, shadowy realm only accessed when the characters sleep.

The Persona series is steeped heavily in symbolism and self-discovery, and these will be reflected in the RP. Thus, there are a few setting elements that must be elaborated upon beforehand.

The Concept of 'Persona'
Hidden:
The Persona series derives much of its terminology and inspiration from the works of Carl Jung, a psychologist who believed in multifaceted human personalities and an underlying subconscious of the entire human race.

Jung's concepts of 'Personas' and 'Shadows' are represented by beings in the narrative. Negative, repressed thoughts and feelings of humanity become 'shadows'. Some blessed with the ability are able to harness their shadow as a Persona, a summonable being that confers the ability to cast spells, grants superhuman strength and other such enhancements, and other miraculous feats.

Personas take the form of deities and other mythological figures from religions the world over, such as Thor, Kaguya, Michael the Archangel, or even Shiva. The form a Persona takes is based upon the personality and inner thoughts of the person it stems from; a brash, tough-guy sort of character would likely have a Persona such as Ares instead of Ishtar.

The appearance of a Persona is equal parts inspired by the deity or figure it derives from and the quirks and personality traits of the summoner. A captain of the football team who summons Thor might have a Thor that shares the classic hammer and belt popularized by myth, yet might also wear a football helmet and thick athletic pads in lieu of armor.

The method of summoning a Persona varies from game-to-game in the series, but for the purposes of the RP, calling out to the Persona either vocally or mentally will be sufficient.

When choosing your character's Persona, you can draw from any belief set or religion in world history, but try not to get too obscure. Overwhelmingly powerful beings such as Lucifer are off-limits... at least for now.

Duplicate Personas will not be allowed. If someone takes Loki, you've got to choose something else. Luckily, there's an IMMENSE amount of things to choose from.
The Major Arcana in Tarot
Spoiler:
Another significant aspect of symbolism in the Persona series is that of Tarot cards; specifically, the 21 Major Arcana. Your character, and thus your character's Persona, will correspond to one of 20 of the Major Arcana (The World is off-limits), based on their personality and various personal dilemmas.

The Major Arcana that you may choose from are as follows:

0. The Fool - Associated with beginnings, innocence, spontaneity, a free spirit / Naivety, foolishness, recklessness, risk-taking
I. The Magician - Associated with power, skill, concentration, action, resourcefulness / Manipulation, poor planning, latent talents
II. The Priestess - Associated with intuition, Higher powers, mystery, subconscious mind / Hidden agendas, a need to listen to the inner voice
III. The Empress - Associated with fertility, femininity, beauty, nature, abundance / Creative block, dependence on others
IV. The Emperor - Associated with authority, father-figure-types, structure, solid foundations / Domination, excessive control, rigidity, inflexibility
V. The Hierophant = Associated with religion, group identification, conformity, tradition, beliefs / Restriction, challenging the status quo
VI. The Lovers = Associated with love, union, relationships, personal values, choices / Disharmony, imbalance, misalignment of values
VII. The Chariot = Associated with control, will power, victory, assertion, determination / Lack of control and direction, aggression
VIII. Justice = Associated with justice, fairness, truth, cause and effect, law / Unfairness, lack of accountability, dishonesty
IX. The Hermit = Associated with soul-searching, introspection, being alone, inner guidance / Isolation, loneliness, withdrawal
X. The Wheel of Fortune = Associated with good luck, karma, life cycles, destiny, a turning point / bad luck, negative external forces, out of control
XI. Strength = Associated with strength, courage, patience, control, compassion / Weakness, self-doubt, lack of self-discipline
XII. The Hanged Man = Associated with suspension, restriction, letting go, sacrifice / Martyrdom, indecision, delay
XIII. Death = Associated with endings, beginnings, change, transformation, transition / Resistance to change, unable to move on
XIV. Temperance = Associated with balance, moderation, patience, purpose, meaning / Imbalance, excess, lack of long-term vision
XV. The Devil = Associated with bondage, addiction, sexuality, materialism / Detachment, breaking free, power reclaimed
XVI. The Tower = Associated with disaster, upheaval, sudden change, revelation / Avoidance of disaster, fear of change
XVII. The Star = Associated with hope, spirituality, renewal, inspiration, serenity / Lack of faith, despair, discouragement
XVIII. The Moon = Associated with illusion, fear, anxiety, insecurity, subconscious / Release of fear, unhappiness, confusion
XIX. The Sun = Associated with fun, warmth, success, positivity, vitality / Temporary depression, lack of success
XX. Judgment = Associated with judgement, rebirth, inner calling, absolution / Self-doubt, refusal of self-examination

All of this may seem quite daunting at first until you realize that the suits of the Tarot symbolize the journey through life, involving feelings and emotions that most people experience throughout life. The key to choosing one for your character is observing their dilemma, the problem defining their stage of life and the challenges facing them in overcoming this problem, and choosing an Arcana that fits.

For example, a student doing passably in school but facing the pressure of not being exemplary, not planning for the future, or not bettering the self through extracurriculars and other such activities, would be aligned with the Temperance Arcana. A young man who has discovered that he was gay and thus joined the community, yet still struggling with the repercussions of his discovery and coming out to his family, would be aligned with the Hierophant Arcana. A captain of a sports team who shows confidence and leadership on the field, but weakness and timidity at home when dealing with his abusive, over-expectant father, would be aligned with the Strength Arcana.

All this is quite vague for the ease of letting several Arcana align with your character and their various ordeals. Choose whichever fits the best to you, but do make sure it fits. Try making your character's background first, and then deciding on their Arcana afterwards.

Much like Personas, there will be no duplicate Arcana. Every character will have a different associated Arcana to promote character diversity and for general variety reasons.
Spell Elements and Suffixes
Spoiler:
Persona: Judgment, being inspired by the larger Shin Megami Tensei series, will be using SMT elements and names spells. Your character can have an affinity for one element ('Strong Element') and a weakness to another ('Weak Element'). Your character can also have a strong affinity for healing spells, thus weakening the overall power of their affinity element but giving them a strong disposition towards healing their friends.

The suffixes of spells often indicate their power. For the four 'main' elements, the weakest spells have no sufffix, the second tier spell has a prefix dependent on the prefix, and the strongest third-tier spells have the suffix 'dyne'.

For the light and darkness elements, there are only two tiers; One with no suffix, and a stronger tier ending with the suffix '-on'.

Typically, when a spell applies to a wide area, the prefix 'ma' is applied for offensive spells and 'me' for healing spells; Mabufu, Maziodyne, Mediarahan.

The elements are:

-Physical (Strikes from weapons, Using your Persona to physically pummel an enemy)
-Fire (Fire spells have the prefix 'Agi' - In order of strength, the fire spells are Agi, Agilao, Agidyne.
-Ice (Ice spells have the prefix 'Bufu' - Bufu, Bufula, Bufudyne
-Lightning (Lightning spells have the prefix 'Zio' - Zio, Zionga, Ziodyne
-Wind (Wind spells have the prefix 'Garu' - Garu, Garula, Garudyne
-Darkness (Darkness spells have the prefix 'Mudo' - Mudo, Mudoon
-Light (Light spells have the prefix 'Hama' - Hama, Hamaon)

-Healing spells have the prefix 'Dia', and scale in power from Dia, Diarama, and Diarahan.

Light and Darkness spells have a lower chance to hit, but are marginally more powerful than the other four elements. Your character can have an affinity for physical attacks as well, making them hardy and resistant with strong strikes.

The names and prefixes may not be included in the final draft, but for now they remain; they're important to the 'feel' of the universe of SMT.
Character Sheet

Name:
Age: (14-18 please)
Sex:
Academic Class: (Freshman, Sophomore, Junior, Senior)
Campus Involvement: (Sports, Music, None, etc)
Major Arcana:
Persona:
Strong Element:
Weak Element:
Appearance:
Persona Appearance:
Personality: (Optional)
Backstory: (Optional to list; if kept hidden, I require it to be PM'd to me. Keep in mind that you are all high school students, and word of your life tends to spread.)
Items, Possessions: (Westwood is a private educational institution and thus requires uniforms, but you have a degree of freedom in how to wear it.)
Relationships: (List individuals name, age, relationship with the character, and other relevant information)

Sheet format
Spoiler:

Code: Select all

[b]Name[/b]:
[b]Age[/b]:
[b]Sex[/b]:
[b]Academic Class[/b]: 
[b]Campus Involvement[/b]: 
[b]Major Arcana[/b]: 
[b]Persona[/b]:
[b]Strong Element[/b]:
[b]Weak Element[/b]:
[b]Appearance[/b]:
[b]Persona Appearance[/b]:
[b]Personality[/b]: 
[b]Backstory[/b]: 
[b]Items, Possessions[/b]: 
[b]Relationships[/b]:
Example Character
Spoiler:
Name: Natsuki Amano
Age: 16
Sex: Female
Academic Class: Junior
Campus Involvement: Orchestra (Violin, Piano)
Major Arcana: Death
Persona: Kaguya
Strong Element: Ice
Weak Element: Fire
Appearance: Natsuki is an asian female with a bit of a snobbish face. Her hair is straight and jet black, she wears glasses, and sometimes wears green contact lenses. She is quite short, only standing at 5'3".
Persona Appearance: Kaguya appears as a tall woman in japanese, traditional regal robes and moth-like features. She constantly sheds speckles of light.
Personality: Natsuki is outwardly snobbish and difficult to approach. She has more admirers than friends due to her closed-off, isolationist nature. She is studious and dedicated to her advancement through school, but shuns almost everything else. Those very few she is close to know that she doesn't readily show deep emotions. Most would describe her as aloof, even cold. She has a weakness for kittens.
Backstory: Natsuki grew up as the only child of a single mother in Yakushima, Japan. Her father died when she was only a baby, a victim of the harsh world of Japanese business who took his own life. Despite rather squalid conditions in her hometown, Natsuki grew up to be a happy child who treasured her beautiful surroundings and rich culture. However, her mother saw things more practically and drew the affections of a visiting American businessman. The two were married and soon Natsuki and her mother were on a plane to America, where Natsuki would grow up from the age of 10 onwards.

Being proud of her heritage, Natsuki immediately despised her new surroundings and resented both her mother and new stepfather for ripping her away from her homeland. Her only option, in her mind, is to study hard, get into a good school and thus get a good job that allows her to work in Japan.
Items, Possessions: Besides generic implements such as her uniforms, school supplies and personal computer, Natsuki owns a green magatama necklace.
Relationships: Her mother Hisano Silverman (nee Amano), Her stepfather Grant Silverman, and her 2-year-old half brother Evan Silverman.
Other Info: She is fluent in English and Japanese.
[/hide]
Again, this is all tentative information, I just whipped it up in a night. Everything is subject to change, etc etc, if this even launches at all.
Last edited by Unionhack on Sat Sep 05, 2015 2:19 am, edited 2 times in total.
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Re: Future RP Ideas

Post by The-Shadow-One »

I never played persona but it always held my interest because a friend of mine really liked it. I could join... I probably will to be frank.
Spoiler:
Kirin’s Thunder
Murder has spattered the newspapers for the last year, murders of super-powered individuals or even prominent figures. The only thing linking these murders is a series of letters “TDTD” enclosed in an Eye of Horus carved on each corpse. Governments are baffled as to who or what is behind these murders as they differ variously to each other, one would be a complete massacre of a 5 story building where the other would be just one person in the middle of the night from seemingly natural causes.
That is where you come in operative, we at Kerston Intelligence, Research and Incarnation Network or KIRIN for short, have granted you amnesty from what crimes you’ve committed, or recruited you, or even picked you up from your bed in the middle of the night due to detection of an anomaly within your cells. You may be the ones to apprehend these murderers, and the organisation behind them.
The World:
Earth, a world inhabited by humans and his fellow creatures. It has only been in the last 30 years that those bearing SPIGs (Super Powered Individual Gifts), also known as Spigots have emerged into the public, sparking many numerous theories of government controversy, the initiation of the Global Mind Act (stopping people from using ‘I was mind controlled to do X’ even now some criminals still wander the streets due to late implementation of this act.) and scientific advancements. Largely history remains the same, singers that have vocal based powers are even frowned on (it also heralded the cutting of autotune.)
In the last 30 years, (it is now 2022) we have gained cell phones the size of nails, hover boards for the rebellious teens to take to the sky. Spigots with enhanced intelligence and mental capabilities have caused this and more. The future looks bright with the use of fossil fuels being cut down; vegans are now able to enjoy the sweet taste of bacon without any animals being harmed.
Prominent Figures:
Jack Kormin – Now in his second term as President of the United States he has successfully managed to stablise the economy while turning the US into a Corporatocracy, where money rules all. His reign so far has seemed benevolent yet the poor either rise to be corrupt or fall into a downtrodden dirt street somewhere.
Director ‘Jacobin Nimble’ Jess Nibela – The director of KIRIN, Jess Nibela had come from rather humble roots. The director of KIRIN is noted to being a rather quick thinking person. Their moniker ‘Jacobin Nimble’ apparently more refers to their mental ability than their physical due to eyewitness accounts.
‘Rainbow Fox’ Rowan Jerlinson – Rowan is one of the highest profile Spigots around, and his powers help. A photokinetic of the highest known tier ‘Rainbow Fox’ is with KIRIN merely for research and aid purposes however he picks the easiest missions to do.
Professor Allister McGoni – Allister McGoni is the leading head of DOS (Determent of SPIGS) An advent protestor of the lack of Spigots registering their powers and their status, what he researches is entirely unknown yet it has something to do with genetics.

Now that’s the boring world taste making session over. Now on to the fun part!

CHARACTER CREATION!
Now power ground rules – Nothing like universal (concept/non tangible) such as time power, gravity, memory… at least not yet. To be frank I’d like for you to pm me about the full nuances of your power or talk with me in pm or on skype or whatever if you’re stuck on a power or think yours might be too overpowered. I’m here to fix that, easy but don’t feel like you have to do a flashy power.
Characters – You’ll probably be given codenames. You can leave them blank for me to fill in, or you can take your own, however the first letter of the code and real name must be the same. (Sebastien Monroe would be Silver Star) Appearances for you as Anomalous have the chances of you being rather weird to look at, the default way your anomaly will present itself is your right eye is inverted with the pupil and sclera colours being inverted unless you have another unique way it could present
Skills – I was going to go CASPIE and SPECIAL but personally as a dm I don’t like doing things like that, so put down what your character is skilled at, but don’t make a M/Gary Sue. Those die first you know.
Weaknesses – These could be things your power or your character is ineffective against, or it could be a time limit, or it could even be a mundane weakness, or you could just have no specific weakness other than what bothers humans.
Character sheet
:
Name:
Codename:
Backstory:
Appearance:
Power(s!):
Skills;
Weaknesses:
Personality:

Code: Select all

[b]Name:[/b]
[b]Codename:[/b]
[b]Backstory:[/b]
[b]Appearance:[/b]
[b]Power(s!):[/b]
[b]Skills;[/b] 
[b]Weaknesses:[/b]
[b]Personality:[/b]
Update on KIRIN'S thunder... And I think it's short but it's pretty ready to go ahead and be posted TSO thinks.
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Re: Future RP Ideas

Post by The SheoDovah »

This is a rough draft but I've kinda decided to aim for the zombie RP first. DA's progress has been sent back to zero and I feel that running it at the same time as rebellion could destroy it upon impact due to Union having more experience and a history of excellent RPs whereas, i'm inexperienced thus it would struggle against another DA RP.

Survival(Working title)

In the year 2016, a parasite was exploited by a paramedical company to make the cure for cancer, most diseases and eliminate all viruses. For a while, it seemed to work but during the closing days of the 16th year of the 21st century, it all went to hell. It started with random attacks by suspected addicts and reports of rabies seemed to rise then mass murder. Within weeks of the first attack, the human race started to face it's biggest threat and a common theme in fictional films, the undead, only, these were almost impossible to kill. The armies of Earth tried to put down the threat but the parasites within them retained their victim's basic knowledge and seemed to be adapting as time went on. Within a year, 80% of the world was infected and the paramedical company has been quiet since 2017. Either they are dead or they have a cure.

We, are the survivors. We are fed up of being hunted by the rotters. We will find out the truth and save the goddamn world. Are you ready to become big goddamn action heroes?

If so, meet me at these co-ordinates and radio for Manic or alert me to your presence. It has it's fair share of rotters but if you can't get through them, you aren't of any use to me. Get infected and I will plant a bullet into your temple. Betray me or believe that I will go down easily and you will die.


Setting: 2020 and America

Combat system: Pretty much the common UESP dice turned system

CASPIE is in. I won't use luck as that could be too much for me to handle but bad luck can play into a situation.

Traits will be in.

Any weapons you can find can be used if you know how to use them but keep in mind that a loud gun screams "BITE ME!"

Zombies will come in several forms. Slow but deadly types will only die if shot in the head. Runners are fragile but are fast. Jumpers are agile. Tanks are slow but they are big fat [&@%!] that are 7ft and can easily take on a battalion by itself. Animals will be infected and a threat. One scratch or bit or anything that causes them to get into your body will result in infection.

Infection: There is no cure. Once you are infected, you only have a few hours before you start turning into one. Uncontrollable rage, a lust for blood and speech becoming worse are signs. There is no-one immune to it and mutations can happen.

I will admit, i'm borrowing elements from Resident Evil and maybe, The Last of Us. If there is enough interest and provided I can write the entire thing out by the end of this month. I will aim for October and unlike other zombie RPs, I will do my best to make it interest, challenging but it may be the Dark Souls of UESP zombie RPs. Mess up and there is a good chance of death. But i'll most likely allow new PCs to join or replacement PCs.

It won't be open world but may be set in several places and I may end up borrowing certain undead types from other games or...

certain Resident Evil 5 and 6 infected.


Shadow, i'll be up for a persona RP as it sounds interesting.

I kinda want to do a Metal Gear RP but that will never happen as I can't pull it off.
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Re: Future RP Ideas

Post by Aarah »

So, I've just been having some very early musings and was wondering what people thought of the idea.

A kind of text- based game/rp set in a maze, where you basically have to traverse your way through the maze, acquiring things along the way and solving puzzles. As with typical text-based games, you will have to make decisions like which direction to go, what items to use for what situation, etc. The rp element would be in interacting with the others in the maze and deciding on things. There would be pitfalls and twists, so some/most may not make it out alive.

This is all I've got so far. Any thoughts, comments/suggestions?
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Re: Future RP Ideas

Post by Unionhack »

I'm thinking that has more of a potential as a text adventure a la Homestuck and other MS Paint Adventures than as an RP. It could make good use of the forum games section.
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Re: Future RP Ideas

Post by Aarah »

Yeh, the rp part was going to be a minor element, but now you mention it, I suppose it would be better to just play as yourself and it just be solely the game that matters (but you can still interact with other people). I've not found any text-based adventures that are multi-player, however, (other than the 'shooter' kind) so I'm thinking of how I could incorporate that into the game.
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Re: Future RP Ideas

Post by Unionhack »

Well, it's simple. The person running the adventure is the one who decides what happens based upon the suggestions of the players. For example,

"You walk into a room and see a pumpkin. What do you do?"

Person 1: "Inspect the pumpkin"
Person 2: "Kick the pumpkin"
Person 3: "Shoosh the pumpkin and let it know that everything will be alright"

You might choose Person 3's proposition, thus leading to...

"You kneel over and gently caress the pumpkin, soothing it with calm words. All is well now."
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Re: Future RP Ideas

Post by Aarah »

Sounds decent - and would probably use a dice roll or something for fairness in picking the option. Thanks for the advice!
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Re: Future RP Ideas

Post by Velvet LeChance »

I've had a number of random ideas. I just want some sort of feedback.

In all cases I have a vague idea but no particulars.

Post-Utopia
It surrounds the descendent of refuges from a doomed Earth fled into the stars at the onset of some great interstellar war. Harsh conditions and hostile natives prompt them to huddle beneath a ultrahierarchal and militarist politico-religious social order - the benevolent dictatorship of war-hero and spiritual guide Julian Eko. Under siege the PCs are a group of people from that regime charting a desperate search for the builders of the planets infrastructure: determined to be too advanced to feature as the work of the natives and thus their final hope.

tags: postapoc, sword-and-board, scifi, action-adventure

Kali Yuga
It surrounds a hand-picked team of private investigators hired out to research a car accident. Simone Champion was New Europe's spokesperson on space affairs. It seems a routine death but their rich benefactor is convinced something foul occurred. Starting with the barest police releases PCs will need to construct a case - the methods left to their own moral compass in a open world RP set in metropolitan Paris of the 23rd century.

tags: police procedural, post-cyberpunk, scifi, thriller, not-actually-political

Shaky Graves
It surrounds the denizens of a world where the arcane and steampowered mechanics meet. New Llanelli is the capital of the newly-formed KalliVar Republic. It's so-called gem - But the headlines of underground papers are possessed with tales of industrial unrest and racial minority's cries for equal representations. Then the opportunity comes to leave: a flotilla docks on the coast offering those brave enough to seek it adventures and riches.

tags: steampunk, fantasy, action-adventure
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Re: Future RP Ideas

Post by Aarah »

I think all three of those ideas sound interesting and intriguing, Velvet. The investigative style of the Kali Yuga one sounds like it would have lots of different layers to the story and the pcs would have to be systematic in their actions.
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Re: Future RP Ideas

Post by The SheoDovah »

Right, screw that zombie RP idea as that is too risky for me to do due to the focus being on one character and would fail instantly.

Done a bit of thinking and this is the Zombie RP that I would like to do.

Survival and Revenge of the Living - An Original Dovah UESP Roleplay

The year was 2015 when the world went to hell. What was supposed to be a cure to end all illnesses turned out to be our downfall. We do not know who or what caused it but that cure did the opposite of what it was meant to do. It killed people but it did not cause them to stay dead. They became the undead, or zombies as most call them. They were immune to most forms of attack. Within a week of the first death via the cure, random and savage murders started to break out. The victims were partially eaten but had we known that it was zombies, we may have been better prepared. The militaries of every country on the planet reacted in their own way as the outbreaks of zombies grew but they could not do the impossible and kill the dead or at least, apply normal tatics, for you see, the undead have one weakness and that is the removal of their head. Even then, if the head itself is not destroyed, it will regenerate. Whatever the cure did, it brought us down but that was 5 years ago.

We are the one of the last bastions of humanity in a secure town called Defiance. We refuse to die. We rely on ourselves and we are self sufficient but the zombies have been too quiet. Sure, we get the odd straggler but could it be offer? You have either volunteered or been ordered as part of Defiance's defense to find out if the outbreak is truly over or if [&@%!] is about to hit the fan.



Now, I know it sounds simple but what I've got planned should be very interesting and yes, zombies will be a focus of it. Anyone interested? If so, let me know and i'll aim to get this written up by mid October depending on life.
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Re: Future RP Ideas

Post by Baloth-Kul »

Thelastdovah wrote:We are the one of the last bastions of humanity in a secure town called Defiance.
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First place my mind went to, for reasons that are plainly obvious to maybe one single person on this forum.
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Re: Future RP Ideas

Post by The SheoDovah »

Ah yeah, I kinda forgot Defiance was the name of both a show and game. But to be fair.......

There is a rather obvious reason for calling the town Defiance. Mainly as a massive middle finger to the zombies.
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Re: Future RP Ideas

Post by Velvet LeChance »

Yes. This is a bump.
Aarah wrote:I think all three of those ideas sound interesting and intriguing, Velvet. The investigative style of the Kali Yuga one sounds like it would have lots of different layers to the story and the pcs would have to be systematic in their actions.
Kali Yuga would be the one I want to do most but I'm a long while off getting the world built. I'm most worried that it leaves too much up to the players though. It relies a lot on them dealing with evidence and acting on their own initiative. Though I'm hoping that providing a general focus would be enough to prompt movement in the plot. I also plan on stealing from Kerr and having the plot opened to the widest range of approaches.

Other ideas I've had:
  • I've been thinking of a RP set in a postapoc world situated in the immediate aftermath of a meteor hitting the Earth. You're one of the few survivors.
  • I've also had an idea of an espionage-based RP similar to Mephala's Web. It would be based in a steampunk world and I'm thinking it would take place at some ball. I still need to do a lot of thinking though.
  • Or - if TLD doesn't publish his - a generic zombie RP.
These ideas anymore inspiring?
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