Patching to 2.13
-
EMPwarrior
- Layman

- Posts: 8
- Joined: Thu Dec 04, 2014 9:35 am
- ES Games: The Elder Scrolls Anthology. Progress: Arena completed; Daggerfall underway; Morrowind, Oblivion and Skyrim in due time.
- Platform: PC
Patching to 2.13
I have learned recently that my Anthology Daggerfall is not the latest patch. I have downloaded the latest patch from "Daggerfall:Files" in the wiki and read some guides but I still don't understand how do I patch the game. Could someone please explain the process to me?
- Snake
- Journeyman

- Posts: 200
- Joined: Fri Oct 31, 2008 12:24 pm
- ES Games: Arena (finished), Daggerfall, Morrowind, Oblivion (finished), Skyrim (Currently playing)
- Platform: PC
- Status: Skyrim fanatic
- Other Profiles: (BigSnake on the Official Bethesda forum) (Snake2009 on Nexus)
- UESPoints: 1
- Location: Whiterun
Re: Patching to 2.13
After you unzip the update, copy all files from the update to your \Dagger\Arena2 folder and overwrite all files.
Just double click on the update exe file and it should unzip, from what I remember...
You do this from Windows, not DOSBox.
Just double click on the update exe file and it should unzip, from what I remember...
You do this from Windows, not DOSBox.
Re: Patching to 2.13
I've just double-checked, the patch (dag213.exe) is a DOS executable which must be run through DOSBox on modern systems.Snake wrote:Just double click on the update exe file and it should unzip, from what I remember...
You do this from Windows, not DOSBox.
Here's a good general DOSBox tutorial which covers the topic of running a specific executable file from DOSBox:
http://www.howtogeek.com/104725/how-to- ... -old-apps/
[Edit] You might also want to check out this section of the Wiki.
- Snake
- Journeyman

- Posts: 200
- Joined: Fri Oct 31, 2008 12:24 pm
- ES Games: Arena (finished), Daggerfall, Morrowind, Oblivion (finished), Skyrim (Currently playing)
- Platform: PC
- Status: Skyrim fanatic
- Other Profiles: (BigSnake on the Official Bethesda forum) (Snake2009 on Nexus)
- UESPoints: 1
- Location: Whiterun
Re: Patching to 2.13
Yea, modern systems suck. I'm using Windows XP, so the exe unzipped itself just fine when I did it a couple months ago.
Modern systems suck at DOS exe's.
Modern systems suck at DOS exe's.
-
EMPwarrior
- Layman

- Posts: 8
- Joined: Thu Dec 04, 2014 9:35 am
- ES Games: The Elder Scrolls Anthology. Progress: Arena completed; Daggerfall underway; Morrowind, Oblivion and Skyrim in due time.
- Platform: PC
Re: Patching to 2.13
I have no idea what I am supposed to mount in DOSbox. I've tried the command "mount c c:\dagger" but it doesn't work.
Re: Patching to 2.13
The idea of mounting is that a folder on your actual hard drive (e.g. "C:\DOS\" but it could be anything) is treated as a hard disk on its own inside DOSBox.EMPwarrior wrote:I have no idea what I am supposed to mount in DOSbox. I've tried the command "mount c c:\dagger" but it doesn't work.
For example, if you create a folder on your real hard drive called C:\DOS\GAMES\ and then use the following command in DOSBox:
Code: Select all
mount c c:\dosFor the purposes of running a single game, you can just mount its installation folder as the C drive (or any other letter of your choice). Thus if you have Daggerfall installed in the folder C:\DAGGER on your actual hard drive, if you type in DOSBox
Code: Select all
mount c c:\daggerBut if you don't have a folder called C:\DAGGER on your real hard drive, and try to mount it in DOSBox as described above, nothing will happen.
-
EMPwarrior
- Layman

- Posts: 8
- Joined: Thu Dec 04, 2014 9:35 am
- ES Games: The Elder Scrolls Anthology. Progress: Arena completed; Daggerfall underway; Morrowind, Oblivion and Skyrim in due time.
- Platform: PC
Re: Patching to 2.13
I have a directory called "DAGGER" but when I try to mount it DOSBox says that the directory doesn't exist. I've also tried the directories "daggerfall" and "DF" but DOSBox says that those don't exist either.
- AKB
- Global Wiki Admin

- Posts: 1218
- Joined: Tue Jan 25, 2011 12:52 am
- ES Games: Arena, Daggerfall, Morrowind, Oblivion, Skyrim, ESO All DLC
- Platform: PC
- Status: Believing
- Other Profiles: AKB (Doppelgänger)
- UESPoints: 4985
- Location: Louisiania
- Contact:
Re: Patching to 2.13
I'm going to recommend you don't even bother with the copy of Daggerfall you got in the Anthology. Here is a Daggerfall 2.13 Installer which also comes with the COMPUSA exclusive content and a host of unofficial patches and tweaks that are really nice. It takes like twenty seconds to use that installer and get the game working as intended, versus the two or so days you've been having trouble with the Anthology version.
UESP Admin, Blogger, Cartographer, Moderator, Editor, and Patroller
Thought for the day:
Thought for the day:
Success teaches us nothing; only failure teaches.
-
EMPwarrior
- Layman

- Posts: 8
- Joined: Thu Dec 04, 2014 9:35 am
- ES Games: The Elder Scrolls Anthology. Progress: Arena completed; Daggerfall underway; Morrowind, Oblivion and Skyrim in due time.
- Platform: PC
Re: Patching to 2.13
My question about that is will I be able to retain my save files. I'm already at level 9 in Daggerfall and even though my version is old and buggy, it is tolerable and I'd rather continue my somewhat buggy well progressed game than start a new bug-free one.AKB wrote:It takes like twenty seconds to use that installer and get the game working as intended, versus the two or so days you've been having trouble with the Anthology version.
But regarding the patch update I created a new directory called "DOSGAMES" and through that I managed to mount the directories and executed the patch. I put the disk in and successfully mounted the CD-ROM but still when it asks me to press any key and I do it still keeps on flashing the message telling me to insert the disk and press any key.
- AKB
- Global Wiki Admin

- Posts: 1218
- Joined: Tue Jan 25, 2011 12:52 am
- ES Games: Arena, Daggerfall, Morrowind, Oblivion, Skyrim, ESO All DLC
- Platform: PC
- Status: Believing
- Other Profiles: AKB (Doppelgänger)
- UESPoints: 4985
- Location: Louisiania
- Contact:
Re: Patching to 2.13
I would just abandon the character, personally. It takes a few starts of this game to learn the basics towards making a good one.
UESP Admin, Blogger, Cartographer, Moderator, Editor, and Patroller
Thought for the day:
Thought for the day:
Success teaches us nothing; only failure teaches.
-
Suvid
- Associate

- Posts: 17
- Joined: Sat Dec 06, 2014 12:40 pm
- ES Games: Arena, Daggerfall
- Platform: PC
Re: Patching to 2.13
I'd start a new character too, specially if you are panning to do complete main quest. Imagine you reach level 15 and then, suddenly, you encounter a big bad bug that won't allow you to continue the quests or something. You would have to either install the patched version or just give up about the main quest. And you raised 6 levels more for that.
On the other hand, maybe you can do some kind of backup of the saves? Although I don't know if those saves would keep their bugs even with the patches installed, since they came from an unpatched game.
On the other hand, maybe you can do some kind of backup of the saves? Although I don't know if those saves would keep their bugs even with the patches installed, since they came from an unpatched game.
Re: Patching to 2.13
Make sure you put the correct label when mounting the CD.EMPwarrior wrote:But regarding the patch update I created a new directory called "DOSGAMES" and through that I managed to mount the directories and executed the patch. I put the disk in and successfully mounted the CD-ROM but still when it asks me to press any key and I do it still keeps on flashing the message telling me to insert the disk and press any key.
-
EMPwarrior
- Layman

- Posts: 8
- Joined: Thu Dec 04, 2014 9:35 am
- ES Games: The Elder Scrolls Anthology. Progress: Arena completed; Daggerfall underway; Morrowind, Oblivion and Skyrim in due time.
- Platform: PC
Re: Patching to 2.13
I mounted the CD-ROM with the disk in it and got the following messages:
I then tried to run the patch but still got stuck in the exactly same point.
I also tried one other thing. At this point I should make the additional note that the Daggerfall I'm trying to apply the patch into is not the original copy of mine, but a copy I put in the "DOSGAMES" directory I created for the applying of the patch, because I couldn't mount the "Program Files (x86)" directory in which I have the original copy that I installed from the disk. I tried to run the patch without FIXMAPS (because I don't really care if some towns have duplicate names) and got the message that the update had been successful. I then started the Daggerfall copy in my "DOSGAMES" directory and the DOSBox setup screen looked a bit different so I think the patch really did affect the game. But when I went into "Load Game", all my save files were gone. Once again I remind that I do still have the save files in the unpatched copy. I have however heard of FIXSAVE and other save game editors. Another solution to this problem would be that I could use these save game editors to restore my character in the patched version, but I don't know how to use them.
Code: Select all
Z:\>mount d D:\ -t cdrom -label Daggerfa
MSCDEX installed
Drive D is mounted as CDRom D.\
I also tried one other thing. At this point I should make the additional note that the Daggerfall I'm trying to apply the patch into is not the original copy of mine, but a copy I put in the "DOSGAMES" directory I created for the applying of the patch, because I couldn't mount the "Program Files (x86)" directory in which I have the original copy that I installed from the disk. I tried to run the patch without FIXMAPS (because I don't really care if some towns have duplicate names) and got the message that the update had been successful. I then started the Daggerfall copy in my "DOSGAMES" directory and the DOSBox setup screen looked a bit different so I think the patch really did affect the game. But when I went into "Load Game", all my save files were gone. Once again I remind that I do still have the save files in the unpatched copy. I have however heard of FIXSAVE and other save game editors. Another solution to this problem would be that I could use these save game editors to restore my character in the patched version, but I don't know how to use them.
