I mean, c'mon, there really isn't much point, if you're not wearing full daedric by your first day you're going to die when a high level [censored] who's bought all of the upgrades and skipped most of the game comes and just kills you. It just ruins it, and I won't even get started with the children. I remember trying to RP in an MMO way back (4story I think) with a bunch of friends. We were chilling outside a church after a particularly difficult quest, when suddenly some guy came up to us in some bright green glowing armour which sparkled, and began thrusting his crotch in our character's faces (You could select animations to do, one was a weird dance, similar to twerking). So we responded by asking what he was doing, and telling them what we were doing and his words went a bit like this "Siriusly? U nerds take this game way too seriously, go back to your board games". Then they ran away, with a great big blue sword on their backs. Yep, damn realistic, because that would totally happen.
The real question here is, should there be an RP server, specifically for immersion but with friends, and will it be exclusive to people who pay extra?
Should we even try to immerse?
- Emzi 43
- Journeyman

- Posts: 221
- Joined: Wed Jun 20, 2012 5:04 pm
- ES Games: 1 to 5 of the main series, none of the spinoffs
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- Location: Turn around
Should we even try to immerse?
*Insert witty signature here*
Re: Should we even try to immerse?
I don't see why you shouldn't try to get into RP events. So long as you're aware of the in game limitations/restrictions and those aren't too severe for you.
For the servers... I feel that after so much has been done dealing with a single server, it should stay just that. One server to rule them all (wonder where those options to filter/phase out players went). I know I wouldn't want to pay more for a more immersive version of a game, especially if it would likely lock me out of other areas of play with a character. In the end I would just choose the one that got more players
The example of needing 'daedric' equipment to avoid being ganked just won't happen unless you're trying to hold ceremonies in the run downed towns/keeps/caves of Cyrodiil. (no pvp outside of cyrodiil, means no ganking unless you're there.
And 'children/jerks' will be present... Ignore or change locations as needed unless a better way is made available.
For the servers... I feel that after so much has been done dealing with a single server, it should stay just that. One server to rule them all (wonder where those options to filter/phase out players went). I know I wouldn't want to pay more for a more immersive version of a game, especially if it would likely lock me out of other areas of play with a character. In the end I would just choose the one that got more players
Spoiler:
And 'children/jerks' will be present... Ignore or change locations as needed unless a better way is made available.
- Venger
- Guardian

- Posts: 664
- Joined: Mon May 03, 2010 4:48 pm
- ES Games: Morrowind GOTYE (Xbox), Oblivion GOTYE (PC)
- Platform: Xbox (original), PC
- Status: ...Processing...
Re: Should we even try to immerse?
As per the argument of immersion, and not necessarily to the immersion of [insert game title here], I think you are right and wrong in your POV, there Emzi. To a degree you are right, it is just a video game. Why should we go around trying to immerse ourselves into a fictional world when there is an entirely vivid and exciting world that we are already apart of? It is simply a video game; a means of relaxing, or hanging out with friends via long distances, or not.
On the other hand, living through a character in a video game does provide many paths not normally available to the individual in the "real world". Not only are you able to tackle dilemmas and scenarios not normally present in your typical day-to-day life, but it presents a new and unknown face of yourself to the world, thereby allowing yourself a fresh identity. It is a shame that in both of these points many users see this as a prime opportunity to be nothing shy of the demise and shame of humanity, to put it midly.
But claiming this to be a reason to deprive ourselves of our RP servers (or zones more accurately as TESO uses one mega server [proper terminology escapes me at this time] ) is just stupid. From a stick in the mud point of view (from the perspective of the trolls), giving up by not using *RP servers means they win. And no one likes letting the "bad guys" win. So grit your teeth and deal with the diminutive whelps. In contrast, don't the trolls and 13 yold wanna-be's just add to the immersion? After all, they are present in real life too and the goal of an immersive dork is to imitate real life as much as physically (and virtually) possible, right?
*the term "RP servers" is used as a coined phrase, and is not to be interpreted as an actuality.
On the other hand, living through a character in a video game does provide many paths not normally available to the individual in the "real world". Not only are you able to tackle dilemmas and scenarios not normally present in your typical day-to-day life, but it presents a new and unknown face of yourself to the world, thereby allowing yourself a fresh identity. It is a shame that in both of these points many users see this as a prime opportunity to be nothing shy of the demise and shame of humanity, to put it midly.
But claiming this to be a reason to deprive ourselves of our RP servers (or zones more accurately as TESO uses one mega server [proper terminology escapes me at this time] ) is just stupid. From a stick in the mud point of view (from the perspective of the trolls), giving up by not using *RP servers means they win. And no one likes letting the "bad guys" win. So grit your teeth and deal with the diminutive whelps. In contrast, don't the trolls and 13 yold wanna-be's just add to the immersion? After all, they are present in real life too and the goal of an immersive dork is to imitate real life as much as physically (and virtually) possible, right?
*the term "RP servers" is used as a coined phrase, and is not to be interpreted as an actuality.
The signature is the common man's attempt at a wise one-liner.
- Emzi 43
- Journeyman

- Posts: 221
- Joined: Wed Jun 20, 2012 5:04 pm
- ES Games: 1 to 5 of the main series, none of the spinoffs
- Platform: xbox 360 skyrim, all else pc
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- Location: Turn around
Re: Should we even try to immerse?
I feel I've been misunderstood here, I'm saying I want immersion, I love it, I RP whenever I can, I love living another guy's life (Not that this one doesn't have it's good bits, but I'm currently kind of trapped) but I'm saying that it would be pointless, because of these trolls and little children messing up the game, it'll probably still be fun without immersion, MMOs always are, but I feel it's deprived itself of a fundamental part of the game. All of this is assuming I'll be able to afford it, which I can't.
*Insert witty signature here*
- baratron
- Warder

- Posts: 440
- Joined: Wed Oct 17, 2012 2:18 am
- ES Games: Oblivion, Skyrim, TES:O
- Platform: PC (ESO), Xbox 360 (Oblivion, Skyrim)
- Status: NA UESP Guildmaster
- Other Profiles: baratrongirl (Xbox Live)
- Location: London
- Contact:
Re: Should we even try to immerse?
Well, put it this way. The beta is free, so a lot of people who are playing it are people who can't afford to play the game every month. And last time round, beta players were given a spare invite code so they could invite their friends. Which means that a lot of people who were playing last beta weren't necessarily hardcore Elder Scrolls fans.
Was it a problem? No. I saw perhaps one person on zone chat who I thought was too immature to be there. I was, in fact, extremely pleasantly surprised by the lack of MMO [censored] - given what I'd expected from friends' stories of WoW and the like. TES:O genuinely felt to me just like playing Oblivion or Skyrim, but some of the other people in the world were PCs rather than NPCs. Actually, I even had trouble telling the difference between PCs and NPCs for a while
.
As for names of characters, I talked about this elsewhere on the forum. Yes, I would enjoy a roleplaying server so that those of us who like Lore-appropriate names and behaviour don't have to hang out with stupidly named characters who run around being idiotic. But I don't honestly know how much difference it would make in practice. I suspect that the higher age rating of TES:O relative to WoW and Guild Wars is more likely to make the difference.
Was it a problem? No. I saw perhaps one person on zone chat who I thought was too immature to be there. I was, in fact, extremely pleasantly surprised by the lack of MMO [censored] - given what I'd expected from friends' stories of WoW and the like. TES:O genuinely felt to me just like playing Oblivion or Skyrim, but some of the other people in the world were PCs rather than NPCs. Actually, I even had trouble telling the difference between PCs and NPCs for a while
As for names of characters, I talked about this elsewhere on the forum. Yes, I would enjoy a roleplaying server so that those of us who like Lore-appropriate names and behaviour don't have to hang out with stupidly named characters who run around being idiotic. But I don't honestly know how much difference it would make in practice. I suspect that the higher age rating of TES:O relative to WoW and Guild Wars is more likely to make the difference.
Oblivion chars: Shagbum gra-Bogbruzh | NEW! Azzam
Skyrim chars: Fears-no-Dragons | Martin Septim (reincarnated!) | Malus Olethros
- Skrofler
- Apprentice

- Posts: 153
- Joined: Tue Jul 17, 2012 9:54 pm
- ES Games: Morrowind, Oblivion, Arena, Daggerfall and Skyrim, in that order.
- Platform: PC
- Status: Playing Tamriel Rebuil with MGSO, and some Skyrim.
- Location: Uppsala, Sweden
Re: Should we even try to immerse?
First of all, no character can come and kill you unless you absolutely must be roleplaying in Cyrodiil, which is the designated PvP zone of the game. In the rest of Tamriel nobody can touch you.
Secondly, you know the grouping survey that was originally planned but later cancelled? It has partly been reintroduced. There will be a preference setting that automatically places you on a shard with other roleplayers.
http://www.teso-rp.com/home/m/9324622/a ... 216/page/2
Secondly, you know the grouping survey that was originally planned but later cancelled? It has partly been reintroduced. There will be a preference setting that automatically places you on a shard with other roleplayers.
http://www.teso-rp.com/home/m/9324622/a ... 216/page/2
- farore
- Apprentice

- Posts: 101
- Joined: Sat Jan 25, 2014 7:39 am
- ES Games: Morrowind, Oblivion, Skyrim
- Platform: Xbox360
- Status: to be wed soon
- Location: IL, USA
Re: Should we even try to immerse?
Just roleplay that there are many mad and unpredictable people to look out for. Make your character less trusting of newcomers, and be prepared for anything. There were plenty of mad people in ES lore so it shouldn't muck things up too bad for you if you adapt and keep an open mind. Just stay in your character's mindset and imagine what you would do if some nut started thrusting at you and speaking of things that would make no sense.
I would like to see a server like that, it would be great. I don't think it would have to cost more to keep trolls out, just have a reporting system and monitors that could knock trolls off the server as punishment. (Haven't played an online game since Everquest many years ago so sorry if what I say conflicts with how they actually work or could work.)
[rimg]http://www.elderstats.com/statcard/4206.gif[/rimg]
"My starkest madness seeming is divinest sense. Come! Grasp the chain, and prove you're sane!" -Dreamer
"My starkest madness seeming is divinest sense. Come! Grasp the chain, and prove you're sane!" -Dreamer
Re: Should we even try to immerse?
I'm sooo going to make an argonian named "Complains-of-Names" >.> who will aid them in their rants against the poorly named denizens of Tamriel?
- Emzi 43
- Journeyman

- Posts: 221
- Joined: Wed Jun 20, 2012 5:04 pm
- ES Games: 1 to 5 of the main series, none of the spinoffs
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- Location: Turn around
Re: Should we even try to immerse?
Hmm, looking further, it may actually be alright, I just dislike MMOs in general really, but ESO may exceed expectations. The only half decent one I could find was Star Trek Online( Aye, I'm a trekkie) and that's because if you go far enough from the starting zone, you'll rarely find a troll player, most of them were serious. Then I went back to spacedock and there was a guy in a pink top hat walking around the reception area.
*Insert witty signature here*
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OblivionDuruza
- Grand Master

- Posts: 6881
- Joined: Tue Apr 19, 2011 7:44 am
- UESPoints: 5
Re: Should we even try to immerse?
I will be trying to roleplay at least one character as I run through ESO, although there will be others that I will take a more casual, completionist approach to. I never was too concerned with immersion insofar as the term is used in reference to a sense of 'realism' (eating, sleeping, other 'realistic needs', etc.), I tend to find that I like to focus more on whether the world is developed enough for me to take on the role of someone from the world (rather than placing myself in it).
Sure, the large amount of PCs running around doing unusual things is a little immersion breaking, but so far I haven't had to much trouble ignoring them, thanks in part to the lack of collision detection for other PCs.
Sure, the large amount of PCs running around doing unusual things is a little immersion breaking, but so far I haven't had to much trouble ignoring them, thanks in part to the lack of collision detection for other PCs.
