Thanks folks
Armour-crumpling werewolves with Morrowind Code Patch?
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CharlesthePlant
- Layman

- Posts: 5
- Joined: Tue Feb 18, 2014 8:44 pm
- ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
- Platform: PC
- Status: Photosynthesizing
- Location: Jobasha's Rare Books, Lower Waistworks, Vivec Foreign Quarter
Armour-crumpling werewolves with Morrowind Code Patch?
I enabled the option in Morrowind Code Patch that makes werewolves' hand-to-hand attacks do armour damage... whilst this sounded like a realistic touch it seems to have gone too much the other way: the ones encountered in Hircine's maze disintegrate Auriel's shield (modded from 1200HP to 2000, I might add) after three successful blocks
Adjusting their strength affects how much damage they do to the player's health, and hand-to-hand their chance of a successful hit, but neither seem to stop that three-hit shield disintegration. Anyone know how I would go about changing that? Is it in a script somewhere?
Thanks folks
Thanks folks