Armour-crumpling werewolves with Morrowind Code Patch?

Discussions and questions about the CS and mods for Morrowind
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CharlesthePlant
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Armour-crumpling werewolves with Morrowind Code Patch?

Post by CharlesthePlant »

I enabled the option in Morrowind Code Patch that makes werewolves' hand-to-hand attacks do armour damage... whilst this sounded like a realistic touch it seems to have gone too much the other way: the ones encountered in Hircine's maze disintegrate Auriel's shield (modded from 1200HP to 2000, I might add) after three successful blocks :shock: Adjusting their strength affects how much damage they do to the player's health, and hand-to-hand their chance of a successful hit, but neither seem to stop that three-hit shield disintegration. Anyone know how I would go about changing that? Is it in a script somewhere?

Thanks folks :)
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