The TES Roleplayer's Thread
- Assassin540
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Re: The TES Roleplayer's Thread
Yeah he is but there's a reason behind you will find out more about him he has feelings like everyone else he does what must be done. More coming and why is the thread dead where's everyone?
Walk always in the Shadows.
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SM-Dreamer
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Re: The TES Roleplayer's Thread
So not quite the weekend, but I got something up finally.
Hidden:
Last edited by SM-Dreamer on Wed Feb 12, 2014 10:46 pm, edited 1 time in total.
- Ursula R. M.
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Re: The TES Roleplayer's Thread
@SM-Dreamer: Nice story. I was mesmerized.
This is a continuation of the Saga.
Ursula and Stenvar Go to RoriksteadWith my thanks again to SM-Dreamer for her input. 
This is a continuation of the Saga.
Ursula and Stenvar Go to Rorikstead
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- Mauin
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Re: The TES Roleplayer's Thread
Diplomatic Immunity:
Sewer Rat:
The Wall in the Reach:
Top of the World:
Spoiler:
Spoiler:
Spoiler:
Spoiler:
- Khali
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Re: The TES Roleplayer's Thread
Wow, looks like I missed a lot in the month I was down with health issues. I will get to reading everything and catching up. I will get back to the other story I was working on. I still have the game saves for Deborah I can pick up from where I left off with her and her friends. But, I wanted to share my next story line. This is going to be a major time consuming project hitting the majority of the quest lines in the game. I am not sure how I am going to do the story for you folks to read. This could work in many ways, Letters to a friend or family, diary entries, or a normal story telling like a book, what I call live action. Or even a mix of some or all of these.
The final version of a mod called Return to Helgen has been released and uploaded to the Workshop. This mod rebuilds Helgen and has a huge story line that ends up with you taking the Imperial throne after the Emperor is killed by the Dark Brotherhood. Actually you killed him since you have to complete several Skyrim quests to even get that part of the mod to unlock. Civil war on the Legion side, the Dark Brotherhood, and the main quest line. This mod also lets you as Emperor start a war with the Thalmor and fight it out in Skyrim and beyond. That was what the last update added in.
I may just do a vanilla start since I need to get the main quest done up through Dragon Rising so I can unlock parts of the Civil War quest line. Then brood on the whole Dovakin destiny issue as I work through the Civil War. In a dark mental state after the war join the Dark Brotherhood and work through that quest line. Then do the Mara and Dibella quests to balance out the mental darkness this character has gone through. Finally deciding to search for some answers that might bring balance back to the characters life head off and look up the Greybeards.
I may toss in the Companions to unlock the Skyforge weapons, maybe even do them first before heading off to the Legion as a build up to the mental darkness and depression that will come from all the killing. I have not decided yet on adding in the Thieves Guild or not. I don't think they are going to add anything to the story line. Then again having access to dark shifty group of rogues might be a handy thing as the Emperor. They might fit in before going to the Dark Brotherhood. The first slippery step into darkness.
I see the time line like this. Arrive in Skyrim via the vanilla start, stick with the start/main quest line up through Dragon Rising. Then progress through the rest in this order. Companions, Civil War, Thieves Guild, Dark Brotherhood, Divine quests for Dibella and Mara, then back to complete the main quest. From there proceed to with the Return to Helgen mods quest line.
I just don't see any way to fit the Mages Collage, Dragonborn, or Dawnguard into this time line and still fit the character I have in mind. Mainly a melee fighter with limited magic use. Limited meaning flame to set oil spills on fire in dungeons and some healing when out of potions or a follower needs a heal. I could do a spell sword instead of mainly sticking with a duel wielding. That would work in the Mages Collage, it would fit nicely either right before the Civil War or right after the Dark Brotherhood during the characters search for answers phase.
Any way, time for the physical details. I am thinking either Imperial or Nord. Major skills will be One handed weapons (duel wielding swords/daggers), Archery, Sneak, Lock picking, Black Smithing and maybe Light Armor. Heavy armor is a possibility. Secondary skills will be Restoration, Destruction, Alchemy, Enchanting, Pickpocket, and Speech. I am not sure about going with male or female. I tend to play females for various reasons but mainly looks. But a male would be tolerable for this play through. If I go the spell sword route I could even consider a Breton, Bosmer or Dunmer. But I have problems seeing either of the Elf races as the Emperor of a human dominated Empire.
You know, after going back and reading what I had written so far looking for mistakes, and it crossed my mind that all this would work for the Nord I had written about a while back (go back to page 88 and 89 if your curious). I could re-invent Freya as a Imperial, instead of a Nord, and fit her original story of joining the Thieves Guild to kill Mercer into this much larger story arc.
Thought or suggestions?
The final version of a mod called Return to Helgen has been released and uploaded to the Workshop. This mod rebuilds Helgen and has a huge story line that ends up with you taking the Imperial throne after the Emperor is killed by the Dark Brotherhood. Actually you killed him since you have to complete several Skyrim quests to even get that part of the mod to unlock. Civil war on the Legion side, the Dark Brotherhood, and the main quest line. This mod also lets you as Emperor start a war with the Thalmor and fight it out in Skyrim and beyond. That was what the last update added in.
I may just do a vanilla start since I need to get the main quest done up through Dragon Rising so I can unlock parts of the Civil War quest line. Then brood on the whole Dovakin destiny issue as I work through the Civil War. In a dark mental state after the war join the Dark Brotherhood and work through that quest line. Then do the Mara and Dibella quests to balance out the mental darkness this character has gone through. Finally deciding to search for some answers that might bring balance back to the characters life head off and look up the Greybeards.
I may toss in the Companions to unlock the Skyforge weapons, maybe even do them first before heading off to the Legion as a build up to the mental darkness and depression that will come from all the killing. I have not decided yet on adding in the Thieves Guild or not. I don't think they are going to add anything to the story line. Then again having access to dark shifty group of rogues might be a handy thing as the Emperor. They might fit in before going to the Dark Brotherhood. The first slippery step into darkness.
I see the time line like this. Arrive in Skyrim via the vanilla start, stick with the start/main quest line up through Dragon Rising. Then progress through the rest in this order. Companions, Civil War, Thieves Guild, Dark Brotherhood, Divine quests for Dibella and Mara, then back to complete the main quest. From there proceed to with the Return to Helgen mods quest line.
I just don't see any way to fit the Mages Collage, Dragonborn, or Dawnguard into this time line and still fit the character I have in mind. Mainly a melee fighter with limited magic use. Limited meaning flame to set oil spills on fire in dungeons and some healing when out of potions or a follower needs a heal. I could do a spell sword instead of mainly sticking with a duel wielding. That would work in the Mages Collage, it would fit nicely either right before the Civil War or right after the Dark Brotherhood during the characters search for answers phase.
Any way, time for the physical details. I am thinking either Imperial or Nord. Major skills will be One handed weapons (duel wielding swords/daggers), Archery, Sneak, Lock picking, Black Smithing and maybe Light Armor. Heavy armor is a possibility. Secondary skills will be Restoration, Destruction, Alchemy, Enchanting, Pickpocket, and Speech. I am not sure about going with male or female. I tend to play females for various reasons but mainly looks. But a male would be tolerable for this play through. If I go the spell sword route I could even consider a Breton, Bosmer or Dunmer. But I have problems seeing either of the Elf races as the Emperor of a human dominated Empire.
You know, after going back and reading what I had written so far looking for mistakes, and it crossed my mind that all this would work for the Nord I had written about a while back (go back to page 88 and 89 if your curious). I could re-invent Freya as a Imperial, instead of a Nord, and fit her original story of joining the Thieves Guild to kill Mercer into this much larger story arc.
Thought or suggestions?
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Witchery
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Re: The TES Roleplayer's Thread
While the "complete everything" or even "complete most things" character doesn't appeal to me at all, I'm definitely interested in hearing more about the mod and the character you're going for, Khali. While I'd personally not care to be Emperor on any of my characters, I can see the appeal (I don't even like completing the Civil War quests until later in a playthrough because the conflict is great for the world, imo.) I think it is a good idea, though 3/4 main factions, the main quest, and this Helgen Reborn mod (even dropping the DLCs out) is going to make your new character a very busy lady indeed. Hope you have fun. 
And great entries as always, Mauin! I particularly love your Diplomatic Immunity entry (one of my all time favorite quests) and the "Ancient Moon" screenshots. And thanks for breathing some more life into this thread, great to see it have some use again.
Also, sorry I didn't comment before, Ursula! Great action story.
Vampires are horrible creatures, lol.
And great entries as always, Mauin! I particularly love your Diplomatic Immunity entry (one of my all time favorite quests) and the "Ancient Moon" screenshots. And thanks for breathing some more life into this thread, great to see it have some use again.
Also, sorry I didn't comment before, Ursula! Great action story.
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SM-Dreamer
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Re: The TES Roleplayer's Thread
Ursula - thanks for enjoying my story, and you're welcome on the edit. Even though I edited yours, I ought to review it as well, ne?
It's a good action scene.
One minor point - not "his", "her"; I'm female
Mauin - awesome story as always. I really like the interaction with your character and the dragons, you write it well. And the pics are cool.
Khali - I like what you're planning on doing. In some ways, it's similar to what I'm planning on doing for Blade. Though I usually gravitate away from "complete everything" characters like Witchery mentions, since Blade is the first toon I'll likely complete the game with, I want to experience most of it. I have a planned story arc, too, though not using that mod you mention.
I don't have any suggestions for your character, though; go with what feels right.
One minor point - not "his", "her"; I'm female
Mauin - awesome story as always. I really like the interaction with your character and the dragons, you write it well. And the pics are cool.
Khali - I like what you're planning on doing. In some ways, it's similar to what I'm planning on doing for Blade. Though I usually gravitate away from "complete everything" characters like Witchery mentions, since Blade is the first toon I'll likely complete the game with, I want to experience most of it. I have a planned story arc, too, though not using that mod you mention.
I don't have any suggestions for your character, though; go with what feels right.
- Mauin
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Re: The TES Roleplayer's Thread
You're welcome. I would've had more sooner, but I lost all interest in writing for a while. I had to rewrite that Diplomatic Immunity entry three times before I got that. The rest I just spat out to catch up (sort of) to where Wild is in-game. It suits the character, I guess. She wouldn't go into too much detail.Witchery wrote: And great entries as always, Mauin! I particularly love your Diplomatic Immunity entry (one of my all time favorite quests) and the "Ancient Moon" screenshots. And thanks for breathing some more life into this thread, great to see it have some use again.
I've still actually got a few old stories for Vulom that I've got to type. I started typing one of them, but I can't keep my focus long enough to do anything.
Wait, there was interaction between Wild and the Dragons? I can't remember what I wrote.SM-Dreamer wrote: Mauin - awesome story as always. I really like the interaction with your character and the dragons, you write it well. And the pics are cool.
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SM-Dreamer
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Re: The TES Roleplayer's Thread
@ Mauin: Yeah, the fight with Alduin, the chat with Paarthurnax, the absorption of the souls. I like the way you write it.
- Khali
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Re: The TES Roleplayer's Thread
I have my character made and completed the main quest up through Dragon Rising. I have also started the Companions quest line and am ready to go witch hunting.
Since this is going to be a long play through I decided to play the character in a manner I like best with just a few twists from my normal play style. Trying to force a heavy tank or pure mage play style would have doomed this project from the start. I just can't get into those type of characters.
With that said I give you Freya Victrix, a female from a Imperial family line known for service in the Legions, holding government posts in areas with, shall we say, issues that suddenly go away, and finally for magical talent that appears every couple of generations.
Freya is a mid sized woman with black hair and startling bright blue eyes. Her combat style is hard to describe. She prefers one handed swords and daggers but can mix it up with a spell sword style when the mood strikes. She is also excellent with just about any bow or crossbow you can name. She prefers light armor for its low weight and very low impact on her agility. However she has a feeling that some day soon she may have to make some adjustments and use heavy armor to survive some of the battles to come.
Just how and why Freya is in Skyrim will be explained in the story line which will be done in a mix of styles. Diary entries, letters, and live action. The letters will be to Freya's Grandmother, or who she thinks is her Grandmother. While Freya has a inkling of a idea of what her Grandmother is, it is just a fragment of a much larger story that goes back generations to the founding of the Empire.
Since this is going to be a long play through I decided to play the character in a manner I like best with just a few twists from my normal play style. Trying to force a heavy tank or pure mage play style would have doomed this project from the start. I just can't get into those type of characters.
With that said I give you Freya Victrix, a female from a Imperial family line known for service in the Legions, holding government posts in areas with, shall we say, issues that suddenly go away, and finally for magical talent that appears every couple of generations.
Freya is a mid sized woman with black hair and startling bright blue eyes. Her combat style is hard to describe. She prefers one handed swords and daggers but can mix it up with a spell sword style when the mood strikes. She is also excellent with just about any bow or crossbow you can name. She prefers light armor for its low weight and very low impact on her agility. However she has a feeling that some day soon she may have to make some adjustments and use heavy armor to survive some of the battles to come.
Just how and why Freya is in Skyrim will be explained in the story line which will be done in a mix of styles. Diary entries, letters, and live action. The letters will be to Freya's Grandmother, or who she thinks is her Grandmother. While Freya has a inkling of a idea of what her Grandmother is, it is just a fragment of a much larger story that goes back generations to the founding of the Empire.
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CBR JGWRR
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Re: The TES Roleplayer's Thread
I've had my first story idea in what feels like a month, but I'm uncertain whether to write it up here...
Long story short, I've been playing Star Trek: Online for a while, and I had one of those dodgy "awake yet not awake, weird as a weird thing" dreams, in which Jennifere somehow ends up on Qo'noS (Klingon homeworld) and over a series of events I vaguely remember involving shouts, magic and a sword/Bat'Leth duel, ended up on a ship headed for Earth to find out something that I don't actually know as the dog wandered in wanting walkies at that point. (well trained my dog is, he can open doors for himself...)
So, the question is would anyone be interested in reading it?
Long story short, I've been playing Star Trek: Online for a while, and I had one of those dodgy "awake yet not awake, weird as a weird thing" dreams, in which Jennifere somehow ends up on Qo'noS (Klingon homeworld) and over a series of events I vaguely remember involving shouts, magic and a sword/Bat'Leth duel, ended up on a ship headed for Earth to find out something that I don't actually know as the dog wandered in wanting walkies at that point. (well trained my dog is, he can open doors for himself...)
So, the question is would anyone be interested in reading it?
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Witchery
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Re: The TES Roleplayer's Thread
I'm not really a fan of crossovers like that, but if you want to do it, feel free! Will it fit in this thread, though? Perhaps it warrants its own thread as it isn't really a TES piece. Just a thought. 
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CBR JGWRR
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Re: The TES Roleplayer's Thread
Fundamentally, it doesn't really fit...Witchery wrote:I'm not really a fan of crossovers like that, but if you want to do it, feel free! Will it fit in this thread, though? Perhaps it warrants its own thread as it isn't really a TES piece. Just a thought.
Trouble is, this is (well, the preceding 100 pages) where the rest of her stories are, and so for completeness I would want to put it here.
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Witchery
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Re: The TES Roleplayer's Thread
I've got no problem with that. Whatever you think is best.CBR JGWRR wrote:Fundamentally, it doesn't really fit...Witchery wrote:I'm not really a fan of crossovers like that, but if you want to do it, feel free! Will it fit in this thread, though? Perhaps it warrants its own thread as it isn't really a TES piece. Just a thought.
Trouble is, this is (well, the preceding 100 pages) where the rest of her stories are, and so for completeness I would want to put it here.
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CBR JGWRR
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Re: The TES Roleplayer's Thread
I'll sleep on it...
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Re: The TES Roleplayer's Thread
A severe case of the Rockjoint has taken Onmund's life, and Felina is now a widow with two young children. Figured I would share here that her story continues. I had to use the console to do away with him, as I steer the Dovahkiin's fall from grace.
She has the weight of raising her children alone now. She gave them a book on Sithis to read, since she feels the urgency of preparing them for when they lose her.
Her game feels lonely without Onmund. There irony is that he survived all the battles and ended up dying from Rockjoint.

She has the weight of raising her children alone now. She gave them a book on Sithis to read, since she feels the urgency of preparing them for when they lose her.
Her game feels lonely without Onmund. There irony is that he survived all the battles and ended up dying from Rockjoint.
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CBR JGWRR
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Re: The TES Roleplayer's Thread
Happened to millions after WW1, survived the war to die of Spanish Flu... Certainly not uncommon.
But, "Since she feels the urgency of preparing them for when they lose her" - that is the interesting and concerning bit. I know you wrote you didn't intend to do any more stories here, but you can't really leave a snippet like that un-expanded...

But, "Since she feels the urgency of preparing them for when they lose her" - that is the interesting and concerning bit. I know you wrote you didn't intend to do any more stories here, but you can't really leave a snippet like that un-expanded...
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Re: The TES Roleplayer's Thread
After 55 journal entries, I've come to something of a climax with Akasha. The gimmick this time was that I didn't think it would be very plausible for a character as evil as Akasha to keep an informative account of her crimes, so the journal primarily consists of third-party witness statements. Because the reader has to fill in the gaps between what the witnesses see and what Akasha is truly up to, a familiarity with both the Thieves Guild and Dark Brotherhood questlines will be very helpful.
We don't hear Akasha's voice until the last and longest entry, where Maven Black-Briar records her reactions to Akasha confronting her with the "Things around here are gonna change" ultimatum.
We don't hear Akasha's voice until the last and longest entry, where Maven Black-Briar records her reactions to Akasha confronting her with the "Things around here are gonna change" ultimatum.
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Re: The TES Roleplayer's Thread
Ha. Skyrim is a dangerous place, and Felina could lose her life at any time. The children are aware of this, and she's preparing them for a life of serving Sithis. Its all she knows, and Onmund is no longer around to interfere.CBR JGWRR wrote: But, "Since she feels the urgency of preparing them for when they lose her" - that is the interesting and concerning bit. I know you wrote you didn't intend to do any more stories here, but you can't really leave a snippet like that un-expanded...
She purchased Honeyside and became thane of Riften, so she moved the family there for a change of scenery. Iona is helping watch over the children. Felina will be staying put for a while to get smithing training from Balimund. Her game has a lot of life left so it should be interesting playing her without Onmund.
As for a story, I'm not sure yet. This tragedy could be well worth several of them.
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CBR JGWRR
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Re: The TES Roleplayer's Thread
I see, the Skyrim is a cold, harsh land explanation, makes sense. I was sort of expecting a plan to abandon them or something from the way you wrote it...
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Re: The TES Roleplayer's Thread
You know me too well, CBR. Too, too well.
She won't abandon them right now.
She won't abandon them right now.
- Mauin
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Re: The TES Roleplayer's Thread
It seems that Vulom has stirred slightly from her slumber. I was playing Wild-Like-The-Sea last night and was suddenly struck with an idea for Vulom. This is just a quick little story, so... Meh.
I might have more for her, though. It depends if anything else happens to cross my mind.
Spoiler:
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CBR JGWRR
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Re: The TES Roleplayer's Thread
Written the bit I remember now. Quite long this one... I've tried to limit the use of Klingon/Dragon languages because heck, I don't understand Klingon really, and the only Dragon is shouts, and I've made it obvious which ones they are.
A matter of honour...
A matter of honour...
Hidden:
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Re: The TES Roleplayer's Thread
I haven't been on here for a while, and I'm probably not gonna regularly post all that much, but I made a new redguard mage and he's kinda stuck with Serana, since they had a big sister-little brother dynamic going by the time I killed Harkon and started the College of Winterhold questline I might post something small, however relevant I am at this point.
HatofMadness wrote:To protect the forums from devastation.
To unite all members within our nation.
To denounce the evils of truth and love.
Until our post count reaches the stars above.
Spoiler:
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Re: The TES Roleplayer's Thread
CBR, you're making me want to write down some of my own Star Trek-TES crossover daydreams. Although they usually involve a Starfleet vessel somehow winding up orbiting Nirn and them studying life on Tamriel. Or my old Star Trek character winding up trapped on Nirn and being forced to spend the rest of her days there.
Er... Anyway, I'm working on the next set of journal entries for Wild. These ones are Civil War based. I'll post them once I've got them done.
Er... Anyway, I'm working on the next set of journal entries for Wild. These ones are Civil War based. I'll post them once I've got them done.

