Stuck in a hedge
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Ava
- Associate

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- ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
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Stuck in a hedge
My character is stuck in a hedge in a town (after climbing it). I've tried jumping, levitation, running (to exhaustion) - any suggestions?
- AKB
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Re: Stuck in a hedge
I would recommend looking through the cheats, particularly the one to teleport out. Failing that, reload to a previous point. Daggerfall is truly a nightmarish game where you need backup saves at safe points, or else you stand to lose everything. If you don't have one, take this as a reminder to do so in the future.
In my experience, when I get stuck, I can actually escape by just keeping at it, however. I've gotten out of holes more times than not by just keep trying.
In my experience, when I get stuck, I can actually escape by just keeping at it, however. I've gotten out of holes more times than not by just keep trying.
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Thought for the day:
Thought for the day:
Success teaches us nothing; only failure teaches.
Re: Stuck in a hedge
If you fell through a solid object in a town (wall, hedge, house etc.) the teleport cheat is probably your best bet.Ava wrote:My character is stuck in a hedge in a town (after climbing it).
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Ava
- Associate

- Posts: 23
- Joined: Sat Aug 25, 2012 4:38 pm
- ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
- Platform: PC
Re: Stuck in a hedge
For some reason the teleport cheat didn't work
Eventually I fixed it by fast travelling into the same town though.
Re: Stuck in a hedge
Exactly, it occurred to me after posting that in towns you could use fast travel to fix this bug. It's just that every time I got stuck that way (very often this happens if you climb a vertical surface and reach the top) I used a saved game, without thinking that fast travel might work as well (or maybe I was running away from guards and couldn't fast travel).Ava wrote:Eventually I fixed it by fast travelling into the same town though.
The teleport cheat, in fact, may only work in dungeons because it moves the player through quest item spawn points. IN towns it's different because quest monsters or items are spawned inside houses, not locations.
