OneSky • Ebonheart Pact

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OneSky • Ebonheart Pact

Post by Kolossus »

"Though we walk different grounds, we fight under one sky..."

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>>>>OneSky<<<< began primarily as a siege-guild over half a decade ago; comprised of many of the most cutthroat and ruthless warriors the world over. Moving into the future, we seek to draw upon a diverse community that values fellowship, trade, honor, ambition, and respect. Through teamwork and continually evolving tactics, we utilize one-another's individual strengths to drive our engine of war, as well as strengthening the bonds of our community.

That being said, we're NA/EU in regards to our present population, but fall into the category of an international guild.



Leadership: OneSky's command structure is driven toward its members' freedoms and shared goals. The guild leadership tends to shift between a small group of leaders with shared skills, values, and a selfless nature toward the strength and longevity of OneSky's fellowship. Leadership is both transparent and collaborative with members; as well as informal and inclusive in many aspects. There are several inter-guild professions that members can invest themselves towards that the guild at-large will help supplement; from crafting, exploration, battle, and all of the above; even leadership is cultivated and empowered among members. OneSky's structure offers a round-table atmosphere of strong respect and dignity, both practical yet firm in issues of contention, and all driven towards the successes on which our foundations stand.

Player vs. Player: Already, we have a fairly diverse group of those who both come from hardcore duelist backgrounds, to those who don't generally go out of there way to PvP. The one, singular, binding point in terms of PvP that we share stems from our roots as a siege-guild in Rappelz; that went unbeaten for three and a half years, with over one-hundred fifty siege victories across three servers over the total course of six years, and less than 5 total losses - thoroughly leaving no major enemy guild unbeaten. Siege/faction war involvement is what will largely define our impact among the Ebonheart Pact. Expect the banner of OneSky on the field of war.

To us, a good PvPer doesn't necessarily always have to be one who effectively uses the most meta-combo, or seeks the most confrontation; rather, someone who is patient, pragmatic, and intelligent can be equally formidable. With proper teamwork, even the meekest gamer can become an engine of destruction.

Following our siege threads and calendar is crucial, for all members.

Player vs. Environment: We're all excited to participate in dungeon-diving. Expect regular raiding schedules with an entertaining bunch of folks. Dungeon parties will be both fun, and productive endeavors that cater to all degrees of players; both casual and hardcore. Our objective has been, and will continue to be: to give everyone the opportunity to attain the spoils of even the most challenging dungeons, and through teamwork, collaboration, and a good time in the process.

Economics:Though our internal network will be very cooperative in helping one-another attain that which we seek, we will also be affiliated with several other guilds in a trade pact. In OneSky, there will be between 3-5 Mercantilists with which to facilitate you in selling your items to a larger amount of people. Furthermore, OneSky will support its own craft-masters in each field; facilitating each and every guildmate's crafting needs.


Rules: Have fun. Basically, that is the number one rule. Be respectful and friendly to your guildmates. Attend sieges to the best of your ability. Follow news and events on forums. Real life is important, though, and should not be governed by a game. If you plan on taking time off, being inactive, or retiring from the game; let us know in the 'Hiatus' forum. Activity is not mandatory in order to correspond over forums, though (assuming guild size restrictions) your character may be removed on an as-needed basis. If you choose to return from a long hiatus, let us know on forums and we'll re-add you, and bring you up to speed! Beyond that, none of us has a keen love for authority; which kind of plays into the philosophy behind OneSky - we protect our sovereignty by enjoying our freedoms, and protecting the freedoms of one-another. That is what we stand for.

If you're interested in applying, please visit our site and spend a few moments reviewing our code of ethics on our application form, for a more structured look into how we operate.


In the skein of The Elder Scrolls, what is OneSky...
Spoiler:
Predating the Ebonheart Pact by many years, One-Sky was originally an Argonian slave who became somewhat of the prodigal folk-hero. Able to rally and inspire the hearts and minds of lowborn Dunmer, wayward Nords, and his fellow slaves with his litanies about ties that transcend race and social standing. Legend says that he was eventually executed by the owner of the plantation in which he was indentured, but independently sourced histories actually suggest that he had a sweet-tooth for Skooma - one that eventually bested him. Over time, a conglomeration of smugglers, fugitives, hired-swords, and various other underdogs from all reaches of Tamriel would take the story of One-Sky as somewhat of an unwritten honor-among-kinfolk, when dealing with one another. This notion broke down the encumbrance of socially prescribed racism, popular class paradigms which might inhibit associations, and various other philosophical and cultural barriers that were erected by popular belief; making for prosperous and equitable partnerships.

In recent history, OneSky guild exists as the evolution of these old stories and ideas; given shape by those who wish to live outside the confines of hegemony and feudal castes. The guild is stewarded wholly by those who fly its banner, and stands for equity and empowerment of those who choose to go their own ways. In a time of war, this code of honor has made the leap into a stalwart and ruthless band that fights for its internal freedom, a dash of pride, and for a stake in the spoils of Cyrodil in which to establish itself.

That being said, OneSky's ongoing story is driven by the character and exploits of those which fly its banner...
Just to add to the above, this is a little bit about where we began...
Spoiler:
There are many sieges, and random videos, scattered all over the place; but this is all that I felt like compiling. Honestly, we're all about fun in all aspects of gaming. Given, we were a community on Rappelz, which was one of the most unremarkable grindfests ever to be churned out of South Korea; we made the most of it and existed through one another's good company, and being at constant war with the other legacy guilds of the game. Our community has generally kept in touch, over the years, and ES:O is the game that has brought us a good few of us back together. We've already added several new faces, and will continue to organize, slowly and progressively, as launch approaches.

More information can be found on our site, if you're interested in what type of people have gravitated toward us over the years (linked at the beginning of this post). If you have any questions, feel free to message me or post here!
Last edited by Kolossus on Sun Oct 20, 2013 5:17 pm, edited 2 times in total.
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Re: OneSky • Ebonheart Pact

Post by Kolossus »

Looking to the past, not every battle went as fluidly as planned...
Spoiler:
Four years ago, a new dungeon was being released. Although many players were very excited about raiding the dungeon for spoils, we [OneSky] had our eyes on owning the dungeon. However, ours were not the only eyes drawn toward the new prospect. 7thSyndicate, a recently assembled guild composed of some of our server's most famed and feared raiders, siegers, and community organizers, competed with us for the time attack. They won by nearly a minute; which was a huge gouge to our pride. Their crushing victory over all other time attacks scared away many guilds from challenging them for ownership.

Regardless of their comparative stature, we knew that we had what it took to challenge such a force in both willpower and spirit, as well as individual prowess and teamwork. The following week, we were the only guild to time attack them, and when the dungeon's siege date arrived; we were all aware of our roles.

What followed, was a brutal two hour back and forth war. For every formation we pressed them with, they countered with an equal and opposite formation. With every tactical adjustment we executed, they followed in suit. Many times did we come close to taking their core, and many times did they beat us back to our switch rock (the attacker's defense point- if it's destroyed, the defender wins).

Knowing that the siege would ultimately time out, and realizing that even with our experience, the attrition was exhausting for both of our sides; we quickly devised a plan. Being as we were both patrolling our spawn locations, spawn camping was nearly impossible. With this knowledge, we [OneSky] ceded ground, and fell back past our rock; giving them a secure glimpse of victory over us! Though burnt out and frustrated, we organized among ourselves and snuck two individuals - a crowd controller and a damage dealer (both very skilled in PvP) to their spawn zone. Coming dangerously close to getting booted out, and with only seven minutes left in the siege, we violently peeled them off of our stone, causing them to momentarily lose focus of their spawn location.

For merely two minutes, our two campers were able to stifle our foes from mustering; just long enough for us to rush and take their core - making our foes become the defenders. With only 4 minutes left, our victory had been secured. After the siege, we were completely exhausted. Fortunately, nobody had attacked us for the next month; as we'd needed the break...
This was just one instance of a knock-down, drag-out war. We'd experienced many, in our time; and we expect hope to meet new foes with even greater tenacity on the field of Cyrodiil, than what we'd faced in the past. This also goes hand-in-hand with the values that we share. Our demeanor is laid back, relaxed, genuine, and loyal; but our tenacity and determination has been forged through brutal conditions. Many have come and gone, but we all share fond memories, and look back on those who have retired from our ranks, and from gaming, with true friendship.

If you're generally at home in a laid back, amicable, pragmatic, and friendly environment, but hold fast a personal, indomitable determination that lies just beneath your skin; OneSky is a guild housing many who would empathize with such sentiments.
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Re: OneSky • Ebonheart Pact

Post by Kolossus »

I know this forum doesn't get too much attention, but I don't care! It's my birthday and I'm bumping my guild! :heart:

OneSky vs. "C" Alliance

Above, is an example of an employment of a medium size defense group that fights in rotations; using just enough stopping power to contest a point rather than take it, whilst a smaller defense force holds the other chokepoints to our core, and a stealth-flanking party ambushes them at their staging point to destroy their stone and end the siege. Attrition is also a readily employed factor in our past warfare tactics, and something that we look forward to working into the many aspects of Cyrodiil warfare. Though we come from an intense PvP background, we're ready to attack Elder Scrolls Online in every aspect of gameplay.

OneSky is looking for strong characters and personalities. We run a guild that empowers leadership and collaboration among everyone, as well as a determined investment to achieve our individual goals as well as the goals of the guild at-large. We're incredibly tight-knit and have had our bonds tested through many, many years. We continually practice our values among our veterans, and instill them in our initiate members. We have a special value for those who understand both the burden and contentment of being invested in the leadership an end-game guild; as you will definitely find yourself among like-company here. Being as our structure is egalitarian, inclusive, and incredibly collaborative, recruitment selectively revolves around these values and the values listed in our code of ethics.

Whether you're new to MMOs, or a seasoned veteran; check us out! We'll work together to clear the deepest dungeons, scale the highest mountains, brave the darkest swamps, break our enemies' spears, and drain Tamriel of her beers!
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Re: OneSky • Ebonheart Pact

Post by Kolossus »

I feel bad for not swinging by this forum more often; UESPF is a really fun community. I've been pretty sidetracked lately, though, with RL stuff. Oddly, the RL stuff is on the topic of guilds. I had a guildmate fly in from out of state to hang out with my girlfriend and I (we also met through the guild). I kind of wanted to give this old thread a bump, for anyone interested in looking for a guild that catered to both casual, and hardcore gamers; with a history of teamwork and getting things done. We're extremely social, so we may not be the best choice for those who like to value being reclusive (not that there's anything wrong with that!).

In recent weeks, more and more members of OneSky's founding branch have been migrating to our Elder Scrolls Online operation. If you're in the market for an established, organized, storied, and incredibly friendly and social siege guild; have a look at some of our videos or swing by our site and check us out. We have the infrastructure to support and exercise all manner of gameplay, beyond just sieging.
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Re: OneSky • Ebonheart Pact

Post by Kolossus »

I haven't been by UESP in a while, but I figured it wouldn't hurt to stop by, and bring up that we've grown significantly, and we're still building the foundations for our community. We're a pleasant place to be, if you're in the market for a guild who's #1 priority is to be a strong social community first, before setting anything else; as such is the foundation for success and enjoyment in all areas of guild activities.
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