The clans of the vampyres and vampires.
Vampyres: These were created by Nyx and pitied on by Apollo to allow them to walk in the light of the sun. They hide their fangs, they only elongate when they want to, and most vampyres have various degrees of control over their lust for blood. Some do not have control at all and are constantly on the run.
These are the day walkers, most of the time stronger than their nocturnal cousins. They are mostly have unique abilities, and refer to themselves as the y-ers.
- Kerns: The ones made and born by the blood of the first, they are generally nobles in the world. They rarely have abilities, but one descended directly from the first will be more likely to show one, and if they do have abilities they would be late bloomers, they are also hated for the fact that instead of the rare few getting just one ability, they mostly get two abilities.
- Memies: These are the ones that are generally artist and courtesans by nature. Their abilities mostly follow a theme of beauty and natural things, water, fire, ice. Things like that. They can only use their ability when they have a “Blood symbol” on their bare skin, and unless they refresh the symbol in blood every few days they will not be able to use their ability.
- Demts: These are the ones in touch with nature the most; they are mostly used as warriors or assassins. Their abilities mostly follow the theme of nature, earth manipulation and plants, shape shifting as well. This clan is closest to the wild side, and are fairly outlandish.
- Legans: There are warriors and then there are Legans. These are the ones that are mostly gym trainers and wrestlers, they never have any abilities but their unnatural strength and speed will more than likely compensate for that, but their strength will only be kept up if they feed every 2 days.
- Bils: These are the oddities of the vampyric world, they are the most diverse in acts and abilities, not limited to ideals or concepts, they always have some form of weapon hidden on them, be it their ability or not. They however have a very weak immune system, and thus are more susceptible to fall to a disease.
Other races of the world of night.
These ones are minorities. They however are powerful
Lycanthropes: Although they did not come to be until a while after the vampyres, they grew strong. Their leader, Lycaon, still lives, but is weak and frail, He sends out his three sons in his stead, these siblings are leader of their own clans, but they all answer to Father. Despite all people saying they only change at full moon most lycanthropes can change at will, the unlucky ones have to change at the sight of the moon.
- Dryas: The Eldest of the brothers, He is the father of the strongest clan, who are named Drynis in his honour
- Kittos: The youngest of the brothers and the most gentle of them all, his clan are the agile ones, the fast ones, who are called Kittens as a joke between the clans.
- Xenokrates: The middle child, he is the smartest. His clan are the most human-like; they fit in better with everyone else.
There are other forms of lycanthropes, but these are exceedingly rare, they are able to take the form of most other animals. They are numerous and wide spread, It is rather unlikely to meet one.
A Magi’s binding ceremony can take place anywhere at any time, but there is one thing they all have in common, the crafting of a wearable item and the pure pain as the demons bind themselves to their magi. This binding will last until the death of the magi.
Demons are able to be out of their Magi’s body, at shadow length or at night indefinitely so long as they avoid light sources.
Demons and the Magi have a very close relationship, but they are often too of the Night, They join as humans and fused with their demons giving them magic powers. Generally though, they are confused as having mpd. Master Magis are able to suppress their demon’s personality. They refer to others as Baba (male) and Annem (female).
Soulstitched: Humans that once were human, but now they are… Something more. Soulstitched are those that were taken by death, and ran from his cold clutches, not without side effects however.
Soulstitched are able to access the otherworldly powers of death, or rather the concepts:
- Emotion: All do not go with regrets in their hearts, but sometimes with happiness. Soulstitched that die with an intense feeling in their chests, more than normal, often come back with this, extremely empathic, and able to drive others to feel intense feelings they are able to drive one to the brink of madness and despair… and over.
- Solitude: Soulstitched that came back to a loveless life or know the true meaning of a lonely life. Solitude Soulstitched are able to summon higher spirits to their side, often having a familiar of sorts beside them, to never be lonely again.
- Gore: Not all Soulstitched died a peaceful death, some are horrifically murdered, or the victims of a vicious attack. Gore Soulstitched are able to bring forth the ideas of violence, and manifest them momentarily in the real world. So they are able to summon forward guns, swords, and other forms of weapons, if it has spilt blood it would be able to take form.
- Revelation: Soulstitched sometimes come back having a startling revelation upon their death, altering their views. This concept allows the Soulstitched to alter other’s views of the physical world, making them believe they can fly, or see and hear things that aren’t there at all.
Both Weres and y'ers are either born or made.
made weres generally have a bite mark or a scar on their body, as for them to turn, they need to trade some blood and have a mark of the were.
y'ers need to give blood and have blood taken to turn one, but not all survive.
The notables and leaders.
The Queen: This is the most influential of all Vampyres, she is a direct descendant of the First. Her child, Ashi, is next in line. Her husband or “blood mate” has been dead for the last while.
The Helms: These are the leaders of each clan. All of them are voted for, but most are brought. Some of them are said to be actual puppets. These people also hold positions of power in the Queen’s court.
- Demt Helm: This man or woman is not fairly well-known, despite the Demt’s voting for them. He is said to be the leader of the Queen’s Assassins.
- Legan Helm: This would be Kero. He’s the head of the Queen’s Guard, a very loyal man and will lay down his life for a friend of Ashi and his Queen.
- Bil Helm: The Queen’s personal bodyguard, Delin, He is skilled with his rapier and does not use his ability. Has a son named Salven.
- Memie Helm: The master of the whispers and artisans. Mena has had a rather eventful life in this post.
- Kern Helm: The master of newspapers and the government, he controls the poltics and the press. A very shrewd man, is Logan. He is very snooty and looks down upon everyone. He is said to look after Vernai, the best friend of Ashi, and Turned by her too.
Soulstitched Council: A gathering of Soulstitched, a relatively new counsel, not well respected. There are only four, one of each concept. Whenever they hold counsel; Gore is always in the chair pointing to the north, Revelation to the south, Solitude to the west, and lastly Emotion to the east, the reasons to this are unknown.
Character sheet:
Code: Select all
[b]Name:[/b]
[b]Race: [/b]
[b]Clan (only if you have one): [/b]
[b]Age (all have a long life span, but if you’re a y-er please be kind of young.): [/b]
[b]Appearance: [/b]
[b]Back story: [/b]
[b]Personality: [/b]
[b](Vampyre only) Ability granted: [/b]
[b](Soulstricken only) Concept of Death: [/b]
(From now on Magi only)
[b]Demon’s name: [/b]
[b]Back Story of Demon (This can be optional, not all demons are chatterboxes): [/b]
[b]Personality: [/b]
[b]Appearance (As demons are able to be outside of their magi’s body.): [/b]








