The Skyrim Photographer's Guild

A place to discuss and ask questions about the fifth part of The Elder Scrolls series and its expansions
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Re: The Skyrim Photographer's Guild

Post by ConsoleWedding »

Dohvakiin2012 - Serana looks really cute there and Felina looks great as always. And lol, the guy in the second picture...


I am once again shamelessly using the character creator as a Handsome Man Machine. Out pops another one.
Then I fiddled around with NPC factions. There's my golden boy!
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Re: The Skyrim Photographer's Guild

Post by Spelling Police »

Mauin, that "always watching" shot is excellent. That's some serious sneakiness.

Haven't been playing much due to a SkyRe bug being worked out (and being consumed by another game), but here are a couple of shots; just exchanged ENB for RCRN, freeing up some resources for future texture upgrades and the like. Not sure what I think of it yet, though.

RCRN test
Luca (I need some higher resolution warpaint, though I'm probably restarting her with a different skillset soon anyway)
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Re: The Skyrim Photographer's Guild

Post by perylousdemon »

Spelling Police wrote:RCRN test
Luca (I need some higher resolution warpaint, though I'm probably restarting her with a different skillset soon anyway)
RaceMenu has some nice high resolution warpaint. Customizable, too. Default is 2048, but that's too sharp for my taste. 1024 works nicely. :)
Signatures are overrated.
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Re: The Skyrim Photographer's Guild

Post by Mauin »

Spelling Police wrote:Mauin, that "always watching" shot is excellent. That's some serious sneakiness.
Hah. I know. Those bandits didn't even realize she was there until she had a dagger planted in the back of that Orc.
Bandits are not intelligent. They're also extremely annoying; they either block and bash too much, or they run away from the fight most of the time. That only succeeds in making me/Vulom mad, so I either start power attacking like mad or just use the console to kill them.

If you're looking for better warpaints, I know Xenius (maker of XCE) has some good ones if you like a more worn out look to your warpaints.
Vulom uses the 2k texture warpaints with the SKSE.ini tweak (without it, all tints above the vanilla resolution are scaled back and wind up looking horrible). They look great in-game. Dunno if your PC would be able to handle it, though.

Only problem with that SKSE tweak is that it makes the vanilla resolution tints and paints show up extremely distorted due to upscaling.
I had to create myself a set of 2k tints for Beast Races (which I released onto the Nexus) to fix the issue.

Perylousdemon also suggested a good mod too. I do use RaceMenu to customize the tints to the right color and transparency, among other things.
Definitely worth the download.
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Re: The Skyrim Photographer's Guild

Post by Dohva. »

I had to post this one:
Spoiler:
Image
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Re: The Skyrim Photographer's Guild

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Hm, thanks for the tips. I'll try out Xenius's stuff. I might try RaceMenu again, but it was causing an odd (if hilarious) bug for me that involved horses zooming through the air in random directions at high velocities.
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Re: The Skyrim Photographer's Guild

Post by Mauin »

Spelling Police wrote:Hm, thanks for the tips. I'll try out Xenius's stuff. I might try RaceMenu again, but it was causing an odd (if hilarious) bug for me that involved horses zooming through the air in random directions at high velocities.
Horse bugs (along with invisible weapons) were fixed in version 1.4.0.
It's on version 1.4.5 right now, which was released to fix odd face issues (mainly clipping of eyebrows and beards) that was caused by the hundredth precision of the sliders.


I had the invisible weapon thing all the time with RaceMenu, but I've never had any horse issues. Maybe it's because I don't often use horses. I dunno.



I'll have shots to post later. I'm still trying to deal with a laggy computer right now. Blasted thing.
Some days it works perfectly, some days it decides to drop to less than 50% of the normal fps after only 5 minutes of playing. *sigh* Apparently it's one of those days.
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Re: The Skyrim Photographer's Guild

Post by Avron the S'wit »

Would anyone like to offer their best screenshots for our new social media pages? I'd love to share some photos!

PM me a link to your page or e-mail me an attachment! :D
Huzzah!

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Re: The Skyrim Photographer's Guild

Post by scribbane »

We've got social media pages?
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Re: The Skyrim Photographer's Guild

Post by Avron the S'wit »

We are setting them up. Announcement coming soon, worry not. ;)
Huzzah!

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Re: The Skyrim Photographer's Guild

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Re: The Skyrim Photographer's Guild

Post by Avron the S'wit »

Or AtoM can ruin the surprise. :P
Huzzah!

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Re: The Skyrim Photographer's Guild

Post by ConsoleWedding »

^^Read this as a reference to ICA-AtoM's archival description software, I've been in grad school too long.
Liked the page, will submit a screenshot when I have the time. :)
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Re: The Skyrim Photographer's Guild

Post by perylousdemon »

Mauin wrote:
Spelling Police wrote:Hm, thanks for the tips. I'll try out Xenius's stuff. I might try RaceMenu again, but it was causing an odd (if hilarious) bug for me that involved horses zooming through the air in random directions at high velocities.
Horse bugs (along with invisible weapons) were fixed in version 1.4.0.
Interesting. I'm still getting this bug, and I have the most recent version (as far as I'm aware). It only happens if I load a save where I was on a horse, but it's still annoying.
Signatures are overrated.
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Re: The Skyrim Photographer's Guild

Post by Mauin »

perylousdemon wrote:
Mauin wrote:
Spelling Police wrote:Hm, thanks for the tips. I'll try out Xenius's stuff. I might try RaceMenu again, but it was causing an odd (if hilarious) bug for me that involved horses zooming through the air in random directions at high velocities.
Horse bugs (along with invisible weapons) were fixed in version 1.4.0.
Interesting. I'm still getting this bug, and I have the most recent version (as far as I'm aware). It only happens if I load a save where I was on a horse, but it's still annoying.
Version 1.4.5?
Well, that is curious then. I suppose the only thing you can do in that circumstance is to not save or load on a horse.

I'd try to trigger the bug, but I don't have a horse right now. Maybe once I get Shadowmere...


Still haven't got any shots yet. That'll be a bit later.
For now, I'm still organizing some shots for the social media pages.
Last edited by Mauin on Wed Feb 27, 2013 5:00 am, edited 2 times in total.
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Re: The Skyrim Photographer's Guild

Post by perylousdemon »

Mauin wrote:Version 1.4.5?
Well, that is curious then. I suppose the only thing you can do in that circumstance is to not save or load on a horse.
I think so? How recently was that one released? I only started using RaceMenu last month, I think.
Signatures are overrated.
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Re: The Skyrim Photographer's Guild

Post by Mauin »

1.4.5 was released a few days ago, I think, in response to complaints of beard and eyebrow clipping.


Today's shots:
Stab!
"No more! I yield! I yield!"
Falmer in Shadow
Thunderbolt
Female Falmer
Battle in the Cave
The Spriggans
Krosis

I did have those in my last post, but I felt I should move them into the next.
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Re: The Skyrim Photographer's Guild

Post by Derp53 »

From most those shots of Vulom, all I gotta say is DAT ASS. And that's about it, considering saviors hide looks like something someone would wear if they stripteasing....
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Re: The Skyrim Photographer's Guild

Post by Mauin »

Hah. She could be wearing full Forsworn. If you ask me, that's worse.
Or the fur Bikini.

The original Vulom wore the Savior's Hide for the longest time. I figure it would be best that the third main reincarnation wears the same thing for a while... Well, a simple unenchnated copy of the Savior's Hide. It'll do until I get the Lustmord Vampire Armor again.

The spell tome is hidden at Lost Tongue Overlook, and I haven't made it into the Rift yet.

Edit:
Wow. That is one old image. I didn't realize how far back that one was from. Judging from the apparent lack of mods (I only see one, the old Dragonbone Katana), and the lack of decent face/body textures, I'd say that was back from April 2012 or so. Hm.
I wonder if I accidentally gave all the other reincarnations of Vulom different lips? They look thinner on the original.
Bah. The slightly thicker ones look better, to be honest. So do the improved high resolution textures.
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Re: The Skyrim Photographer's Guild

Post by Spelling Police »

Just installed Bigger Trees and had to take a few example shots. It's surprising how much a simple scale change can make things look better in this case - it really contributes to the feel of being in a foresty area.

The Rift, with chumps for scale
A less sunny Rift
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Re: The Skyrim Photographer's Guild

Post by Mauin »

Shots from the past few days:
Sparks
Unimpressed Thief For the record, I got stuck between a shelf and a chandelier inside Angeline's Aromatics in Solitude... I wasn't happy about that and neither was Vulom. TCL to the rescue.
New Armor
The Atronach Stone
Leaping Wolf
"What? Ebony Warrior? Hah. That man was no match for me. My blade is silent; he never knew what hit him."
Choke Hold
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Re: The Skyrim Photographer's Guild

Post by DikaSmausha »

Great shots, everyone!

Wow Mauin, the Ebony Warrior dwarfs your character.
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Image
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Re: The Skyrim Photographer's Guild

Post by ZackyZombify »

Also liking that ebony armor.
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Re: The Skyrim Photographer's Guild

Post by Mauin »

DikaSmausha wrote: Wow Mauin, the Ebony Warrior dwarfs your character.
I know. :| It's either the low FOV is messing with things, or the Ebony Warrior is huge.
'Cause Vulom is not that small. Y'know, average Dunmer woman. Weight slider at 0.5. I don't have the optional RaceMenu plugin so I couldn't alter her height (besides, that tends to mess with other things, like sitting down).

Today's few shots...
There's no kill like an overkill.
"This is bright. REALLY bright."
Wretched Abyss? They could've at least called Hermaeus Mora something else. Those tentacles definitely don't look like any abyss I've seen.

Bonus:
Oh, look. The sun is setting again. Hm. Not a bad view by any means.
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