NPC/Standing Stone interaction
-
SpikeSpeigel
- Apprentice

- Posts: 192
- Joined: Fri Aug 19, 2011 1:54 am
- ES Games: Oblivion...Skyrim
- Platform: Xbox 360
- Status: Rolling a Skyrim alt!
- Location: Bay Area
NPC/Standing Stone interaction
If standing stones are "free" to the public (Serpentstone island is where you're sent for Stormcloak initiation), then why aren't there any npcs which use these powers at all??
I can understand wordwalls/shouts being exclusive to the Dragonborn, but it seems that in the ES universe that everyone should be born under a sign. (Yeah, they did change that from Oblivion to Skyrim)
This point leads me to a basic gripe about the game in that enemy mages can't really hit you with any "status" effects (which are par for the course in any fantasy rpg)
If they could paralyze you or do ANYTHING beyond Destruction/Conjuration/One-handed...there would be much mor interesting battles.
I can understand wordwalls/shouts being exclusive to the Dragonborn, but it seems that in the ES universe that everyone should be born under a sign. (Yeah, they did change that from Oblivion to Skyrim)
This point leads me to a basic gripe about the game in that enemy mages can't really hit you with any "status" effects (which are par for the course in any fantasy rpg)
If they could paralyze you or do ANYTHING beyond Destruction/Conjuration/One-handed...there would be much mor interesting battles.
"Bloodiest beef in the Reach!"
- Musicman247
- Mod On Leave

- Posts: 2876
- Joined: Tue Nov 15, 2011 5:06 am
- ES Games: Morrowind, Oblivion, Skyrim
- Platform: Xbox, PC, STD
- Status: Smurfin'
- Other Profiles: Gamertag: MightyGo0dLeadr
- UESPoints: 15
- Location: Your dreams
Re: NPC/Standing Stone interaction
Draugr Deathlords can Fus Ro Dah you, which has a paralytic effect.
"Yer a wizard, Musicman." - scribbane
Can't post links or set up your avatar? Click here.
Forum Rules | Report a Problem
The Mod Squad
Can't post links or set up your avatar? Click here.
Forum Rules | Report a Problem
The Mod Squad
-
SpikeSpeigel
- Apprentice

- Posts: 192
- Joined: Fri Aug 19, 2011 1:54 am
- ES Games: Oblivion...Skyrim
- Platform: Xbox 360
- Status: Rolling a Skyrim alt!
- Location: Bay Area
Re: NPC/Standing Stone interaction
Mmmmm...yeah. They've obviously learned the way of the voice at some point in their lives.
I'm just concerned with whether standing stones (as they're presented in ES V) can be interacted with by npcs.
Is there a logical reason why it only works for dragonborn??
I'm just concerned with whether standing stones (as they're presented in ES V) can be interacted with by npcs.
Is there a logical reason why it only works for dragonborn??
"Bloodiest beef in the Reach!"
- perylousdemon
- Guardian

- Posts: 692
- Joined: Thu Sep 29, 2011 10:30 pm
- ES Games: Oblivion GOTY, Skyrim
- Platform: PC
- Status: Insomnia sucks!
- Other Profiles: perylousdemon (Steam)
Re: NPC/Standing Stone interaction
My guess is game mechanics. It would probably require a massive amount of scripting to allow NPCs to use the standing stones. I'm probably completely wrong, though. *shrug*SpikeSpeigel wrote:Mmmmm...yeah. They've obviously learned the way of the voice at some point in their lives.
I'm just concerned with whether standing stones (as they're presented in ES V) can be interacted with by npcs.
Is there a logical reason why it only works for dragonborn??
Signatures are overrated.
-
Marelo
- Warder

- Posts: 550
- Joined: Mon Jan 07, 2013 11:38 pm
- ES Games: Morrowind, Oblivion, Skyrim
- Platform: PC
Re: NPC/Standing Stone interaction
Naw, all they'd have to do is put the abilities on the actor spell lists.
Personally, I hate being paralyzed by enemies in pretty much any game. Other status effects, sure, but keeping me from controlling my character is just annoying.
Personally, I hate being paralyzed by enemies in pretty much any game. Other status effects, sure, but keeping me from controlling my character is just annoying.
- perylousdemon
- Guardian

- Posts: 692
- Joined: Thu Sep 29, 2011 10:30 pm
- ES Games: Oblivion GOTY, Skyrim
- Platform: PC
- Status: Insomnia sucks!
- Other Profiles: perylousdemon (Steam)
Re: NPC/Standing Stone interaction
And I'm sure enemies feel the same way when you do it to them.Marelo wrote:Naw, all they'd have to do is put the abilities on the actor spell lists.
Personally, I hate being paralyzed by enemies in pretty much any game. Other status effects, sure, but keeping me from controlling my character is just annoying.
Signatures are overrated.
- Alarra
- Global Moderator

- Posts: 441
- Joined: Mon Oct 15, 2012 2:06 am
- ES Games: Battlespire, Morrowind, Oblivion, Skyrim, ESO, Legends
- Platform: PC
- UESPoints: 7
- Location: At a computer. At all times.
Re: NPC/Standing Stone interaction
The book "Watcher of Stones" begins with the following:
So that implies that it's very rare for someone to actually be able to use the stones. Maybe it's so few that you never meet any others (if there even are any at the time.)Long have I waited at the Guardians. I must know: are the stories true? Surely you've heard them. Tales of the stones granting powers to Heroes of old, those special few being able to choose any stone to rewrite his fate.

-
SpikeSpeigel
- Apprentice

- Posts: 192
- Joined: Fri Aug 19, 2011 1:54 am
- ES Games: Oblivion...Skyrim
- Platform: Xbox 360
- Status: Rolling a Skyrim alt!
- Location: Bay Area
Re: NPC/Standing Stone interaction
Ha! Exactly!perylousdemon wrote:And I'm sure enemies feel the same way when you do it to them.Marelo wrote:Naw, all they'd have to do is put the abilities on the actor spell lists.
Personally, I hate being paralyzed by enemies in pretty much any game. Other status effects, sure, but keeping me from controlling my character is just annoying.
It's just that in Oblivion these stones are "chosen" at "birth" so, maybe we could assume that some NPCs did the same. It just was never revealed to us.
In Skyrim, they're free access. From a dev perspective, I can see some gameplay issue with having NPCs lined up to tap the Lord stone. BUT, I just would at least like to be able to explain this situation away.
For rp-ing purposes.
"Bloodiest beef in the Reach!"
- dragonfett
- Apprentice

- Posts: 163
- Joined: Wed Feb 09, 2011 5:11 pm
- ES Games: Morrowind, Oblivion, Skyrim
- Platform: XBox 360, PC
- Other Profiles: dragonfett2
Re: NPC/Standing Stone interaction
It seems to me that everyone still has a birth sign, they just gain no ability from it whereas the hero can choose his destiny. Does any of that make any sense?Alarra wrote:The book "Watcher of Stones" begins with the following:So that implies that it's very rare for someone to actually be able to use the stones. Maybe it's so few that you never meet any others (if there even are any at the time.)Long have I waited at the Guardians. I must know: are the stories true? Surely you've heard them. Tales of the stones granting powers to Heroes of old, those special few being able to choose any stone to rewrite his fate.
Under the Pain of Death
I Stand Alone
Against an Army of Darkness
And Horrors Unknown
I Stand Alone
Against an Army of Darkness
And Horrors Unknown
-
SpikeSpeigel
- Apprentice

- Posts: 192
- Joined: Fri Aug 19, 2011 1:54 am
- ES Games: Oblivion...Skyrim
- Platform: Xbox 360
- Status: Rolling a Skyrim alt!
- Location: Bay Area
Re: NPC/Standing Stone interaction
OK. So, to everyone else these stones are lifeless representations of their own birthsigns... the hero can choose destiny. I like it. I can live with that explanation...dragonfett wrote:It seems to me that everyone still has a birth sign, they just gain no ability from it whereas the hero can choose his destiny. Does any of that make any sense?Alarra wrote:The book "Watcher of Stones" begins with the following:So that implies that it's very rare for someone to actually be able to use the stones. Maybe it's so few that you never meet any others (if there even are any at the time.)Long have I waited at the Guardians. I must know: are the stories true? Surely you've heard them. Tales of the stones granting powers to Heroes of old, those special few being able to choose any stone to rewrite his fate.
"Bloodiest beef in the Reach!"
- legoless
- Global Wiki Admin

- Posts: 2552
- Joined: Sun Sep 13, 2009 2:02 pm
- ES Games: All
- Platform: PC, Switch
- UESPoints: 420
- Location: Ireland
- Contact:
Re: NPC/Standing Stone interaction
If activating the Stones is such a rare occurrence, then why is your Helgen buddy completely nonchalant when you send a beam of light up into the sky and rewrite your own destiny?
"Mage, eh?"
"Mage, eh?"
Wiki admin. Contact me on my talk page or via PM.
- Br3admax
- Grand Master

- Posts: 3904
- Joined: Thu Jun 07, 2012 3:32 pm
- ES Games: I-V
- Platform: PS3, PC
- Location: The line between radiance and shadow
Re: NPC/Standing Stone interaction
Also the books about the standing stones and birth signs makes it pretty clear that everyone has a born "gift."
Justice knight wrote:Oh and listen to Br3ad he speaks wisdom.
- Dohva.
- Grand Master

- Posts: 3683
- Joined: Sun Jan 29, 2012 9:46 pm
- ES Games: Skyrim, Morrowind
- Platform: PC
- Status: gaming
- UESPoints: 7
- Contact:
Re: NPC/Standing Stone interaction
I'm glad npcs don't use those standing stones. The last thing I need is for one of them to resurrect a handful of dead bodies laying around them in the heat of battle. Only Dohvakiin can do such cool things.
- legoless
- Global Wiki Admin

- Posts: 2552
- Joined: Sun Sep 13, 2009 2:02 pm
- ES Games: All
- Platform: PC, Switch
- UESPoints: 420
- Location: Ireland
- Contact:
Re: NPC/Standing Stone interaction
..as well as every novice necromancer in the province.Dohvakiin2012 wrote:The last thing I need is for one of them to resurrect a handful of dead bodies laying around them in the heat of battle. Only Dohvakiin can do such cool things.
Wiki admin. Contact me on my talk page or via PM.
Re: NPC/Standing Stone interaction
one at a time.. I raise them by the tenslegoless wrote:..as well as every novice necromancer in the province.Dohvakiin2012 wrote:The last thing I need is for one of them to resurrect a handful of dead bodies laying around them in the heat of battle. Only Dohvakiin can do such cool things.
- Dark Spark
- Undecided

- Posts: 4746
- Joined: Fri Dec 14, 2007 1:37 am
- ES Games: Oblivion (SI); Skyrim (DB)
- Platform: XBox
- Status: Reality and I aren't on speaking terms right now
- Other Profiles: DarkSpark135
- UESPoints: 5
- Location: Edge of the world and all Western civilization
Re: NPC/Standing Stone interaction
Those are the Guardian Stones after all: representing one of the three higher houses of the birthsigns: Warrior, Mage, and Thief...legoless wrote:If activating the Stones is such a rare occurrence, then why is your Helgen buddy completely nonchalant when you send a beam of light up into the sky and rewrite your own destiny?
"Mage, eh?"
...and they do impart relatively unspectacular blessings compared to the other, more esoteric, Birthstones.
Maybe anyone can access these particular three, but not neccessarily be able to use the others.
Heck, when you companion asks you to try one, he essentially isn't asking you to choose. He's wondering which one you'll declare yourself to be.
Last edited by Dark Spark on Wed Mar 06, 2013 12:30 am, edited 1 time in total.
Baurus: Our job is to get the Emperor out of situations like this. Though I'll admit, things aren't going exactly to plan.
Casandra: At the moment, the deadliest weapon at my disposal is a goblin's head on a stick. I'd be worried if this was the plan.
Casandra: At the moment, the deadliest weapon at my disposal is a goblin's head on a stick. I'd be worried if this was the plan.
- MaKo
- Warder

- Posts: 432
- Joined: Tue Sep 13, 2011 9:42 am
- ES Games: Oblivion, Skyrim
- Platform: Xbox 360
- Location: Oulu, Finland
Re: NPC/Standing Stone interaction
Maybe the effect is only visible to you?legoless wrote:If activating the Stones is such a rare occurrence, then why is your Helgen buddy completely nonchalant when you send a beam of light up into the sky and rewrite your own destiny?
Well, there are few that can do it (raise bodies in larger amounts), Potema and Lu'ah Al-Skaven, if I remember correctly. But of course, they probably do it by very ancient power named "scripting"Dohvakiin2012 wrote:The last thing I need is for one of them to resurrect a handful of dead bodies laying around them in the heat of battle. Only Dohvakiin can do such cool things.
Last edited by MaKo on Wed Feb 27, 2013 10:27 am, edited 1 time in total.
-
Theificka
- Warder

- Posts: 492
- Joined: Tue Jul 26, 2011 4:19 pm
- ES Games: Oblivion, Skyrim
- Platform: PC
- Status: Super-Skyrim
Re: NPC/Standing Stone interaction
If they added the ability for enemies to use more abilities and spells, that would be great, to see my allies as enemies because I was furied is a good idea, or to forcibly sheathe until 'provoked' because I was calmed and then they appear to be allies, or for them to seem like incredibly powerful enemies because you were hit with fear.
It would be so interesting if a lot of features almost exclusive to the player were available for npcs. Admittedly, I don't think that the AI would be smart enough to handle proper usage of one-a-day abilities, or to sneak up on you out of sight, I know that some manage to imitate it, but they're just ambushing, not attempting to stay undetected (Just like followers).
It would be so interesting if a lot of features almost exclusive to the player were available for npcs. Admittedly, I don't think that the AI would be smart enough to handle proper usage of one-a-day abilities, or to sneak up on you out of sight, I know that some manage to imitate it, but they're just ambushing, not attempting to stay undetected (Just like followers).
Evil-i wrote:Some days are for pizza, others are for cheeseburgers. No reason to feel guilty about ignoring pizza on a cheeseburger day. The pizza doesn't care.
Hidden:
- sevenindasun
- Journeyman

- Posts: 215
- Joined: Fri Dec 16, 2011 9:54 pm
- ES Games: morrowind, oblivion
- Platform: xbox 360
- Status: Turning the undead and pacifying the beast...
- Other Profiles: Mingoboot
- Location: Skywatch, Summerset Isle
Re: NPC/Standing Stone interaction
Spoiler:
-
SpikeSpeigel
- Apprentice

- Posts: 192
- Joined: Fri Aug 19, 2011 1:54 am
- ES Games: Oblivion...Skyrim
- Platform: Xbox 360
- Status: Rolling a Skyrim alt!
- Location: Bay Area
Re: NPC/Standing Stone interaction
but this is all we need to see more of.sevenindasun wrote:Spoiler:
If Bethy programs the npcs/enemies to mimic powers inherent in the stones then the player's imaginations can make the connections.
I wanna see npcs with Serpent Stone ability (better dodge that one!) and Atronach. It'd be cool to see npcs accessing the stones too. (there's bandits camped out in front of one for cryin out loud)
"Bloodiest beef in the Reach!"
- Unionhack
- Champion

- Posts: 917
- Joined: Fri Oct 07, 2011 9:07 pm
- ES Games: All of 'Em
- Platform: PS4, PC
- Status: I CAST VICIOUS MOCKERY
- Other Profiles: PSN: Unionhack, Steam: Unionhack
- UESPoints: 13
- Location: Aboard the grand ship Arcadia
- Contact:
Re: NPC/Standing Stone interaction
This question kinda bugged me for a while. I had tried to command my followers to interact with the stones, but to no avail. They'd walk up to it, but nothing would come of it.
So I just had to add the powers the old-fashioned console way.
So I just had to add the powers the old-fashioned console way.
- ZackyZombify
- Champion

- Posts: 947
- Joined: Wed May 11, 2011 11:52 am
- ES Games: Oblivion GOTY, Skyrim (DG, HF, DB)
- Platform: Xbox 360
- Status: I am Rock and Roll.
- Other Profiles: XBL: ZackyZombify
- Location: Texas
Re: NPC/Standing Stone interaction
Has anyone tried to fill the aetherium crown and give it to a follower?

