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Things that should be in Oblivion!

Posted: Sun Jul 20, 2008 8:38 pm
by Lgmaster
Whilst playling the game haven't you realised that there are a few things missing from places, for example children and bathrooms. Do you thing something is missing :?:

Posted: Sun Jul 20, 2008 8:43 pm
by badbretontrash
cats, maybe some of them would cut down on the amount of rats...
spears (sad face)
cliff runners (happy face)

thats just off the top of my head, when i think a bit more, I'm sure theres quiet a few things....

Posted: Sun Jul 20, 2008 9:04 pm
by Avian
I would like to see capes available as a clothing option.

Posted: Sun Jul 20, 2008 9:37 pm
by Teinaava
Birds. When I go to Anvil, I can hear gulls, but I've never seen any.
Vargon wrote:Also, why are there sewers if there aren't any bathrooms. :?:
The sewers are probably used to channel rain water off the streets. If you go to Chorrol, you can see holes covered with grating on the side of the sidewalk, that leads to Chorrol's sewers.

Re: Things that should be in Oblivion!

Posted: Sun Jul 20, 2008 9:42 pm
by Daedricmudcrab
Lgmaster wrote:Whilst playling the game haven't you realised that there are a few things missing from places, for example children and bathrooms. Do you thing something is missing :?:
I'm pretty sure there aren't children because if there were, you could kill them, making it probably an AO game. I'm pretty sure I heard that from someone on this site a while ago, before my hibernation. oh well

Oh and bathrooms and eating are not required probably because it would turn into a game that was too much about life, like the sims. You wouldn't be concerned about making money, buying houses, cleaning out ruins, doing quests, and all the other fun things, you'd be thinking "Oh damn my dude needs to take a dump." and considering how fast days go by in oblivion, I think you'd be spending a lot of time eating and pooing.

Posted: Sun Jul 20, 2008 10:59 pm
by The King
Children aren't in the game so you can't kill them.....darn,er, I mean not that I do that sort of thing. :wink: :Twisted Evil:


Sports, what do they do for fun?

Posted: Mon Jul 21, 2008 1:23 am
by John117
The reason why there are no bathrooms is because there [color=[/color]black]Weren't[/color] bathrooms back then. They had chamber pots which they would keep under the beds. Thats why.

Posted: Mon Jul 21, 2008 1:37 am
by The King
John117 wrote:The reason why there are no bathrooms is because there [color=[/color]black]Weren't[/color] bathrooms back then. They had chamber pots which they would keep under the beds. Thats why.
Gross, but still, why no sports, unless you consider that arena a sport......

Posted: Mon Jul 21, 2008 3:58 am
by The Magic Bum
The King wrote:
John117 wrote:The reason why there are no bathrooms is because there [color=[/color]black]Weren't[/color] bathrooms back then. They had chamber pots which they would keep under the beds. Thats why.
Gross, but still, why no sports, unless you consider that arena a sport......
And what better sport than hacking and beating your enemy until they are nothing but a sticky, pulpy, mess?

Posted: Mon Jul 21, 2008 4:16 am
by Vicham
bleh the game is missing baehts bleh bleh!

and the seasons do not change! BLEH BUT THE BAEHTS! that is inexcusable.

Posted: Mon Jul 21, 2008 5:49 am
by Dark Lord Cam
I personally wonder why there are no legion forts in the game it is the capital yet no troops seem to protect it except maybe one or two riders in the wilderness

Posted: Mon Jul 21, 2008 5:56 am
by Hopalong467
What I find is amazing is that everywhere I go, There are no kids like The King was saying. Why dont they like kids? They must be ageist.

Posted: Mon Jul 21, 2008 7:42 am
by TheSkinnySload
Hopalong467 wrote:What I find is amazing is that everywhere I go, There are no kids like The King was saying. Why dont they like kids? They must be ageist.
maybe they are born as adults (but that would really hurt I'm guessing) they might start of as dwarves... So that is why we never see any dwarves because they are all just young people makes sense :lol:

Posted: Mon Jul 21, 2008 8:29 am
by gregor
On children:

"M'aiq believes the children are our future. But he doesn't want them ruining all of our fun."
A reference to discussion on the forums during development about whether children should be included in Oblivion. One group wanted children to be in to add realism; the other group argued that if children were added then the player would be allowed to kill them and the game would be denounced as a child murder simulator - critics would fall on Bethesda like Cliff-Racers after an adventurer in the Molag Amur region. Some in the first group then would say that making the children invincible would solve that; the opposition countered this saying that doing that would ruin any initial realism. See where this is going?
On other things:
http://www.uesp.net/wiki/Oblivion:M%27aiq_the_Liar

oh yeah how could they forget the forts?! it took me a while when i saw first fort to realise that it's abandoned. I was thinking why are they abandoned? why are they destroyed?!? at first i went inside the forts hoping to find some soldiers there (i thought that maybe their budget was cut or something).

Posted: Mon Jul 21, 2008 9:25 am
by The Raven
The ablety to get a wife.
The ablety to become a merchant.
A better history/lore like Morrowind.

Posted: Mon Jul 21, 2008 12:30 pm
by Mattbott
One thing about dead people in Oblivion is that you can loot their clothes, leaving a corpse in its underwear.

In Morrowind, a dead body would wear the armour and clothes that you put on it. Why not in Oblivion? There might be a situation where you want the guards to believe that a dead body is someone else so you dress the body in anothers' clothes.

I think that the real reason why there are no kids in Oblivion has to be the outrage that would follow when the general public found out that you could kill a child and strip its body nearly naked. Oblivion would become associated with paedophilia.

Appearance-wise, I would like to be able to customise my character's body more. Have longer arms or legs maybe? Perhaps improving your strength and endurance would improve your physique and drinking too many potions/beers/wine and eating too many ingredients would make you fatter? High level characters might end up looking like most WWF wrestlers: big and quite fat, but still strong?!
Although, to be honest I thought it was a pain in the arse having to keep feeding CJ in GTA Vice City. There can be too much immersion I suppose..

Posted: Mon Jul 21, 2008 12:43 pm
by The Raven
Sorry for Off-Topic but.
CJ was in San Andreas ?

On Topic again.
Yes, i fully agree with you, that you should be able to dress other people in clothes when they were dead, like if you wanted to get rid of your bounty, you could kill a guy, and then dress him in your clothes, and then you got rid of the bounty.
And, you should have a bounty system, like the one in Reneer's Guard Overhaul mod.

Posted: Mon Jul 21, 2008 2:59 pm
by Caldyn_Blade
Usable boats.
Variety of mounts.
Levitation and/or flying.
No omnipotent guards. Only guards in the offending city should know of your bounty.
You should be able to put books in the shelf "inventory" and have them display alphabetically. Same for wine bottles in racks, weapons in weapon racks, display cases, etc.
Should have "dousing" arrows that can put out torches.
Should be able to put multiple enchantments on clothing items.
Should be able to "unenchant" and "re-enchant" items.
"Outfits" should not eliminate location slots for clothing enchantments, each piece should be separate.
More armor variety, especially in the stealth department.
Include Bards and music skill, interaction options.
People should recognize you as guild leader, arena champion, champion of the realm, etc. and respond accordingly, instead of as random rumor.
Disguise skill.
Items that grow with you. (KotN does this a little)
More undercity areas, and sneaky sorts in these areas.
Dwarves!
Horses shouldn't count as guild members.
At 25% Vampirism, you should look normal...how do the NPC Vamps manage to look fine? Sun damage needs to be more severe.
Add an ingame screenshot option, and the ability to see character's front (consoles). Be able to export this via USB.

Posted: Mon Jul 21, 2008 3:39 pm
by Avian
I would like to see traffic on the rivers. Big and small boats sailing up and down the river, docking in the cities for a day or two, then leaving.

Posted: Mon Jul 21, 2008 4:05 pm
by Mattbott
Sorry for Off-Topic but.
CJ was in San Andreas ?


Yes, you're right. Well spotted

Posted: Mon Jul 21, 2008 6:37 pm
by JackSkelling10
Vargon wrote:Fat people. I'm pretty sure an old man or someone who eats and drinks beer all day wouldn't have a six-pack. :?
I never thought of that but its true! lol

Posted: Mon Jul 21, 2008 6:58 pm
by lostsin
The game contains no children because they would all have to be invincibloe otherwise the game would be marked as a similated infant/chiled killing game, and would of been taken from T - AO, or now M - AO, and most AO games cannot be sold off regular markets. And thats my Two Bits.

Posted: Mon Jul 21, 2008 7:46 pm
by The Raven
With the children problem, you could just (like Children of Morrowind) give them lots of hp, and if they got involved in combat, they could just teleport(vanish) and respawn, say 3days after.

Thats my opinion

Posted: Mon Jul 21, 2008 11:30 pm
by Goldeagle455
Pets like Dragons and dogs.......and dragons that attack other people :D

Posted: Tue Jul 22, 2008 12:08 am
by Daedricmudcrab
I agree, you should have pet stores, where you could get animals as followers, that when you talked to you could tell, "Come!" or "Stay!". Also more riding animals. I think two more would be cool. One for the water and one for air. So maybe a smaller sea serpent you could ride in water and it went as fast on water as horses do on land and as slow on land as horses do in water. And dragons would be cool to ride in air.