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What would you change about Oblivion?
Posted: Tue Mar 18, 2008 1:37 pm
by Angelmaker
Firstly I would liek to say that Oblivion is most probably the best game I have ever played. But after playing it for quite a while I think you can find small faults and things you would want to change. A few things that I would change are:
1) Should be a warning about storage places respawning. The only reason I found out about that was after reading on here and I had already lost the Staff of Corruption by then.
2) A better way of buying and selling so that you get a better deal than 1200 gold. I know that it can go up when your Mercantile skill goes up but I'm sure there are other ways.
3) Some of the things that NPC's say is a bit unrealistic at times. Can be funny though of course.
4) Maybe some family member for your character, depenind on race etc. Just a quick thought.
The last thing I have time to say before the end of lunch is that I really want another official expansion pack for the 360!!! I've nearly finished the Shivering Isles and although you can obviously carry on playing it's not the same when the main quests are over.
Posted: Tue Mar 18, 2008 2:17 pm
by ach23
Posted: Tue Mar 18, 2008 7:48 pm
by Angelmaker
Ok cool
Posted: Tue Mar 18, 2008 8:44 pm
by Caldyn_Blade
Don't want to be guilty of necroposting on the other thread, but at the same time, would like to contribute to this topic...
What I'd like to see: (and yes, there may be mods, but I mean officially, or in the next incarnation of Elder Scrolls)
Dual Wielding (as a Skill) - would govern how fast your other hand is, damage dealt, etc.
Customizable crests on shields, armor, and banners in homes (basically, you'd have a menu of fields, colors, and elements such as lions, drakes, etc. and create your own in that menu, then it's applied to those objects).
Additional dialogue options when you "sit" down with other NPCs at a tavern, guildhouse, etc. (make a reason for sitting)
Not have hitting your horse count as an
assault or hitting a
guildmate.
More
types of armor (from angelic to demonic, to just plain weird, and more colors and designs).
Little guys (Halflings, Gnomes, Fairies, etc. as playable races)
Dragonmen (as a playable race)
Flight (mounted, spell, or racial ability) - similar mechanics as swimming
Levitation (spell, item, etc.) Great for archers or casters
Disguise (Skill) to get the guards off your tail, etc.
Have
bookshelves recognize books, and auto-organize/display on bookshelves (instead of trying to place them by hand, more like containers), same with
wine racks recognizing wine,
weapon racks recognizing weapons.
Ability to
dye clothes in different colors, so you can change the color of clothing that otherwise suits the look you're going for, but isn't the right color.
Posted: Wed Mar 19, 2008 2:00 am
by Celestial Wurm
Caldyn_Blade wrote:
Ability to dye clothes in different colors, so you can change the color of clothing that otherwise suits the look you're going for, but isn't the right color.
That is by far one my favorite thing from Ultima Online. I would
love to see that in the next Elder Scrolls.
Posted: Wed Mar 19, 2008 1:17 pm
by Angelmaker
In response to Caldyn_Blade, firstly I had the same problem, wanted to discuss the subject but there is often someone wanting to throw some kind of rule book at you.
I like the idea of flying, not sure how it would work though as you would avoid all creatures that way, unless there were flying ones of course. I guess it could use up your magika or something so that you can't do it all the time. Maybe some items could allow you to do it too and for longer periods.
Not sure about the dual weilding though, would mean you can't block and would turn the fight into a mad frenzy. Could always be a way though.
Definately would like more dialogue options when in an Inn etc. To be honest I don't think I've ever sat on anything. I do somethings for role play but I wouldnt just sit in a pub and look at someone for a couple of mins so I won't do it in the game either. Maybe you could play mini games with them. Pub games basically. Could win money doing it and build up your personality and popularity with the NPCs.
Would be cool to create your own crest too
Posted: Wed Mar 19, 2008 1:56 pm
by Caldyn_Blade
I like the idea of flying, not sure how it would work though as you would avoid all creatures that way, unless there were flying ones of course. I guess it could use up your magika or something so that you can't do it all the time. Maybe some items could allow you to do it too and for longer periods.
Should definitely be other flying creatures (levelled of course).
If a spell or potion, duration would be a factor, plus, there'd be a flight ceiling I'd imagine, and fatigue could come into play if a natural flying race.
Not sure about the dual weilding though, would mean you can't block and would turn the fight into a mad frenzy. Could always be a way though.
You could still block, they'd just have to make it a different key used for it, such as the grab function while in combat mode.
Posted: Wed Mar 19, 2008 2:03 pm
by Logius
The ability to upload mods from your PC to your console.
Posted: Wed Mar 19, 2008 7:27 pm
by PariahTKO
Logius wrote:The ability to upload mods from your PC to your console.
YES
Posted: Fri Mar 21, 2008 6:27 am
by cody13080
custom setting on like attributes... that and more ways to enchant.
Posted: Fri Mar 21, 2008 7:36 am
by Celestial Wurm
cody13080 wrote:custom setting on like attributes... that and more ways to enchant.
Do you mean other than an Alter of Enchanting or a Sigil Stone? Or are you speaking of more spell effects?
Posted: Fri Mar 21, 2008 2:41 pm
by Angelmaker
Well I want them to bring another expansion out quick time as I'm nearly done with SI now and I'm just taking my time with it so that I don't finish it just yet.
I've only had a look at enchanting once but as you use a soul gem for it, even with a powerful one it seemed that the enchanted armour/weapon that would result from it wouldn't be all that. Is that wrong?
Posted: Fri Mar 21, 2008 3:42 pm
by Caldyn_Blade
Official word seems to be no more expansions....so hopefully they're busy on Elder Scrolls V!!!
Posted: Fri Mar 21, 2008 3:47 pm
by Kahn
Actually,there all working on Fallout 3,its like a future-world oblivion
Posted: Fri Mar 21, 2008 4:03 pm
by Caldyn_Blade
I know, officially, but I'll bet there's a small team that is somewhat working on concepts for TES V. I hope they don't go the MMORPG route, as those just become a camp fest for "unique" drops soon into it...unless they can kind of recapture some of the Ultima Online feel...vs. EverQuest
Posted: Fri Mar 21, 2008 4:08 pm
by Angelmaker
I like a medievil fantasy world, like how most fantasy stories are based. Not really into futeristic stuff. Never really gone much on space things or sci fi nonense. But they're not just making it for me so I guess I will just have to wait and see what they do
Posted: Sat Mar 22, 2008 5:08 am
by The Most Unholy
Change things about oblivion...more redguards owning the orcs in wars...
Posted: Sat Mar 22, 2008 2:58 pm
by Lord Daem
I'd make all the mods available for PC out there, available for the PS3 and 360 versions.
Also I would make Oblivion online, so that you can interact with real people rather than NPC's.
Posted: Sat Mar 22, 2008 5:28 pm
by ToyMachine
make the map bigger
an endless map an probably throw in different creatures, more weapons. Also have different voices for the npc's cause after awhile you notice theres only so many for them unless you go to SI they have a few new voices.
Posted: Sun Mar 23, 2008 1:08 am
by The Most Unholy
Maybe change the mainquest to you leading the redguards to re establish the empire...and make it run totally by redguards and kick the imperials to akavir to get eaten by lizard people.......................GENIUS!
i am awesome
Posted: Sun Mar 23, 2008 1:53 am
by Fajita!
1) Fire breathing horses!
2) more animals, one of my favorite oblivion sports is hunting
3) Tall grass, with realistic phisics . . . once again to improve hunting.
3) Expand/Add more towns and quests
Posted: Sun Mar 23, 2008 1:56 am
by The Most Unholy
OOOH more real sports...with teams, and the current champions could be the hammmerfell havocmen or the redguard repo men
ok i think im done
Posted: Sun Mar 23, 2008 3:07 am
by The Red Robin
Angelmaker wrote:In response to Caldyn_Blade, firstly I had the same problem, wanted to discuss the subject but there is often someone wanting to throw some kind of rule book at you.
I like the idea of flying, not sure how it would work though as you would avoid all creatures that way, unless there were flying ones of course. I guess it could use up your magika or something so that you can't do it all the time. Maybe some items could allow you to do it too and for longer periods.
The flying would rock! My idea of how it could work is you hit a certain button, then you just control it like the flying things from the first Halo game.
Posted: Sun Mar 23, 2008 3:09 am
by The Red Robin
Oh, and I would also like there to be a mod to fix the creature leveling system on Xbox 360.
Posted: Sun Mar 23, 2008 4:54 am
by Ergukrael
It would be nice if you could use the torch as a weapon. Blunt 1 + fire damage.