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Is there a fix for the annoying cliff pop-in that occurs in Remastered version, even at Ultra view distance settings?

Posted: Tue Apr 07, 2026 5:26 pm
by jakobkraftt
See example here--https://imgur.com/a/YriSKXq

I've tried a dozen different Engine.ini mods but none of them help with this. My PC handles the game well overall at Ultra settings, but this pop-in, exclusive to rock walls and various stone structures, is really distracting, especially when the grass and foliage don't suffer at all from this.
Any help would be deeply appreciated--thanks in advance!

Re: Is there a fix for the annoying cliff pop-in that occurs in Remastered version, even at Ultra view distance settings

Posted: Tue Apr 28, 2026 9:24 am
by Othat1983
The pop-in issue you're experiencing with rock walls and stone structures is likely due to level-of-detail (LOD) and draw distance limitations in the game engine. These assets load at a shorter range compared to foliage, which can make the pop-in more noticeable. Try:

Lowering foliage quality or other related settings to shift resource allocation.
Removing any conflicting Engine.ini mods and ensure a clean configuration.
Updating drivers and verifying game files to rule out corruption.