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What Bugs are still in the Remaster?

Posted: Thu May 08, 2025 12:45 am
by Bim Bum
Real simple question: What old bugs/exploits are still in the Remaster? I'll go first: Conjured armor and weapons can still be permanently kept if you damage their durability and repair them. They can be dropped on the ground and if you wait until the spell duration is over, you can keep them :mrgreen:

Re: What Bugs are still in the Remaster?

Posted: Wed May 14, 2025 8:33 pm
by Erdrick
One of the bugs that I have noticed that is still in the Remaster is that the Veil of the Seer is still not able to be purchased in the game. Their is a mod for the PC version that fixes this, though.

Re: What Bugs are still in the Remaster?

Posted: Sat May 17, 2025 3:02 pm
by Imbalance
What of the A-bomb? Has anyone noticed animations freezing after 400-600 hours on the same playthrough?

Re: What Bugs are still in the Remaster?

Posted: Sat May 17, 2025 8:37 pm
by vivalacoulter
Experienced a few bugs in the side quests that were apparently in the original.

Bugs like "Come back in a day and I'll have the translation ready for you" but the quest never moves on. Good thing I had an earlier save and managed to progress it in a really specific way.

Re: What Bugs are still in the Remaster?

Posted: Sun May 18, 2025 11:41 pm
by Dark Spark
Imbalance wrote:What of the A-bomb? Has anyone noticed animations freezing after 400-600 hours on the same playthrough?
The RefID glitch was patched out when your kid was still in nappies, I'm sure.

The "sheep will report crimes you didn't commit" glitch should still be in play, however.

Re: What Bugs are still in the Remaster?

Posted: Sat Jun 21, 2025 12:37 pm
by Imbalance
It never was patched for consoles. Im looking for confirmation in Remastered.