Yo should we like, make a Daggerrim?
Posted: Mon Jul 31, 2023 1:33 am
First post ever but uh
Since Skyggerfall (which low-key sounds like an Elven slur), which is just Daggerfall in Skyrim's engine already exists, why not do the opposite and do Skyrim but in Daggerfall's engine (or we could just do what the DF remake is doing and use the Unity engine)
1.) Yes, this absolutely would take a lot of time, but this would more or less be a passion project so time wouldn't really matter (not like time is real, anyway)
2.) Try to use as little procedural generation as we can, and be as 1:1 as we can get.
I'm honestly wondering why we haven't done this yet, it would be really cool to see Skyrim in Daggerfall's style.
Since Skyggerfall (which low-key sounds like an Elven slur), which is just Daggerfall in Skyrim's engine already exists, why not do the opposite and do Skyrim but in Daggerfall's engine (or we could just do what the DF remake is doing and use the Unity engine)
1.) Yes, this absolutely would take a lot of time, but this would more or less be a passion project so time wouldn't really matter (not like time is real, anyway)
2.) Try to use as little procedural generation as we can, and be as 1:1 as we can get.
I'm honestly wondering why we haven't done this yet, it would be really cool to see Skyrim in Daggerfall's style.