Enchanting your gear -- "Why did I DO that?!?"
Posted: Mon Apr 24, 2023 10:14 pm
I'm currently playing an Archer who uses a longsword (specifically, a Daedric Dai-Katana) rather than a bow and arrows. In anticipation of the obvious question-- why wouldn't an Archer want to use a bow and arrows-- let me say that everything about my character was generated randomly using a spinning-wheel random picker, so Archer was chosen for me, not by me. Everything after the initial character creation has been by my choice, so I've been using a Dai-Katana because it's the best longsword-- and I prefer to use a longsword-- and I've been using a Daedric Dai-Katana (once I found one) because it's the best Dai-Katana.
As an Archer, I'm unable to use a shield, and the best armor I can wear is Chain. Also, I have a whopping 24 Spell Points. All that might sound awful, but it turns out that I've been able to perform extremely well by creating my own low-cost spells; my two go-to spells for the most deadly enemies are Free Action and Spell Reflection, each of which costs me only 5 Spell Points to cast.
Early in the game I started to use enchanted gear that I'd found, but then I discovered that enchanted gear cannot be repaired (unlike in Arena) and therefore will eventually break. What?!? Bump that! I decided to stick to using unenchanted gear, so that I can get it repaired whenever it starts to show any wear and tear.
The other night I finally achieved the highest status in the Mages Guild, which took a long time because I've been leveling my skills up on my own rather than paying trainers to level up faster. Upon reaching Master Wizard-hood, one of the first things I did was go check out the Mages Guild enchanter to see how that whole process works. In my excitement, I got him to enchant a few pieces of my armor, as well as my Daedric Dai-Katana. Now I can carry more weight (187 instead of 150), have a better Armor Rating (11 instead of 6), and my Daedric Dai-Katana gives me a higher Longblade skill (115 instead of 100). Absolutely awesome!
Except, now I can't keep my Daedric Dai-Katana in good shape, since I can't get it repaired, so eventually it will break during a fight. I'm not so worried about the Chain pieces I got enchanted, because I can easily find more of those pieces and get them enchanted for when they eventually break-- which might be a long, long time in the future, since armor seems to degrade very, very slowly in this game. But now I'm going to have to find myself a spare Daedric Dai-Katana. I used to find them semi-regularly, although I sold them all because I didn't need any spares at the time. But it's been a while since I've found any. I'm sure I'll find more eventually, so I'm not unduly concerned about it, but I am definitely asking myself why I felt it necessary to get my best weapon enchanted-- especially when I was killing stuff just fine before.
As an Archer, I'm unable to use a shield, and the best armor I can wear is Chain. Also, I have a whopping 24 Spell Points. All that might sound awful, but it turns out that I've been able to perform extremely well by creating my own low-cost spells; my two go-to spells for the most deadly enemies are Free Action and Spell Reflection, each of which costs me only 5 Spell Points to cast.
Early in the game I started to use enchanted gear that I'd found, but then I discovered that enchanted gear cannot be repaired (unlike in Arena) and therefore will eventually break. What?!? Bump that! I decided to stick to using unenchanted gear, so that I can get it repaired whenever it starts to show any wear and tear.
The other night I finally achieved the highest status in the Mages Guild, which took a long time because I've been leveling my skills up on my own rather than paying trainers to level up faster. Upon reaching Master Wizard-hood, one of the first things I did was go check out the Mages Guild enchanter to see how that whole process works. In my excitement, I got him to enchant a few pieces of my armor, as well as my Daedric Dai-Katana. Now I can carry more weight (187 instead of 150), have a better Armor Rating (11 instead of 6), and my Daedric Dai-Katana gives me a higher Longblade skill (115 instead of 100). Absolutely awesome!
Except, now I can't keep my Daedric Dai-Katana in good shape, since I can't get it repaired, so eventually it will break during a fight. I'm not so worried about the Chain pieces I got enchanted, because I can easily find more of those pieces and get them enchanted for when they eventually break-- which might be a long, long time in the future, since armor seems to degrade very, very slowly in this game. But now I'm going to have to find myself a spare Daedric Dai-Katana. I used to find them semi-regularly, although I sold them all because I didn't need any spares at the time. But it's been a while since I've found any. I'm sure I'll find more eventually, so I'm not unduly concerned about it, but I am definitely asking myself why I felt it necessary to get my best weapon enchanted-- especially when I was killing stuff just fine before.