Quick Question about equipment
Posted: Wed Jun 07, 2017 2:55 am
While I gathering up materials and researching traits especially researching traits because I had let that lag behind especially in Light and Medium Armor since I was a heavy armor character when I first started.Now having almost having 6 traits including Divines researched on the items I would need to craft for the 5 Light,1 Medium 1 Heavy split recommended for Magicka DK's.I am thinking finally changing my armor.I know that currently the best armor sets drops in Veteran Level Group Dungeons but I think I should probably craft a trait set first because with my current equip I probably wouldn't last long enough in a Veteran Group Dungeon to even get the chance at getting one of those good dropped sets.But issue is that crafting CP160 crafted gear costs lots of materials and I really don't feel like grinding for all those mats especially since crafted sets have been out done by dropped sets.
So I have two proposed plans in regards to this situation
1.Craft a Medium Chest plate then Light Sash,Gloves,Breeches and Shoes in the Law of Julianos Set CP 150 which costs far less materials,with the Divines Trait and Magicka Enchantments,pair that with a Heavy Helmet and Light Shoulders crafted in the Torugs Pact with the Divines Trait and Magicka Enchantments then pair with a with 2 Torugs Pact Destruction Staffs CP 150 one Inferno and One Lightning
one with the Sharpened and Precise Trait or maybe both Sharpend with Absorb Magicka Enchantments
or
2.Grind in Stonefalls for Light Armor Divines Trait Magicka Enchanted Silks of the Sun Set equipment in the Chest,Sash,Gloves,Breeches and Shoes Slots then make Heavy Helmet Torugs Pact and Medium Shoulder Torugs pact both with Divines Traits and Magicka Enchantments and the same set of Staves as option 1.
This should hopefully bring me up to point where I can tackle Veteran Group Dungeons and Trials so I can go for Best in Slot Dropped sets and improve my jewelry since all the best stuff for that is dropped sets since you can't craft Jewelry.I can try for Maelstrom Staff at one point but I have heard that place is a nightmare and it could all be for naught if my reward doesn't include any staves or the ones I am looking for.So Torug's Pact should fill the gap nicely while I a try for the more realistic Moon Dancer or Burning Spellweave.
My plan for tackling the DLC has changed its now Orsinium,Thieves Guild,Dark Brotherhood,Morrowind,then grinding in the group dungeons and trials for best in slot gear plus doing Shadow of the Hist,then Craglorn hopefully I can find some people to group with me so I can do all the Craglorn content then finish it off in Cyrodiil for PVE,Skyshards and finally Imperial City (including Imperial Prison and White Gold Tower).
How does my plan sound and which equipment plan should I follow? I also forgot to mention but my equipment plan does also mean I will temper that equipment to at least the third level of improvement.Since I have got quite a bit of tempering mats.Also I will try to being grinding up Provisioning,Alchemy and Enchantment which I kind of ignored for a while.
So I have two proposed plans in regards to this situation
1.Craft a Medium Chest plate then Light Sash,Gloves,Breeches and Shoes in the Law of Julianos Set CP 150 which costs far less materials,with the Divines Trait and Magicka Enchantments,pair that with a Heavy Helmet and Light Shoulders crafted in the Torugs Pact with the Divines Trait and Magicka Enchantments then pair with a with 2 Torugs Pact Destruction Staffs CP 150 one Inferno and One Lightning
one with the Sharpened and Precise Trait or maybe both Sharpend with Absorb Magicka Enchantments
or
2.Grind in Stonefalls for Light Armor Divines Trait Magicka Enchanted Silks of the Sun Set equipment in the Chest,Sash,Gloves,Breeches and Shoes Slots then make Heavy Helmet Torugs Pact and Medium Shoulder Torugs pact both with Divines Traits and Magicka Enchantments and the same set of Staves as option 1.
This should hopefully bring me up to point where I can tackle Veteran Group Dungeons and Trials so I can go for Best in Slot Dropped sets and improve my jewelry since all the best stuff for that is dropped sets since you can't craft Jewelry.I can try for Maelstrom Staff at one point but I have heard that place is a nightmare and it could all be for naught if my reward doesn't include any staves or the ones I am looking for.So Torug's Pact should fill the gap nicely while I a try for the more realistic Moon Dancer or Burning Spellweave.
My plan for tackling the DLC has changed its now Orsinium,Thieves Guild,Dark Brotherhood,Morrowind,then grinding in the group dungeons and trials for best in slot gear plus doing Shadow of the Hist,then Craglorn hopefully I can find some people to group with me so I can do all the Craglorn content then finish it off in Cyrodiil for PVE,Skyshards and finally Imperial City (including Imperial Prison and White Gold Tower).
How does my plan sound and which equipment plan should I follow? I also forgot to mention but my equipment plan does also mean I will temper that equipment to at least the third level of improvement.Since I have got quite a bit of tempering mats.Also I will try to being grinding up Provisioning,Alchemy and Enchantment which I kind of ignored for a while.