Printable blank Vvardenfell map - good for exploration
Posted: Fri Apr 14, 2017 2:02 pm
EDIT: I've updated the map since my original post so the files are arranged a little bit differently and there's also some new features. See later posts for details.
I found the in-game map of Vvardenfell quite inconvenient as the scale was difficult to read, you could only see in detail the area you were currently in, and many locations are not marked on the world-scale map. Like a true RPGer, then, I took to pen-and-paper to record locations and what was in them. All I needed was a printed map for me to mark discovered locations on - but no such map existed. So, I combined the information from several existing fan-made maps to construct my own on GIMP.
This map shows all the shorelines (which includes the cantons of Vivec, but not Molag Mar), region borders and names, lava pools and paths in Vvardenfell and Solstheim. I created it as one huge map, but so that I could print it on A4, I then split it up into 11 sheets plus an index. I use it by pencilling in X marks where a location is and then writing the name of the location next to the X, or, if there isn't room, I write the name to the side and draw an arrow to the X. Then I may choose to write an entry about the location on a separate sheet of paper and include in the description the index of which sheet I can find the location on my map. For example, I might mark Dagon Fel on sheet 2, which covers Sheogorad, and then on my locations list, add "Dagon Fel (2): boat services to Sadrith Mora ..." and continue my description.
All these maps are on my dropbox. At the top-level, you'll find two PNGs of the whole map - one at maximum resolution, the other at a slightly scaled-down resolution - and an XCF of the whole map. If you want to edit my map, eg. if you can think of a way to put contour lines on it, then open that XCF in GIMP 2. It has layers for all the different layers of data on the map, and also has lots of stuff on the Paths tab - but be warned about serious lag if you decide to venture there. In the A4 sheets folder, you'll find PNGs of all 11 sheets and an index, plus 2 alternative XCFs for the index.
I have found that these maps, besides the extra convenience, really add another layer of depth and excitement to my play experience. They really allow me to feel as if I am the one doing the exploring, not the computer algorithm auto-generating my map for me. I even try to wholly free myself from the game's magic GPS to give even more of a sense of independent exploration. I hope there are some other people out there, either experiencing Morrowind for the first time or wanting to revisit it from another angle, who would also appreciate these maps, so I've uploaded them here. Happy travels!
I found the in-game map of Vvardenfell quite inconvenient as the scale was difficult to read, you could only see in detail the area you were currently in, and many locations are not marked on the world-scale map. Like a true RPGer, then, I took to pen-and-paper to record locations and what was in them. All I needed was a printed map for me to mark discovered locations on - but no such map existed. So, I combined the information from several existing fan-made maps to construct my own on GIMP.
This map shows all the shorelines (which includes the cantons of Vivec, but not Molag Mar), region borders and names, lava pools and paths in Vvardenfell and Solstheim. I created it as one huge map, but so that I could print it on A4, I then split it up into 11 sheets plus an index. I use it by pencilling in X marks where a location is and then writing the name of the location next to the X, or, if there isn't room, I write the name to the side and draw an arrow to the X. Then I may choose to write an entry about the location on a separate sheet of paper and include in the description the index of which sheet I can find the location on my map. For example, I might mark Dagon Fel on sheet 2, which covers Sheogorad, and then on my locations list, add "Dagon Fel (2): boat services to Sadrith Mora ..." and continue my description.
All these maps are on my dropbox. At the top-level, you'll find two PNGs of the whole map - one at maximum resolution, the other at a slightly scaled-down resolution - and an XCF of the whole map. If you want to edit my map, eg. if you can think of a way to put contour lines on it, then open that XCF in GIMP 2. It has layers for all the different layers of data on the map, and also has lots of stuff on the Paths tab - but be warned about serious lag if you decide to venture there. In the A4 sheets folder, you'll find PNGs of all 11 sheets and an index, plus 2 alternative XCFs for the index.
I have found that these maps, besides the extra convenience, really add another layer of depth and excitement to my play experience. They really allow me to feel as if I am the one doing the exploring, not the computer algorithm auto-generating my map for me. I even try to wholly free myself from the game's magic GPS to give even more of a sense of independent exploration. I hope there are some other people out there, either experiencing Morrowind for the first time or wanting to revisit it from another angle, who would also appreciate these maps, so I've uploaded them here. Happy travels!