^ Remember? Yes. Legal or commonly used? No. Is the reasoning why utter [&@%!]? Most certainly
But ya, excluding much of the game mechanics, plenty of which Crawl covered in his post >_> I think your overlooking what improvements have been had(or lack there of/regression) over ingame mechanic differences between two games
But first manner of business. 200 years? Is anybody really all too surprised over the lack of progression? For the entirety of the series, very little if any progress has been made on the technological scale. Even magical achievements seem stunted, perpetually slowed to a crawl by lack of discovery, lost or established knowledge by far too ancient societies, and incomplete research by those too selfish to share or by the very topic still largely unknown. In both regards.. From the 1st Era to the 4th, everybody still pales in comparison to the Dwemer <_< So 200 years of stunted progress just seems like another drop in the bucket
No, the things that do seem to progress in Tamriel seem to be more so policies and the refinement of pre-established tools or skills. I mean, it comes to no surprise why even in a society stunted technologically wise can make revolutionary(or regressive) achievements via policies or law. Per the skills n tools, well, just about everybody has been doing that since day one. Maybe not alot changes, maybe it's slow even between the generations, but the point is people are learning how to make the best of what they got, it's only natural
Also, to note, magic and greater knowledge is much harder to gauge in their progression. Much of it really is just random folks arguing or bickering over the smallest of details, hypothetical or flawed theories, and attempts for the 'one true answer' to a question they don't even fully know yet. It's very much akin to early philosophy, and much in the same way, little is ever done. Is it not ironic that policy changes(such as guild/Imperial changes or the classification of the various schools or spells) have had more influence on the field of magic than actual advancements in magic
From what I've seen between both installments, there are some rather blaring changes. One such, and likely the most depressing, is the regression and public distain for magic, oblivion, and fields of thoughts(like religion). This is no more true than with the Vigils of Stendarr and similar extremists.. Halting or even destroying progress out of fear or misunderstandings. Not to say they are completely wrong in this, but the manner they go about witch-hunting or the disbandment of the Mage's Guild only serves as a detriment
2nd thing to mention? While portable alchemy sets seem less common, mind ya the alchemy stations seem far more refined and specialized for the desired task >_> It literally has everything you may need and then same, and what more, it's utility and accessibility seems to have worked! Maybe it might just be a culture shift or difference, but the people in skyrim seem far more knowledgeable to alchemy on even the most basic levels and actively dabble in it. Maybe the more experienced or professional of folks may have their own personal set or many.. But even the appeal of a custom work station is not to scoff at(see Oblivion's Wizard Tower)
Next up, enchanting. Before, it took either a skilled enchanter(paid or not), a bit of risk or coin, and on top of all that the necessary aspects and soul. Tell me, how easy it for someone to enchant a rusty dagger with a cheap soul gem via some dabbling with the station? Something anybody may have access to if properly(and publicly) supplied? It's far less a privileged commodity. Maybe not as accessible as the services provided by the Mages Guild, but certainly cheaper on top of being far less rare than some personal altar of some sort(unless your Neloth and just has to have a staff infuser, gosh!)
These are obviously just a few details, but the point is I'm not going to bother nip picking over ever little detail or lack there of and separate what is and what is not 'just a game mechanic'. If we really wanted to do that, ESO is another thing to consider
