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Lugk's Skyrim Dead is Dead, Round I - June 2016

Posted: Sun Jun 12, 2016 8:34 am
by LugkAgumbuk
(If this is in the wrong place, feel free to move it)

Welcome one and all, to a spectacular spectacle!
In the muggy warmth and drizzle of Skyrims' southern hold of Falkreath/Falcreath, I bring you the first round of
Dead Is Dead - June 2016!

If you wish to join and participate, you must adhere to the rules, see below:


Spoiler:
THE RULES:
1) YOU MUST ONLY PARTICIPATE BETWEEN THE START AND THE END DATE
2) YOU MUST ONLY USE A SINGLE CHARACTER IN THIS COMPETITION
3) THE DAILY CAP FOR PLAYTIME IS 4 HOURS A DAY
4) THE TOTAL CAP FOR PLAYTIME IS 56 HOURS OVER 14 DAYS
5) IF ON PC, USE MUST DECLARE YOUR MOD LIST
6) IF YOU ARE PARTICIPATING YOU MUST GIVE A CHARACTER UPDATE EVERY 3 DAYS
You must also adhere to the application form if you wish to participate:
Spoiler:
CHARACTER INFORMATION
NAME:
AGE:
RACE:
DIFFICULTY:
PLATFORM:
MODS USED (IF PC):
SCORING SYSTEM:
Spoiler:
Difficulty Multiplier: Novice = x0.5, Apprentice = x0.75, Adept = x1.0, Expert = x1.5, Master = x1.75, Legendary = x2.0
Quests: Questlines = 500 points each, Questlines complete = 1000 points, Misc quests = 250 points each
Levels multiplier: 1-10=1000 points, 11-20=2000 points, 21-30=3000 points, etc.


Final Points summary = Difficulty x (sum of Quests) + Level Bonus

Eg: A level 10 player who has completed the main questline at Adept deiificult level, the final addition would be as such:

x1.0 x ((20 x 500) + 1000) + 1000 = 12000 points

Character Update Checklist

Spoiler:
Play-time (In real life hours)
Level
Location
Quest currently on
Quests/Questlines completed

Re: Lugk's Skyrim Dead is Dead, Round I - June 2016

Posted: Sun Jun 12, 2016 3:22 pm
by Lord Timster
Ahoy

Not sure if this reply got lost in the GD forum so I'll repeat it:
Hidden:
I mostly play Skyrim (and Oblivion) DiD anyway so in theory I might be interested.
Only problem is I can't commit to 'x hrs per day for 2 weeks'.

Wondering if it might be better done as an open-ended challenge, where people have say 30 game-play hours or 3 in-game months to do something, and then just let people do it when they want and restart if they die*. What would be the objective? Levels, $$$, certain quests?

Personally I think completing all 8 quest-lines before Level 50 on Legendary would be interesting. Not everyone's idea of a good time I think though.

Edit: *or you could just say 'as fast as possible' and leave it open.
"Build a fully furnished and extended house, get married, 2 kids and enough $ to retire as fast as you can."
Could be fun actually.
(Obviously you have just answered some of those questions.)

So yeah. I think I've only got a few hours a week for the Xbox atm, if you made it open-ended I would give it a go.

Laters, Dude

Re: Lugk's Skyrim Dead is Dead, Round I - June 2016

Posted: Sun Jun 12, 2016 3:27 pm
by LugkAgumbuk
Lord Timster wrote:Ahoy

Not sure if this reply got lost in the GD forum so I'll repeat it:
Hidden:
I mostly play Skyrim (and Oblivion) DiD anyway so in theory I might be interested.
Only problem is I can't commit to 'x hrs per day for 2 weeks'.

Wondering if it might be better done as an open-ended challenge, where people have say 30 game-play hours or 3 in-game months to do something, and then just let people do it when they want and restart if they die*. What would be the objective? Levels, $$$, certain quests?

Personally I think completing all 8 quest-lines before Level 50 on Legendary would be interesting. Not everyone's idea of a good time I think though.

Edit: *or you could just say 'as fast as possible' and leave it open.
"Build a fully furnished and extended house, get married, 2 kids and enough $ to retire as fast as you can."
Could be fun actually.
(Obviously you have just answered some of those questions.)

So yeah. I think I've only got a few hours a week for the Xbox atm, if you made it open-ended I would give it a go.

Laters, Dude
I think that I have, as I haven't said "you must do a minimum of x hours" instead "to make it fairer, you can't do more than x hours". However, if this round gets further, I may make the next more open-ended,

-Lugk