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CTD when talking to Daedric princes, the Augur and more

Posted: Mon Dec 28, 2015 2:01 am
by KrisCrash
Pressing the Talk button when facing Clavicus Vile's statue, or the Augur of Dunedain's blob, or Hermaeus Mora's .. whatever it is... instant crash to desktop. It rarely happens if the entity engages conversation with me, but if I do it, it's completely consistent (ok actually Dagon worked, why did Dagon work?). Dark Brotherhood doors seem unstable too, but crash after asking the question as the dialogue was meant to open.

I have of course just about sixty mods and I've uninstalled others, the script engine is having a fairly constant output of errors and is probably choking. The cause of the crash itself doesn't seem to log.

Apart from this, the game is very stable and performant. Does anybody have a clue how to go about even beginning to clean up this mess?


:sweetroll: :sweetroll: :sweetroll: :sweetroll: :sweetroll:
Here's a log if you like http://pastebin.com/6B4UPe5Z

load order
Spoiler:
GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
Dragonborn.esm=1
TERAArmors.esm=0
moonpath.esm=1
SPIKE.esm=1
mannyBlackRock.esm=1
mannyDragonhead.esm=1
GeneralStores.esm=1
OblivionHairPackAIO.esm=1
JSwords.esm=0
Unofficial Skyrim Patch.esp=1
Unofficial Dawnguard Patch.esp=1
Unofficial Dragonborn Patch.esp=1
Shadow of Morrowind.esm=1
SkyUI.esp=1
Summonable Golden Saint.esp=0
HraghenskaagLabyrinths.esp=1
Riverside Shack Interior .esp=1
The Paarthurnax Dilemma.esp=1
APU_Automatic Perk Unlocking.esp=1
MoonAndStar_MAS.esp=1
sam aldous.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
DaedraReturns.esp=1
Weapons & Armor_TrueWeaponsLvlLists.esp=1
Weapons & Armor Fixes_Remade.esp=1
Steel Bolts For All.esp=1
HjerimChests.esp=1
UnenchRobeSepHoodThalmor.esp=1
BoundPickaxe.esp=1
Lost Art of the Blacksmith.esp=1
No Helmets Required.esp=1
lastdefeat.esp=1
Quest_AndTheRealmsOfDaedra.esp=1
OpenFaceHelmets.esp=1
Winterlude's Arrowsmithing Mod.esp=1
Tribunal Robes by Zairaam.esp=1
TERAArmors - Leveled Lists.esp=0
Daedric Lord Armor.esp=1
Better Blacksmithing.esp=1
moonpath_questdata.esp=1
Athletics Training.esp=1
Oriental Weapon&Armor.esp=1
enchantedclothing.esp=1
College_of_Winterhold_Shop_Fixes.esp=1
dovahkiinrelax.esp=1
MaleClericArmorCloth.esp=1
Tribunal Maskes by Zairaam.esp=1
hothtrooper44_ArmorCompilation.esp=1
Knight Of Thorns Armor.esp=1
Evil MasterMind Armor.esp=1
iHUD.esp=1
DragonCombatOverhaulDragonBornPatch.esp=1
DragonCombatOverhaul.esp=1
calyps-bosmer.esp=1
Insanity's Red Eagle's Bane.esp=1
Insanity's Craftable Dragonbane.esp=1
AdditionalAmulets.esp=1
General Stores for Severin Manor.esp=1
quest into the depths.esp=0
UnlimitedBookshelves.esp=1
Song General Armor&weapon.esp=1
dragonblade.esp=1
JSwordsDistributionBalancePlugin.esp=0
kriscrash.esp=1
DemonSword.esp=1
ArcaneFocus.esp=1
Nouserhere Ears.esp=1
Neo's CM PUNK.esp=1
Raptor Talon Argonians.esp=0
Medusa and Drakul Armors.esp=1
Pirsing.esp=0
Golden Saints.esp=1
Solsthdungeonpack.esp=1
College_of_Winterhold_Shop_Fixes_and_Extras.esp=1
mk6.esp=1
spriggan_mask.esp=1
SamuraiBladesWeapons.esp=0
SamuraiBlades.esp=0
Wyrmstooth.esp=1
ColdharbourDaedra.esp=1
race+.esp=1
Shellbug.esp=1
PiyarzNetherScaleArmor.esp=1
Masters of Death - Sicarius Armor (Standalone).esp=1
Riverside Shack Exterior.esp=1
Lord Marshal and Steel Falcon.esp=1
Raziel Vampire Armor.esp=1
V740T_MGolDinS&M.esp=1
SouTear and Calyps Vampire Armor.esp=1
Ritual Armor of Boethiah.esp=1
Nana's Outfitshop.esp=1
Dawnguard Map Markers.esp=1
Cross Racial Features.esp=1
armorpack10tes5stuff.esp=1
Skyrim Immersive Creatures.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
BMmoregold.esp=1
SL01AmuletsSkyrim.esp=1
SL01AmuletsSkyrimDGDB_Outfit.esp=1
Unique Uniques.esp=1
MagicScaling.esp=1
AmazingFollowerTweaks.esp=1

Re: CTD when talking to Daedric princes, the Augur and more

Posted: Fri Jan 01, 2016 3:19 am
by legoless
Standard advice is to turn off your mods one at a time until you fix it. Try starting with script-heavy ones if you think it's related to those errors.

Re: CTD when talking to Daedric princes, the Augur and more

Posted: Sun Jan 10, 2016 9:14 pm
by KrisCrash
Okaaaayy so I had feared there was residual dirt in my savefiles, and started a new character to play up to when them Daedra wanted to chat. Lo and behold, crashes again.

I also tried to just run without SKSE but scripts still run, mostly.

Tried to disable everything and enable 5-10 at the time, turns out this is the culprit
http://www.nexusmods.com/skyrim/mods/65678/? Mythos of Bledaen
Would've never suspected that! The author says it's possibly due to load order but didn't offer a possible conflict.

So, the issue was incorporeal voices that still have a world trigger, such as Clavicus Vile (statue), Hermaeus Mora, Augur of Dunedain, whispering doors.
Meridia, Sheogorath and such are OK (they are actual NPCs), so is Mehrunes Dagon and you can't actually trigger him either - he'll speak to you.

I'm just glad it wasn't one of the gameplay changing mods that I'm rather attached to, and I got to try running away from Meridia and watch her catch up in the middle of the sky, so that was kind of fun.