Factions and their Allies and Enemies
Posted: Sun Dec 13, 2015 11:25 pm
I was looking through my reputation on one save of mine with DaggereD and noticed a few Allies and Enemies with several Factions.
On the Wiki for their respective Regions/Factions there are no Allies or Enemies in the entries at all, with all of them using the term 'None' for their Allies and Enemies.
I had then proceeded to make some changes on the wiki on several Factions pages for Daggerfall.
After which I then loaded another save and noticed the same Factions from SAVE A were different from SAVE B in the respects of their Allies and Enemies.
Most Factions had no Enemies or Allies in common with the other save.
How does the game choose and assign Enemies and Allies to each Faction and Region?
Is it decided by your character creation and the questions you make?
Is it random?
Is it decided by your own actions in the game?
Why does the game do this?
Why not have solid defined Allies and Enemies for Factions, Places or Regions for the game?
On the Wiki for their respective Regions/Factions there are no Allies or Enemies in the entries at all, with all of them using the term 'None' for their Allies and Enemies.
I had then proceeded to make some changes on the wiki on several Factions pages for Daggerfall.
After which I then loaded another save and noticed the same Factions from SAVE A were different from SAVE B in the respects of their Allies and Enemies.
Most Factions had no Enemies or Allies in common with the other save.
How does the game choose and assign Enemies and Allies to each Faction and Region?
Is it decided by your character creation and the questions you make?
Is it random?
Is it decided by your own actions in the game?
Why does the game do this?
Why not have solid defined Allies and Enemies for Factions, Places or Regions for the game?