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Great House Dagoth

Posted: Thu Apr 02, 2015 8:01 pm
by Seht
Has anyone played this? I've tried the Sixth House mod before but I disliked how it turned House Dagoth into a generic evil organisation. I've heard that Great House Dagoth respects the moral ambiguity of the vanilla game a lot more but I also hear that it has some annoying and buggy mechanics that make it almost unplayable. I don't want to invest a few hours into a Dagoth character only to find that I'm using a mod that's too buggy and weird to be practical so can anyone confirm/deny these claims?

Re: Great House Dagoth

Posted: Thu Apr 02, 2015 11:25 pm
by MetaCthulhu
Is this the right mod? (I just want to make sure we are answering the right questions) The Return of Great House Dagoth by biulding3015
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Re: Great House Dagoth

Posted: Fri Apr 03, 2015 7:38 am
by Seht
No, sorry, should have been more clear in the OP. The mod I'm looking at is just called "Great House Dagoth" and as far as I can tell it's only up on MW Mod History right now. I'd link it but apparently I'm not allowed to yet. It involves joining the Sixth House after meeting Dagoth Gares and involves metamorphosis through the ash creature stages, if that makes it any easier to find.

Re: Great House Dagoth

Posted: Fri Apr 03, 2015 4:49 pm
by MetaCthulhu
Okay, is this the right mod? Great House Dagoth by The Mad God (http://mw.modhistory.com/download-33-8052)

Assuming this is the right mod... I have no clue about the play-ability; My computer can't even run basic Morrowind anymore. :( But I digress, hopefully someone else with more experience drops by and gives you an answer. Or, of course, you could try it and see if it works.
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