Swift playthrough idea
Posted: Fri Nov 14, 2014 8:01 pm
So, there's an odd playthrough I've done once before in Oblivion, and would like to try again in Skyrim. It's of a hero seeking to save the world before things get too bad... an in-character speedrun. The rules are as follows:
1: Success is measured in game time, not play time. This means waiting, sleeping, and fast travel are less useful than in a standard speedrun.
2: No cheats/glitches. The intent of the run is to see how shortly Alduin's return could conceivably last, and the dovahkin doesn't IC have the power to fly through walls using plates, even if the game lets you.
3: No omniscience. Basically, not using prior knowledge to skip steps, only using knowledge the character has access to: in Oblivion this meant waiting for the map to appear at noon, in Skyrim it means things like only going to Bleak Falls Barrow when the court mage asks you rather than when you first arrive in Riverwood.
So, with these stipulations, anyone have some possible advice, or wish to try this themselves? I’m likely going to play a khajiit just because I like them, but I’m still uncertain of what skills to focus on. Warrior seems like it may be the fastest due to readily obtaining weapons and armor and encouraging a “run in and smack things” style. Mage may potentially be quite strong, as the lack of opportunities to really buff weapon damage helps keep the gap close between spells and swords, but spellbooks tend to be more expensive and rare than weapons IMO, unless you expect Flames to carry you the whole game. Thief may also be useful as an alternative warrior, as you will likely want light armor over heavy anyway, and the thief stone still increases archery.
1: Success is measured in game time, not play time. This means waiting, sleeping, and fast travel are less useful than in a standard speedrun.
2: No cheats/glitches. The intent of the run is to see how shortly Alduin's return could conceivably last, and the dovahkin doesn't IC have the power to fly through walls using plates, even if the game lets you.
3: No omniscience. Basically, not using prior knowledge to skip steps, only using knowledge the character has access to: in Oblivion this meant waiting for the map to appear at noon, in Skyrim it means things like only going to Bleak Falls Barrow when the court mage asks you rather than when you first arrive in Riverwood.
So, with these stipulations, anyone have some possible advice, or wish to try this themselves? I’m likely going to play a khajiit just because I like them, but I’m still uncertain of what skills to focus on. Warrior seems like it may be the fastest due to readily obtaining weapons and armor and encouraging a “run in and smack things” style. Mage may potentially be quite strong, as the lack of opportunities to really buff weapon damage helps keep the gap close between spells and swords, but spellbooks tend to be more expensive and rare than weapons IMO, unless you expect Flames to carry you the whole game. Thief may also be useful as an alternative warrior, as you will likely want light armor over heavy anyway, and the thief stone still increases archery.