Siege at Firemoth problem
Posted: Tue Sep 09, 2014 3:35 am
I have the Siege at Firemoth 1.1 official mod and its really giving me problems.
When I start a new game, the mod works fine, but when I save the game, quit Morrowind and then start Morrowind again and load my saved game I'm getting this error:
Unable to find referenced object "Firemoth_Sailor" in script Firemoth_sail_script.
It happens every [&@%!] time and I do not know how to fix it. I would appreciate any help on how to fix this and if you want to look at my load order let me know.
I guess I can just disable the mod till I get ready to play it then disable it again but I don't want to do that. I want the mod loaded all the time so it'll be there when I wanna start playing it.
I'm running Morrowind with the Morrowind Enhanced mod and EXE version 1.2 if that helps.
I would appreciate any help. Thanks!
When I start a new game, the mod works fine, but when I save the game, quit Morrowind and then start Morrowind again and load my saved game I'm getting this error:
Unable to find referenced object "Firemoth_Sailor" in script Firemoth_sail_script.
It happens every [&@%!] time and I do not know how to fix it. I would appreciate any help on how to fix this and if you want to look at my load order let me know.
I guess I can just disable the mod till I get ready to play it then disable it again but I don't want to do that. I want the mod loaded all the time so it'll be there when I wanna start playing it.
I'm running Morrowind with the Morrowind Enhanced mod and EXE version 1.2 if that helps.
I would appreciate any help. Thanks!