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Darkness glitch

Posted: Sat Dec 07, 2013 2:24 am
by Sadachbia
I've been having a weird issue with one specific interior cell in my game. When I walk in, the cell is pitch-black. Neither casting Night-Eye/Light nor using a portable light source helps (in fact, my character wears an item enchanted with constant-effect Night Eye, so low lighting in a cell or exterior is NEVER a problem otherwise).

The cell in question is Zarkis' Special Goods in Balmora, added by the Balmora Expanded plugin (specific cell ID is Balmora: Zarkis' Special Goods). I have only one mod that alters light and darkness levels, True Lights and Darkness, and disabling this mod doesn't fix the problem. I have MGE installed as part of the MGSO, but I haven't tried disabling that because A) it would mess up my save files something awful, even with Wrye Mash to help repair them, and B) it's only ONE interior cell, and I suspect if it were an issue caused by MGE, it would affect other areas of the game.

When I enter the glitched shop, my screen is black except for the sheen of magic items placed on the counters (and elements of the HUD: my health/magicka/fatigue bars, etc). I can't even see my hands in front of me with a spell ready or fists up. I haven't been able to find a console command that turns on normal flat lighting in a cell (like the feature to toggle bright lighting in the Construction Set). Has anyone else had a similar issue? How were you able to resolve it? If the only way to resolve it involves turning off a bunch of addons, I'll simply deal with the presence of the glitch. This single cell is not essential to my enjoyment of the game, and even if it were, the NPC therein can still be interacted with (it's just difficult to find him; I have to walk around in the dark until I see the tooltip of his name on my screen).