Fixing a Quest Item Issue on XBox 360
Posted: Tue Sep 24, 2013 7:26 pm
Okay so I'm doing the "Book of Love" quest and I'm at the final stage of it (reunite the two ghosts). Now, I've encountered every other bug in this insanely unreliable quest stage, but have run into the only issue I haven't experienced before; I've accidentally picked up an Amulet of Mara at some point (without noticing), which means it's now impossible for me to put on the correct amulet of mara for continuing the quest.
This is all thanks to Skyrim's utterly broken method of handling mixed item state stacks; because one of the three amulets is a quest item, I can't drop, transfer or sell the non-quest amulets. But in spite of this the quest amulet isn't the one that my character will put on when I try to wear it.
Since I didn't actually notice picking up the extra amulet (must have been on someone's body or in a chest or something) I've long since passed any point where I can reload a previous save.
I tried getting myself arrested in the hopes that the non-quest amulets would be in the prisoner belongings chest (so I could just leave them there), but unfortunately they're retained by the game as the stack, so upon escaping I simply get all three back and have the same problem as before, and of course since I'm playing the 360 version of the game I have no access to console commands, so I'm not sure what else I can do, but I was really hoping to get the extra magic resistance bonus.
In the past I've managed to transfer an Oblivion saved game from my 360 to play under the PC version of Oblivion, is it possible I could do something that way? I don't have a PC copy of Skyrim (my machine isn't really good enough to play it on), but if I were able to get the save file off my XBox then are there any options such as a save game editor, or a kind soul who'd be willing to fire up their game with my save-file, use console commands to get rid of the non-quest amulets then re-save and send it back? Would that even work?
Sorry if it seems trivial, but I've been playing this character for a while now and was really hoping to turn in this quest. Why Bethesda couldn't patch the nonsensical handling of item stacks is entirely beyond me; all they needed to do is have quest items appear as their own entry or something. *sighs*
This is all thanks to Skyrim's utterly broken method of handling mixed item state stacks; because one of the three amulets is a quest item, I can't drop, transfer or sell the non-quest amulets. But in spite of this the quest amulet isn't the one that my character will put on when I try to wear it.
Since I didn't actually notice picking up the extra amulet (must have been on someone's body or in a chest or something) I've long since passed any point where I can reload a previous save.
I tried getting myself arrested in the hopes that the non-quest amulets would be in the prisoner belongings chest (so I could just leave them there), but unfortunately they're retained by the game as the stack, so upon escaping I simply get all three back and have the same problem as before, and of course since I'm playing the 360 version of the game I have no access to console commands, so I'm not sure what else I can do, but I was really hoping to get the extra magic resistance bonus.
In the past I've managed to transfer an Oblivion saved game from my 360 to play under the PC version of Oblivion, is it possible I could do something that way? I don't have a PC copy of Skyrim (my machine isn't really good enough to play it on), but if I were able to get the save file off my XBox then are there any options such as a save game editor, or a kind soul who'd be willing to fire up their game with my save-file, use console commands to get rid of the non-quest amulets then re-save and send it back? Would that even work?
Sorry if it seems trivial, but I've been playing this character for a while now and was really hoping to turn in this quest. Why Bethesda couldn't patch the nonsensical handling of item stacks is entirely beyond me; all they needed to do is have quest items appear as their own entry or something. *sighs*