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Mighty No. 9
Posted: Tue Sep 03, 2013 4:17 am
by Fiar
So, apparently the Co-Creator of Mega Man (Keiji Inafune) left Capcom, and is on Kickstarter with a new project labeled as Mega Man's, "Spiritual Successor"...And it actually looks pretty good, it's taking classic elements from the MM games, and is adding in some new ones. Give it a look, it's certainly intrigued me.
Mighty No. 9's Kickstarter
Re: Mighty No. 9
Posted: Tue Sep 03, 2013 5:32 pm
by Linkuya
STFU
TAKE MY MONEY
I love this guy, I'm supporting him the whole way!
Re: Mighty No. 9
Posted: Tue Sep 03, 2013 5:34 pm
by Musicman247
The Kickstarter made over $900k in 24 hours. Crazy!
Re: Mighty No. 9
Posted: Tue Sep 03, 2013 7:16 pm
by Fiar
Musicman247 wrote:The Kickstarter made over $900k in 24 hours. Crazy!
Yeah, and people were saying Kickstarter fatigue was kicking it...I guess not.
Re: Mighty No. 9
Posted: Tue Sep 03, 2013 7:26 pm
by Musicman247
Re: Mighty No. 9
Posted: Tue Sep 03, 2013 7:51 pm
by Linkuya
10 million?!
This will be the greatest game ever!
Re: Mighty No. 9
Posted: Tue Sep 03, 2013 7:56 pm
by Fiar
I wager it may actually hit 2 million, as steam with Kickstarter never stays consistent. There is always an intro boost, and an outro boost. And minor boosts that take place as some big names on YT and Reddit, and any other site with influential names become aware, and offer support.
It this thing does hit 3 million, I'll be surprised.
Re: Mighty No. 9
Posted: Wed Sep 04, 2013 12:22 am
by Karkat Vantas
About time someone gave the finger to Crapcom.
Re: Mighty No. 9
Posted: Wed Sep 04, 2013 1:56 am
by Fiar
Karkat Vantas wrote:About time someone gave the finger to Crapcom.
Wasn't a no-name either, this is someone that is responsible for a major franchise..Even if it has lost size over the years.
All that said, they just unlocked the Mac/Linux stretch goals!
Re: Mighty No. 9
Posted: Wed Sep 04, 2013 9:42 pm
by ClockworkCadaver
A new Mega Man-like game for PC? And Manami Matsumae will make the music? I'm sold, take my money already!
Re: Mighty No. 9
Posted: Wed Sep 04, 2013 11:21 pm
by Linkuya
Fiar wrote:Karkat Vantas wrote:About time someone gave the finger to Crapcom.
All that said, they just unlocked the Mac/Linux stretch goals!
LIFE IS WORTH LIVING AGAIN!
I wonder if all that money is going to be used on that one game.
Re: Mighty No. 9
Posted: Wed Sep 04, 2013 11:31 pm
by Fiar
Linkuya wrote:Fiar wrote:Karkat Vantas wrote:About time someone gave the finger to Crapcom.
All that said, they just unlocked the Mac/Linux stretch goals!
LIFE IS WORTH LIVING AGAIN!
I wonder if all that money is going to be used on that one game.
Yeah, I actually hope it's enough. When this is funded, Kickstarter takes a small percentage, along with Amazon. I think they actually have to pay some taxes. However, they already know this, so the funding goal may be a little inflated to compensate for this. All in all, if they have great budget managers, they can make do what they have easily.
I've seen games make use of less, and get the full value out of it. So I hope it's the same here.
Also, they just unlocked New Game + and Turbo Mode (Speed running?). So things are going pretty well...I'm surprised it's already reached 3 stretch goals.
If thinks keep going like this, I do see this game hitting 60k backers. And let's see...It could hit 3 mil by that point.
Re: Mighty No. 9
Posted: Thu Sep 05, 2013 12:23 am
by Linkuya
Nearly all my friends are hyped for this, I hope it deliverers!