Alchemy and ingredients
Posted: Sat Aug 03, 2013 3:49 pm
I have a few questions regarding alchemy and ingredients.
First, do ingredients ever respawn in the fields? I have not seen them so far. If the ingredients are "one time only" (speak of limited resources!) then it seems terribly wasteful to lose a lot of them while self-training alchemy. Especially since some effects are shared by only three or four rare ingredients. When I started the game I cleaned all the surroundings of Seyda Neen from ingredients, I had a ton of Hypha Facia, violet coprinus etc. I even sold my "surplus". Now I rarely find these items, only sometimes in barrels or stores and in limited quantity.
Second question, is there a way to make alchemy easier (a mod perhaps)? It's so tiresome to take ingredient by ingredient and then check all the other ingredients in the slider to find any matches.
Third, about eating ingredients. NPC's sometimes suggest that you carry some food in case you become fatigued. But, I have eaten ingredients that restore fatigue (like kwama eggs) and my fatigue is not restored, it always says "this ingredient has no effects on you". But sometimes I have eaten stuff that harms and THOSE effects do happen, like Drain Agility. An article in this site suggests (and the game tutorial) that you eat ingredients to learn their effects but seeing that good effects don't occur, bad effects do, and the effects are NOT revealed to your character (a ? still shows) eating stuff as you do in Oblivion or Skyrim doesn't seem to be a good idea. Thoughts?
First, do ingredients ever respawn in the fields? I have not seen them so far. If the ingredients are "one time only" (speak of limited resources!) then it seems terribly wasteful to lose a lot of them while self-training alchemy. Especially since some effects are shared by only three or four rare ingredients. When I started the game I cleaned all the surroundings of Seyda Neen from ingredients, I had a ton of Hypha Facia, violet coprinus etc. I even sold my "surplus". Now I rarely find these items, only sometimes in barrels or stores and in limited quantity.
Second question, is there a way to make alchemy easier (a mod perhaps)? It's so tiresome to take ingredient by ingredient and then check all the other ingredients in the slider to find any matches.
Third, about eating ingredients. NPC's sometimes suggest that you carry some food in case you become fatigued. But, I have eaten ingredients that restore fatigue (like kwama eggs) and my fatigue is not restored, it always says "this ingredient has no effects on you". But sometimes I have eaten stuff that harms and THOSE effects do happen, like Drain Agility. An article in this site suggests (and the game tutorial) that you eat ingredients to learn their effects but seeing that good effects don't occur, bad effects do, and the effects are NOT revealed to your character (a ? still shows) eating stuff as you do in Oblivion or Skyrim doesn't seem to be a good idea. Thoughts?