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Invisible rings, amulets and belts

Posted: Sat Jan 19, 2013 6:59 pm
by smeetooie3
(X-post from Nexus Forums)

I've noticed that my rings, amulets and belts/sashes don't show up on my inventory paper doll or my character in-game when equipped. My load order is below - basically MGSO v3 and a bunch of other things that don't have to do with jewelry. I've also unchecked the extra on-use ring slot option in MCP. Does anyone have any ideas as to what's causing my invisible jewelry?
Spoiler:
Morrowind.esm
Tribunal.esm
Bloodmoon.esm
Texture Fix - Bloodmoon 1.1.esm
Poorly Placed Object Fix 1.2.esm
abotWaterLife.esm
Texture Fix 2.0.esm
Morrowind Advanced.esm
GDR_MasterFile.esm
MW_Children_1_0.esm
TR_Data.esm
TR_Mainland.esm
Morrowind Patch 1.6.5 Beta (BTB Edit).esm
Animal Behaviour.esp
Hold it - replacer.esp
Hold it - COM addon.ESP
Vurt's BC Tree Replacer II.esp
abotBoatsTR.esp
abotRiverStridersTR.esp
Less Lore.esp
OT_Vivec Beta 0.6b.esp
Less_Generic_Nerevarine.esp
Less_Generic_Tribunal.esp
LGNPC_NoLore_v0_83.esp
NPCMove.esp
PSsorticon.esp
SirLuthor-Tools.esp
Unique Banners and Signs.esp
Better Bodies.esp
Meteor.esp
Key Replacer Trib & BM.esp
JEB_muffin_fix.esp
Barabus' fireplaces 2.esp
Lgnpc_SN.esp
bcsounds.esp
Windows Glow - OT Vivec.esp
Windows Glow - Tribunal Eng.esp
BAR_RethanExpansion_v2.2.esp
Windows Glow - Bloodmoon Eng.esp
Windows Glow - Raven Rock Eng.esp
MW_ch_orc.esp
abotWindowsGlow.esp
Slof's Pillow Book.esp
Statue Replacer - Normal.esp
bones.esp
Shieldfx.esp
Book Jackets - Morrowind.esp
Book Jackets - Tribunal.esp
LGNPC_GnaarMok_v1_20.esp
LGNPC_AldVelothi_v1_20.esp
Book Jackets - Bloodmoon.esp
Better Clothes_v1.1.esp
DN-GDRv1 (BTB Edit).esp
NewBlood_MwTbBm1.1.esp
LGNPC_MaarGan_v1_20.esp
LGNPC_HlaOad_v1_32.esp
Neo's Unique Creatures.esp
DM_DB Armor Replacer-ExpDDBA.esp
Vality's Balmora Addon.esp
LGNPC_Aldruhn_v1_20.esp
LGNPC_Aldruhn_v1_22_suppl.esp
LGNPC_Pelagiad_v1_31.esp
LGNPC_TelMora_v1_30.esp
BetterClothesForTB.esp
LGNPC_Khuul_v2_21.esp
LGNPC_VivecFQ_v2_20.esp
LGNPC_TelUvirith_v1_20.esp
LGNPC_SecretMasters_v1_30.esp
LGNPC_IndarysManor_v1_51.esp
correctUV Ore Replacer 1.0.esp
Bloated Caves.esp
Graphic Herbalism.esp
ExcellentMagicSounds.esp
almalexia armor.esp
abotWhereAreAllBirdsGoing.esp
abotGondoliers.esp
Psy_UniqueDremora_T.esp
More Better Clothes.ESP
CoM_Fix.ESP
Golden Gold.esp
NX9_Guards_Complete.ESP
Animated Morrowind.esp
Keyring.esp
New Voices.esp
NX9_Guard_LGTrib_patch.ESP
Thief Experience Overhaul 1.3b (Tribunal) (Combined).esp
The Neverhalls.esp
Sleepers, Awake!.esp
guarskin_drum_replacer.esp
LeftGloves_Addon_v2.esp
UniqueFinery.esp
Unique Jewelry and Accessories.esp
abotSiltStridersTR.esp
Clean MCFC_1.0.esp
imperial chain fix.esp
UF_HortRobeF001.esp
Gameplay - Dialogue.esp
Balance - Magic Effects.esp
Balance - NPC Spellcasting.esp
Balance - spells.esp
Balance - items.esp
Galsiahs Character Development.esp
GCD StartScript for Trib or Bloodmoon.esp
GCD Restore Potions Fix.esp
GCD TEO compatibility patch.esp
Balance - Character.esp
Improved Skilled Magicka.esp
Divine_domina_part_3_Tribunal.esp
Divine_domina_part_4.esp
Sotha Sil Expanded.ESP
Less_Generic_Bloodmoon.esp
MDP Compilation.ESP
Werewolf_Evolution.esp
GCD_WE_patch.esp
GCD_107x_to_108_patch.esp
Siege at Firemoth.esp
master_index.esp
abotWindowsGlowTR.esp
WA_Signy_Signposts(!).ESP
Elders 0 Count NPC add-on (Trib & BM).esp
MW_ch_elves.esp
Better Skulls.ESP
MW_br_im_no_kids.esp
Particle Arrow Replacer.esp
A_flock_of_seagulls.esp
abotWaterLifeTRaddon.esp
k_weather.esp
Psy_VGR_Armour.esp
MA_snowprincetomb_v3.esp
Wanderers of Solstheim.esp
Vurt's Grazelands Trees.esp
AtmosphericSoundEffects-3.0-Tribunal.esp
DXM_masterindex_journalfix.esp
sm_ForgottenHalls.esp
Area Effect Projectiles (PAR Edit).esp
MW_Adv_Required (BTB Edit).esp
Quick Char.esp
Wrye Patches A.esp
Wrye Patches B.esp
Wrye Patches C.esp
Wrye Patches G.esp
Wrye Patches M.esp
Wrye Patches W.esp
Nudity Greeting Expansion V1.esp
P.R.E. v4.0.esp
OTR_Coast_Variety.esp
STA_guides_replacer.esp
MW Containers Animated.esp
Better_Sounds.esp
Creature Pack 1.1.esp
Divine_domina_part_1.esp
Divine_domina_part_2.esp
EcoAdjMerchantSkills (Disposition Edit).esp
EcoAdj Ingredients.esp
Divine_domina_part_5.esp
TravelingMerchants_v2.2.esp
TLM - Complete.esp
New Bodies - Mature.esp
Female Armor - Complete.esp
Better Weapons and Armors.esp
The Holiday Mod.esp
SpzInteriorDaylight.esp
Gameplay - Faction.esp
werewolfrealism-moononly_changeatwill.esp
Drug Realism.esp
Mashed Lists.esp
compslave.esp
Many thanks.

Re: Invisible rings, amulets and belts

Posted: Sun Jan 20, 2013 7:03 pm
by smeetooie3
Here it is:

Warnings.txt
Spoiler:
One of the files that "Animal Behaviour.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "NPCMove.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "abotWindowsGlowTR.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "abotWaterLifeTRaddon.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Divine_domina_part_3_Tribunal.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "SpzInteriorDaylight.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "abotSiltStridersTR.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One of the files that "Creature Pack 1.1.esp" is dependent on has changed since the last save.
This may result in errors. Saving again will clear this message
but not necessarily fix any errors.
One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
Not able to find Ankle part in RT_T_Pants1_M_a.
Not able to find Knee part in RT_T_Pants1_M_k.
Not able to find Upper Leg part in RT_T_Pants1_M_ul.
Not able to find Ankle part in rt_pants_MW32_a.
Not able to find Knee part in rt_pants_MW32_k.
Not able to find Upper Leg part in rt_pants_MW32_ul.
Not able to find Knee part in RTJEB_nin_pants_k.
Not able to find Upper Leg part in RTJEB_nin_pants_ul.
Not able to find Ankle part in C_M_Pants_Common_7_A.
Not able to find Knee part in C_M_Pants_Common_7_K.
Not able to find Upper Leg part in C_M_Pants_Common_7_UL.
Not able to find Ankle part in rt_pants_MW32_a.
Not able to find Knee part in rt_pants_MW32_k.
Not able to find Upper Leg part in rt_pants_MW32_ul.
Not able to find Ankle part in emc_rt_p_br_21_a.
Not able to find Knee part in emc_rt_p_br_21_k.
Not able to find Upper Leg part in emc_rt_p_br_21_ul.
Texture "Data Files\Textures\Tx_wicker_tan.dds" count 3.
Texture "Textures\_land_default.tga" count 3.
Texture "Data Files\Textures\Q_refl_writing_dark.dds" count 3.
Texture "Textures\menu_thick_border_bottom_right_corner.dds" count 2.
Thanks for the reply.

Re: Invisible rings, amulets and belts

Posted: Tue Jan 22, 2013 3:20 pm
by Werozzi
It happens because they're not meant to be seen, due to engine limitations, Neither the rings, belts, or amulets can be rendered on the characters, thus their use is mostly as an extra enchantable piece. However your character can't physically equip them, they can be seen when equipped only in your equipped items section in your inventory.
I hope this is what you meant.

Re: Invisible rings, amulets and belts

Posted: Thu Jan 24, 2013 2:31 am
by smeetooie3
Yep, that pretty much answers it. Thanks.