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Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:02 am
by Ranga360
Well I was in Riverwood just walking around selling stuff and fighting dragons when it all of a sudden dawned on me, the sawmill is on a mini island, not the "mainland"(for the lack of a better word).
It got me thinking why would Beth place it there? It just seems odd because as you can see the sawmill and bridges are made of wood and it would cause a lot of hassle to get logs over the bridges when it wasn't really needed.

Just made this to see if anyone else has noticed any other strange logic errors.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:09 am
by Eltee
The river in Falkreath flows out of a spring about ten metres upstream of the mill and flows into a cave about the same distance downstream.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:09 am
by Br3admax
Dragons exist.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:12 am
by Ranga360
Br3admax wrote:Dragons exist.
Well yeah but thats a gameplay element.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:15 am
by Br3admax
Dragons can fly with little leather wings. Alduin can eat the world. I can breath fire and not get hurt. I can eat souls, dead bodies can walk, and I'm not talking about draugr it's a glitch. And I don't even want to bring up lockpicking. If you want more, I got plenty of them.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:19 am
by Ranga360
Br3admax wrote:Dragons can fly with little leather wings.
Tehy would be a thin skin membrane also Bats and flying foxes

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:20 am
by Br3admax
Them Dragon bones are heavy, even in game. Those wings would do nothing. I couldn't fly with those wings.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:32 am
by Believe
Walking around casually, with an arrow/ice spike through your head.

That just isn't normal.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 3:34 am
by Br3admax
Believe wrote:Walking around casually, with an arrow/ice spike through your head.

That just isn't normal.
Obviously you don't travel around with Serana. It would be illogical if she didn't hit you.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 4:23 am
by Trelares
Br3admax wrote:Them Dragon bones are heavy, even in game. Those wings would do nothing. I couldn't fly with those wings.
Maybe Dragons have the "best" Feather spell available.

Another inconsistency, why can you loot dragon scales after a dragons death, the only thing that is left are the bones.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 4:23 am
by Believe
Possibly the worst logical fault the game has:

Where are the hookers?

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 4:28 am
by Frost Mage
This is where roleplaying comes in: If you were in the Elder Scrolls universe, you wouldn't have an ice spike in your head. It's a feature in the game that occasionally interferes with realism, along with other little things, like not needing food to fast travel, stuff like that, needs to be fixed with your imagination. It's a game mechanic, but one that if you really care that much about, you can fix that.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 5:27 am
by Believe
I know Frosty, I don't mind all the little things that break realism.

I just like complaining about stuff.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 5:56 am
by Dark Spark
Ranga360 wrote:... it would cause a lot of hassle to get logs over the bridges when it wasn't really needed. ...
*squints*
Logs float.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 5:59 am
by Memai
Frost Mage wrote:This is where roleplaying comes in: If you were in the Elder Scrolls universe, you wouldn't have an ice spike in your head. It's a feature in the game that occasionally interferes with realism, along with other little things, like not needing food to fast travel, stuff like that, needs to be fixed with your imagination. It's a game mechanic, but one that if you really care that much about, you can fix that.
And a lot of immersion mods too XD

It IS hilarious though, when you turn around to ask your follower to do something, only for them to look straight at you, with an ice spike taking up space in their skulls.

The one thing that did bother me in Skyrim was Proudspire Manor, though it is minor; there's a freakin' hearth going on in the lower levels with no ventilation whatsoever, added to that, there's an alchemy lab too. Pretty sure my Dragonborn would be coming down to mix up a few potions, only to run out later because of the noxious fumes ; A;

Also

Why does the Hall of Attainment and Countenance have no doors for each quarter? o___o;;;

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 9:55 am
by Ranga360
Dark Spark wrote:
Ranga360 wrote:... it would cause a lot of hassle to get logs over the bridges when it wasn't really needed. ...
*squints*
Logs float.
My point still stands just exchange bridges for river or stream.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:06 am
by Dark Spark
*laser-blast to the intercom*

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:07 am
by Believe
I found the actual worst one in the game.

You can't consumate your marriage, therefore the whole thing is null and void.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:11 am
by Br3admax
Believe wrote:I found the actual worst one in the game.

You can't consumate your marriage, therefore the whole thing is null and void.
Did you really believe that Lover's Comfort was a resting bonus?

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:13 am
by Believe
Br3admax wrote:
Believe wrote:I found the actual worst one in the game.

You can't consumate your marriage, therefore the whole thing is null and void.
Did you really believe that Lover's Comfort was a resting bonus?
Yes. Or possibly a back-rub.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:17 am
by Dark Spark
"Boring conversation anyway."

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:19 am
by Believe
Dark Spark wrote:
Believe wrote:I found the actual worst one in the game.

You can't consumate your marriage, therefore the whole thing is null and void.
I was making plain the physical inevitability of wood floating atop streamwater. You thought of little else thatn sticking your dong into a lax slit.

Who comes off as the intellectual in this intercourse, you gin-addled git!

I'm sorry, but I can't finish reading this, every time I get to "intercourse" I start giggling like a 12 year old girl on helium.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:20 am
by Br3admax
Believe wrote:
Br3admax wrote:
Believe wrote:I found the actual worst one in the game.

You can't consumate your marriage, therefore the whole thing is null and void.
Did you really believe that Lover's Comfort was a resting bonus?
Yes. Or possibly a back-rub.
No, do you really need a Dragon Age style cut-scene? What would you do if you married someone, and they had to lay next for you for it to work. "Oh, I know, lets give each other 'back-rubs'." You would give your wife a "back-rub", I swear the things people do get weirder every day.
Dark Spark wrote:
Believe wrote:I found the actual worst one in the game.

You can't consumate your marriage, therefore the whole thing is null and void.
I was making plain the physical inevitability of wood floating atop streamwater. You thought of little else than sticking your dong into a lax slit.

Who comes off as the intellectual in this intercourse, you gin-addled git!
He's talking about the same thing, he wants to get the logs to the lumber mill.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 10:34 am
by Dark Spark
I was wondering if I made some terrible mistake coming back to this forum. You two are helping me clear away any of those misgivings.

Re: Logical inconsistencies in Skyrim

Posted: Thu Sep 27, 2012 11:27 am
by Taters
Dark Spark wrote:I was wondering if I made some terrible mistake coming back to this forum. You two are helping me clear away any of those misgivings.
I would've thought their lowbrow thinking would reiterate your place here as an intellectual riot gun.