Treasure of the Lost City
Posted: Tue Aug 07, 2012 11:44 pm
by >EnterUsernameHere<
Treasure of the Lost City
Background/Plot
Mechanics
You
Perks
Background/Plot
Spoiler:
It is the year 2012 and in 300 B.C the Nabarins hid treasure. The Nabarins have only one settlement in Canada. It is called Narbins. It is a small settlement with with many tress with few animals and few water resources. After years of people not finding the treasure, you are going to get it back.The Nabarins hid the treasure because they got a message from their leader, who thinks he is a god. The Nabarins aren't a regular tribe, they use modern day weapons, but go with old customs. The Nabarins were a tribe formed in 200 B.C and is still around today. The leader of the Nabarins is Cree Narbin. The tribe was formed by Cree the "god". The tribe believes every cheiftan is reincarnation of Cree . it was formed because the Narbins were a family then gathered friends to make the tribe The Nabarins are the master of disguise the girls usually wear boubou dresses male Nabarins wear boras. People have been close to finding it but failed at the end. Clues will be given on the way.
Mechanics
Spoiler:
There will be clues one clue leading to another till the treasure is found.
You
Spoiler:
You are a soldier in a spec op banquet celebrating 5 great years of service.
Name:
Age:
Gender:
Skill (1 only):
Description:
History:
Free Running
Hand Knives
Throwing Knives
Rocket Launchers/Explosives
Handguns
Machine guns
Shotguns
Grenades
Persuasion
Endurance
Strength
Hand to Hand
Name:
Age:
Gender:
Skill (1 only):
Description:
History:
Free Running
Hand Knives
Throwing Knives
Rocket Launchers/Explosives
Handguns
Machine guns
Shotguns
Grenades
Persuasion
Endurance
Strength
Hand to Hand
Perks
Spoiler:
Light Foot - All touch activated traps are unaffected by you.
9 lives- Your very lucky
6th sense - Can tell where traps are
Suspicious Mind- Can disarm a trap
9 lives- Your very lucky
6th sense - Can tell where traps are
Suspicious Mind- Can disarm a trap