Page 1 of 1

O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:26 am
by Daemos Avetorii
Races have same speed. :shock:
Altmers no longer have +10 destruction and only +50 magicka and not +100
all races have a gray/brown skin..
Many skills that Races in had in oblivion got nerfed to death.

Ofcourse I dont have the game so I won't know very surely. Just what I read seemed alarming.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:35 am
by zzfallens
The Black Weasel wrote: all races have a gray/brown skin..
What? Where did you read that?

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:37 am
by Ultima Satan
The Black Weasel wrote:Races have same speed. :shock:
Altmers no longer have +10 destruction and only +50 magicka and not +100
all races have a gray/brown skin..
Many skills that Races in had in oblivion got nerfed to death.

Ofcourse I dont have the game so I won't know very surely. Just what I read seemed alarming.

I believe it's based off the idea that your play style shouldn't be determined 5 minutes into the game (e.x. you play 10 hours with a melee orc, then decide you want to play as a mage instead without starting over. This is possible in Skyrim, not so much in Oblivion, ect.)

I don't view it as each being nerfed, rather each of them just being less specialized.

I like it, some people won't. To each their own.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:38 am
by Daemos Avetorii

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:42 am
by Daemos Avetorii
Ultima Satan wrote:
The Black Weasel wrote:Races have same speed. :shock:
Altmers no longer have +10 destruction and only +50 magicka and not +100
all races have a gray/brown skin..
Many skills that Races in had in oblivion got nerfed to death.

Ofcourse I dont have the game so I won't know very surely. Just what I read seemed alarming.

I believe it's based off the idea that your play style shouldn't be determined 5 minutes into the game (e.x. you play 10 hours with a melee orc, then decide you want to play as a mage instead without starting over. This is possible in Skyrim, not so much in Oblivion, ect.)

I don't view it as each being nerfed, rather each of them just being less specialized.

I like it, some people won't. To each their own.

But specialization is what made oblivion great!
I don't like more generalism.
It removes the distinctiveness of the individual races.
Btw why is the forum/site so wretchedly slow of late?

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:44 am
by born2beagator
I was just about to post something about that. and 7 out of 10 times I try to click on a thread I will get an annoying message that says "Oops, google could not connect"

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:46 am
by Daemos Avetorii
Perhaps uesp forums has hundreds of "ghost members" that abandoned oblivion years ago, and the forum, and are now hurrying back online to get into skyrim... :roll:

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:59 am
by Spiney
Okay you all amazingly went off topic.

But what the OP described was the mainstreaming of Skyrim for the mass market.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 1:23 am
by Daemos Avetorii
Indeed. Right you are.
So from this conclusion. Would the races in skyrim be necesarrily less.. potent/powerful/specialized than their oblivion counterparts?

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 1:26 am
by born2beagator
The Black Weasel wrote:Indeed. Right you are.
So from this conclusion. Would the races in skyrim be necesarrily less.. potent/powerful/specialized than their oblivion counterparts?
IMO they would. I know my efficiently leveled character from Oblivion would easily kill most enemies in skyrim

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 1:37 am
by BabyKiller209
The Black Weasel wrote:Perhaps uesp forums has hundreds of "ghost members" that abandoned oblivion years ago, and the forum, and are now hurrying back online to get into skyrim... :roll:
I think it's just an upswing in people on the forums in general since skyrim came out. Traffic on the Skyrim forum has tripled at least.

As for the races, I still find them to be different, but there's no hiding the fact that all of them have moved towards the middle. I have to think this was a decision made by the developers in order to make the game more balanced, even at the expense of some variety.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 1:42 am
by Fiar
Eh, in a way, you aren't penalized nearly as much as you were in past games for choosing a sub-optimal route. It kinda sucks, but it makes sense, cause you won't suffer at all because of it. Each race has some specialized schools, but not so much of a specialization that it deters you from making X class with cause of an attribute bonus.

The only thing that really bugs me are no customization spells, and no difficulty-slider bar...In a way, I want it to go up to 200% for the challenge seeking sadist in me.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 1:52 am
by Chaos the N'wah
Honestly, I'm glad they've reduced some of the racial passives, some of them made you feel like you would be an idiot for not choosing them for a particular class.
And this is coming from a min-max-er, so take that any way you like.

Sure, some racials completely changed, which I don't support as much (Mostly because of the extremely odd pairings for skill benefits with some races like Redguards), but they're trying to push the "Craft your character over the course of his travel" instead of deciding everything from the get go.

But if bigger numbers are what you consider a race's defining attraction, you need to brush up on your lore and enjoy their racials as 'flavor' instead of 'game-defining'
For all Nords who miss Woad, I am truly sorry...and for all melee specialized Nords, I am sorry you have a racial that is counter-intuitive to your nature, nothing I can say will make the damage be undone..

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 2:44 am
by dubq
The Black Weasel wrote:saw the images on http://www.uesp.net/wiki/Skyrim:Races
Those are just two thumbnails from the presets. You can adjust skin colours how you see fit, within reason as related to the race, of course.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 11:40 am
by Fajita!
I like the fact that you aren't penalized for choosing the wrong race or class right at the beginning, you get time to find out what you want to do.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 11:43 am
by Frogmander
I hate altmers +50 magicka. That is five levels or choosing magicka, or a really good enchanted item, peeves me off because my mage is a dunmer ): Also sure you can hit level 10 than go from warrior to mage but you have already wasted 10 stat points and 10 perks, unless there is a way to redo perks yet I do not know about it.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 11:52 am
by OblivionDuruza
So you hate it because it's a good thing? You look green with envy :P. I personally wouldn't like to be able to reroll Perks, etc. overly much, although I guess it could come in handy in some situations. This isn't Reckoning though, your choices and actions have consequences, you have to choose wisely so you can't just rush into a decision without proper thought. I don't know, but I like that, putting a little thought into what I do, and suffering if I make the wrong choice. There's always room for a re-start.

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 12:57 pm
by Ethelred
I also really like that the distinction between races is less about game mechanics than about role-playing this time. I broke Oblivion into pieces with efficient (ie. un-fun) levelling and min-maxing, this time I'm going in for a more story-oriented experience.

Oh, and this thread was started by someone who hasn't even played the game? I see your O_o and raise you a :shock:

Re: O_o I looked up some data about skyrim.

Posted: Sun Nov 13, 2011 3:33 pm
by Daemos Avetorii
:shock: indeed.
I was just kinda weirded out. ^_^

Re: O_o I looked up some data about skyrim.

Posted: Mon Nov 14, 2011 3:05 am
by Daemos Avetorii
Got another question.
Do Khajiits and Argonians have their tail stick "through" clothes/armor, like they have in oblivion?

Re: O_o I looked up some data about skyrim.

Posted: Mon Nov 14, 2011 6:44 am
by CriminalScum
The Black Weasel wrote:Got another question.
Do Khajiits and Argonians have their tail stick "through" clothes/armor, like they have in oblivion?
Yes. But it's done well, so it looks fine.

I personally like the more generalised characters, I want to be able to make an Orc mage or an Altmer swordsman. It just adds a lot more roleplaying choices IMO.

Re: O_o I looked up some data about skyrim.

Posted: Mon Nov 14, 2011 7:45 am
by Hejerrick
I too have no problem with the "nerfed" stats. Speaking as someone who has been playing Skyrim for about 50 hours since released, I think it works really well. I'm a Breton spellsword, specializing in destruction, one-hand, heavyarmor, smithing and enchanting, none of which Bretons have any racial bonus in, and I'm murderin' foes like a baws, feeling like I alone made my character who he is.

Re: O_o I looked up some data about skyrim.

Posted: Mon Nov 14, 2011 7:52 am
by snapple
Hejerrick wrote:I too have no problem with the "nerfed" stats. Speaking as someone who has been playing Skyrim for about 50 hours since released, I think it works really well. I'm a Breton spellsword, specializing in destruction, one-hand, heavyarmor, smithing and enchanting, none of which Bretons have any racial bonus in, and I'm murderin' foes like a baws, feeling like I alone made my character who he is.

I'm doing the same except for light armor :P