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Lost a follower
Posted: Fri Aug 19, 2011 3:29 pm
by vidian
If I lose someone that's following me, or I can't find someone, I know there's a console command to bring them to you. PlaceAtPC "object",1,20,1 can work, but I heard that it makes a copy of the character, not the original. I'm sure I've seen somewhere how to bring the original in-game character to your character, but I can't find it. Anyone know how?
Re: Lost a follower
Posted: Fri Aug 19, 2011 3:43 pm
by OblivionDuruza
I've never heard of problems with PlaceAtPC, [ObjectID], [Count], [Distance], [Direction] making a copy of the NPC you wish to 'summon', so I think that's probably the best route.
Who was the follower?
Re: Lost a follower
Posted: Fri Aug 19, 2011 4:43 pm
by OblivionDuruza
That being said, I've still never encountered a problem with having a copy. Maybe other people have, but I wouldn't let that put you off using the command.
Re: Lost a follower
Posted: Fri Aug 19, 2011 4:49 pm
by OblivionDuruza
Well even if vidian can find out which quest the follower is from or can locate dialogue or a journal entry, we can find the follower.
Re: Lost a follower
Posted: Sat Aug 20, 2011 9:23 pm
by PrinceShroob
Use the wiki to find the NPC's ID, use the console to get your coordinates (Player->GetPos X, et cetera). Then either:
-"NPCID"->Position X, Y, Z, 0 (for exteriors), or
-"NPCID"->PositionCell X, Y, Z, 0 "Cell ID" (Cell ID is what your local map shows as the name of the area; for example, "Balmora, Guild of Mages").
Do not use PlaceAtPC; this new copy will not work with scripts.
Re: Lost a follower
Posted: Sun Aug 21, 2011 5:50 pm
by Rohugh
PrinceShroob wrote:use the console to get your coordinates (Player->GetPos X, et cetera).
If you toggle TDT in the console which displays the debug screen it shows your position bottom left. It only gives the first three co-ords so you need to add the 4th (0, or 1,)