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Dark Brotherhood

Posted: Wed Aug 10, 2011 3:41 am
by Assassin540
What would you like to see from the Dark Brotherhood in Skyrim?

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 3:48 am
by Anonymous98223
the cool sancuaries. maybe some more vampire membors. some sorta assassins creedish style to it. maybe even an assassins creed easter egg would be cool. may i ask why it says you posted this august tenth, my pc says its august ninth.

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 3:51 am
by Assassin540
Anonymous98223 wrote:the cool sancuaries. maybe some more vampire membors. some sorta assassins creedish style to it. maybe even an assassins creed easter egg would be cool. may i ask why it says you posted this august tenth, my pc says its august ninth.
Im wondering the same thing my phone says August 9th?

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 3:54 am
by Anonymous98223
well thats wierd

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 3:58 am
by Assassin540
Anonymous98223 wrote:well thats wierd
Yeah but thanks for answering my forum I appreciate it.

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:00 am
by Chaos the N'wah
Did you guys set your timezone in the User Control Panel?

On topic: More accessible branches, It'd be cool to find multiple sanctuaries across Skyrim instead of just one, gives the feel of them being everywhere :shock:

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:02 am
by Assassin540
I personaly would like to see missions where you have to kill Morag Tong members like the Morag Tong is trying to move into Skyrim and the DB is at war with them. I would Also like to see more than just 1 sanctuary like after you become listener they are unlocked and more missions to make it more realistic with you rising through the ranks. And more members in DB

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:02 am
by Assassin540
Chaos the N'wah wrote:Did you guys set your timezone in the User Control Panel?

On topic: More accessible branches, It'd be cool to find multiple sanctuaries across Skyrim instead of just one, gives the feel of them being everywhere :shock:
I completely agree it would be more realistic

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:12 am
by Chaos the N'wah
That's why I loved the Morag Tong, they had a base in each major city of Vvardenfel, they were disguised as taverns, hidden deep within sewers or in a couple cases, out in the open (but they are supposed to be legal, so they don't really need to hide).

Having a DB/MT clash would be great, but it would make me want to join the MT...

More on the bases themselves, instead of the abandoned house with a well, have one be like an old prohibition Speakeasy. Early on, you'd see people talking to a "bouncer" and going into the basement or through a secret door. You'd have no clue it was them, so you sneak in or eavesdrop and recite the code, only to find that they know you're here and instead of killing you outright, they give you the option to prove your worth...maybe for the first few quests, you'll have someone shadowing you, to make sure you don't snitch...

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:16 am
by Assassin540
Chaos the N'wah wrote:That's why I loved the Morag Tong, they had a base in each major city of Vvardenfel, they were disguised as taverns, hidden deep within sewers or in a couple cases, out in the open (but they are supposed to be legal, so they don't really need to hide).

Having a DB/MT clash would be great, but it would make me want to join the MT...

More on the bases themselves, instead of the abandoned house with a well, have one be like an old prohibition Speakeasy. Early on, you'd see people talking to a "bouncer" and going into the basement or through a secret door. You'd have no clue it was them, so you sneak in or eavesdrop and recite the code, only to find that they know you're here and instead of killing you outright, they give you the option to prove your worth...maybe for the first few quests, you'll have someone shadowing you, to make sure you don't snitch...
I like that idea alot but I have to say I think I would go with DB they are more my stile they're illegal everywhere an underground organization that remind me more of like a Mafia almost whereas the MT are legal but if you think about it they wouldn't be legal in Skyrim because they're only sancioned in Morrowind. But I have to ask what race do you usually play as cause that makes a diffrence if your DB or MT sometimes?

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:19 am
by soda popinski
I was just a dabbler in morrowind, so forgive me if im wrong, but wasnt the morag tong sponsored by the local governments in morrowind? And if so, how would they be in existence given the fact that morrowind has been decimated?

That screenshot that came out today sure did look like he was decked out in MT armor from oblivion, which i assume was pretty close to how it looked in morrowind, so maybe it is back.

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:22 am
by Assassin540
soda popinski wrote:I was just a dabbler in morrowind, so forgive me if im wrong, but wasnt the morag tong sponsored by the local governments in morrowind? And if so, how would they be in existence given the fact that morrowind has been decimated?

That screenshot that came out today sure did look like he was decked out in MT armor from oblivion, which i assume was pretty close to how it looked in morrowind, so maybe it is back.
That's what I was thinking too that looks like Morag Tong armor and he just straight up looks like a seasoned Morag Tong assassin, and sorry but Morrowind has been decimated???!

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:23 am
by soda popinski
Well maybe im wrong about that too, but from what i understood it bascially got overrun by argonians and then blew up?

I think tamriel went to hell in a handbasket, but others would know more about this than i

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:25 am
by Chaos the N'wah
For DB, I'll join as any race
MT, only if I'm Dunmer or Khajiit...everything else seems weird to me
But I usually make a point not to join either if I'm playing as a mage, warrior, Paladin, or any archetype that wouldn't fit the faction

@Sp ~ with Morrowind scattered as a nation and the waning power of the Empire, likely the MT will become more like the DB in that they would likely offer their "services" to other nations, but since they are only legal in Morrowind, they will be under-the-table deals. Perhaps the MT will be a way for the Dunmer to gather funds to rebuild...

I'd like a return of the goggled veil/mask from Morrowind/Concept art

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:25 am
by Assassin540
soda popinski wrote:Well maybe im wrong about that too, but from what i understood it bascially got overrun by argonians and then blew up?

I think tamriel went to hell in a handbasket, but others would know more about this than i
Ok so what are your thoughts on the Dark Brotherhood for Skyrim any?

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:28 am
by Assassin540
Chaos the N'wah wrote:For DB, I'll join as any race
MT, only if I'm Dunmer or Khajiit...everything else seems weird to me
But I usually make a point not to join either if I'm playing as a mage, warrior, Paladin, or any archetype that wouldn't fit the faction

@Sp ~ with Morrowind scattered as a nation and the waning power of the Empire, likely the MT will become more like the DB in that they would likely offer their "services" to other nations, but since they are only legal in Morrowind, they will be under-the-table deals. Perhaps the MT will be a way for the Dunmer to gather funds to rebuild...

I'd like a return of the goggled veil/mask from Morrowind/Concept art
Yeah that sounds very possible but I think if there is a Morag Tong it will be 99% Dunmer just because every other assassin in Skyrim would join DB you know there would be no reason for him to join a group that's from Morrowind.

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:34 am
by Chaos the N'wah
Quite right, for the most part there wouldn't be much of a reason to make MT joinable if the DB is more "settled"
That makes me sad because I really like the more noble MT, I've always view the two like this:
  • DB is murder as a passion
  • Morag Tong is murder as a profession


The only reason for adding MT as a joinable faction (besides love of MT) that I see is that it would progress current events of the Dunmer...but that doesn't seem like a big reason to add an entire opposing faction

Or they could regress back to their roots and we'll stumble across them at the Mephala shrine in Skyrim....

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:34 am
by Assassin540
Assassin540 wrote:
Chaos the N'wah wrote:For DB, I'll join as any race
MT, only if I'm Dunmer or Khajiit...everything else seems weird to me
But I usually make a point not to join either if I'm playing as a mage, warrior, Paladin, or any archetype that wouldn't fit the faction

@Sp ~ with Morrowind scattered as a nation and the waning power of the Empire, likely the MT will become more like the DB in that they would likely offer their "services" to other nations, but since they are only legal in Morrowind, they will be under-the-table deals. Perhaps the MT will be a way for the Dunmer to gather funds to rebuild...

I'd like a return of the goggled veil/mask from Morrowind/Concept art
Yeah that sounds very possible but I think if there is a Morag Tong it will be 99% Dunmer just because every other assassin in Skyrim would join DB you know there would be no reason for him to join a group that's from Morrowind.
What'd you think?

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:36 am
by Assassin540
Chaos the N'wah wrote:Quite right, for the most part there wouldn't be much of a reason to make MT joinable if the DB is more "settled"
That makes me sad because I really like the more noble MT, I've always view the two like this:
  • DB is murder as a passion
  • Morag Tong is murder as a profession


The only reason for adding MT as a joinable faction (besides love of MT) that I see is that it would progress current events of the Dunmer...but that doesn't seem like a big reason to add an entire opposing faction

Or they could regress back to their roots and we'll stumble across them at the Mephala shrine in Skyrim....
Yeah im thinking the same thing but maybe there will be an expansion where they're playable and if not im sure someone will make a mod for it eventually that is if you have it for pc

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:43 am
by Chaos the N'wah
Don't get me started on expansions, that's some serious rage fuel...

As long as there is an influx of some traditional Dunmeri armor/weapons/clothes, I'll be happy....although that wristblade from the MT concept art would be snazzy...

But I keep getting on the MT, when this is a DB thread :oops:
I'd like to not have to wipe out some of the most memorable npcs this time around :cry:

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:47 am
by Assassin540
Also if you become listener you should have some sort of daily duties you have to fulfill like check in with other sanctuaries and send assassins on missions and be able to order attacks on Morag Tong members and you should be rewarded by them giving you sometype of listners hideout.

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:49 am
by Assassin540
Chaos the N'wah wrote:Don't get me started on expansions, that's some serious rage fuel...

As long as there is an influx of some traditional Dunmeri armor/weapons/clothes, I'll be happy....although that wristblade from the MT concept art would be snazzy...

But I keep getting on the MT, when this is a DB thread :oops:
I'd like to not have to wipe out some of the most memorable npcs this time around :cry:
Yeah me too that was depressing I don't think you will have to do it again I think there will be more choices in Skyrim like you can either wipout this sanctuary because we have a traitor or you can investigate and find out who it is you know?

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:50 am
by Anonymous98223
yeah like in assassins creed you can send assassins on missions to level them up and stuff

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:51 am
by Assassin540
Oh and members should be able to die like if they go on a mission with you and you fail to protect them well enough and you should be able to have a funeral ceremony of some sort

Re: Dark Brotherhood

Posted: Wed Aug 10, 2011 4:54 am
by Assassin540
Anonymous98223 wrote:yeah like in assassins creed you can send assassins on missions to level them up and stuff
Exactly as a matter of fact that's what I got it from and you should be able to send members from sanctuaries all around tamriel like not physically go there but like you click on say the Cheydinhal sanctuary it brings up a list of members from that chapter with there rank and you can choose to send them on a mission but then if they die because you sent a too low of level on too high of a mission like killing a count they're gone forever